mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-17 13:01:41 +00:00
ADDED: #1471 My work on the link editor so far. Not yet fully implemented.
This commit is contained in:
parent
f3abf43368
commit
5817e07468
14 changed files with 391 additions and 53 deletions
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@ -27,6 +27,7 @@
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#include "nel/gui/lua_helper.h"
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#include "nel/gui/proc.h"
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#include "nel/gui/widget_manager.h"
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#include "nel/gui/link_data.h"
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namespace NLGUI
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{
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@ -324,6 +325,11 @@ namespace NLGUI
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bool luaInitialized;
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ISetupOptionCallbackClass *setupCallback;
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uint32 linkId;
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std::map< uint32, SLinkData > links;
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bool editorMode;
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public:
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void initLUA();
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void uninitLUA();
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@ -340,6 +346,11 @@ namespace NLGUI
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bool hasProc( const std::string &name ) const;
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bool addProc( const std::string &name );
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bool removeProc( const std::string &name );
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const std::map< uint32, SLinkData >& getLinkMap() const{ return links; }
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void addLinkData( const SLinkData &linkData );
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void setEditorMode( bool b ){ editorMode = b; }
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};
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}
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40
code/nel/include/nel/gui/link_data.h
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40
code/nel/include/nel/gui/link_data.h
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@ -0,0 +1,40 @@
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef LINKDATA_H
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#define LINKDATA_H
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#include <string>
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namespace NLGUI
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{
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struct SLinkData
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{
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public:
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std::string parent;
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std::string expr;
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std::string target;
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std::string action;
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std::string params;
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std::string cond;
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};
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}
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#endif
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@ -22,6 +22,7 @@
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#include <vector>
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#include "nel/misc/types_nl.h"
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#include "nel/gui/proc.h"
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#include "nel/gui/link_data.h"
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namespace NLGUI
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{
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@ -71,6 +72,9 @@ namespace NLGUI
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virtual bool hasProc( const std::string &name ) const = 0;
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virtual bool addProc( const std::string &name ) = 0;
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virtual bool removeProc( const std::string &name ) = 0;
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virtual void setEditorMode( bool b ) = 0;
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virtual const std::map< uint32, SLinkData >& getLinkMap() const = 0;
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virtual void addLinkData( const SLinkData &linkData ) = 0;
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};
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}
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@ -200,6 +200,8 @@ namespace NLGUI
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{
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luaInitialized = false;
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cacheUIParsing = false;
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linkId = 0;
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editorMode = false;
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setupCallback = NULL;
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}
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@ -991,6 +993,7 @@ namespace NLGUI
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std::vector<CInterfaceLink::CTargetInfo> targets;
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ptr = (char*) xmlGetProp (cur, (xmlChar*)"target");
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std::string target = ptr;
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if (ptr)
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{
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CInterfaceLink::splitLinkTargets(std::string((const char*)ptr), parentGroup, targets);
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@ -1009,6 +1012,20 @@ namespace NLGUI
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// create the link
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CInterfaceLink *il = new CInterfaceLink;
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il->init(targets, expr, action, params, cond, parentGroup); // init will add 'il' in the list of link present in 'elm'
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if( editorMode )
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{
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SLinkData linkData;
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linkData.parent = parentGroup->getId();
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linkData.expr = expr;
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linkData.target = target;
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linkData.action = action;
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linkData.cond = cond;
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linkData.params = params;
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addLinkData( linkData );
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}
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return true;
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}
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@ -2814,5 +2831,10 @@ namespace NLGUI
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_ProcedureMap.erase( itr );
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return true;
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}
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void CInterfaceParser::addLinkData( const SLinkData &linkData )
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{
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links[ ++linkId ] = linkData;
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}
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}
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@ -15,6 +15,7 @@ SET(OVQT_PLUGIN_GUI_EDITOR_HDR
