mirror of
https://port.numenaute.org/aleajactaest/clientbot.git
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correct decoder user data
This commit is contained in:
parent
94498be11c
commit
042b01b7f5
1 changed files with 467 additions and 19 deletions
486
client.py
486
client.py
|
@ -221,8 +221,8 @@ class BitStream():
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v = self.readSerial(32, name=name, decode=decode, typeName=typeName)
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return v
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def readSint32(self, name):
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v = self.readSerial(32, name=name, typeName='Sint32')
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def readSint32(self, name, decode=True):
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v = self.readSerial(32, name=name, decode=decode, typeName='Sint32')
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return c_int32(v).value
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def readUint16(self, name):
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@ -277,8 +277,8 @@ class BitStream():
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def readString(self, name):
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tmp = ''
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_size = self.readUint32(name + ':size', decode=True)
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v1 = self._read
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_size = self.readUint32('', decode=False)
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while _size > 0:
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x = self.readChar('', decode=False)
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tmp += x
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@ -286,7 +286,8 @@ class BitStream():
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v2 = self._read
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if v2 > self._pos:
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raise ValueError
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self._groupRead.append((v1, v2, name, 'String'))
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if v1 < v2:
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self._groupRead.append((v1, v2, name + ':string', 'String'))
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return tmp
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def readArrayUint8(self, size, name):
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@ -307,6 +308,16 @@ class BitStream():
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self._groupRead.append((v1, v2, name, 'StreamUint8'))
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return ret
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def readCont(self, name):
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ret = BitStream()
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size = self.readSint32(name = name + ':len', decode=True)
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v1 = self._read
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for i in range(0, size):
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ret.pushBool(self.readSerial(1,name = '', decode=False))
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v2 = self._read
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self._groupRead.append((v1, v2, name + ':data', 'readCont'))
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return size, ret
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# ------------------------------------
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def __str__(self):
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return ''.join([ chr(x) for x in self._tampon])
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@ -569,6 +580,8 @@ class CBitSet:
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self.data[i] = 0
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def set(self, bitNumber, value):
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log = logging.getLogger('myLogger')
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log.debug("CBitSet::set %d %s" % (bitNumber, str(value)))
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mask = bitNumber & (NL_BITLEN-1)
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mask = 1 << mask
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if value:
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@ -596,7 +609,11 @@ class CBitSet:
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# msgout.pushUint8(v)
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# else:
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# msgout.pushUint8(v)
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msgout.pushUint8(0) # currentVersion =0
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log = logging.getLogger('myLogger')
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log.debug("CBitSet::writeSerial NumBits:%d len:%d" % (self.NumBits, len(self.data)))
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msgout.pushUint8(0) # currentVersion = 0
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msgout.pushUint32(self.NumBits)
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msgout.pushUint32(len(self.data)) # il est lié à 'self.NumBits' dommage que l'on envoie celui-la
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for x in self.data:
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@ -1127,7 +1144,7 @@ class CGenericMultiPartTemp():
