Initial commit
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2
.gitattributes
vendored
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.gitattributes
vendored
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||||||
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# Normalize EOL for all files that Git considers text files.
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||||||
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* text=auto eol=lf
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368
.gitignore
vendored
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.gitignore
vendored
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||||||
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||||||
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# Godot .gitignore config
|
||||||
|
#
|
||||||
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# Aims to encompass the most commonly found files that we don't want committed
|
||||||
|
# to Git, such as compilation output, IDE specific files, etc.
|
||||||
|
#
|
||||||
|
# It doesn't cover *all* thirdparty IDE extensions under the sun so if you have
|
||||||
|
# specific needs covered here, you can add them to:
|
||||||
|
# .git/info/exclude
|
||||||
|
#
|
||||||
|
# Or contribute them to this file if they're common enough that a good number of
|
||||||
|
# users would benefit from the shared rules.
|
||||||
|
#
|
||||||
|
# This file is organized by sections, with subsections ordered alphabetically.
|
||||||
|
# - Build configuration
|
||||||
|
# - Godot generated files
|
||||||
|
# - General build output
|
||||||
|
# - IDE and tool specific
|
||||||
|
# - Visual Studio specific
|
||||||
|
# - OS specific
|
||||||
|
|
||||||
|
###########################
|
||||||
|
### Build configuration ###
|
||||||
|
###########################
|
||||||
|
|
||||||
|
/custom.py
|
||||||
|
misc/hooks/pre-commit-custom-*
|
||||||
|
|
||||||
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#############################
|
||||||
|
### Godot generated files ###
|
||||||
|
#############################
|
||||||
|
|
||||||
|
# Buildsystem
|
||||||
|
bin
|
||||||
|
*.gen.*
|
||||||
|
compile_commands.json
|
||||||
|
platform/windows/godot_res.res
|
||||||
|
|
||||||
|
# Generated by Godot binary
|
||||||
|
.import/
|
||||||
|
.godot/
|
||||||
|
/gdextension_interface.h
|
||||||
|
extension_api.json
|
||||||
|
logs/
|
||||||
|
|
||||||
|
# Generated by unit tests
|
||||||
|
tests/data/*.translation
|
||||||
|
|
||||||
|
############################
|
||||||
|
### General build output ###
|
||||||
|
############################
|
||||||
|
|
||||||
|
# C/C++ generated
|
||||||
|
*.a
|
||||||
|
*.ax
|
||||||
|
*.d
|
||||||
|
*.dll
|
||||||
|
*.lib
|
||||||
|
*.lo
|
||||||
|
*.o
|
||||||
|
*.os
|
||||||
|
*.ox
|
||||||
|
*.Plo
|
||||||
|
*.so
|
||||||
|
# Binutils tmp linker output of the form "stXXXXXX" where "X" is alphanumeric
|
||||||
|
st[A-Za-z0-9][A-Za-z0-9][A-Za-z0-9][A-Za-z0-9][A-Za-z0-9][A-Za-z0-9]
