mirror of
https://port.numenaute.org/aleajactaest/clientbot.git
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675 lines
18 KiB
Python
675 lines
18 KiB
Python
#!/usr/bin/python3
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# -*- coding: utf-8 -*-
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#
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# module CLFECOMMON
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#
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# Copyright (C) 2019 AleaJactaEst
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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from enum import IntEnum
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def GetNameIntEnum(typeEnum, value):
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for key in typeEnum.__dict__:
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try:
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#print("-"*80)
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#print(key, dir(typeEnum.__dict__[key]))
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#print(key, typeEnum.__dict__[key].value)
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if typeEnum.__dict__[key].value == value:
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return key
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except:
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pass
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return None
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class TConnectionState(IntEnum):
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NotInitialised = 0 # nothing happened yet
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NotConnected = 1 # init() called
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Authenticate = 2 # connect() called, identified by the login server
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Login = 3 # connecting to the frontend, sending identification
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Synchronize = 4 # connection accepted by the frontend, synchronizing
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Connected = 5 # synchronized, connected, ready to work
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Probe = 6 # connection lost by frontend, probing for response
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Stalled = 7 # server is stalled
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Disconnect = 8 # disconnect() called, or timeout, or connection closed by frontend
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Quit = 9 # quit() called
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class TState(IntEnum):
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# initial state
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st_start = 0
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# display login screen and options
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st_login = 1
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# auto login using cmd lien parameters (used with patch reboot)
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st_auto_login = 2
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# display the shard list
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st_shard_list = 3
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# lauch the configurator and close ryzom
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st_start_config = 4
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# run the scan data thread
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st_scan_data = 5
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# display the eula and wait for validation
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st_display_eula = 6
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# check the data to determine need for patch
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st_check_patch = 7
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# display the list of optional patch category for patching
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st_display_cat = 8
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# run the patch process and display progress
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st_patch = 9
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# terminate the client and quit
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st_close_client = 10
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# display the reboot screen and wait validation
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st_reboot_screen = 11
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# restart the client with login bypass params
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st_restart_client = 12
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# connect to the FS (start the 'in game' mode)
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st_connect = 13
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# show the outgame browser
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st_browser_screen = 14
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# ingame state
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st_ingame = 15
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# leave the current shard (the exit action progress, Far TP part 1.1; Server Hop part 1-2)
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st_leave_shard = 16
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# let the main loop finish the current frame and leave it (Far TP part 1.2)
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st_enter_far_tp_main_loop = 17
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# disconnect from the FS (Far TP part 2)
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st_disconnect = 18
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# connect to a new FS (Far TP & Server Hop part 3.1)
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st_reconnect_fs = 19
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# after reconnecting, bypass character selection ui & select the same character (Far TP & Server Hop part 3.2)
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st_reconnect_select_char = 20
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# after reconnecting and receiving ready, send ready (Far TP part 3.3)
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st_reconnect_ready = 21
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# between global menu exit and sending ready (Server Hop part 3.3)
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st_exit_global_menu = 22
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# error while reconnecting
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st_reconnect_error = 23
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# Rate a ring session. should pop a web windows pointing the rate session page
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st_rate_session = 24
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# create account
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st_create_account = 25
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# try to login with alternate login system
