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27 lines
820 B
GDScript
27 lines
820 B
GDScript
extends VBoxContainer
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signal inventory_item_hovered( item )
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signal inventory_item_gui_input( item, event, node )
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func _on_inventory_item_hovered( item ):
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emit_signal( "inventory_item_hovered", item )
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func _on_inventory_item_gui_input( item, event, node ):
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emit_signal( "inventory_item_gui_input", item, event, node )
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func clean_inventory():
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for child in $scroll_item_box/items_box.get_children():
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$scroll_item_box/items_box.remove_child( child )
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child.queue_free()
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func set_inventory( p_inventory ):
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self.clean_inventory()
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if p_inventory:
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for item in p_inventory.items:
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print( item )
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var new_item_box = preload( "res://scenes/interfaces/inventory_window/item_box.tscn").instance()
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new_item_box.item = item
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new_item_box.update()
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$scroll_item_box/items_box.add_child( new_item_box )
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