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self.Temp = []
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self.BlockReceived = []
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def set(self, Number, Part, NbBlock, PartCont):
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def set(self, Number, Part, NbBlock, PartCont, decodeImpulse):
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'''
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khanat-opennel-code/code/ryzom/client/src/network_connection.cpp # void CNetworkConnection::CGenericMultiPartTemp::set (CActionGenericMultiPart *agmp, CNetworkConnection *parent)
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'''
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@ -1157,8 +1174,392 @@ class CGenericMultiPartTemp():
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self.NbBlock == 0xFFFFFFFF
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for data in self.Temp:
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bms.pushBitStream(data)
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self.log.debug("data : %s" % bms.showAllData())
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self.log.debug("*" * 80)
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self.log.debug("CGenericMultiPartTemp : data : %s" % bms.showAllData())
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self.log.debug("TODO")
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decodeImpulse.execute(bms)
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else:
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self.log.debug("CGenericMultiPartTemp : Wait other block")
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class ECharacterTitle(IntEnum):
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'''
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khanat-opennel-code/code/ryzom/common/src/game_share/character_title.h # enum ECharacterTitle
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'''
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Refugee = 0
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Homin = 1 #
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Novice_Artisan = 2 #
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Novice_Warrior = 3 #
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Novice_Harvester = 4 #
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Novice_Magician = 5 #
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Artisan_Apprentice = 6 #
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Magician_Apprentice = 7 #
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Defensive_Magician = 8 #
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Offensive_Magician = 9 #
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Mentalist = 10 #
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Summoner = 11 #
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Master_Of_Illusion = 12 #
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Mind_Lord = 13 #
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Healer = 14 #
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Priest = 15 #
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Master_Of_Life = 16 #
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Celestial_Guardian = 17 #
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Disturber = 18 #
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Affliction_Bringer = 19 #
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Master_Of_Torment = 20 #
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Avatar_Of_Sorrow = 21 #
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Destroyer = 22 #
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Archmage = 23 #
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Master_Of_Pain = 24 #
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Avatar_Of_Destruction = 25 #
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Elementalist = 26 #
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Alchemist = 27 #
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Biomancer = 28 #
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Master_Of_Energies = 29 #
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Chosen_Of_Atys = 30 #
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Warrior_Apprentice = 31 #
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Melee_Warrior = 32 #
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Range_Fighter = 33 #
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Light_Armsman = 34 #
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Heavy_Armsman = 35 #
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Close_Fighter = 36 #
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Gunman = 37 #
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Heavy_Gunman = 38 #
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Advanced_Gunman = 39 #
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Advanced_Heavy_Gunman = 40 #
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Bludgeoner = 41 #
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Skewerer = 42 #
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Slasher = 43 #
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Smasher = 44 #
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Impaler = 45 #
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Cleaver = 46 #
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Advanced_Close_Fighter = 47 #
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Maceman = 48 #