|
||||||
|
|
||||||
|
# Python development
|
||||||
|
.venv
|
||||||
|
venv
|
||||||
|
|
||||||
|
# Python generated
|
||||||
|
__pycache__/
|
||||||
|
*.pyc
|
||||||
|
|
||||||
|
# Documentation
|
||||||
|
doc/_build/
|
||||||
|
|
||||||
|
# Android
|
||||||
|
.gradle/
|
||||||
|
local.properties
|
||||||
|
*.iml
|
||||||
|
.gradletasknamecache
|
||||||
|
project.properties
|
||||||
|
platform/android/java/*/.cxx/
|
||||||
|
platform/android/java/*/build/
|
||||||
|
platform/android/java/*/libs/
|
||||||
|
|
||||||
|
# iOS
|
||||||
|
*.dSYM
|
||||||
|
|
||||||
|
# Web platform
|
||||||
|
*.bc
|
||||||
|
platform/web/node_modules/
|
||||||
|
|
||||||
|
# Misc
|
||||||
|
*.debug
|
||||||
|
|
||||||
|
#############################
|
||||||
|
### IDE and tool specific ###
|
||||||
|
#############################
|
||||||
|
|
||||||
|
# Automake
|
||||||
|
.deps/*
|
||||||
|
.dirstamp
|
||||||
|
|
||||||
|
# ccls
|
||||||
|
.ccls-cache/
|
||||||
|
|
||||||
|
# clangd
|
||||||
|
.clangd/
|
||||||
|
.cache/
|
||||||
|
|
||||||
|
# CLion
|
||||||
|
cmake-build-debug
|
||||||
|
|
||||||
|
# Code::Blocks
|
||||||
|
*.cbp
|
||||||
|
*.layout
|
||||||
|
*.depend
|
||||||
|
|
||||||
|
# CodeLite
|
||||||
|
*.project
|
||||||
|
*.workspace
|
||||||
|
.codelite/
|
||||||
|
|
||||||
|
# Cppcheck
|
||||||
|
*.cppcheck
|
||||||
|
cppcheck-cppcheck-build-dir/
|
||||||
|
|
||||||
|
# Eclipse CDT
|
||||||
|
.cproject
|
||||||
|
.settings/
|
||||||
|
*.pydevproject
|
||||||
|
*.launch
|
||||||
|
|
||||||
|
# GCOV code coverage
|
||||||
|
*.gcda
|
||||||
|
*.gcno
|
||||||
|
|
||||||
|
# Geany
|
||||||
|
*.geany
|
||||||
|
.geanyprj
|
||||||
|
|
||||||
|
# Gprof
|
||||||
|
gmon.out
|
||||||
|
|
||||||
|
# Jetbrains IDEs
|
||||||
|
.idea/
|
||||||
|
.fleet/
|
||||||
|
|
||||||
|
# Kate
|
||||||
|
*.kate-swp
|
||||||
|
|
||||||
|
# Kdevelop
|
||||||
|
*.kdev4
|
||||||
|
|
||||||
|
# Qt Creator
|
||||||
|
*.config
|
||||||
|
*.creator
|
||||||
|
*.creator.*
|
||||||
|
*.files
|
||||||
|
*.includes
|
||||||
|
*.cflags
|
||||||
|
*.cxxflags
|
||||||
|
|
||||||
|
# SCons
|
||||||
|
.sconf_temp
|
||||||
|
.sconsign*.dblite
|
||||||
|
.scons_env.json
|
||||||
|
.scons_node_count
|
||||||
|
|
||||||
|
# Sourcetrail
|
||||||
|
*.srctrl*
|
||||||
|
|
||||||
|
# Tags
|
||||||
|
# https://github.com/github/gitignore/blob/master/Global/Tags.gitignore
|
||||||
|
# Ignore tags created by etags, ctags, gtags (GNU global) and cscope
|
||||||
|
TAGS
|
||||||
|
!TAGS/
|
||||||
|
tags
|
||||||
|
*.tags
|
||||||
|
!tags/
|
||||||
|
gtags.files
|
||||||
|
GTAGS
|
||||||
|
GRTAGS
|
||||||
|
GPATH
|
||||||
|
cscope.files
|
||||||
|
cscope.out
|
||||||
|
cscope.in.out
|
||||||
|
cscope.po.out
|
||||||
|
|
||||||
|
# Vim
|
||||||
|
*.swo
|
||||||
|
*.swp
|
||||||
|
|
||||||
|
# Visual Studio Code
|
||||||
|
.vscode/
|
||||||
|
*.code-workspace
|
||||||
|
.history/
|
||||||
|
|
||||||
|
# Xcode
|
||||||
|
xcuserdata/
|
||||||
|
*.xcscmblueprint
|
||||||
|
*.xccheckout
|
||||||
|
*.xcodeproj/*
|
||||||
|
|
||||||
|
##############################
|
||||||
|
### Visual Studio specific ###
|
||||||
|
##############################
|
||||||
|
|
||||||
|
# https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||||
|
