mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-17 21:11:39 +00:00
Fixed: #984 Create setWindowStyle and getWindowStyle private methods in OpenGL driver
This commit is contained in:
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062e7db56b
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3ab15ee0d4
2 changed files with 128 additions and 90 deletions
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@ -844,8 +844,13 @@ private:
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bool createWindow(const GfxMode& mode);
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bool createWindow(const GfxMode& mode);
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bool destroyWindow();
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bool destroyWindow();
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enum EWindowStyle { EWSWindowed, EWSFullscreen };
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void setWindowSize(uint32 width, uint32 height);
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void setWindowSize(uint32 width, uint32 height);
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EWindowStyle getWindowStyle() const;
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bool setWindowStyle(EWindowStyle windowStyle);
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// Methods to manage screen resolutions
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// Methods to manage screen resolutions
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bool restoreScreenMode();
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bool restoreScreenMode();
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bool saveScreenMode();
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bool saveScreenMode();
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@ -701,7 +701,7 @@ bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool re
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}
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}
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glXMakeCurrent (_dpy, _win, _ctx);
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glXMakeCurrent (_dpy, _win, _ctx);
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XMapRaised (_dpy, _win);
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// XMapRaised (_dpy, _win);
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XSelectInput (_dpy, _win, KeyPressMask|KeyReleaseMask|ButtonPressMask|ButtonReleaseMask|PointerMotionMask);
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XSelectInput (_dpy, _win, KeyPressMask|KeyReleaseMask|ButtonPressMask|ButtonReleaseMask|PointerMotionMask);
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@ -714,8 +714,11 @@ bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool re
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#endif // NL_OS_UNIX
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#endif // NL_OS_UNIX
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setMode(mode);
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// setup window size and screen mode
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if (!setMode(mode))
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return false;
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// setup OpenGL structures
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if (!setupDisplay())
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if (!setupDisplay())
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return false;
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return false;
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@ -725,21 +728,6 @@ bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool re
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return true;
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return true;
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}
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}
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#ifdef NL_OS_WINDOWS
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// --------------------------------------------------
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// This code comes from MFC
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static void modifyStyle (HWND hWnd, int nStyleOffset, LONG_PTR dwRemove, LONG_PTR dwAdd)
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{
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H_AUTO_OGL(modifyStyle)
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LONG_PTR dwStyle = ::GetWindowLongPtr(hWnd, nStyleOffset);
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LONG_PTR dwNewStyle = (dwStyle & ~dwRemove) | dwAdd;
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if (dwStyle == dwNewStyle)
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return;
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::SetWindowLongPtr(hWnd, nStyleOffset, dwNewStyle);
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}
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#endif
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// --------------------------------------------------
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// --------------------------------------------------
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bool CDriverGL::saveScreenMode()
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bool CDriverGL::saveScreenMode()
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{
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{
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@ -868,7 +856,7 @@ bool CDriverGL::setScreenMode(const GfxMode &mode)
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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return NL3D::MAC::setMode(mode);
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// TODO
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#elif defined(NL_OS_UNIX)
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#elif defined(NL_OS_UNIX)
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@ -1008,6 +996,7 @@ bool CDriverGL::destroyWindow()
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ReleaseDC(_win, _hDC);
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ReleaseDC(_win, _hDC);
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_hDC = NULL;
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_hDC = NULL;
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// don't destroy window if it hasn't been created by our driver
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if (_DestroyWindow)
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if (_DestroyWindow)
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DestroyWindow(_win);
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DestroyWindow(_win);
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}
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}
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@ -1039,6 +1028,87 @@ bool CDriverGL::destroyWindow()
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return true;
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return true;
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}
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}
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CDriverGL::EWindowStyle CDriverGL::getWindowStyle() const
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{
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H_AUTO_OGL(CDriverGL_getWindowStyle)
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if (_FullScreen)
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return EWSFullscreen;
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return EWSWindowed;
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}
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bool CDriverGL::setWindowStyle(EWindowStyle windowStyle)
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{
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H_AUTO_OGL(CDriverGL_setWindowStyle)