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Brute = 49 #
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Spearman = 50 #
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Axeman = 51 #
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Swordsman = 52 #
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Heavy_Maceman = 53 #
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Pikeman = 54 #
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Heavy_Axeman = 55 #
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Heavy_Swordsman = 56 #
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Knifeman = 57 #
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Hand_To_Hand_Fighter = 58 #
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Bowman = 59 #
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Pistoleer = 60 #
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Heavy_Bowman = 61 #
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Artilleryman = 62 #
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Rifleman = 63 #
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Master_Maceman = 64 #
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Master_Brute = 65 #
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Master_Spearman = 66 #
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Master_Axeman = 67 #
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Master_Swordsman = 68 #
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Master_Heavy_Maceman = 69 #
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Master_Pikeman = 70 #
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Master_Heavy_Axeman = 71 #
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Master_Heavy_Swordsman = 72 #
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Master_Knifeman = 73 #
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Master_Hand_To_Hand_Fighter = 74 #
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Master_Bowman = 75 #
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Master_Pistoleer = 76 #
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Master_Heavy_Bowman = 77 #
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Master_Artilleryman = 78 #
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Master_Rifleman = 79 #
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Armorer_Apprentice = 80 #
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Jeweler_Apprentice = 81 #
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Melee_Weapon_Smith_Apprentice = 82 #
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Range_Weapon_Smith_Apprentice = 83 #
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Heavy_Armorer = 84 #
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Light_Armorer = 85 #
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Medium_Armorer = 86 #
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Shield_Smith = 87 #
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Jeweler = 88 #
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Melee_Weapon_Smith = 89 #
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Melee_Heavy_Weapon_Smith = 90 #
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Melee_Light_Weapon_Smith = 91 #
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Range_Weapon_Smith = 92 #
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Range_Heavy_Weapon_Smith = 93 #
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Advanced_Heavy_Armorer = 94 #
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Advanced_Light_Armorer = 95 #
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Advanced_Medium_Armorer = 96 #
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Advanced_Shield_Smith = 97 #
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Advanced_Jeweler = 98 #
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Advanced_Melee_Weapon_Smith = 99 #
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Advanced_Melee_Heavy_Weapon_Smith = 100 #
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Advanced_Melee_Light_Weapon_Smith = 101 #
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Advanced_Range_Weapon_Smith = 102 #
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Advanced_Range_Heavy_Weapon_Smith = 103 #
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Expert_Heavy_Armorer = 104 #
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Expert_Light_Armorer = 105 #
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Expert_Medium_Armorer = 106 #
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Expert_Shield_Smith = 107 #
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Expert_Jeweler = 108 #
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Expert_Melee_Weapon_Smith = 109 #
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Expert_Melee_Heavy_Weapon_Smith = 110 #
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Expert_Melee_Light_Weapon_Smith = 111 #
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Expert_Range_Weapon_Smith = 112 #
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Expert_Range_Heavy_Weapon_Smith = 113 #
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Heavy_Armorer_Master = 114 #
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Light_Armorer_Master = 115 #
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Medium_Armorer_Master = 116 #
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Shield_Smith_Master = 117 #
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Jeweler_Master = 118 #
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Melee_Weapon_Smith_Master = 119 #