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st_alt_login = 26
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# pseudo state to leave the state machine
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st_end = 27
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st_unknown = 28
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class EGender(IntEnum):
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male = 0
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female = 1
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neutral = 2
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unknown = 4
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class TPeople(IntEnum):
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Undefined = -1
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Humanoid = 0
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Playable = 0
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Fyros = 0
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Matis = 1
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Tryker = 2
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Zorai = 3
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EndPlayable = 4
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Karavan = 4
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Tribe = 5
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Common = 6
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EndHumanoid = 7
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Creature = 7
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Fauna = 7
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Arma = 7
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Balduse = 8
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Bul = 9
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Capryni = 10
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Chonari = 11
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Clapclap = 12
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Cococlaw = 13
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Cute = 14
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Dag = 15
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Diranak = 16
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Estrasson = 17
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Filin = 18
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Frahar = 19
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Gibbai = 20
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Hachtaha = 21
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Jungler = 22
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Kakty = 23
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Kalab = 24
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Kami = 25
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Kazoar = 26
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Kitin = 27
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Kitins = 28
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Kitifly = 28
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Kitihank = 29
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Kitiharak = 30
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Kitikil = 31
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Kitimandib = 32
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Kitinagan = 33
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Kitinega = 34
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Kitinokto = 35
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EndKitins = 36
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Lightbird = 36
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Mektoub = 37
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MektoubPacker = 38
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MektoubMount = 39
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Pucetron = 40
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Regus = 41
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Ryzerb = 42
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Ryzoholo = 43
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Ryzoholok = 44
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Vampignon = 45
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Varinx = 46
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Yber = 47
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Zerx = 48
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race_c1 = 49
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race_c2 = 50
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race_c3 = 51
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race_c4 = 52
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race_c5 = 53
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race_c6 = 54
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race_c7 = 55
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race_h1 = 56
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race_h2 = 57
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race_h3 = 58
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race_h4 = 59
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race_h5 = 60
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race_h6 = 61
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race_h7 = 62
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race_h8 = 63
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race_h9 = 64
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race_h10 = 65
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race_h11 = 66
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race_h12 = 67
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EndFauna = 68
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Flora = 68
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Cephaloplant = 68
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Electroalgs = 69
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Phytopsy = 70
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SapEnslaver = 71
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SpittingWeeds = 72
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Swarmplants = 73
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EndFlora = 74
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Goo = 74
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GooFauna = 74
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GooArma = 74
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GooBalduse = 75
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GooBul = 76
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GooCapryni = 77
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GooChonari = 78
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GooClapclap = 79
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GooCococlaw = 80
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GooCute = 81
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GooDag = 82
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GooDiranak = 83
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GooEstrasson = 84
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GooFilin = 85
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GooFrahar = 86