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#if defined(NL_OS_WINDOWS)
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// get current style
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LONG dwStyle = GetWindowLong(_win, GWL_STYLE);
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// prepare new style
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LONG dwNewStyle = WS_CLIPCHILDREN|WS_CLIPSIBLINGS;
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// get window current state
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WINDOWPLACEMENT wndpl;
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wndpl.length = sizeof(WINDOWPLACEMENT);
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bool isMaximized = GetWindowPlacement(_win, &wndpl) && (wndpl.showCmd == SW_SHOWMAXIMIZED);
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bool isVisible = false;
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if (windowStyle == EWSWindowed && !_OffScreen)
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{
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dwNewStyle |= WS_OVERLAPPEDWINDOW;
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// if we can't resize window, remove maximize box and resize anchors
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if (!_Resizable) dwNewStyle ^= WS_MAXIMIZEBOX|WS_THICKFRAME;
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isVisible = (dwStyle & WS_VISIBLE) != 0;
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}
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else if (windowStyle == EWSFullscreen)
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{
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dwNewStyle |= WS_POPUP;
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isVisible = true;
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}
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if (isVisible)
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dwNewStyle |= WS_VISIBLE;
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if (dwStyle != dwNewStyle)
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SetWindowLong(_win, GWL_STYLE, dwNewStyle);
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// if (windowStyle == EWSMaximized && isVisible && !isMaximized)
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// ShowWindow(_hWnd, SW_SHOWMAXIMIZED);
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// else if (isMaximized && isVisible)
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// ShowWindow(_hWnd, SW_RESTORE);
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#elif defined(NL_OS_UNIX)
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// x11 fullscreen is not working on mac os x
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#if !defined(NL_OS_MAC)
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// Toggle fullscreen
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if (windowStyle != getWindowStyle())
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{
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XEvent xev;
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memset(&xev, 0, sizeof(xev));
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xev.type = ClientMessage;
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xev.xclient.window = _win;
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xev.xclient.message_type = XInternAtom(_dpy, "_NET_WM_STATE", False);
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xev.xclient.format = 32;
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xev.xclient.data.l[0] = windowStyle == EWSFullscreen ? 1:0;
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xev.xclient.data.l[1] = XInternAtom(_dpy, "_NET_WM_STATE_FULLSCREEN", False);
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xev.xclient.data.l[2] = 0;
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XSendEvent(_dpy, DefaultRootWindow(_dpy), False, SubstructureNotifyMask, &xev);
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}
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#endif
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#endif // NL_OS_WINDOWS
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return true;
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}
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// --------------------------------------------------
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// --------------------------------------------------
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bool CDriverGL::setMode(const GfxMode& mode)
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bool CDriverGL::setMode(const GfxMode& mode)
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{
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{
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@ -1047,67 +1117,27 @@ bool CDriverGL::setMode(const GfxMode& mode)
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if (!setScreenMode(mode))
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if (!setScreenMode(mode))
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return false;
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return false;
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// when changing window style, it's possible system change window size too
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setWindowStyle(mode.Windowed ? EWSWindowed:EWSFullscreen);
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_WindowWidth = mode.Width;
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_WindowWidth = mode.Width;
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_WindowHeight = mode.Height;
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_WindowHeight = mode.Height;
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#ifdef NL_OS_WINDOWS
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if (!mode.Windowed)
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if (mode.Windowed)
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{
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if (_FullScreen)
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modifyStyle(_win, GWL_STYLE, WS_POPUP, WS_OVERLAPPEDWINDOW|WS_CLIPCHILDREN|WS_CLIPSIBLINGS);
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}
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else
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{
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// mode ok => copy changes
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_Depth = mode.Depth;
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_Depth = mode.Depth;
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// if old mode was not fullscreen
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if (!_FullScreen)
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{
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// Under the XP theme desktop, this function call the winproc WM_SIZE and change _WindowWidth and _WindowHeight
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sint32 windowWidth = _WindowWidth;
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sint32 windowHeight = _WindowHeight;
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modifyStyle(_win, GWL_STYLE, WS_OVERLAPPEDWINDOW|WS_CLIPCHILDREN|WS_CLIPSIBLINGS, WS_POPUP);
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_WindowWidth = windowWidth;
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_WindowHeight = windowHeight;
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}
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}
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#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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NL3D::MAC::setMode(mode);
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#elif defined(NL_OS_UNIX)
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// x11 fullscreen is not working on mac os x
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#if !defined(NL_OS_MAC)
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// Toggle fullscreen