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Melee_Heavy_Weapon_Smith_Master = 120 #
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Melee_Light_Weapon_Smith_Master = 121 #
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Range_Weapon_Smith_Master = 122 #
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Range_Heavy_Weapon_Smith_Master = 123 #
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Forager_Apprentice = 124 #
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Forager = 125 #
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Desert_Forager = 126 #
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Forest_Forager = 127 #
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Jungle_Forager = 128 #
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Lacustre_Forager = 129 #
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Prime_Roots_Forager = 130 #
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Advanced_Desert_Forager = 131 #
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Advanced_Forest_Forager = 132 #
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Advanced_Jungle_Forager = 133 #
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Advanced_Lacustre_Forager = 134 #
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Advanced_Prime_Roots_Forager = 135 #
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Expert_Desert_Forager = 136 #
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Expert_Forest_Forager = 137 #
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Expert_Jungle_Forager = 138 #
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Expert_Lacustre_Forager = 139 #
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Expert_Prime_Roots_Forager = 140 #
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Master_Desert_Forager = 141 #
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Master_Forest_Forager = 142 #
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Master_Jungle_Forager = 143 #
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Master_Lacustre_Forager = 144 #
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Master_Prime_Roots_Forager = 145 #
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Kami_Ally = 146 #
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Karavan_Ally = 147 #
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Title00000 = 148 #
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Title00001 = 149 # // Journeyer
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Title00002 = 150 # // Novice Kitin Hunter
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Title00003 = 151 # // Kitin Hunter
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Title00004 = 152 # // Master Kitin Hunter
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Title00005 = 153 # // Kitin Eradicator
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Title00006 = 154 # // Kitin Mass Murderer
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Title00007 = 155 # // Matis Guardian
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Title00008 = 156 # // Fyros Guardian
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Title00009 = 157 # // Tryker Guardian
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Title00010 = 158 # // Zorai Guardian
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Title00011 = 159 # // Atys Guardian
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Title00012 = 160 #
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Title00013 = 161 #
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Title00014 = 162 # // The fortunate
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Title00015 = 163 # // Jinxed
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Title00016 = 164 #
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Title00017 = 165 #
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Title00018 = 166 #
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Title00019 = 167 #
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Title00020 = 168 # // Fyros Patriot
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Title00021 = 169 # // Matis Vassal
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Title00022 = 170 # // Tryker Citizen
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Title00023 = 171 # // Zorai Initiate
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Title00024 = 172 # // Kami Disciple
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Title00025 = 173 # // Karavan Follower
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Title00026 = 174 # // Fyros Akenak
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Title00027 = 175 # // Matis Noble
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Title00028 = 176 # // Tryker Taliar
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Title00029 = 177 # // Zorai Awakened
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Title00030 = 178 # // Marauder
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Title00031 = 179 # // Fyros Ambassador
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Title00032 = 180 # // Matis Ambassador
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Title00033 = 181 # // Tryker Ambassador
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Title00034 = 182 # // Zorai Ambassador
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Title00035 = 183 #
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Title00036 = 184 #
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Title00037 = 185 #
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Title00038 = 186 #