# Ignore Visual Studio temporary files, build results, and
|
||||||
|
# files generated by popular Visual Studio add-ons.
|
||||||
|
|
||||||
|
# Actual VS project files we don't use
|
||||||
|
*.sln
|
||||||
|
*.vcxproj*
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
*.rsuser
|
||||||
|
*.suo
|
||||||
|
*.user
|
||||||
|
*.userosscache
|
||||||
|
*.sln.docstates
|
||||||
|
|
||||||
|
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||||
|
*.userprefs
|
||||||
|
|
||||||
|
# Build results
|
||||||
|
[Dd]ebug/
|
||||||
|
[Dd]ebugPublic/
|
||||||
|
[Rr]elease/
|
||||||
|
[Rr]eleases/
|
||||||
|
x64/
|
||||||
|
x86/
|
||||||
|
|
||||||
|
[Ww][Ii][Nn]32/
|
||||||
|
[Aa][Rr][Mm]/
|
||||||
|
[Aa][Rr][Mm]64/
|
||||||
|
bld/
|
||||||
|
[Bb]in/
|
||||||
|
[Oo]bj/
|
||||||
|
[Ll]og/
|
||||||
|
[Ll]ogs/
|
||||||
|
|
||||||
|
# Do not ignore arch-specific folders anywhere under thirdparty libraries
|
||||||
|
!thirdparty/**/x64/
|
||||||
|
!thirdparty/**/x86/
|
||||||
|
!thirdparty/**/arm/
|
||||||
|
!thirdparty/**/arm64/
|
||||||
|
|
||||||
|
# Visual Studio 2015/2017 cache/options directory
|
||||||
|
.vs/
|
||||||
|
|
||||||
|
# Visual Studio 2017 auto generated files
|
||||||
|
Generated\ Files/
|
||||||
|
|
||||||
|
# Files built by Visual Studio
|
||||||
|
*_i.c
|
||||||
|
*_p.c
|
||||||
|
*_h.h
|
||||||
|
*.ilk
|
||||||
|
*.meta
|
||||||
|
*.obj
|
||||||
|
*.iobj
|
||||||
|
*.pch
|
||||||
|
*.pdb
|
||||||
|
*.ipdb
|
||||||
|
*.pgc
|
||||||
|
*.pgd
|
||||||
|
*.rsp
|
||||||
|
*.sbr
|
||||||
|
*.tlb
|
||||||
|
*.tli
|
||||||
|
*.tlh
|
||||||
|
*.tmp
|
||||||
|
*.tmp_proj
|
||||||
|
*_wpftmp.csproj
|
||||||
|
*.log
|
||||||
|
*.tlog
|
||||||
|
*.vspscc
|
||||||
|
*.vssscc
|
||||||
|
.builds
|
||||||
|
*.pidb
|
||||||
|
*.svclog
|
||||||
|
*.scc
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
ipch/
|
||||||
|
*.aps
|
||||||
|
*.ncb
|
||||||
|
*.opendb
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
*.cachefile
|
||||||
|
*.VC.db
|
||||||
|
*.VC.VC.opendb
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
*.vspx
|
||||||
|
*.sap
|
||||||
|
|
||||||
|
# Visual Studio Trace Files
|
||||||
|
*.e2e
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*/
|
||||||
|
*.[Rr]e[Ss]harper
|
||||||
|
*.DotSettings.user
|
||||||
|
|
||||||
|
# Visual Studio cache files
|
||||||
|
# files ending in .cache can be ignored
|
||||||
|
*.[Cc]ache
|
||||||
|
|
||||||
|
# Others
|
||||||
|
ClientBin/
|
||||||
|
enc_temp_folder/
|
||||||
|
~$*
|
||||||
|
*.dbmdl
|
||||||
|
*.dbproj.schemaview
|
||||||
|
*.jfm
|
||||||
|
*.pfx
|
||||||
|
*.publishsettings
|
||||||
|
orleans.codegen.cs
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file
|
||||||
|
# to a newer Visual Studio version. Backup files are not needed,
|
||||||
|
# because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
UpgradeLog*.htm
|
||||||
|
ServiceFabricBackup/
|
||||||
|
*.rptproj.bak
|
||||||
|
|
||||||
|
# Hint file for IntelliSense
|
||||||
|
cpp.hint
|
||||||
|
|
||||||
|
###################
|
||||||
|
### OS specific ###
|
||||||
|
###################
|
||||||
|
|
||||||
|
# Linux
|
||||||
|
*~
|
||||||
|
.directory
|
||||||
|
|
||||||
|
# macOS
|
||||||
|
.DS_Store
|
||||||
|