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gui_editor_context.h
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widget_properties.h
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widget_hierarchy.h
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link_list.h
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link_editor.h
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proc_list.h
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proc_editor.h
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@ -29,6 +30,7 @@ SET(OVQT_PLUGIN_GUI_EDITOR_UIS
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gui_editor_window.ui
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widget_properties.ui
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widget_hierarchy.ui
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link_list.ui
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link_editor.ui
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proc_list.ui
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proc_editor.ui
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@ -33,7 +33,7 @@
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#include "widget_properties.h"
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#include "widget_properties_parser.h"
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#include "widget_hierarchy.h"
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#include "link_editor.h"
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#include "link_list.h"
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#include "proc_list.h"
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#include "project_file_parser.h"
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#include "project_window.h"
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@ -51,7 +51,7 @@ namespace GUIEditor
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m_ui.setupUi(this);
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m_undoStack = new QUndoStack(this);
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widgetProps = new CWidgetProperties;
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linkEditor = new LinkEditor;
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linkList = new LinkList;
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procList = new ProcList;
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projectWindow = new ProjectWindow;
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connect( projectWindow, SIGNAL( projectFilesChanged() ), this, SLOT( onProjectFilesChanged() ) );
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@ -85,6 +85,7 @@ namespace GUIEditor
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connect( viewPort, SIGNAL( guiLoadComplete() ), hierarchyView, SLOT( onGUILoaded() ) );
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connect( viewPort, SIGNAL( guiLoadComplete() ), procList, SLOT( onGUILoaded() ) );
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connect( viewPort, SIGNAL( guiLoadComplete() ), linkList, SLOT( onGUILoaded() ) );
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}
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GUIEditorWindow::~GUIEditorWindow()
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@ -94,8 +95,8 @@ namespace GUIEditor
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delete widgetProps;
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widgetProps = NULL;
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delete linkEditor;
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linkEditor = NULL;
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delete linkList;
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linkList = NULL;
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delete procList;
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procList = NULL;
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@ -194,7 +195,7 @@ namespace GUIEditor
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m->addAction( a );
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a = new QAction( "Link Editor", this );
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connect( a, SIGNAL( triggered( bool ) ), linkEditor, SLOT( show() ) );
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connect( a, SIGNAL( triggered( bool ) ), linkList, SLOT( show() ) );
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m->addAction( a );
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a = new QAction( "Procedure Editor", this );
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a = new QAction( "Project Window", this );
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connect( a, SIGNAL( triggered( bool ) ), projectWindow, SLOT( show() ) );
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m->addAction( a );
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a = new QAction( "Clear Viewport", this );
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connect( a, SIGNAL( triggered( bool ) ), viewPort, SLOT( clear() ) );
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m->addAction( a );
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}
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}
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@ -31,7 +31,7 @@ namespace GUIEditor
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class CWidgetProperties;
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class WidgetHierarchy;
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class LinkEditor;
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class LinkList;
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class ProcList;
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class ProjectWindow;
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class NelGUIWidget;
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CWidgetProperties *widgetProps;
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WidgetHierarchy *hierarchyView;
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QtTreePropertyBrowser *propBrowser;
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LinkEditor *linkEditor;
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LinkList *linkList;
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ProcList *procList;
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ProjectWindow *projectWindow;
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NelGUIWidget *viewPort;
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@ -16,6 +16,8 @@
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#include "link_editor.h"
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#include "nel/gui/interface_group.h"
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#include "nel/gui/widget_manager.h"
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namespace GUIEditor
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{
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QWidget( parent )
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{
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setupUi( this );
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setup();
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connect( okButton, SIGNAL( clicked( bool ) ), this, SLOT( hide() ) );
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connect( cancelButton, SIGNAL( clicked( bool ) ), this, SLOT( hide() ) );
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}
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LinkEditor::~LinkEditor()
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{
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}
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void LinkEditor::setup()
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{
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expressionEdit->clear();
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groupCB->setCheckable( true );
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groupCB->setChecked( false );
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groupCB->setDisabled( true );
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ahCB->setCheckable( true );
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ahCB->setChecked( false );
