mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-17 04:51:48 +00:00
Merge with develop
This commit is contained in:
parent
8bda57bf89
commit
6995adfbc7
8 changed files with 98 additions and 33 deletions
|
@ -30,7 +30,9 @@ script:
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- cmake --build build -- -j 2
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- cmake --build build -- -j 2
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|
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notifications:
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notifications:
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irc: "chat.freenode.net#ryzom"
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irc:
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channels:
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- "chat.freenode.net#ryzom"
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template:
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template:
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- "%{repository}#%{build_number} (%{branch} - %{commit} : %{author}): %{message}"
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- "%{repository}#%{build_number} (%{branch} - %{commit} : %{author}): %{message}"
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- "Description : %{commit_message}"
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- "Description : %{commit_message}"
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|
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@ -31,6 +31,11 @@ IF(COMMAND cmake_policy)
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# Works around warnings about escaped quotes in ADD_DEFINITIONS
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# Works around warnings about escaped quotes in ADD_DEFINITIONS
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# statements
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# statements
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cmake_policy(SET CMP0005 OLD)
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cmake_policy(SET CMP0005 OLD)
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# allow to link to qtmain automatically under Windows
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IF(POLICY CMP0020)
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CMAKE_POLICY(SET CMP0020 NEW)
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ENDIF()
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ENDIF(COMMAND cmake_policy)
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ENDIF(COMMAND cmake_policy)
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INCLUDE(nel)
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INCLUDE(nel)
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|
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@ -253,7 +253,9 @@ inline lua_Integer CLuaState::toInteger(int index)
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{
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{
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//H_AUTO(Lua_CLuaState_toInteger)
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//H_AUTO(Lua_CLuaState_toInteger)
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checkIndex(index);
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checkIndex(index);
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#if LUA_VERSION_NUM >= 503
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sint isnum = 0;
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sint isnum = 0;
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// lua_tointeger fails with decimal numbers under Lua 5.3
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lua_Integer res = lua_tointegerx(_State, index, &isnum);
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lua_Integer res = lua_tointegerx(_State, index, &isnum);
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if (!isnum)
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if (!isnum)
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{
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{
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@ -262,6 +264,9 @@ inline lua_Integer CLuaState::toInteger(int index)
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res = (lua_Integer)d;
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res = (lua_Integer)d;
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}
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}
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return res;
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return res;
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#else
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return lua_tointeger(_State, index);
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#endif
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}
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}
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//================================================================================
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//================================================================================
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@ -70,7 +70,7 @@ void CCmdArgs::addArg(const std::string &helpName, const std::string &helpDescri
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bool CCmdArgs::haveArg(const std::string &argName) const
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bool CCmdArgs::haveArg(const std::string &argName) const
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{
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{
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// process each argument
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// process each argument
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for(uint i = 0; i < _Args.size(); i)
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for(uint i = 0; i < _Args.size(); ++i)
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{
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{
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const TArg &arg = _Args[i];
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const TArg &arg = _Args[i];
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@ -15,7 +15,6 @@ SET(CMAKE_AUTOMOC ON)
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QT5_ADD_RESOURCES(RESOURCE_ADDED ${RESOURCES})
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QT5_ADD_RESOURCES(RESOURCE_ADDED ${RESOURCES})
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CMAKE_POLICY(SET CMP0020 NEW)