__MACOSX
|
||||||
|
|
||||||
|
# Windows
|
||||||
|
# https://github.com/github/gitignore/blob/main/Global/Windows.gitignore
|
||||||
|
[Tt]humbs.db
|
||||||
|
[Tt]humbs.db:encryptable
|
||||||
|
ehthumbs.db
|
||||||
|
ehthumbs_vista.db
|
||||||
|
*.stackdump
|
||||||
|
[Dd]esktop.ini
|
||||||
|
$RECYCLE.BIN/
|
||||||
|
*.cab
|
||||||
|
*.msi
|
||||||
|
*.msix
|
||||||
|
*.msm
|
||||||
|
*.msp
|
||||||
|
*.lnk
|
661
LICENSE
Normal file
661
LICENSE
Normal file
|
@ -0,0 +1,661 @@
|
||||||
|
GNU AFFERO GENERAL PUBLIC LICENSE
|
||||||
|
Version 3, 19 November 2007
|
||||||
|
|
||||||
|
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
Preamble
|
||||||
|
|
||||||
|
The GNU Affero General Public License is a free, copyleft license for
|
||||||
|
software and other kinds of works, specifically designed to ensure
|
||||||
|
cooperation with the community in the case of network server software.
|
||||||
|
|
||||||
|
The licenses for most software and other practical works are designed
|
||||||
|
to take away your freedom to share and change the works. By contrast,
|
||||||
|
our General Public Licenses are intended to guarantee your freedom to
|
||||||
|
share and change all versions of a program--to make sure it remains free
|
||||||
|
software for all its users.
|
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom, not
|
||||||
|
price. Our General Public Licenses are designed to make sure that you
|
||||||
|
have the freedom to distribute copies of free software (and charge for
|
||||||
|
them if you wish), that you receive source code or can get it if you
|
||||||
|
want it, that you can change the software or use pieces of it in new
|
||||||
|
free programs, and that you know you can do these things.
|
||||||
|
|
||||||
|
Developers that use our General Public Licenses protect your rights
|
||||||
|
with two steps: (1) assert copyright on the software, and (2) offer
|
||||||
|
you this License which gives you legal permission to copy, distribute
|
||||||
|
and/or modify the software.
|
||||||
|
|
||||||
|
A secondary benefit of defending all users' freedom is that
|
||||||
|
improvements made in alternate versions of the program, if they
|
||||||
|
receive widespread use, become available for other developers to
|
||||||
|
incorporate. Many developers of free software are heartened and
|
||||||
|
encouraged by the resulting cooperation. However, in the case of
|
||||||
|
software used on network servers, this result may fail to come about.
|
||||||
|
The GNU General Public License permits making a modified version and
|
||||||
|
letting the public access it on a server without ever releasing its
|
||||||
|
source code to the public.
|
||||||
|
|
||||||
|
The GNU Affero General Public License is designed specifically to
|
||||||
|
ensure that, in such cases, the modified source code becomes available
|
||||||
|
to the community. It requires the operator of a network server to
|
||||||
|
provide the source code of the modified version running there to the
|
||||||
|
users of that server. Therefore, public use of a modified version, on
|
||||||
|
a publicly accessible server, gives the public access to the source
|
||||||
|
code of the modified version.