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GooGibbai = 87
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GooHachtaha = 88
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GooJungler = 89
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GooKakty = 90
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GooKalab = 91
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GooKami = 92
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GooKazoar = 93
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GooKitifly = 94
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GooKitihank = 95
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GooKitiharak = 96
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GooKitikil = 97
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GooKitimandib = 98
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GooKitin = 99
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GooKitinagan = 100
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GooKitinega = 101
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GooKitinokto = 102
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GooLightbird = 103
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GooMektoub = 104
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GooMektoubPacker = 105
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GooMektoubMount = 106
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GooPucetron = 107
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GooRegus = 108
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GooRyzerb = 109
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GooRyzoholo = 110
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GooRyzoholok = 111
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GooVampignon = 112
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GooVarinx = 113
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GooYber = 114
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GooZerx = 115
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Goorace_c1 = 116
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Goorace_c2 = 117
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Goorace_c3 = 118
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Goorace_c4 = 119
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Goorace_c5 = 120
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Goorace_c6 = 121
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Goorace_c7 = 122
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Goorace_h1 = 123
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Goorace_h2 = 124
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Goorace_h3 = 125
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Goorace_h4 = 126
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Goorace_h5 = 127
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Goorace_h6 = 128
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Goorace_h7 = 129
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Goorace_h8 = 130
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Goorace_h9 = 131
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Goorace_h10 = 132
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Goorace_h11 = 133
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Goorace_h12 = 134
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EndGooFauna = 135
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GooPlant = 135
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GooCephaloplant = 135
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GooElectroalgs = 136
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GooPhytopsy = 137
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GooSapEnslaver = 138
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GooSpittingWeeds = 139
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GooSwarmplants = 140
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EndGooPlant = 141
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EndGoo = 141
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EndCreature = 141
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___TPeople_useSize = 142
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Unknown = 142
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EndPeople = 142
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class ECharacterTitle(IntEnum):
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'''
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khanat-opennel-code/code/ryzom/common/src/game_share/character_title.h # enum ECharacterTitle
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'''
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Refugee = 0
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Homin = 1 #
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Novice_Artisan = 2 #
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Novice_Warrior = 3 #
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Novice_Harvester = 4 #
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Novice_Magician = 5 #
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Artisan_Apprentice = 6 #
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Magician_Apprentice = 7 #
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Defensive_Magician = 8 #
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Offensive_Magician = 9 #
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Mentalist = 10 #
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Summoner = 11 #
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Master_Of_Illusion = 12 #
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Mind_Lord = 13 #
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Healer = 14 #
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Priest = 15 #
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Master_Of_Life = 16 #
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Celestial_Guardian = 17 #
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Disturber = 18 #
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Affliction_Bringer = 19 #
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Master_Of_Torment = 20 #
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Avatar_Of_Sorrow = 21 #
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Destroyer = 22 #
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Archmage = 23 #
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Master_Of_Pain = 24 #
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Avatar_Of_Destruction = 25 #
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Elementalist = 26 #
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Alchemist = 27 #
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Biomancer = 28 #
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Master_Of_Energies = 29 #
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Chosen_Of_Atys = 30 #
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Warrior_Apprentice = 31 #
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Melee_Warrior = 32 #
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Range_Fighter = 33 #
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Light_Armsman = 34 #
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Heavy_Armsman = 35 #
