mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-18 13:21:40 +00:00
109 lines
4.5 KiB
C
109 lines
4.5 KiB
C
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||
|
//
|
||
|
// This program is free software: you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU Affero General Public License as
|
||
|
// published by the Free Software Foundation, either version 3 of the
|
||
|
// License, or (at your option) any later version.
|
||
|
//
|
||
|
// This program is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU Affero General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU Affero General Public License
|
||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
//{{NO_DEPENDENCIES}}
|
||
|
// Microsoft Developer Studio generated include file.
|
||
|
// Used by master.rc
|
||
|
//
|
||
|
#define IDOK2 2
|
||
|
#define IDOK3 3
|
||
|
#define IDOK4 4
|
||
|
#define IDD_ABOUTBOX 100
|
||
|
#define IDR_MAINFRAME 128
|
||
|
#define IDR_MASTERTYPE 129
|
||
|
#define IDD_MASTERTREE 130
|
||
|
#define IDI_FOLDER 131
|
||
|
#define IDI_FILE 132
|
||
|
#define IDD_NEWREGION 133
|
||
|
#define IDI_CONTINENTS 134
|
||
|
#define IDI_BACKUP 135
|
||
|
#define IDI_TRASH 136
|
||
|
#define IDD_CHOOSETAG 137
|
||
|
#define IDD_CHOOSEDIR 138
|
||
|
#define IDD_PRIMNAME 139
|
||
|
#define IDD_GEORGESFORM 140
|
||
|
#define IDD_EXPORTOPT 141
|
||
|
#define IDD_EXPORTCB 142
|
||
|
#define IDD_REGION_PROPERTIES 143
|
||
|
#define IDD_NAME_EDIT 143
|
||
|
#define IDD_CONTINENT_PROPERTIES 148
|
||
|
#define IDC_EDIT1 1001
|
||
|
#define IDC_LIST 1002
|
||
|
#define IDC_EDIT_CONTINENT_NAME 1002
|
||
|
#define IDC_GENERATE_LANDSCAPE 1004
|
||
|
#define IDC_GENERATE_VEGETABLE 1005
|
||
|
#define IDC_OUT_LANDSCAPE_DIR 1006
|
||
|
#define IDC_EXPLORE_LANDSCAPE 1007
|
||
|
#define IDC_OUT_VEGETABLE_DIR 1008
|
||
|
#define IDC_EXPLORE_VEGETABLE 1009
|
||
|
#define IDC_CONTINENTLIST 1010
|
||
|
#define IDC_LAND_BANK_FILE 1011
|
||
|
#define IDC_EXPLORE_LAND_BANK_FILE 1012
|
||
|
#define IDC_LAND_FAR_BANK_FILE 1013
|
||
|
#define IDC_EDIT_REGION_NAME 1013
|
||
|
#define IDC_EDIT_NAME 1013
|
||
|
#define IDC_EXPLORE_LAND_FAR_BANK_FILE 1014
|
||
|
#define IDC_COMMENT 1014
|
||
|
#define IDC_LAND_TILE_NOISE_DIR 1015
|
||
|
#define IDC_EXPLORE_LAND_TILE_NOISE_DIR 1016
|
||
|
#define IDC_BUTTON_LANDDIR 1017
|
||
|
#define IDC_EDIT_DFNDIR 1018
|
||
|
#define IDC_BUTTON_DFNDIR 1019
|
||
|
#define IDC_EDIT_GAMEELEMDIR 1020
|
||
|
#define IDC_BUTTON_GAMEELEMDIR 1021
|
||
|
#define IDC_PASS 1111
|
||
|
#define IDC_PROGRESS1 1112
|
||
|
#define IDC_EDIT_LANDFILE 1114
|
||
|
#define IDC_BUTTON_LANDFILE 1115
|
||
|
#define IDC_EDIT_LANDDIR 1116
|
||
|
#define ID_CONTINENT_NEW 32771
|
||
|
#define ID_CONTINENT_SAVE 32773
|
||
|
#define ID_OPTIONS_TREELOCK 32774
|
||
|
#define ID_WINDOWS_WORLDEDITOR 32775
|
||
|
#define ID_OPTIONS_SETROOT 32776
|
||
|
#define ID_OPTIONS_SETCONTINENTSDIR 32776
|
||
|
#define ID_CONTINENT_EMPTY_TRASH 32777
|
||
|
#define ID_CONTINENT_EMPTY_BACKUP 32778
|
||
|
#define ID_CONTINENT_CONTINENT_BACKUP_ALL 32779
|
||
|
#define ID_CONTINENT_TRASH_CONTINENTS 32780
|
||
|
#define ID_CONTINENT_RESTORE_TAG 32781
|
||
|
#define ID_CONTINENT_DELETE_IN_TRASH 32782
|
||
|
#define ID_CONTINENT_DELETE_IN_BACKUP 32783
|
||
|
#define ID_CONTINENT_DELETE 32784
|
||
|
#define ID_CONTINENT_RESTORE_FROM_TRASH 32785
|
||
|
#define ID_CONTINENT_RESTORE_FROM_BACKUP 32786
|
||
|
#define ID_CONTINENT_BACKUP 32787
|
||
|
#define ID_WINDOWS_GEORGES 32788
|
||
|
#define ID_WINDOWS_LOGICEDITOR 32789
|
||
|
#define ID_CONTINENT_EXPORT 32790
|
||
|
#define ID_WINDOWS_RESET 32791
|
||
|
#define ID_OPTIONS_SETBACKUPDIR 32792
|
||
|
#define ID_OPTIONS_SETTRASHDIR 32793
|
||
|
#define ID_OPTIONS_SETDEFAULTDFNDIR 32794
|
||
|
#define ID_OPTIONS_SETDEFAULTGAMEELEMDIR 32795
|
||
|
|
||
|
// Next default values for new objects
|
||
|
//
|
||
|
#ifdef APSTUDIO_INVOKED
|
||
|
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||
|
#define _APS_3D_CONTROLS 1
|
||
|
#define _APS_NEXT_RESOURCE_VALUE 144
|
||
|
#define _APS_NEXT_COMMAND_VALUE 32796
|
||
|
#define _APS_NEXT_CONTROL_VALUE 1015
|
||
|
#define _APS_NEXT_SYMED_VALUE 101
|
||
|
#endif
|
||
|
#endif
|