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Title00039 = 187 #
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Title00040 = 188 #
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Title00041 = 189 #
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Title00042 = 190 #
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Title00043 = 191 #
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Title00044 = 192 #
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Title00045 = 193 #
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Title00046 = 194 #
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Title00047 = 195 # // Machinegunner
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Title00048 = 196 # // Assault Machinegunner
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Title00049 = 197 #
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Title00050 = 198 # // Apprentice Butcher
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Title00051 = 199 # // Butcher
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Title00052 = 200 # // Apprentice Florist
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Title00053 = 201 # // Florist
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Title00054 = 202 # // Apprentice Water-Carrier
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Title00055 = 203 # // Water-Carrier
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Title00056 = 204 # // Apprentice Magnetic
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Title00057 = 205 # // Magnetic Cartographe
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Title00058 = 206 # // Apprentice Toolmaker
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Title00059 = 207 # // Toolmaker
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Title00060 = 208 # // Apprentice Rescuer
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Title00061 = 209 # // Rescuer
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Title00062 = 210 # // Apprentice Larvester
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Title00063 = 211 # // Larvester
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Title00064 = 212 # // Apprentice Scrollmaker
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Title00065 = 213 # // Scrollmaker
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Title00066 = 214 #
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Title00067 = 215 #
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Title00068 = 216 #
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Title00069 = 217 #
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Title00070 = 218 #
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Title00071 = 219 #
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Title00072 = 220 #
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Title00073 = 221 #
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Title00074 = 222 #
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Title00075 = 223 #
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Title00076 = 224 #
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Title00077 = 225 #
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Title00078 = 226 #
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Title00079 = 227 # // Wayfarer
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WIND = Title00079 # // Title for player come from old Windermmer community
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FBT = 228 #
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BeginGmTitle = 229 #
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# SGM = BeginGmTitle #
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GM = 230 #
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VG = 231 #
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SG = 232 #
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G = 233 #
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CM = 234 #
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EM = 235 #
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EG = 236 #
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OBSERVER = 237 #
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# EndGmTitle = OBSERVER,
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NB_CHARACTER_TITLE = 238
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class SPropVisualA():
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def __init__(self):
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'''
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khanat-opennel-code/code/ryzom/common/src/game_share/player_visual_properties.h # struct SPropVisualA
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'''
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self.Sex = False #: 1; // max: 2 current: 2
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self.JacketModel = 0 #: 8; // max: 256 current: 93
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self.JacketColor = 0 #: 3; // max: 8 current: 8
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self.TrouserModel = 0 #: 8; // max: 256 current: 104
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self.TrouserColor = 0 #: 3; // max: 8 current: 8
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self.WeaponRightHand = 0 #: 10; // max: 1024 current: 457
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self.WeaponLeftHand = 0 #: 8; // max: 256 current: 63
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self.ArmModel = 0 #: 8; // max: 256 current: 94
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self.ArmColor = 0 #: 3; // max: 8 current: 8
