mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-05 23:09:02 +00:00
Changed: Added isWindowMaximized and getRyzomModes functions
This commit is contained in:
parent
7db03223fc
commit
24874b0356
2 changed files with 93 additions and 0 deletions
|
@ -1440,13 +1440,31 @@ void setVideoMode(const UDriver::CMode &mode)
|
|||
UDriver::CMode oldMode;
|
||||
oldMode.Windowed = true; // getCurrentScreenMode may fail if first init ...
|
||||
Driver->getCurrentScreenMode(oldMode);
|
||||
bool wasMaximized = isWindowMaximized();
|
||||
Driver->setMode(mode);
|
||||
bool isMaximized = isWindowMaximized();
|
||||
if (oldMode.Windowed && !mode.Windowed) // going to fullscreen ?
|
||||
{
|
||||
/*CInterfaceManager *pIM = CInterfaceManager::getInstance();
|
||||
pIM->movePointerAbs((sint32) mode.Width / 2, (sint32) mode.Height / 2);
|
||||
Driver->setMousePos(0.5f, 0.5f);*/
|
||||
}
|
||||
else if ((!oldMode.Windowed || wasMaximized) && (mode.Windowed && !isMaximized)) // leaving fullscreen ?
|
||||
{
|
||||
UDriver::CMode screenMode;
|
||||
|
||||
uint32 posX = 0;
|
||||
uint32 posY = 0;
|
||||
|
||||
if (Driver->getCurrentScreenMode(screenMode))
|
||||
{
|
||||
// position is not saved in config so center the window
|
||||
posX = (screenMode.Width - Driver->getWindowWidth())/2;
|
||||
posY = (screenMode.Height - Driver->getWindowHeight())/2;
|
||||
}
|
||||
|
||||
Driver->setWindowPos(posX, posY);
|
||||
}
|
||||
}
|
||||
|
||||
uint getCurrentColorDepth()
|
||||
|
@ -1464,3 +1482,72 @@ uint getCurrentColorDepth()
|
|||
return CSystemUtils::getCurrentColorDepth();
|
||||
}
|
||||
|
||||
bool isWindowMaximized()
|
||||
{
|
||||
UDriver::CMode screenMode;
|
||||
uint32 width, height;
|
||||
|
||||
Driver->getWindowSize(width, height);
|
||||
|
||||
return (Driver->getCurrentScreenMode(screenMode) && screenMode.Windowed &&
|
||||
screenMode.Width == width && screenMode.Height == height);
|
||||
}
|
||||
|
||||
sint getRyzomModes(std::vector<NL3D::UDriver::CMode> &videoModes, std::vector<std::string> &stringModeList)
|
||||
{
|
||||
// **** Init Video Modes
|
||||
Driver->getModes(videoModes);
|
||||
// Remove modes under 800x600 and get the unique strings
|
||||
sint i, j, nFoundMode = -1;
|
||||
for (i=0; i < (sint)videoModes.size(); ++i)
|
||||
{
|
||||
if ((videoModes[i].Width < 800) || (videoModes[i].Height < 600))
|
||||
{
|
||||
videoModes.erase(videoModes.begin()+i);
|
||||
--i;
|
||||
}
|
||||
else
|
||||
{
|
||||
bool bFound = false;
|
||||
string tmp = toString(videoModes[i].Width)+" x "+toString(videoModes[i].Height);
|
||||
for (j = 0; j < (sint)stringModeList.size(); ++j)
|
||||
{
|
||||
if (stringModeList[j] == tmp)
|
||||
{
|
||||
bFound = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!bFound)
|
||||
{
|
||||
stringModeList.push_back(tmp);
|
||||
if ((videoModes[i].Width <= ClientCfg.Width) && (videoModes[i].Height <= ClientCfg.Height))
|
||||
{
|
||||
if (nFoundMode == -1)
|
||||
{
|
||||
nFoundMode = j;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((videoModes[i].Width >= videoModes[nFoundMode].Width) &&
|
||||
(videoModes[i].Height >= videoModes[nFoundMode].Height))
|
||||
nFoundMode = j;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If no modes are available, display a message and exit
|
||||
if (!ClientCfg.Windowed && (nFoundMode == -1 || stringModeList.empty()))
|
||||
{
|
||||
Driver->systemMessageBox("No Video Modes available!\n"
|
||||
"Minimum Video mode to play Ryzom is 800x600.\n",
|
||||
"No Video Mode!",
|
||||
NL3D::UDriver::okType,
|
||||
NL3D::UDriver::exclamationIcon);
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
||||
return nFoundMode;
|
||||
}
|
||||
|
|
|
@ -29,6 +29,7 @@
|
|||
#include "nel/misc/quat.h"
|
||||
#include "nel/misc/rgba.h"
|
||||
#include "nel/3d/u_instance.h"
|
||||
#include "nel/3d/u_driver.h"
|
||||
#include "game_share/slot_types.h"
|
||||
#include "game_share/mode_and_behaviour.h"
|
||||
|
||||
|
@ -242,6 +243,11 @@ void setVideoMode(const NL3D::UDriver::CMode &mode);
|
|||
// Get the current color depth (8, 16, or 32). In windowed mode, this will be the desktop color depth, in fullscreen mode, the color depth of the framebuffer.
|
||||
uint getCurrentColorDepth();
|
||||
|
||||
// get maximized
|
||||
bool isWindowMaximized();
|
||||
|
||||
sint getRyzomModes(std::vector<NL3D::UDriver::CMode> &videoModes, std::vector<std::string> &stringModeList);
|
||||
|
||||
#endif // CL_MISC_H
|
||||
|
||||
/* End of misc.h */
|
||||
|
|
Loading…
Reference in a new issue