33 lines
1.1 KiB
GDScript
33 lines
1.1 KiB
GDScript
@tool
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extends EditorPlugin
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var _editor_plugin = preload("res://addons/event_audio/src/ea_event_bank_inspector.gd").new()
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var _runtime_scene = "res://addons/event_audio/scenes/event_audio_autoload.tscn"
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func _enter_tree():
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var mono_supported = ClassDB.class_exists("CSharpScript")
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if mono_supported:
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print ("Mono supported")
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else:
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print ("Mono unsupported")
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add_inspector_plugin(_editor_plugin)
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if not ProjectSettings.has_setting("autoload/EventAudio"):
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add_autoload_singleton("EventAudio", _runtime_scene)
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if mono_supported:
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if not ProjectSettings.has_setting("autoload/EventAudioCSharp"):
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var _cs_script = "res://addons/event_audio/EventAudio.cs"
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add_autoload_singleton("EventAudioCSharp", _cs_script)
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func _exit_tree():
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if _editor_plugin != null:
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remove_inspector_plugin(_editor_plugin)
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if ProjectSettings.has_setting("autoload/EventAudio"):
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remove_autoload_singleton("EventAudio")
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if ProjectSettings.has_setting("autoload/EventAudioCSharp"):
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remove_autoload_singleton("EventAudioCSharp")
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