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self.HatModel = 0 #: 9; // max: 512 current: 192
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self.HatColor = 0 #: 3; // max: 8 current: 8
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def read(self, msgin):
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self.Sex = msgin.readBool('Sex')
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self.JacketModel = msgin.readUint8('JacketModel')
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self.JacketColor = msgin.readSerial(3, 'JacketModel')
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self.TrouserModel = msgin.readSerial(8, 'TrouserModel')
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self.TrouserColor = msgin.readSerial(3, 'TrouserColor')
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self.WeaponRightHand = msgin.readSerial(10, 'WeaponRightHand')
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self.WeaponLeftHand = msgin.readSerial(8, 'WeaponLeftHand')
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self.ArmModel = msgin.readSerial(8, 'ArmModel')
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self.ArmColor = msgin.readSerial(3, 'ArmColor')
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self.HatModel = msgin.readSerial(9, 'HatModel')
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self.HatColor = msgin.readSerial(3, 'HatColor')
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class SPropVisualB():
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def __init__(self):
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self.Name = "" #: 16;
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self.HandsModel = 0 #: 9; // max: 512 current: 90
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self.HandsColor = 0 #: 3; // max: 8 current: 8
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self.FeetModel = 0 #: 9; // max: 512 current: 94
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self.FeetColor = 0 #: 3; // max: 8 current: 8
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self.RTrail = 0 #: 4;
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self.LTrail = 0 #: 3;
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self.NotUsed = 0 # 17 : # not used -> just to complete 64 bit
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def read(self, msgin):
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self.Name = msgin.readSerial(16, 'Name')
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self.HandsModel = msgin.readSerial(9, 'HandsModel')
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self.HandsColor = msgin.readSerial(3, 'HandsColor')
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self.FeetModel = msgin.readSerial(9, 'FeetModel')
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self.FeetColor = msgin.readSerial(3, 'FeetColor')
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self.RTrail = msgin.readSerial(4, 'RTrail')
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self.LTrail = msgin.readSerial(3, 'LTrail')
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self.NotUsed = msgin.readSerial(17, 'NotUsed')
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class SPropVisualC():
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def __init__(self):
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self.MorphTarget1 = 0 # : 3; // max: 8 current: 8
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self.MorphTarget2 = 0 # : 3; // max: 8 current: 8
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self.MorphTarget3 = 0 # : 3; // max: 8 current: 8
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self.MorphTarget4 = 0 # : 3; // max: 8 current: 8
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self.MorphTarget5 = 0 # : 3; // max: 8 current: 8
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self.MorphTarget6 = 0 # : 3; // max: 8 current: 8
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self.MorphTarget7 = 0 # : 3; // max: 8 current: 8
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self.MorphTarget8 = 0 # : 3; // max: 8 current: 8
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self.EyesColor = 0 # : 3; // max: 8 current: 8
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self.Tattoo = 0 # : 7; // max: 128 current: 64
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self.CharacterHeight = 0 # : 4; // max: 16 current: 16
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self.TorsoWidth = 0 # : 4; // max: 16 current: 16
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self.ArmsWidth = 0 # : 4; // max: 16 current: 16
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self.LegsWidth = 0 # : 4; // max: 16 current: 16
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self.BreastSize = 0 # : 4; // max: 16 current: 16
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self.NotUsed = 0 # 10 : # not used -> just to complete 64 bit
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def read(self, msgin):
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self.MorphTarget1 = msgin.readSerial(3, 'MorphTarget1')
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self.MorphTarget2 = msgin.readSerial(3, 'MorphTarget2')
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self.MorphTarget3 = msgin.readSerial(3, 'MorphTarget3')
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self.MorphTarget4 = msgin.readSerial(3, 'MorphTarget4')
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self.MorphTarget5 = msgin.readSerial(3, 'MorphTarget5')