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ahCB->setDisabled( true );
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ahEdit->clear();
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ahParamEdit->clear();
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ahParamEdit->setDisabled( true );
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}
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void LinkEditor::setLinkId( uint32 linkId )
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{
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setup();
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currentLinkId = linkId;
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const std::map< uint32, SLinkData > &linkMap =
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CWidgetManager::getInstance()->getParser()->getLinkMap();
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std::map< uint32, SLinkData >::const_iterator itr =
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linkMap.find( currentLinkId );
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if( itr == linkMap.end() )
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return;
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SLinkData data = itr->second;
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expressionEdit->setPlainText( data.expr.c_str() );
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if( !data.target.empty() )
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{
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groupCB->setEnabled( true );
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groupCB->setChecked( true );
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ahEdit->setText( data.target.c_str() );
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}
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else
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{
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ahCB->setEnabled( true );
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ahCB->setChecked( true );
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ahEdit->setText( data.action.c_str() );
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ahParamEdit->setEnabled( true );
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ahParamEdit->setText( data.params.c_str() );
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}
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}
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}
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#define LINK_EDITOR_H
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#include "ui_link_editor.h"
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#include "nel/misc/types_nl.h"
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namespace GUIEditor
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{
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public:
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LinkEditor( QWidget *parent = NULL );
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~LinkEditor();
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void setup();
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void setLinkId( uint32 linkId );
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private:
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uint32 currentLinkId;
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};
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}
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@ -10,92 +10,88 @@
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<x>0</x>
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<y>0</y>
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<width>545</width>
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<height>340</height>
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<height>348</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>Link Editor</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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<layout class="QGridLayout" name="gridLayout">
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<item row="0" column="0">
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<widget class="QLabel" name="label">
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<property name="text">
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<string>Expression</string>
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</property>
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</widget>
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</item>
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<item>
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<item row="1" column="0" colspan="3">
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<widget class="QPlainTextEdit" name="expressionEdit">
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<property name="plainText">
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<string>expression</string>
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</property>
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</widget>
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</item>
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<item>
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<item row="2" column="0">
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<widget class="QLabel" name="label_2">
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<property name="text">
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<string>When the condition is met</string>
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<string>When the expression is evaluated</string>
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</property>
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</widget>
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</item>
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<item>
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<item row="3" column="0">
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<widget class="QRadioButton" name="groupCB">
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<property name="text">
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<string>Activate group</string>
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<string>Pass result to targeted group(s)</string>
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</property>
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</widget>
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</item>
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<item>
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<item row="4" column="0">
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<widget class="QRadioButton" name="ahCB">
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<property name="text">
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<string>Run Action Handler</string>
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</property>
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</widget>
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</item>
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<item>
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<item row="5" column="0" colspan="3">
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<widget class="QLineEdit" name="ahEdit">
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<property name="text">
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<string>Group or action handler</string>
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<string>Targeted group(s) or action handler</string>
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</property>
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</widget>
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</item>
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<item>
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<item row="6" column="0" colspan="3">
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<widget class="QLineEdit" name="ahParamEdit">
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<property name="text">
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<string>Action Handler parameters</string>