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if (mode.Windowed == _FullScreen)
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{
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XEvent xev;
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memset(&xev, 0, sizeof(xev));
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xev.type = ClientMessage;
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xev.xclient.window = _win;
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xev.xclient.message_type = XInternAtom(_dpy, "_NET_WM_STATE", false);
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xev.xclient.format = 32;
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xev.xclient.data.l[0] = !mode.Windowed;
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xev.xclient.data.l[1] = XInternAtom(_dpy, "_NET_WM_STATE_FULLSCREEN", false);
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xev.xclient.data.l[2] = 0;
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XSendEvent(_dpy, DefaultRootWindow(_dpy), false, SubstructureNotifyMask, &xev);
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}
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#endif
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#endif // NL_OS_UNIX
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#if !defined(NL_OS_MAC)
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_FullScreen = !mode.Windowed;
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_FullScreen = !mode.Windowed;
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#if defined(NL_OS_MAC)
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#if defined(NL_MAC_NATIVE)
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NL3D::MAC::setMode(mode);
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#else
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#else
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// X11 under Mac OS can't use fullscreen
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_FullScreen = false;
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_FullScreen = false;
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#endif
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#endif // NL_MAC_NATIVE
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#endif // NL_OS_MAC
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setWindowSize(mode.Width, mode.Height);
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setWindowSize(mode.Width, mode.Height);
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@ -1527,6 +1557,7 @@ void CDriverGL::setWindowSize(uint32 width, uint32 height)
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SetRect (&rc, 0, 0, width, height);
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SetRect (&rc, 0, 0, width, height);
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AdjustWindowRectEx(&rc, GetWindowStyle(_win), GetMenu(_win) != NULL, GetWindowExStyle(_win));
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AdjustWindowRectEx(&rc, GetWindowStyle(_win), GetMenu(_win) != NULL, GetWindowExStyle(_win));
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UINT flags = SWP_NOZORDER | SWP_NOACTIVATE;
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UINT flags = SWP_NOZORDER | SWP_NOACTIVATE;
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// set position to (0, 0) if fullscreen
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if (!_FullScreen)
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if (!_FullScreen)
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flags |= SWP_NOMOVE;
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flags |= SWP_NOMOVE;
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SetWindowPos(_win, NULL, 0, 0, rc.right - rc.left, rc.bottom - rc.top, flags);
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SetWindowPos(_win, NULL, 0, 0, rc.right - rc.left, rc.bottom - rc.top, flags);
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@ -1542,31 +1573,33 @@ void CDriverGL::setWindowSize(uint32 width, uint32 height)
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#elif defined(NL_OS_UNIX) && !defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_UNIX) && !defined(NL_MAC_NATIVE)
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// Resize and update the window
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// set position to (0, 0) if fullscreen
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if (_FullScreen)
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{
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// move and resize the window
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XMoveResizeWindow(_dpy, _win, 0, 0, width, height);
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}
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else
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{
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// resize the window
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XResizeWindow(_dpy, _win, width, height);
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XResizeWindow(_dpy, _win, width, height);
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// XMapWindow(_dpy, _win);
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}
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if (!_Resizable)
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{
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// Update WM hints (update size and allow resizing)
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// Update WM hints (update size and allow resizing)
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XSizeHints size_hints;
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XSizeHints size_hints;
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size_hints.x = 0;
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size_hints.y = 0;
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size_hints.width = width;
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size_hints.height = height;
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size_hints.flags = PSize;
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// x11 fullscreen is not working on mac os x
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size_hints.flags = PMinSize | PMaxSize;
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#if !defined(NL_OS_MAC)
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if (!_FullScreen)
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{
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size_hints.flags = PSize | PMinSize | PMaxSize;
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size_hints.min_width = width;
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size_hints.min_width = width;
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size_hints.min_height = height;
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size_hints.min_height = height;
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size_hints.max_width = width;
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size_hints.max_width = width;
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size_hints.max_height = height;
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size_hints.max_height = height;
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}
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#endif
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XSetWMNormalHints(_dpy, _win, &size_hints);
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XSetWMNormalHints(_dpy, _win, &size_hints);
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}
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// XMapWindow(_dpy, _win);
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_WindowWidth = width;
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_WindowWidth = width;
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_WindowHeight = height;
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_WindowHeight = height;
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