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Close_Fighter = 36 #
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Gunman = 37 #
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Heavy_Gunman = 38 #
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Advanced_Gunman = 39 #
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Advanced_Heavy_Gunman = 40 #
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Bludgeoner = 41 #
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Skewerer = 42 #
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Slasher = 43 #
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Smasher = 44 #
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Impaler = 45 #
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Cleaver = 46 #
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Advanced_Close_Fighter = 47 #
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Maceman = 48 #
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Brute = 49 #
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Spearman = 50 #
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Axeman = 51 #
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Swordsman = 52 #
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Heavy_Maceman = 53 #
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Pikeman = 54 #
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Heavy_Axeman = 55 #
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Heavy_Swordsman = 56 #
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Knifeman = 57 #
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Hand_To_Hand_Fighter = 58 #
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Bowman = 59 #
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Pistoleer = 60 #
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Heavy_Bowman = 61 #
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Artilleryman = 62 #
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Rifleman = 63 #
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Master_Maceman = 64 #
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Master_Brute = 65 #
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Master_Spearman = 66 #
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Master_Axeman = 67 #
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Master_Swordsman = 68 #
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Master_Heavy_Maceman = 69 #
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Master_Pikeman = 70 #
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Master_Heavy_Axeman = 71 #
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Master_Heavy_Swordsman = 72 #
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Master_Knifeman = 73 #
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Master_Hand_To_Hand_Fighter = 74 #
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Master_Bowman = 75 #
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Master_Pistoleer = 76 #
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Master_Heavy_Bowman = 77 #
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Master_Artilleryman = 78 #
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Master_Rifleman = 79 #
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Armorer_Apprentice = 80 #
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Jeweler_Apprentice = 81 #
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Melee_Weapon_Smith_Apprentice = 82 #
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Range_Weapon_Smith_Apprentice = 83 #
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Heavy_Armorer = 84 #
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Light_Armorer = 85 #
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Medium_Armorer = 86 #
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Shield_Smith = 87 #
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Jeweler = 88 #
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Melee_Weapon_Smith = 89 #
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Melee_Heavy_Weapon_Smith = 90 #
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Melee_Light_Weapon_Smith = 91 #
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Range_Weapon_Smith = 92 #
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Range_Heavy_Weapon_Smith = 93 #
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Advanced_Heavy_Armorer = 94 #
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Advanced_Light_Armorer = 95 #
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Advanced_Medium_Armorer = 96 #
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Advanced_Shield_Smith = 97 #
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Advanced_Jeweler = 98 #
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Advanced_Melee_Weapon_Smith = 99 #
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Advanced_Melee_Heavy_Weapon_Smith = 100 #
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Advanced_Melee_Light_Weapon_Smith = 101 #
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Advanced_Range_Weapon_Smith = 102 #
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Advanced_Range_Heavy_Weapon_Smith = 103 #
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Expert_Heavy_Armorer = 104 #
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Expert_Light_Armorer = 105 #
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Expert_Medium_Armorer = 106 #
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Expert_Shield_Smith = 107 #
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Expert_Jeweler = 108 #
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Expert_Melee_Weapon_Smith = 109 #
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Expert_Melee_Heavy_Weapon_Smith = 110 #
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Expert_Melee_Light_Weapon_Smith = 111 #
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Expert_Range_Weapon_Smith = 112 #
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Expert_Range_Heavy_Weapon_Smith = 113 #
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Heavy_Armorer_Master = 114 #
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Light_Armorer_Master = 115 #
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Medium_Armorer_Master = 116 #
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Shield_Smith_Master = 117 #
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Jeweler_Master = 118 #
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Melee_Weapon_Smith_Master = 119 #
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Melee_Heavy_Weapon_Smith_Master = 120 #
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Melee_Light_Weapon_Smith_Master = 121 #
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Range_Weapon_Smith_Master = 122 #
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Range_Heavy_Weapon_Smith_Master = 123 #
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Forager_Apprentice = 124 #
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Forager = 125 #
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Desert_Forager = 126 #
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Forest_Forager = 127 #
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Jungle_Forager = 128 #