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self.MorphTarget6 = msgin.readSerial(3, 'MorphTarget6')
|
||||
self.MorphTarget7 = msgin.readSerial(3, 'MorphTarget7')
|
||||
self.MorphTarget8 = msgin.readSerial(3, 'MorphTarget8')
|
||||
self.EyesColor = msgin.readSerial(3, 'EyesColor')
|
||||
self.Tattoo = msgin.readSerial(7, 'Tattoo')
|
||||
self.CharacterHeight = msgin.readSerial(4, 'CharacterHeight')
|
||||
self.TorsoWidth = msgin.readSerial(4, 'TorsoWidth')
|
||||
self.ArmsWidth = msgin.readSerial(4, 'ArmsWidth')
|
||||
self.LegsWidth = msgin.readSerial(4, 'LegsWidth')
|
||||
self.BreastSize = msgin.readSerial(4, 'BreastSize')
|
||||
self.NotUsed = msgin.readSerial(10, 'NotUsed')
|
||||
|
||||
|
||||
class CCharacterSummary():
|
||||
def __init__(self):
|
||||
self.version = -1
|
||||
self.Mainland = 0 # CSessionId
|
||||
self.Name = ""
|
||||
self.People = 142
|
||||
self.Location = 0
|
||||
self.sPropVisualA = SPropVisualA()
|
||||
self.sPropVisualB = SPropVisualB()
|
||||
self.sPropVisualC = SPropVisualC()
|
||||
self.sheetId = 0
|
||||
self.Title = ECharacterTitle.NB_CHARACTER_TITLE
|
||||
self.CharacterSlot = 255
|
||||
self.InRingSession = False
|
||||
self.HasEditSession = False
|
||||
self.InNewbieland = False
|
||||
|
||||
def read(self, msgin):
|
||||
'''
|
||||
khanat-opennel-code/code/ryzom/common/src/game_share/character_summary.cpp # void CCharacterSummary::serial(NLMISC::IStream &f)
|
||||
'''
|
||||
self.version = msgin.readUint8('version')
|
||||
self.Mainland = msgin.readUint32('Mainland')
|
||||
self.Name = msgin.readString('Name')
|
||||
self.People = msgin.readSint32('People')
|
||||
self.Location = msgin.readUint32('Location')
|
||||
self.sPropVisualA.read(msgin)
|
||||
self.sPropVisualB.read(msgin)
|
||||
self.sPropVisualC.read(msgin)
|
||||
self.sheetId = msgin.readUint32('SheetId')
|
||||
self.Title = msgin.readSint32('Title') # see ECharacterTitle
|
||||
self.CharacterSlot = msgin.readUint8('CharacterSlot')
|
||||
self.InRingSession = msgin.readBool('InRingSession')
|
||||
self.HasEditSession = msgin.readBool('HasEditSession')
|
||||
self.InNewbieland = msgin.readBool('InNewbieland')
|
||||
|
||||
# f.serial (CharacterSlot);
|
||||
# f.serial (InRingSession);
|
||||
# f.serial (HasEditSession);
|
||||
# if (serialNB)
|
||||
# f.serial (InNewbieland);
|
||||
|
||||
|
||||
class World():
|
||||
|
@ -1166,12 +1567,15 @@ class World():
|
|||
self.log = log
|
||||
self.GenericMultiPartTemp = {}
|
||||
self.timestamp = 0
|
||||
self.ServerPeopleActive = 255
|
||||
self.ServerCareerActive = 255
|
||||
self.CharacterSummaries = []
|
||||
|
||||
def addGenericMultiPartTemp(self, id):
|
||||
self.GenericMultiPartTemp.setdefault(id, CGenericMultiPartTemp(self.log))
|
||||
|
||||
def setGenericMultiPartTemp(self, Number, Part, NbBlock, PartCont):
|
||||
self.GenericMultiPartTemp[Number].set(Number, Part, NbBlock, PartCont)
|
||||
def setGenericMultiPartTemp(self, Number, Part, NbBlock, PartCont, decodeImpulse):
|
||||
self.GenericMultiPartTemp[Number].set(Number, Part, NbBlock, PartCont, decodeImpulse)
|
||||
|
||||
class CPersistentDataRecord:
|
||||
def __init__(self, log):
|
||||
|
@ -1875,7 +2279,26 @@ class DecodeImpulse():
|
|||
def impulseNoUserChar(self, msgin):
|
||||
self.log.debug("TODO")
|
||||
def impulseUserChars(self, msgin):
|
||||
'''
|
||||
khanat-opennel-code/code/ryzom/client/src/net_manager.cpp # void impulseUserChars(NLMISC::CBitMemStream &impulse)
|
||||
'''
|
||||
self.world.ServerPeopleActive = msgin.readUint8('ServerPeopleActive')
|
||||
self.world.ServerCareerActive = msgin.readUint8('ServerCareerActive')
|
||||
self.world.CharacterSummaries = []
|
||||
size = msgin.readUint32('CharacterSummaries:len')
|
||||
for _ in range(0, size):
|
||||
tmp = CCharacterSummary()
|
||||
tmp.read(msgin)
|
||||
self.world.CharacterSummaries.append(tmp)
|
||||
#_, CharacterSummaries = msgin.readCont('CharacterSummaries')
|
||||
_, shardNames = msgin.readCont('shardNames')
|
||||
# readPrivileges(impulse);
|
||||
UserPrivileges = msgin.readString('UserPrivileges')
|
||||
FreeTrial = msgin.readBool('FreeTrial')
|
||||
_, Mainlands = msgin.readCont('Mainlands')
|
||||
self.log.debug("Mesage UserChars: %s" % msgin.showAllData())
|
||||
self.log.debug("TODO")
|
||||
|
||||
def impulseUserChar(self, msgin):
|
||||
self.log.debug("TODO")
|
||||
def impulseFarTP(self, msgin):
|
||||
|
@ -2071,11 +2494,11 @@ class DecodeImpulse():
|
|||
self.log.debug("TODO")
|
||||
|
||||
|
||||
def cbImpulsionGatewayOpen(self, msgin):
|
||||
def cbImpulsionGatewayOpen(self, msgin):
|
||||
self.log.debug("TODO")
|
||||
def cbImpulsionGatewayMessage (self, msgin):
|
||||
self.log.debug("TODO")
|
||||
def cbImpulsionGatewayClose (self, msgin):
|
||||
def cbImpulsionGatewayClose (self, msgin):
|
||||
self.log.debug("TODO")
|
||||
|
||||
def impulseOutpostChooseSide (self, msgin):
|
||||
|
@ -2451,6 +2874,8 @@ class CActionGenericMultiPart(CAction):
|
|||
|
||||
size = message.readUint32('size')
|
||||
self.PartCont = message.readBitStreamUint8(size, 'PartCont')
|
||||
self.log = logging.getLogger('myLogger')
|
||||
self.log.debug("unpack - Number:%d Part:%d NbBlock:%d" % (self.Number, self.Part, self.NbBlock))
|
||||
|
||||
|
||||
def pack(self, msgout):
|
||||
|
@ -2472,7 +2897,7 @@ class CActionGenericMultiPart(CAction):
|
|||
self.log = logging.getLogger('myLogger')
|
||||
self.log.debug("Number:%d Part:%d NbBlock:%d" % (self.Number, self.Part, self.NbBlock))
|
||||
self.world.addGenericMultiPartTemp(self.Number)
|
||||
self.world.setGenericMultiPartTemp(self.Number, self.Part, self.NbBlock, self.PartCont)
|
||||