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</property>
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</widget>
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</item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout">
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<item>
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<spacer name="horizontalSpacer">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>348</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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<item>
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<widget class="QPushButton" name="okButton">
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<property name="text">
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<string>OK</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="cancelButton">
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<property name="text">
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<string>Cancel</string>
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</property>
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</widget>
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</item>
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</layout>
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<item row="7" column="0">
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<spacer name="horizontalSpacer">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>362</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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<item row="7" column="1">
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<widget class="QPushButton" name="okButton">
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<property name="text">
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<string>OK</string>
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</property>
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</widget>
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</item>
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<item row="7" column="2">
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<widget class="QPushButton" name="cancelButton">
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<property name="text">
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<string>Cancel</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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@ -0,0 +1,79 @@
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// Object Viewer Qt GUI Editor plugin <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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#include "link_list.h"
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#include "link_editor.h"
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#include "nel/gui/interface_group.h"
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#include "nel/gui/widget_manager.h"
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#include "nel/gui/link_data.h"
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#include <map>
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#include <string>
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namespace GUIEditor
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{
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LinkList::LinkList( QWidget *parent ) :
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QWidget( parent )
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{
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setupUi( this );
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linkEditor = new LinkEditor();
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connect( okButton, SIGNAL( clicked( bool ) ), this, SLOT( hide() ) );
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connect( editButton, SIGNAL( clicked( bool ) ), this, SLOT( onEditButtonClicked() ) );
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}
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LinkList::~LinkList()
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{
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delete linkEditor;
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}
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void LinkList::onGUILoaded()
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{
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const std::map< uint32, SLinkData > &linkMap =
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CWidgetManager::getInstance()->getParser()->getLinkMap();
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||||
|
||||
std::map< uint32, SLinkData >::const_iterator itr;
|
||||
for( itr = linkMap.begin(); itr != linkMap.end(); ++itr )
|
||||
{
|
||||
QTreeWidgetItem *item = new QTreeWidgetItem( linkTree );
|
||||
item->setText( 0, itr->second.parent.c_str() );
|
||||
item->setText( 1, itr->second.target.c_str() );
|
||||
item->setText( 2, itr->second.action.c_str() );
|
||||
item->setData( 3, Qt::UserRole, itr->first );
|
||||
linkTree->addTopLevelItem( item );
|
||||
}
|
||||
linkTree->sortByColumn( 0 );
|
||||
}
|
||||
|
||||
void LinkList::onEditButtonClicked()
|
||||
{
|
||||
|
||||
QTreeWidgetItem *item =
|
||||
linkTree->currentItem();
|
||||
if( item == NULL )
|
||||
return;
|
||||
|
||||
bool ok;
|
||||
uint32 id = item->data( 3, Qt::UserRole ).toUInt( &ok );
|
||||
if( !ok )
|
||||
return;
|
||||
|
||||
linkEditor->setLinkId( id );
|
||||
linkEditor->show();
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,46 @@
|
|||
// Object Viewer Qt GUI Editor plugin <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
#ifndef LINK_LIST_H
|
||||
#define LINK_LIST_H
|
||||
|
||||
#include "ui_link_list.h"
|
||||
|
||||
namespace GUIEditor
|
||||
{
|
||||
class LinkEditor;
|
||||
|
||||
class LinkList : public QWidget, public Ui::LinkList
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
LinkList( QWidget *parent = NULL );
|
||||
~LinkList();
|
||||
|
||||
public Q_SLOTS:
|
||||
void onGUILoaded();
|
||||
|
||||
private Q_SLOTS:
|
||||
void onEditButtonClicked();
|
||||
|
||||
private:
|
||||
LinkEditor *linkEditor;
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
@ -0,0 +1,84 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>LinkList</class>
|
||||
<widget class="QWidget" name="LinkList">
|
||||
<property name="windowModality">
|
||||
<enum>Qt::ApplicationModal</enum>
|
||||
</property>
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>539</width>
|
||||
<height>353</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>LinkList</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="0" column="0" colspan="5">
|
||||
<widget class="QTreeWidget" name="linkTree">
|
||||
<column>
|
||||
<property name="text">
|
||||
<string>parent</string>
|
||||
</property>
|
||||
</column>
|
||||
<column>
|
||||
<property name="text">
|
||||
<string>target(s)</string>
|
||||
</property>
|
||||
</column>
|
||||
<column>
|
||||
<property name="text">
|
||||
<string>action handler</string>
|
||||
</property>
|
||||
</column>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QPushButton" name="okButton">
|
||||
<property name="text">
|
||||
<string>OK</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<spacer name="horizontalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>273</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item row="1" column="2">
|
||||
<widget class="QPushButton" name="addButton">
|
||||
<property name="text">
|
||||
<string>Add</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="3">
|
||||
<widget class="QPushButton" name="removeButton">
|
||||
<property name="text">
|
||||
<string>Remove</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="4">
|
||||
<widget class="QPushButton" name="editButton">
|
||||
<property name="text">
|
||||
<string>Edit</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
|
@ -68,6 +68,8 @@ namespace GUIEditor
|
|||
NLGUI::CViewRenderer::setTextContext( getTextContext() );
|
||||
NLGUI::CViewRenderer::hwCursors = &hwCursors;
|
||||
NLGUI::CViewRenderer::getInstance()->init();
|
||||
|
||||
CWidgetManager::getInstance()->getParser()->setEditorMode( true );
|
||||
}
|
||||
|
||||
bool NelGUIWidget::parse( SProjectFiles &files )
|
||||
|
|
Loading…
Reference in a new issue