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Lacustre_Forager = 129 #
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Prime_Roots_Forager = 130 #
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Advanced_Desert_Forager = 131 #
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Advanced_Forest_Forager = 132 #
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Advanced_Jungle_Forager = 133 #
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Advanced_Lacustre_Forager = 134 #
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Advanced_Prime_Roots_Forager = 135 #
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Expert_Desert_Forager = 136 #
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Expert_Forest_Forager = 137 #
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Expert_Jungle_Forager = 138 #
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Expert_Lacustre_Forager = 139 #
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Expert_Prime_Roots_Forager = 140 #
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Master_Desert_Forager = 141 #
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Master_Forest_Forager = 142 #
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Master_Jungle_Forager = 143 #
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Master_Lacustre_Forager = 144 #
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Master_Prime_Roots_Forager = 145 #
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Kami_Ally = 146 #
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Karavan_Ally = 147 #
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Title00000 = 148 #
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Title00001 = 149 # // Journeyer
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Title00002 = 150 # // Novice Kitin Hunter
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Title00003 = 151 # // Kitin Hunter
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Title00004 = 152 # // Master Kitin Hunter
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Title00005 = 153 # // Kitin Eradicator
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Title00006 = 154 # // Kitin Mass Murderer
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Title00007 = 155 # // Matis Guardian
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Title00008 = 156 # // Fyros Guardian
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Title00009 = 157 # // Tryker Guardian
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Title00010 = 158 # // Zorai Guardian
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Title00011 = 159 # // Atys Guardian
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Title00012 = 160 #
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Title00013 = 161 #
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Title00014 = 162 # // The fortunate
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Title00015 = 163 # // Jinxed
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Title00016 = 164 #
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Title00017 = 165 #
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Title00018 = 166 #
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Title00019 = 167 #
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Title00020 = 168 # // Fyros Patriot
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Title00021 = 169 # // Matis Vassal
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Title00022 = 170 # // Tryker Citizen
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Title00023 = 171 # // Zorai Initiate
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Title00024 = 172 # // Kami Disciple
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Title00025 = 173 # // Karavan Follower
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Title00026 = 174 # // Fyros Akenak
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Title00027 = 175 # // Matis Noble
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Title00028 = 176 # // Tryker Taliar
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Title00029 = 177 # // Zorai Awakened
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Title00030 = 178 # // Marauder
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Title00031 = 179 # // Fyros Ambassador
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Title00032 = 180 # // Matis Ambassador
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Title00033 = 181 # // Tryker Ambassador
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Title00034 = 182 # // Zorai Ambassador
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Title00035 = 183 #
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Title00036 = 184 #
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Title00037 = 185 #
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Title00038 = 186 #
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Title00039 = 187 #
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Title00040 = 188 #
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Title00041 = 189 #
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Title00042 = 190 #
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Title00043 = 191 #
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Title00044 = 192 #
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Title00045 = 193 #
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Title00046 = 194 #
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Title00047 = 195 # // Machinegunner
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Title00048 = 196 # // Assault Machinegunner
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Title00049 = 197 #
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Title00050 = 198 # // Apprentice Butcher
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Title00051 = 199 # // Butcher
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Title00052 = 200 # // Apprentice Florist
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Title00053 = 201 # // Florist
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Title00054 = 202 # // Apprentice Water-Carrier
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Title00055 = 203 # // Water-Carrier
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Title00056 = 204 # // Apprentice Magnetic
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Title00057 = 205 # // Magnetic Cartographe
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Title00058 = 206 # // Apprentice Toolmaker
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Title00059 = 207 # // Toolmaker
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Title00060 = 208 # // Apprentice Rescuer
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Title00061 = 209 # // Rescuer
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Title00062 = 210 # // Apprentice Larvester
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Title00063 = 211 # // Larvester
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Title00064 = 212 # // Apprentice Scrollmaker
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Title00065 = 213 # // Scrollmaker
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Title00066 = 214 #
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Title00067 = 215 #
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Title00068 = 216 #
