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https://port.numenaute.org/aleajactaest/khanat-code-old.git
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Fixed: #984 Create setWindowStyle and getWindowStyle private methods in OpenGL driver
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1 changed files with 44 additions and 36 deletions
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@ -714,16 +714,19 @@ bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool re
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#endif // NL_OS_UNIX
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#endif // NL_OS_UNIX
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// setup window size and screen mode
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if (!setMode(mode))
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return false;
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// setup OpenGL structures
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// setup OpenGL structures
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if (!setupDisplay())
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if (!setupDisplay())
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return false;
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return false;
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if (show || _FullScreen)
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if (_DestroyWindow)
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showWindow(true);
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{
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// setup window size and screen mode
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if (!setMode(mode))
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return false;
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if (show || _FullScreen)
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showWindow(true);
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}
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return true;
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return true;
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}
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}
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@ -930,24 +933,7 @@ bool CDriverGL::createWindow(const GfxMode &mode)
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XSetWindowAttributes attr;
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XSetWindowAttributes attr;
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attr.background_pixel = BlackPixel(_dpy, DefaultScreen(_dpy));
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attr.background_pixel = BlackPixel(_dpy, DefaultScreen(_dpy));
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attr.colormap = XCreateColormap(_dpy, root, _visual_info->visual, AllocNone);
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attr.colormap = XCreateColormap(_dpy, root, _visual_info->visual, AllocNone);
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int attr_flags = CWBackPixel | CWColormap;
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#ifdef XF86VIDMODE
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// If we're going to attempt fullscreen, we need to set redirect to True,
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// This basically places the window with no borders in the top left
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// corner of the screen.
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if (mode.Windowed)
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{
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attr.override_redirect = False;
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}
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else
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{
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attr.override_redirect = True;
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}
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#else
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attr.override_redirect = False;
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#endif
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int attr_flags = CWOverrideRedirect | CWBackPixel | CWColormap;
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window = XCreateWindow (_dpy, root, 0, 0, mode.Width, mode.Height, 0, _visual_info->depth, InputOutput, _visual_info->visual, attr_flags, &attr);
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window = XCreateWindow (_dpy, root, 0, 0, mode.Width, mode.Height, 0, _visual_info->depth, InputOutput, _visual_info->visual, attr_flags, &attr);
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@ -1085,6 +1071,28 @@ bool CDriverGL::setWindowStyle(EWindowStyle windowStyle)
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#elif defined(NL_OS_UNIX)
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#elif defined(NL_OS_UNIX)
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XSetWindowAttributes attr;
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#ifdef XF86VIDMODE
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// If we're going to attempt fullscreen, we need to set redirect to True,
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// This basically places the window with no borders in the top left
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// corner of the screen.
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if (mode.Windowed)
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{
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attr.override_redirect = False;
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}
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else
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{
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attr.override_redirect = True;
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}
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#else
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attr.override_redirect = False;
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#endif
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int attr_flags = CWOverrideRedirect;
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XChangeWindowAttributes(_dpy, _win, attr_flags, &attr);
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// x11 fullscreen is not working on mac os x
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// x11 fullscreen is not working on mac os x
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#if !defined(NL_OS_MAC)
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#if !defined(NL_OS_MAC)
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// Toggle fullscreen
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// Toggle fullscreen
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@ -1573,18 +1581,6 @@ void CDriverGL::setWindowSize(uint32 width, uint32 height)
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#elif defined(NL_OS_UNIX) && !defined(NL_MAC_NATIVE)
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#elif defined(NL_OS_UNIX) && !defined(NL_MAC_NATIVE)
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// set position to (0, 0) if fullscreen
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if (_FullScreen)
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{
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// move and resize the window
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XMoveResizeWindow(_dpy, _win, 0, 0, width, height);
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}
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else
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{
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// resize the window
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XResizeWindow(_dpy, _win, width, height);
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}
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if (!_Resizable)
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if (!_Resizable)
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{
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{
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// Update WM hints (update size and allow resizing)
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// Update WM hints (update size and allow resizing)
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@ -1599,6 +1595,18 @@ void CDriverGL::setWindowSize(uint32 width, uint32 height)
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XSetWMNormalHints(_dpy, _win, &size_hints);
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XSetWMNormalHints(_dpy, _win, &size_hints);
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}
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}
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// set position to (0, 0) if fullscreen
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if (_FullScreen)
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{
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// move and resize the window
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XMoveResizeWindow(_dpy, _win, 0, 0, width, height);
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}
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else
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{
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// resize the window
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XResizeWindow(_dpy, _win, width, height);
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}
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// XMapWindow(_dpy, _win);
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// XMapWindow(_dpy, _win);
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_WindowWidth = width;
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_WindowWidth = width;
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