diff --git a/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/panoply_generique.cfg b/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/panoply_generique.cfg new file mode 100644 index 000000000..41bd8a2ef --- /dev/null +++ b/code/ryzom/tools/build_gamedata/workspace/common/characters_maps_hr/panoply_generique.cfg @@ -0,0 +1,7 @@ + +// the extension for the masks of the texture +// If "mask1" is a extension, and that there's a bitmap name "tex_mask1", it is a "mask1" mask for tex +// Each mask has its own set of colors +mask_extensions = { "skin" , "user" }; + +/////////////////////////////////////////////