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Title00069 = 217 #
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Title00070 = 218 #
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Title00071 = 219 #
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Title00072 = 220 #
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Title00073 = 221 #
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Title00074 = 222 #
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Title00075 = 223 #
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Title00076 = 224 #
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Title00077 = 225 #
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Title00078 = 226 #
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Title00079 = 227 # // Wayfarer
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WIND = Title00079 # // Title for player come from old Windermmer community
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FBT = 228 #
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BeginGmTitle = 229 #
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# SGM = BeginGmTitle #
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GM = 230 #
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VG = 231 #
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SG = 232 #
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G = 233 #
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CM = 234 #
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EM = 235 #
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EG = 236 #
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OBSERVER = 237 #
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# EndGmTitle = OBSERVER,
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NB_CHARACTER_TITLE = 238
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class CLFECOMMON(IntEnum):
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SYSTEM_LOGIN_CODE = 0
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SYSTEM_SYNC_CODE = 1
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SYSTEM_ACK_SYNC_CODE = 2
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SYSTEM_PROBE_CODE = 3
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SYSTEM_ACK_PROBE_CODE = 4
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SYSTEM_DISCONNECTION_CODE = 5
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SYSTEM_STALLED_CODE = 6
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SYSTEM_SERVER_DOWN_CODE = 7
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SYSTEM_QUIT_CODE = 8
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SYSTEM_ACK_QUIT_CODE = 9
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NumBitsInLongAck = 512
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|
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class TActionCode(IntEnum):
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ACTION_POSITION_CODE = 0
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ACTION_GENERIC_CODE = 1
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ACTION_GENERIC_MULTI_PART_CODE = 2
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ACTION_SINT64 = 3
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ACTION_SYNC_CODE = 10
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ACTION_DISCONNECTION_CODE = 11
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ACTION_ASSOCIATION_CODE = 12
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ACTION_LOGIN_CODE = 13
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ACTION_TARGET_SLOT_CODE = 40
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ACTION_DUMMY_CODE = 99
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ACTION_NONE = 999
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class Card(IntEnum):
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BEGIN_TOKEN = 0
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END_TOKEN = 1
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SINT_TOKEN = 2
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UINT_TOKEN = 3
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FLOAT_TOKEN = 4
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STRING_TOKEN = 5
|
|
FLAG_TOKEN = 6
|
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EXTEND_TOKEN = 7
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|
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|
|
class TType(IntEnum):
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STRUCT_BEGIN = 0
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STRUCT_END = 1
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FLAG = 2
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SINT32 = 3
|
|
UINT32 = 4
|
|
FLOAT32 = 5
|
|
STRING = 6
|
|
SINT64 = 7
|
|
UINT64 = 8
|
|
FLOAT64 = 9
|
|
EXTEND_TYPE = 10
|
|
NB_TYPE = 11
|
|
|
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|
|
class NPC_ICON(IntEnum): # TNPCMissionGiverState
|
|
AwaitingFirstData = 0
|
|
NotAMissionGiver = 1
|
|
ListHasOutOfReachMissions = 2
|
|
ListHasAlreadyTakenMissions = 3
|
|
ListHasAvailableMission = 4
|
|
AutoHasUnavailableMissions = 5
|
|
AutoHasAvailableMission = 6
|
|
NbMissionGiverStates = 7
|
|
|
|
class TInventoryId(IntEnum):
|
|
Bag = 0,
|
|
Packers = 1,
|
|
Room= 5, # Packers+MaxNbPackers,
|
|
InvalidInvId = 6,
|
|
NbInventoryIds = 6, # =InvalidInvId
|
|
|
|
class TItemPropId(IntEnum):
|
|
Sheet = 0,
|
|
Quality = 1,
|
|
Quantity = 2,
|
|
UserColor = 3,
|
|
CreateTime = 4,
|
|
Serial = 5,
|
|
Locked = 6,
|
|
Weight = 7,
|
|
NameId = 8,
|
|
Enchant = 9,
|
|
ItemClass = 10,
|
|
ItemBestStat = 11,
|
|
Price = 12,
|
|
ResaleFlag = 13,
|
|
PrerequisitValid = 14,
|
|
Worned = 15,
|
|
NbItemPropId = 16
|
|
|
|
class TCDBBank(IntEnum):
|
|
CDBPlayer = 0,
|
|
CDBGuild = 1,
|
|
# CDBContinent,
|
|
CDBOutpost = 2,
|
|
# CDBGlobal,
|
|
NB_CDB_BANKS = 3,
|
|
INVALID_CDB_BANK = 4,
|
|
NB_BITS_FOR_CDBBANK = 2 # normally calculate with NB_CDB_BANKS // ------ for ( nbits=1; (1<<nbits) < NB_CDB_BANKS; ++nbits ) {}
|
|
|
|
class TPropIndex(IntEnum):
|
|
PROPERTY_POSITION = 0,
|
|
PROPERTY_POSX = 0,
|
|
PROPERTY_POSY = 1,
|
|
PROPERTY_POSZ = 2,
|
|
PROPERTY_ORIENTATION = 3,
|
|
PROPERTY_SHEET = 4
|
|
PROPERTY_BEHAVIOUR = 5,
|
|
PROPERTY_NAME_STRING_ID = 6,
|
|
PROPERTY_TARGET_ID = 7,
|
|
PROPERTY_MODE = 8,
|
|
PROPERTY_VPA = 9,
|
|
PROPERTY_VPB = 10,
|
|
PROPERTY_VPC = 11,
|
|
PROPERTY_ENTITY_MOUNTED_ID = 12,
|
|
PROPERTY_RIDER_ENTITY_ID = 13,
|
|
PROPERTY_CONTEXTUAL = 14,
|
|
PROPERTY_BARS = 15
|
|
PROPERTY_TARGET_LIST = 16,
|
|
PROPERTY_TARGET_LIST_0 = 16,
|
|
PROPERTY_TARGET_LIST_1 = 17,
|
|
PROPERTY_TARGET_LIST_2 = 18,
|
|
PROPERTY_TARGET_LIST_3 = 19,
|
|
PROPERTY_GUILD_SYMBOL = 20,
|
|
PROPERTY_GUILD_NAME_ID = 21,
|
|
PROPERTY_VISUAL_FX = 22,
|
|
PROPERTY_EVENT_FACTION_ID = 23,
|
|
PROPERTY_PVP_MODE = 24,
|
|
PROPERTY_PVP_CLAN = 25,
|
|
PROPERTY_OWNER_PEOPLE = 26,
|
|
PROPERTY_OUTPOST_INFOS = 27,
|
|
NB_VISUAL_PROPERTIES = 28
|
|
|
|
class TPVPMode(IntEnum):
|
|
NONE = 0,
|
|
PvpDuel = 1,
|
|
PvpChallenge = 2,
|
|
PvpZoneFree = 4,
|
|
PvpZoneFaction = 8,
|
|
PvpZoneGuild = 16,
|
|
PvpZoneOutpost = 32,
|
|
PvpFaction = 64,
|
|
PvpFactionFlagged = 128,
|
|
PvpZoneSafe = 256,
|
|
PvpSafe = 512,
|
|
#Unknown = 513,
|
|
#NbModes = 513,
|
|
NbBits = 10 #// number of bits needed to store all valid values
|