|
||||||
|
|
||||||
|
An older license, called the Affero General Public License and
|
||||||
|
published by Affero, was designed to accomplish similar goals. This is
|
||||||
|
a different license, not a version of the Affero GPL, but Affero has
|
||||||
|
released a new version of the Affero GPL which permits relicensing under
|
||||||
|
this license.
|
||||||
|
|
||||||
|
The precise terms and conditions for copying, distribution and
|
||||||
|
modification follow.
|
||||||
|
|
||||||
|
TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
0. Definitions.
|
||||||
|
|
||||||
|
"This License" refers to version 3 of the GNU Affero General Public License.
|
||||||
|
|
||||||
|
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||||
|
works, such as semiconductor masks.
|
||||||
|
|
||||||
|
"The Program" refers to any copyrightable work licensed under this
|
||||||
|
License. Each licensee is addressed as "you". "Licensees" and
|
||||||
|
"recipients" may be individuals or organizations.
|
||||||
|
|
||||||
|
To "modify" a work means to copy from or adapt all or part of the work
|
||||||
|
in a fashion requiring copyright permission, other than the making of an
|
||||||
|
exact copy. The resulting work is called a "modified version" of the
|
||||||
|
earlier work or a work "based on" the earlier work.
|
||||||
|
|
||||||
|
A "covered work" means either the unmodified Program or a work based
|
||||||
|
on the Program.
|
||||||
|
|
||||||
|
To "propagate" a work means to do anything with it that, without
|
||||||
|
permission, would make you directly or secondarily liable for
|
||||||
|
infringement under applicable copyright law, except executing it on a
|
||||||
|
computer or modifying a private copy. Propagation includes copying,
|
||||||
|
distribution (with or without modification), making available to the
|
||||||
|
public, and in some countries other activities as well.
|
||||||
|
|
||||||
|
To "convey" a work means any kind of propagation that enables other
|
||||||
|
parties to make or receive copies. Mere interaction with a user through
|
||||||
|
a computer network, with no transfer of a copy, is not conveying.
|
||||||
|
|
||||||
|
An interactive user interface displays "Appropriate Legal Notices"
|
||||||
|
to the extent that it includes a convenient and prominently visible
|
||||||
|
feature that (1) displays an appropriate copyright notice, and (2)
|
||||||
|
tells the user that there is no warranty for the work (except to the
|
||||||
|
extent that warranties are provided), that licensees may convey the
|
||||||
|
work under this License, and how to view a copy of this License. If
|
||||||
|
the interface presents a list of user commands or options, such as a
|
||||||
|
menu, a prominent item in the list meets this criterion.
|
||||||
|
|
||||||
|
1. Source Code.
|
||||||
|
|
||||||
|
The "source code" for a work means the preferred form of the work
|
||||||
|
for making modifications to it. "Object code" means any non-source
|
||||||
|
form of a work.
|
||||||
|
|
||||||
|
A "Standard Interface" means an interface that either is an official
|
||||||
|
standard defined by a recognized standards body, or, in the case of
|
||||||
|
interfaces specified for a particular programming language, one that
|
||||||
|
is widely used among developers working in that language.
|
||||||
|
|
||||||
|
The "System Libraries" of an executable work include anything, other
|
||||||
|
than the work as a whole, that (a) is included in the normal form of
|
||||||
|
packaging a Major Component, but which is not part of that Major
|
||||||
|
Component, and (b) serves only to enable use of the work with that
|
||||||
|
Major Component, or to implement a Standard Interface for which an
|
||||||
|
implementation is available to the public in source code form. A
|
||||||
|
"Major Component", in this context, means a major essential component
|
||||||
|
(kernel, window system, and so on) of the specific operating system
|
||||||
|
(if any) on which the executable work runs, or a compiler used to
|
||||||
|
produce the work, or an object code interpreter used to run it.
