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https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-12-24 09:48:46 +00:00
Fixed: Make build_soundbank tool work with latest changes
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parent
fb7689db88
commit
6cfb10a275
5 changed files with 15 additions and 6 deletions
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@ -468,7 +468,7 @@ void CAudioMixerUser::initDevice(const std::string &deviceName, const CInitInfo
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nlwarning("AM: OptionSoftwareBuffer not available, forceSoftwareBuffer = false");
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nlwarning("AM: OptionSoftwareBuffer not available, forceSoftwareBuffer = false");
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forceSoftware = false; // not really needed, but set anyway in case this is still used later in this function
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forceSoftware = false; // not really needed, but set anyway in case this is still used later in this function
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}
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}
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if (manualRolloff && !_SoundDriver->getOption(ISoundDriver::OptionLocalBufferCopy))
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if (manualRolloff && !_SoundDriver->getOption(ISoundDriver::OptionManualRolloff))
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{
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{
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nlwarning("AM: OptionManualRolloff not available, manualRolloff = false");
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nlwarning("AM: OptionManualRolloff not available, manualRolloff = false");
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manualRolloff = false; // not really needed, but set anyway in case this is still used later in this function
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manualRolloff = false; // not really needed, but set anyway in case this is still used later in this function
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@ -971,10 +971,14 @@ void CAudioMixerUser::buildSampleBankList()
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/// Build the sound bank packed sheets file from georges sound sheet files with .sound extension in the search path, and return the path to the written file.
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/// Build the sound bank packed sheets file from georges sound sheet files with .sound extension in the search path, and return the path to the written file.
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std::string UAudioMixer::buildSoundBank(const std::string &packedSheetDir)
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std::string UAudioMixer::buildSoundBank(const std::string &packedSheetDir)
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{
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{
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CGroupControllerRoot *tempRoot = NULL;
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if (!CGroupControllerRoot::isInitialized())
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tempRoot = new CGroupControllerRoot();
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std::string dir = CPath::standardizePath(packedSheetDir, true);
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std::string dir = CPath::standardizePath(packedSheetDir, true);
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CSoundBank *soundBank = new CSoundBank();
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CSoundBank *soundBank = new CSoundBank();
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soundBank->load(dir, true);
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soundBank->load(dir, true);
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delete soundBank;
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delete soundBank;
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delete tempRoot;
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return dir + "sounds.packed_sheets";
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return dir + "sounds.packed_sheets";
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}
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}
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@ -43,7 +43,7 @@ using namespace std;
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namespace NLSOUND {
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namespace NLSOUND {
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CGroupControllerRoot::CGroupControllerRoot() : CGroupController(NULL)
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CGroupControllerRoot::CGroupControllerRoot() : CGroupController(NULL), NLMISC::CManualSingleton<CGroupControllerRoot>()
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{
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{
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}
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}
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@ -136,15 +136,15 @@ void CSound::serial(NLMISC::IStream &s)
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_Name.serialString(s, "sound");
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_Name.serialString(s, "sound");
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nlassert(CGroupControllerRoot::getInstance()); // not sure
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nlassert(CGroupControllerRoot::isInitialized()); // not sure
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#if NLSOUND_SHEET_VERSION_BUILT < 2
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#if NLSOUND_SHEET_VERSION_BUILT < 2
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if (s.isReading()) _GroupController = static_cast<CGroupController *>(CAudioMixerUser::instance()->getGroupController(NLSOUND_SHEET_V1_DEFAULT_SOUND_GROUP_CONTROLLER));
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if (s.isReading()) _GroupController = CGroupControllerRoot::getInstance()->getGroupController(NLSOUND_SHEET_V1_DEFAULT_SOUND_GROUP_CONTROLLER);
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#else
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#else
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if (s.isReading())
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if (s.isReading())
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{
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{
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std::string groupControllerPath;
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std::string groupControllerPath;
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s.serial(groupControllerPath);
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s.serial(groupControllerPath);
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_GroupController = static_cast<CGroupController *>(CAudioMixerUser::instance()->getGroupController(groupControllerPath));
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_GroupController = CGroupControllerRoot::getInstance()->getGroupController(groupControllerPath);
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}
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}
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else
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else
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{
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{
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@ -245,7 +245,7 @@ void CSound::importForm(const std::string& filename, NLGEORGES::UFormElm& roo
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_Priority = MidPri;
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_Priority = MidPri;
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}
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}
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nlassert(CGroupControllerRoot::getInstance()); // not sure
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nlassert(CGroupControllerRoot::isInitialized()); // not sure
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#if NLSOUND_SHEET_VERSION_BUILT < 2
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#if NLSOUND_SHEET_VERSION_BUILT < 2
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_GroupController = CGroupControllerRoot::getInstance()->getGroupController(NLSOUND_SHEET_V1_DEFAULT_SOUND_GROUP_CONTROLLER);
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_GroupController = CGroupControllerRoot::getInstance()->getGroupController(NLSOUND_SHEET_V1_DEFAULT_SOUND_GROUP_CONTROLLER);
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#else
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#else
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@ -124,6 +124,7 @@ CSoundBank::~CSoundBank()
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void CSoundBank::addSound(CSound *sound)
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void CSoundBank::addSound(CSound *sound)
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{
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{
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// nlassert(_Sounds.size() > sound->getName().getShortId());
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// nlassert(_Sounds.size() > sound->getName().getShortId());
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// nldebug("SOUNDBANK: Add %s", sound->getName().toString().c_str());
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if (_Sounds.size() <= sound->getName().getShortId())
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if (_Sounds.size() <= sound->getName().getShortId())
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_Sounds.resize(sound->getName().getShortId() + 1);
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_Sounds.resize(sound->getName().getShortId() + 1);
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_Sounds[sound->getName().getShortId()] = sound;
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_Sounds[sound->getName().getShortId()] = sound;
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@ -29,6 +29,7 @@
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#include <nel/misc/log.h>
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#include <nel/misc/log.h>
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#include <nel/misc/path.h>
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#include <nel/misc/path.h>
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#include <nel/sound/u_audio_mixer.h>
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#include <nel/sound/u_audio_mixer.h>
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#include <nel/misc/sheet_id.h>
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// Project includes
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// Project includes
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// ...
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// ...
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@ -75,6 +76,9 @@ int main(int nNbArg, char **ppArgs)
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// add search paths
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// add search paths
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CPath::addSearchPath(leveldesignDir, true, false);
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CPath::addSearchPath(leveldesignDir, true, false);
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CPath::addSearchPath(dfnDir, true, false);
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CPath::addSearchPath(dfnDir, true, false);
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// init sheet_id.bin
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NLMISC::CSheetId::init(false);
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// build the sound bank
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// build the sound bank
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UAudioMixer::buildSoundBank(exportDir);
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UAudioMixer::buildSoundBank(exportDir);
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