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55 lines
1.3 KiB
Makefile
55 lines
1.3 KiB
Makefile
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# Setting up the compiler settings...
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# Global variables
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include ../../Variables.mk
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# The flags for the C++ compiler
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CXXFLAGS = $(FLAGS_CMN) $(FLAGS_DBG_$(DBG)) \
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-I/usr/include/libxml2 \
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-I$(NEL_INCLUDE) \
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-I$(RYZOM_COMMON_SRC) \
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-I..
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LDFLAGS = $(LD_FLAGS_CMN) \
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-L$(NEL_PATH)/lib \
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-L$(RYZOM_COMMON_SRC)/game_share \
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-L../../server/src/server_share \
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-lgame_share \
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-lserver_share \
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-lnelnet \
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-lnelmisc \
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-lxml2 \
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-lrt\
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-ldl
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#############################################################################
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# The bit that changes each time we cut paste and hack this file :o)
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# The list of targets to build
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TARGETS = pdr_util
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DSP_TARGET = $(TARGETS).vcproj
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# The default build rule
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all: exe packed_sheets
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exe: check-deps $(TARGETS)
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$(TARGETS): $(OBJS) \
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$(RYZOM_COMMON_SRC)/game_share/libgame_share.a \
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../../server/src/server_share/libserver_share.a
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$(CXX) -o $@ $(OBJS) $(LDFLAGS)
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cp -a $(TARGETS) $(TARGETS)_debug
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strip $(TARGETS)
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packed_sheets:
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# this service has no packed_sheets to pack
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# ./$(TARGETS) $(PACK_SHEETS_FLAGS)
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#############################################################################
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# Rules
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include ../../Rules.mk
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