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ADD_EXECUTABLE(nl_panoply_preview WIN32 ${SRC}
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ADD_EXECUTABLE(nl_panoply_preview WIN32 ${SRC}
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${SRCS}
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${SRCS}
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${HDRS}
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${HDRS}
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@ -11,7 +11,6 @@ SET(CMAKE_AUTOMOC ON)
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QT5_ADD_RESOURCES(RESOURCE_ADDED ${RESOURCES})
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QT5_ADD_RESOURCES(RESOURCE_ADDED ${RESOURCES})
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CMAKE_POLICY(SET CMP0020 NEW)
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NL_TARGET_LIB(shared_widgets ${SRCS} ${HDRS} ${RSRC} ${RESOURCE_ADDED})
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NL_TARGET_LIB(shared_widgets ${SRCS} ${HDRS} ${RSRC} ${RESOURCE_ADDED})
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TARGET_LINK_LIBRARIES(shared_widgets nelmisc nel3d Qt5::Widgets)
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TARGET_LINK_LIBRARIES(shared_widgets nelmisc nel3d Qt5::Widgets)
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@ -59,19 +59,19 @@ struct CSheetWordListBuilder : public IWordListBuilder
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virtual bool buildWordList(std::vector<string> &allWords, string workSheetFileName)
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virtual bool buildWordList(std::vector<string> &allWords, string workSheetFileName)
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{
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{
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SheetExt= toLower(SheetExt);
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SheetExt= toLower(SheetExt);
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// verify the directory is correct
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// verify the directory is correct
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if(!CFile::isDirectory(SheetPath))
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if(!CFile::isDirectory(SheetPath))
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{
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{
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nlwarning("Error: Directory '%s' not found. '%s' Aborted", SheetPath.c_str(), workSheetFileName.c_str());
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nlwarning("Error: Directory '%s' not found. '%s' Aborted", SheetPath.c_str(), workSheetFileName.c_str());
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return false;
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return false;
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}
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}
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// list all files.
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// list all files.
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std::vector<string> allFiles;
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std::vector<string> allFiles;
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allFiles.reserve(100000);
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allFiles.reserve(100000);
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CPath::getPathContent(SheetPath, true, false, true, allFiles, NULL);
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CPath::getPathContent(SheetPath, true, false, true, allFiles, NULL);
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// Keep only the extension we want, and remove "_" (parent)
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// Keep only the extension we want, and remove "_" (parent)
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allWords.clear();
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allWords.clear();
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allWords.reserve(allFiles.size());
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allWords.reserve(allFiles.size());
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@ -91,7 +91,7 @@ struct CSheetWordListBuilder : public IWordListBuilder
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return true;
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return true;
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}
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}
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};
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};
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@ -103,7 +103,7 @@ struct CRegionPrimWordListBuilder : public IWordListBuilder
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{
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{
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string PrimPath;
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string PrimPath;
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vector<string> PrimFilter;
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vector<string> PrimFilter;
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virtual bool buildWordList(std::vector<string> &allWords, string workSheetFileName)
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virtual bool buildWordList(std::vector<string> &allWords, string workSheetFileName)
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{
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{
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// verify the directory is correct
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// verify the directory is correct
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@ -112,12 +112,12 @@ struct CRegionPrimWordListBuilder : public IWordListBuilder
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nlwarning("Error: Directory '%s' not found. '%s' Aborted", PrimPath.c_str(), workSheetFileName.c_str());
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nlwarning("Error: Directory '%s' not found. '%s' Aborted", PrimPath.c_str(), workSheetFileName.c_str());
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return false;
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return false;
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}
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}
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// list all files.
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// list all files.
