Changed: #878 Fix typos in comments/code

This commit is contained in:
kervala 2010-07-28 19:27:38 +02:00
parent 64990ca5b2
commit 032a6d67bc
2 changed files with 5 additions and 5 deletions

View file

@ -17,10 +17,11 @@
#ifndef NL_LISTENER_AL_H #ifndef NL_LISTENER_AL_H
#define NL_LISTENER_AL_H #define NL_LISTENER_AL_H
#include <nel/sound/driver/listener.h> #include "nel/sound/driver/listener.h"
#include <nel/misc/singleton.h> #include "nel/misc/singleton.h"
namespace NLSOUND { namespace NLSOUND
{
/** /**
* OpenAL sound listener. * OpenAL sound listener.
@ -81,7 +82,6 @@ public:
private: private:
NLMISC::CVector _Pos; NLMISC::CVector _Pos;
}; };
} // NLSOUND } // NLSOUND

View file

@ -287,7 +287,7 @@ public:
/// Draw the sounds/cluster/audio path for debugging purpose /// Draw the sounds/cluster/audio path for debugging purpose
void drawSounds(float camHeight); void drawSounds(float camHeight);
/// Play Music (see UAudioMixer for detail). NB: the background music system is disabled until the music is stoped /// Play Music (see UAudioMixer for detail). NB: the background music system is disabled until the music is stopped
void playMusic(const string &fileName, uint xFadeTime= 2000, bool async= true, bool loop=true, bool forceGameMusicVolume= false); void playMusic(const string &fileName, uint xFadeTime= 2000, bool async= true, bool loop=true, bool forceGameMusicVolume= false);
/// Stop Music. NB: the background music system is then reenabled /// Stop Music. NB: the background music system is then reenabled
void stopMusic(uint xFadeTime= 2000); void stopMusic(uint xFadeTime= 2000);