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50 lines
1.3 KiB
C
50 lines
1.3 KiB
C
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef CL_CURSOR_FUNCTIONS_H
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#define CL_CURSOR_FUNCTIONS_H
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/////////////
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// INCLUDE //
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/////////////
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// Misc.
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#include "nel/misc/types_nl.h"
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// Client.
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#include "contextual_cursor.h"
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////////////
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// GLOBAL //
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////////////
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// Contextual Cursor.
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extern CContextualCursor ContextCur;
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extern CLFECOMMON::TCLEntityId SlotUnderCursor;
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///////////////
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// FUNCTIONS //
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///////////////
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/// Initialize Contextual Cursor.
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void initContextualCursor();
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#endif // CL_CURSOR_FUNCTIONS_H
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/* End of cursor_functions.h */
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