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std::vector<string> allFiles;
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std::vector<string> allFiles;
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allFiles.reserve(100000);
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allFiles.reserve(100000);
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CPath::getPathContent(PrimPath, true, false, true, allFiles, NULL);
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CPath::getPathContent(PrimPath, true, false, true, allFiles, NULL);
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// parse all primitive that match the filter
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// parse all primitive that match the filter
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allWords.clear();
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allWords.clear();
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allWords.reserve(100000);
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allWords.reserve(100000);
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@ -146,11 +146,11 @@ struct CRegionPrimWordListBuilder : public IWordListBuilder
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return false;
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return false;
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}
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}
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CPrimitiveContext::instance().CurrentPrimitive = NULL;
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CPrimitiveContext::instance().CurrentPrimitive = NULL;
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// For all primitives of interest
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// For all primitives of interest
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const char *listClass[]= {"continent", "region", "place", "stable",
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const char *listClass[]= {"continent", "region", "place", "stable",
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"teleport_destination", "room_template"};
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"teleport_destination", "room_template"};
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const char *listProp[]= {"name", "name", "name", "name",
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const char *listProp[]= {"name", "name", "name", "name",
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"place_name", "place_name"};
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"place_name", "place_name"};
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const uint numListClass= sizeof(listClass)/sizeof(listClass[0]);
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const uint numListClass= sizeof(listClass)/sizeof(listClass[0]);
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const uint numListProp= sizeof(listProp)/sizeof(listProp[0]);
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const uint numListProp= sizeof(listProp)/sizeof(listProp[0]);
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@ -178,7 +178,7 @@ struct CRegionPrimWordListBuilder : public IWordListBuilder
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}
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}
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}
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}
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}
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}
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return true;
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return true;
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}
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}
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};
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};
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@ -199,7 +199,7 @@ void extractNewWords(string workSheetFileName, string columnId, IWordListBuilder
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}
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}
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// get the key column index
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// get the key column index
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uint keyColIndex = 0;
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uint keyColIndex = 0;
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if(!workSheet.findCol(columnId, keyColIndex))
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if(!workSheet.findCol(columnId, keyColIndex))
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{
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{
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nlwarning("Error: Don't find the column '%s'. '%s' Aborted", columnId.c_str(), workSheetFileName.c_str());
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nlwarning("Error: Don't find the column '%s'. '%s' Aborted", columnId.c_str(), workSheetFileName.c_str());
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@ -220,7 +220,7 @@ void extractNewWords(string workSheetFileName, string columnId, IWordListBuilder
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ucstring key= workSheetLwr.getData(i, keyColIndex);
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ucstring key= workSheetLwr.getData(i, keyColIndex);
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workSheetLwr.setData(i, keyColIndex, toLower(key));
