mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-17 13:01:41 +00:00
OVR: Get orientation
This commit is contained in:
parent
2dda6cc5f0
commit
30f98c4b62
2 changed files with 39 additions and 45 deletions
|
@ -185,13 +185,14 @@ private:
|
|||
UDriver *m_Driver;
|
||||
|
||||
CTextureUser *m_GUITexture;
|
||||
NL3D::CTextureUser *m_SceneTexture;
|
||||
|
||||
UMaterial m_UnlitMat;
|
||||
NLMISC::CRefPtr<CVertexProgramOVR> m_VP;
|
||||
NLMISC::CRefPtr<CPixelProgramOVR> m_PP;
|
||||
|
||||
|
||||
/*NL3D::CTextureUser *m_SceneTexture;
|
||||
/*
|
||||
NL3D::UMaterial m_BarrelMat;
|
||||
NLMISC::CQuadUV m_BarrelQuadLeft;
|
||||
NLMISC::CQuadUV m_BarrelQuadRight;
|
||||
|
|
|
@ -246,7 +246,7 @@ CStereoOVR::CStereoOVR(const CStereoOVRDeviceFactory *factory) : m_DevicePtr(NUL
|
|||
// get distortion mesh
|
||||
ovrDistortionMesh meshData;
|
||||
ovrHmd_CreateDistortionMesh(m_DevicePtr, (ovrEyeType)eye, fov,
|
||||
ovrDistortionCap_Chromatic | ovrDistortionCap_TimeWarp | ovrDistortionCap_Vignette,
|
||||
ovrDistortionCap_Chromatic /*| ovrDistortionCap_TimeWarp*/ | ovrDistortionCap_Vignette, // I believe the timewarp gimmick screws with parallax
|
||||
&meshData);
|
||||
ovrVector2f uvScaleOffset[2];
|
||||
|
||||
|
@ -273,7 +273,7 @@ CStereoOVR::CStereoOVR(const CStereoOVRDeviceFactory *factory) : m_DevicePtr(NUL
|
|||
vba.setTexCoord(i, 2, ov.TanEyeAnglesB.x, ov.TanEyeAnglesB.y);
|
||||
NLMISC::CRGBA color;
|
||||
color.R = color.G = color.B = (uint8)(ov.VignetteFactor * 255.99f);
|
||||
color.A = (uint8)(ov.TimeWarpFactor * 255.99f);
|
||||
color.A = 255; // (uint8)(ov.TimeWarpFactor * 255.99f);
|
||||
vba.setColor(i, color);
|
||||
}
|
||||
}
|
||||
|
@ -552,12 +552,6 @@ void CStereoOVR::updateCamera(uint cid, const NL3D::UCamera *camera)
|
|||
|
||||
bool CStereoOVR::nextPass()
|
||||
{
|
||||
// Do not allow weird stuff.
|
||||
uint32 width, height;
|
||||
m_Driver->getWindowSize(width, height);
|
||||
// nlassert(width == m_DevicePtr->HMDInfo.HResolution);
|
||||
// nlassert(height == m_DevicePtr->HMDInfo.VResolution);
|
||||
|
||||
if (m_Driver->getPolygonMode() == UDriver::Filled)
|
||||
{
|
||||
switch (m_Stage) // Previous stage
|
||||
|
@ -742,15 +736,13 @@ bool CStereoOVR::beginRenderTarget()
|
|||
}
|
||||
|
||||
// Begin 3D scene render target
|
||||
/*if (m_Driver && m_Stage == 3 && (m_Driver->getPolygonMode() == UDriver::Filled))
|
||||
if (m_Driver && m_Stage == 3 && (m_Driver->getPolygonMode() == UDriver::Filled))
|
||||
{
|
||||
nlassert(!m_SceneTexture);
|
||||
uint32 width, height;
|
||||
m_Driver->getWindowSize(width, height); // Temporary limitation, TODO: scaling!