self.world.setGenericMultiPartTemp(self.Number, self.Part, self.NbBlock, self.PartCont, decodeImpulse)
|
||||
|
||||
def __str__(self):
|
||||
return "CActionGenericMultiPart" + super().__str__() + "[" + str(self.Number) + ',' + str(self.Part) + ',' + str(self.NbBlock) + ',' + self.PartCont.showAllData() + ']'
|
||||
|
@ -2630,7 +3055,7 @@ class CImpulseDecoder:
|
|||
keep = True
|
||||
checkOnce = False
|
||||
num = 0
|
||||
self.log.debug("channel:%d lAck:%s" %(channel, ':'.join([str(x) for x in lAck])))
|
||||
self.log.debug("level:%d channel:%d lAck:%s" %(level, channel, ':'.join([str(x) for x in lAck])))
|
||||
# lastAck = lAck[channel]
|
||||
while True:
|
||||
next = msgin.readBool('next:' + str(level) + ':' + str(channel))
|
||||
|
@ -2639,7 +3064,7 @@ class CImpulseDecoder:
|
|||
if not checkOnce:
|
||||
checkOnce = True
|
||||
keep = receivedAck >= lAck[channel]
|
||||
self.log.debug("keep:%s" % str(keep))
|
||||
self.log.debug("keep:%s [%d => %d]" % (str(keep), receivedAck, lAck[channel]))
|
||||
if keep:
|
||||
lAck[channel] = nextSentPacket
|
||||
self.log.debug("lAck:%s" % ':'.join([str(x) for x in lAck]))
|
||||
|
@ -2788,7 +3213,7 @@ class ClientNetworkConnection:
|
|||
self._ConnectionState = TConnectionState.Quit
|
||||
|
||||
def sendSystemAckSync(self): # code/ryzom/client/src/network_connection.cpp # void CNetworkConnection::sendSystemAckSync()
|
||||
self.log.debug("sendSystemAckSync")
|
||||
self.log.debug("sendSystemAckSync _LastReceivedNumber:%d _LastAckInLongAck:%d _LatestSync:%d" % (self._LastReceivedNumber, self._LastAckInLongAck, self._LatestSync))
|
||||
msgout = BitStream()
|
||||
self.buildSystemHeader(msgout)
|
||||
msgout.pushUint8(CLFECOMMON.SYSTEM_ACK_SYNC_CODE)
|
||||
|
@ -2796,9 +3221,25 @@ class ClientNetworkConnection:
|
|||
msgout.pushSint32(self._LastAckInLongAck)
|
||||
self._LongAckBitField.writeSerial(msgout) # Signale le nombre de packet perdu
|
||||
msgout.pushSint32(self._LatestSync)
|
||||
|
||||
self._sock.sendto(msgout.toBytes(), self.frontend)
|
||||
|
||||
self._LatestSyncTime = self._UpdateTime
|
||||
|
||||
# Only to decode message send
|
||||
msgout.readSint32('_CurrentSendNumber')
|
||||
msgout.readBool('systemMode')
|
||||
msgout.readUint8('SYSTEM_ACK_SYNC_CODE')
|
||||
msgout.readSint32('_LastReceivedNumber')
|
||||
msgout.readSint32('_LastAckInLongAck')
|
||||
msgout.readUint8('currentVersion') # currentVersion = 0
|
||||
msgout.readUint32('NumBits')
|
||||
size = msgout.readUint32('size')
|
||||
for _ in range(0, size):
|
||||
msgout.readUint32('data')
|
||||
msgout.readSint32('_LatestSync')
|
||||
self.log.debug("sendSystemAckSync : %s" % msgout.showAllData())
|
||||
|
||||
def sendSystemAckProbe(self):
|
||||
self.log.debug("sendSystemAckProbe")
|
||||
msgout = BitStream()
|
||||
|
@ -2863,6 +3304,9 @@ class ClientNetworkConnection:
|
|||
return data, addr
|
||||
|
||||
def decodeHeader(self, msg):
|
||||
'''
|
||||
khanat-opennel-code/code/ryzom/client/src/network_connection.cpp # bool CNetworkConnection::decodeHeader(CBitMemStream &msgin, bool checkMessageNumber)
|
||||
'''
|
||||
self._TotalMessages += 1
|
||||
self._LastReceivedTime = self._UpdateTime
|
||||
self._CurrentReceivedNumber = msg.readSint32('CurrentReceivedNumber')
|
||||
|
@ -2894,16 +3338,18 @@ class ClientNetworkConnection:
|
|||
else:
|
||||
ackBit = 0
|
||||
if self._CurrentReceivedNumber - self._LastReceivedNumber < 32:
|
||||
self._AckBitMask <<= self._CurrentReceivedNumber - self._LastReceivedNumber;
|
||||
self._AckBitMask <<= self._CurrentReceivedNumber - self._LastReceivedNumber
|
||||
self._AckBitMask |= self._LastAckBit << (self._CurrentReceivedNumber - self._LastReceivedNumber - 1)
|
||||
elif (self_CurrentReceivedNumber - self_LastReceivedNumber) == 32 and self._LastAckBit != 0:
|
||||
self._AckBitMask = 0x80000000
|
||||
else:
|
||||
self._AckBitMask = 0x00000000
|
||||
self._LastAckBit = ackBit;
|
||||
for i in range(self._LastReceivedNumber+1, self._CurrentReceivedNumber+1):
|
||||
for i in range(self._LastReceivedNumber+1, self._CurrentReceivedNumber):
|
||||
self._LongAckBitField.clearBit(i & 511) # (512 - 1) mask 9bit
|
||||
self._LongAckBitField.set(self._CurrentReceivedNumber & 511, ackBool) # (512 - 1) mask 9bit
|
||||
|
||||
self.log.debug("_LastAckInLongAck:%d _CurrentReceivedNumber:%d" % (self._LastAckInLongAck, self._CurrentReceivedNumber))
|
||||
if self._LastAckInLongAck <= (self._CurrentReceivedNumber-512):
|
||||
self._LastAckInLongAck = self._CurrentReceivedNumber-511; # (512 - 1) mask 9bit
|
||||
|
||||
|
@ -2949,7 +3395,7 @@ class ClientNetworkConnection:
|
|||
|
||||
def decodeVisualProperties(self, msgin):
|
||||
'''
|
||||
khanat-opennel-code/code/ryzom/client/src/network_connection.cpp # void CNetworkConnection::decodeVisualProperties( CBitMemStream& msgin )
|
||||
khanat-opennel-code/code/ryzom/client/src/network_connection.cpp # void CNetworkConnection::decodeVisualProperties( CBitMemStream& msgin )
|
||||
'''
|
||||
while True:
|
||||
if msgin.getPosInBit() + 8*8 > len(msgin)*8:
|
||||
|
@ -3100,8 +3546,10 @@ class ClientNetworkConnection:
|
|||
self._ConnectionState = TConnectionState.Connected
|
||||
self.log.warning("CNET: synchronize->connected")
|
||||
# _Changes.push_back(CChange(0, ConnectionReady));
|
||||
self._ImpulseDecoder.reset();
|
||||
self.receiveNormalMessage(msgin);
|
||||
return True
|
||||
self.log.debug("sendSystemAckSync ? (%d , %d , %d)" %(self._UpdateTime, self._LatestSyncTime, self._UpdateTime - self._LatestSyncTime))
|
||||
if self._UpdateTime - self._LatestSyncTime > 300:
|
||||
self.sendSystemAckSync();
|
||||
return False
|
||||
|
|
Loading…
Reference in a new issue