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workSheetLwr.setData(i, keyColIndex, toLower(key));
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}
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}
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// **** List all words with the builder given
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// **** List all words with the builder given
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std::vector<string> allWords;
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std::vector<string> allWords;
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@ -247,7 +247,7 @@ void extractNewWords(string workSheetFileName, string columnId, IWordListBuilder
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workSheet.resize(workSheet.size()+1);
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workSheet.resize(workSheet.size()+1);
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workSheet.setData(rowIdx, keyColIndex, keyName);
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workSheet.setData(rowIdx, keyColIndex, keyName);
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workSheet.setData(rowIdx, nameColIndex, string("<GEN>")+keyName);
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workSheet.setData(rowIdx, nameColIndex, string("<GEN>")+keyName);
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nbAdd++;
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nbAdd++;
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}
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}
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}
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}
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@ -284,7 +284,7 @@ void extractNewWords(string workSheetFileName, string columnId, IWordListBuilder
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{
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{
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nbRemove++;
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nbRemove++;
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// log
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// log
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NLMISC::InfoLog->displayRawNL("'%s': '%s' entry erased at line '%d'.", workSheetFileName.c_str(),
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NLMISC::InfoLog->displayRawNL("'%s': '%s' entry erased at line '%d'.", workSheetFileName.c_str(),
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keyStr.c_str(), i);
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keyStr.c_str(), i);
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}
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}
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}
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}
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@ -343,12 +343,12 @@ int extractNewSheetNames(int argc, char *argv[])
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return -1;
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return -1;
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}
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}
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}
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}
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// **** avoid some flood
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// **** avoid some flood
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NLMISC::createDebug();
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NLMISC::createDebug();
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NLMISC::DebugLog->addNegativeFilter("numCol changed to");
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NLMISC::DebugLog->addNegativeFilter("numCol changed to");
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NLMISC::InfoLog->addNegativeFilter("CPath::addSearchPath");
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NLMISC::InfoLog->addNegativeFilter("CPath::addSearchPath");
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||||||
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// **** read the configuration file
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// **** read the configuration file
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CConfigFile cf;
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CConfigFile cf;
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@ -368,21 +368,19 @@ int extractNewSheetNames(int argc, char *argv[])
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CPath::addSearchPath(NLMISC::expandEnvironmentVariables(pathNoRecurse.asString(i)), false, false);
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CPath::addSearchPath(NLMISC::expandEnvironmentVariables(pathNoRecurse.asString(i)), false, false);
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}
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}
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std::string leveldesignDataPath = NLMISC::expandEnvironmentVariables(leveldesignDataPathVar.asString());
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std::string leveldesignDataPath = CPath::standardizePath(NLMISC::expandEnvironmentVariables(leveldesignDataPathVar.asString()));
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// init ligo config once
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// init ligo config once
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string ligoPath = CPath::lookup(NLMISC::expandEnvironmentVariables(ligoClassFile.asString()), true, true);