|
||||
m_SceneTexture = m_Driver->getRenderTargetManager().getRenderTarget(width, height);
|
||||
m_SceneTexture = m_Driver->getRenderTargetManager().getRenderTarget(m_RenderTargetWidth, m_RenderTargetHeight);
|
||||
static_cast<CDriverUser *>(m_Driver)->setRenderTarget(*m_SceneTexture);
|
||||
return true;
|
||||
}*/
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
@ -762,17 +754,6 @@ void CStereoOVR::setInterfaceMatrix(const NL3D::CMatrix &matrix)
|
|||
|
||||
void CStereoOVR::renderGUI()
|
||||
{
|
||||
|
||||
/*CMatrix mat;
|
||||
mat.translate(m_InterfaceCameraMatrix.getPos());
|
||||
CVector dir = m_InterfaceCameraMatrix.getJ();
|
||||
dir.z = 0;
|
||||
dir.normalize();
|
||||
if (dir.y < 0)
|
||||
mat.rotateZ(float(NLMISC::Pi+asin(dir.x)));
|
||||
else
|
||||
mat.rotateZ(float(NLMISC::Pi+NLMISC::Pi-asin(dir.x)));
|
||||
m_Driver->setModelMatrix(mat);*/
|
||||
m_Driver->setModelMatrix(m_InterfaceCameraMatrix);
|
||||
|
||||
{
|
||||
|
@ -1022,27 +1003,39 @@ bool CStereoOVR::endRenderTarget()
|
|||
|
||||
NLMISC::CQuat CStereoOVR::getOrientation() const
|
||||
{
|
||||
//if (m_OrientationCached)
|
||||
if (m_OrientationCached)
|
||||
return m_OrientationCache;
|
||||
/*
|
||||
OVR::Quatf quatovr = m_DevicePtr->SensorFusion.GetPredictedOrientation();
|
||||
NLMISC::CMatrix coordsys;
|
||||
float csys[] = {
|
||||
1.0f, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, -1.0f, 0.0f,
|
||||
0.0f, 1.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f,
|
||||
};
|
||||
coordsys.set(csys);
|
||||
NLMISC::CMatrix matovr;
|
||||
matovr.setRot(NLMISC::CQuat(quatovr.x, quatovr.y, quatovr.z, quatovr.w));
|
||||
NLMISC::CMatrix matr;
|
||||
matr.rotateX(NLMISC::Pi * 0.5f); // fix this properly... :) (note: removing this allows you to use rift while lying down)
|
||||
NLMISC::CMatrix matnel = matr * matovr * coordsys;
|
||||
NLMISC::CQuat finalquat = matnel.getRot();
|
||||
m_OrientationCache = finalquat;
|
||||
m_OrientationCached = true;
|
||||
return finalquat;*/
|
||||
|
||||
ovrTrackingState ts = ovrHmd_GetTrackingState(m_DevicePtr, ovr_GetTimeInSeconds()); // TODO: Predict forward
|
||||
if (ts.StatusFlags & ovrStatus_OrientationTracked)
|
||||
{
|
||||
// get just the orientation
|
||||
ovrQuatf quatovr = ts.HeadPose.ThePose.Orientation;
|
||||
NLMISC::CMatrix coordsys;
|
||||
float csys[] = {
|
||||
1.0f, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, -1.0f, 0.0f,
|
||||
0.0f, 1.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f,
|
||||
};
|
||||
coordsys.set(csys);
|
||||
NLMISC::CMatrix matovr;
|
||||
matovr.setRot(NLMISC::CQuat(quatovr.x, quatovr.y, quatovr.z, quatovr.w));
|
||||
NLMISC::CMatrix matr;
|
||||
matr.rotateX(NLMISC::Pi * 0.5f); // fix this properly... :) (note: removing this allows you to use rift while lying down)
|
||||
NLMISC::CMatrix matnel = matr * matovr * coordsys;
|
||||
NLMISC::CQuat finalquat = matnel.getRot();
|
||||
m_OrientationCache = finalquat;
|
||||
m_OrientationCached = true;
|
||||
return finalquat;
|
||||
}
|
||||
else
|
||||
{
|
||||
nlwarning("OVR: No orientation returned");
|
||||
// return old orientation
|
||||
m_OrientationCached = true;
|
||||
return m_OrientationCache;
|
||||
}
|
||||
}
|
||||
|
||||
/// Get GUI shift
|
||||
|
|
Loading…
Reference in a new issue