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string ligoPath = CPath::lookup(NLMISC::expandEnvironmentVariables(ligoClassFile.asString()), true, true);
|
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LigoConfig.readPrimitiveClass(ligoPath.c_str(), false);
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LigoConfig.readPrimitiveClass(ligoPath.c_str(), false);
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NLLIGO::Register();
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NLLIGO::Register();
|
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CPrimitiveContext::instance().CurrentLigoConfig = &LigoConfig;
|
CPrimitiveContext::instance().CurrentLigoConfig = &LigoConfig;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// **** Parse all the different type of sheets
|
// **** Parse all the different type of sheets
|
||||||
const char *sheetDefs[]=
|
const char *sheetDefs[]=
|
||||||
{
|
{
|
||||||
// 1st is the name of the worksheet file.
|
// 1st is the name of the worksheet file.
|
||||||
// 2nd is the Key column identifier.
|
// 2nd is the Key column identifier.
|
||||||
// 3rd is the sheet extension
|
// 3rd is the sheet extension
|
||||||
// 4th is the directory where to find new sheets
|
// 4th is the directory where to find new sheets
|
||||||
"work/item_words_wk.txt", "item ID", "sitem", "leveldesign/game_element/sitem",
|
"work/item_words_wk.txt", "item ID", "sitem", "leveldesign/game_element/sitem",
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||||||
|
@ -391,28 +389,26 @@ int extractNewSheetNames(int argc, char *argv[])
|
||||||
"work/sphrase_words_wk.txt", "sphrase ID", "sphrase", "leveldesign/game_element/sphrase",
|
"work/sphrase_words_wk.txt", "sphrase ID", "sphrase", "leveldesign/game_element/sphrase",
|
||||||
};
|
};
|
||||||
uint numSheetDefs= sizeof(sheetDefs) / (4*sizeof(sheetDefs[0]));
|
uint numSheetDefs= sizeof(sheetDefs) / (4*sizeof(sheetDefs[0]));
|
||||||
|
|
||||||
// For all different type of sheet
|
// For all different type of sheet
|
||||||
for(uint i=0;i<numSheetDefs;i++)
|
for(uint i=0;i<numSheetDefs;i++)
|
||||||
{
|
{
|
||||||
CSheetWordListBuilder builder;
|
CSheetWordListBuilder builder;
|
||||||
builder.SheetExt= sheetDefs[i*4+2];
|
builder.SheetExt= sheetDefs[i*4+2];
|
||||||
builder.SheetPath= CPath::standardizePath(leveldesignDataPath) + sheetDefs[i*4+3];
|
builder.SheetPath= leveldesignDataPath + sheetDefs[i*4+3];
|
||||||
extractNewWords(sheetDefs[i*4+0], sheetDefs[i*4+1], builder);
|
extractNewWords(sheetDefs[i*4+0], sheetDefs[i*4+1], builder);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// **** Parse place and region names
|
// **** Parse place and region names
|
||||||
{
|
{
|
||||||
// build place names
|
// build place names
|
||||||
CRegionPrimWordListBuilder builder;
|
CRegionPrimWordListBuilder builder;
|
||||||
builder.PrimPath= leveldesignDataPath;
|
builder.PrimPath= leveldesignDataPath + "primitives";
|
||||||
builder.PrimFilter.push_back("region_*.primitive");
|
builder.PrimFilter.push_back("region_*.primitive");
|
||||||
builder.PrimFilter.push_back("indoors_*.primitive");
|
builder.PrimFilter.push_back("indoors_*.primitive");
|
||||||
extractNewWords("work/place_words_wk.txt", "placeId", builder);
|
extractNewWords("work/place_words_wk.txt", "placeId", builder);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
59
code/ryzom/tools/translation_tools/translation_tools.cfg
Normal file
59
code/ryzom/tools/translation_tools/translation_tools.cfg
Normal file
|
@ -0,0 +1,59 @@
|
||||||
|
// This cfg is used for bot names extraction
|
||||||
|
|
||||||
|
|
||||||
|
// This paths are recursives
|
||||||
|
Paths =
|
||||||
|
{
|
||||||
|
// word editor class config file are here
|
||||||
|
"$RYZOM_LEVELDESIGN/leveldesign/world_editor_files",
|
||||||
|
// all the primitives we want to parse are here
|
||||||
|
"$RYZOM_LEVELDESIGN/primitives"
|
||||||
|
};
|
||||||
|
|
||||||
|
// This paths are non recursives
|
||||||
|
PathsNoRecurse =
|
||||||
|
{
|
||||||
|
// allow the prog to load the sheet_id.bin file.
|
||||||
|
"$RYZOM_LEVELDESIGN/leveldesign/Game_elem",
|
||||||
|
// path for world_editor_class.xml
|
||||||
|
"$RYZOM_LEVELDESIGN/leveldesign/world_editor_files",
|
||||||
|
};
|
||||||
|
|
||||||
|
LeveldesignDataPath = "$RYZOM_LEVELDESIGN";
|
||||||
|
|
||||||
|
// This paths are recursive and parsed only if the creature data packed sheet is not found (this take time)
|
||||||
|
GeorgesPaths =
|
||||||
|
{
|
||||||
|
// the DFNs
|
||||||
|
"$RYZOM_LEVELDESIGN/leveldesign/DFN",
|
||||||
|
// All the creature and npc sheets
|
||||||
|
"$RYZOM_LEVELDESIGN/leveldesign/Game_elem/creature"
|
||||||
|
};
|
||||||
|
|
||||||
|
// The filters, if the fullpath to a file contains a part of this filter, it is rejected
|
||||||
|
Filters =
|
||||||
|
{
|
||||||
|
// we don't want backuped primitives !
|
||||||
|
"backup_old",
|
||||||
|
// nor the test primitives !
|
||||||
|
"test_",
|
||||||
|
|
||||||
|
/* "botobject",
|
||||||
|
"deposit",
|
||||||
|
"dynfauna",
|
||||||
|
"dynnpc",
|
||||||
|
"invasion",
|
||||||
|
"staticfauna",
|
||||||
|
"task"
|
||||||
|
*/
|
||||||
|
};
|
||||||
|
|
||||||
|
// This is the name of the world_editor_classes.xml file.
|
||||||
|
LigoClassFile = "world_editor_classes.xml";
|
||||||
|
|
||||||
|
// Path to the working bot name file
|
||||||
|
WorkBotNamesFile = "work/bot_names.txt";
|
||||||
|
// Path to the translated bot names file
|
||||||
|
TransBotNamesFile = "translated/bot_names.txt";
|
||||||
|
// Path to the work title file
|
||||||
|
WorkTitleFile = "work/title_words_wk.txt";
|
Loading…
Reference in a new issue