|
||||||
|
|
||||||
|
The "Corresponding Source" for a work in object code form means all
|
||||||
|
the source code needed to generate, install, and (for an executable
|
||||||
|
work) run the object code and to modify the work, including scripts to
|
||||||
|
control those activities. However, it does not include the work's
|
||||||
|
System Libraries, or general-purpose tools or generally available free
|
||||||
|
programs which are used unmodified in performing those activities but
|
||||||
|
which are not part of the work. For example, Corresponding Source
|
||||||
|
includes interface definition files associated with source files for
|
||||||
|
the work, and the source code for shared libraries and dynamically
|
||||||
|
linked subprograms that the work is specifically designed to require,
|
||||||
|
such as by intimate data communication or control flow between those
|
||||||
|
subprograms and other parts of the work.
|
||||||
|
|
||||||
|
The Corresponding Source need not include anything that users
|
||||||
|
can regenerate automatically from other parts of the Corresponding
|
||||||
|
Source.
|
||||||
|
|
||||||
|
The Corresponding Source for a work in source code form is that
|
||||||
|
same work.
|
||||||
|
|
||||||
|
2. Basic Permissions.
|
||||||
|
|
||||||
|
All rights granted under this License are granted for the term of
|
||||||
|
copyright on the Program, and are irrevocable provided the stated
|
||||||
|
conditions are met. This License explicitly affirms your unlimited
|
||||||
|
permission to run the unmodified Program. The output from running a
|
||||||
|
covered work is covered by this License only if the output, given its
|
||||||
|
content, constitutes a covered work. This License acknowledges your
|
||||||
|
rights of fair use or other equivalent, as provided by copyright law.
|
||||||
|
|
||||||
|
You may make, run and propagate covered works that you do not
|
||||||
|
convey, without conditions so long as your license otherwise remains
|
||||||
|
in force. You may convey covered works to others for the sole purpose
|
||||||
|
of having them make modifications exclusively for you, or provide you
|
||||||
|
with facilities for running those works, provided that you comply with
|
||||||
|
the terms of this License in conveying all material for which you do
|
||||||
|
not control copyright. Those thus making or running the covered works
|
||||||
|
for you must do so exclusively on your behalf, under your direction
|
||||||
|
and control, on terms that prohibit them from making any copies of
|
||||||
|
your copyrighted material outside their relationship with you.
|
||||||
|
|
||||||
|
Conveying under any other circumstances is permitted solely under
|
||||||
|
the conditions stated below. Sublicensing is not allowed; section 10
|
||||||
|
makes it unnecessary.
|
||||||
|
|
||||||
|
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||||
|
|
||||||
|
No covered work shall be deemed part of an effective technological
|
||||||
|
measure under any applicable law fulfilling obligations under article
|
||||||
|
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||||
|
similar laws prohibiting or restricting circumvention of such
|
||||||
|
measures.
|
||||||
|
|
||||||
|
When you convey a covered work, you waive any legal power to forbid
|
||||||
|
circumvention of technological measures to the extent such circumvention
|
||||||
|
is effected by exercising rights under this License with respect to
|
||||||
|
the covered work, and you disclaim any intention to limit operation or
|
||||||
|
modification of the work as a means of enforcing, against the work's
|
||||||
|
users, your or third parties' legal rights to forbid circumvention of
|
||||||
|
technological measures.
|
||||||
|
|
||||||
|
4. Conveying Verbatim Copies.
|
||||||
|
|
||||||
|
You may convey verbatim copies of the Program's source code as you
|
||||||
|
receive it, in any medium, provided that you conspicuously and
|
||||||
|
appropriately publish on each copy an appropriate copyright notice;
|
||||||
|
keep intact all notices stating that this License and any
|
||||||
|
non-permissive terms added in accord with section 7 apply to the code;
|
||||||
|
keep intact all notices of the absence of any warranty; and give all
|
||||||
|
recipients a copy of this License along with the Program.
|
||||||
|
|
||||||
|
You may charge any price or no price for each copy that you convey,
|
||||||
|
and you may offer support or warranty protection for a fee.
|
||||||
|
|
||||||
|
5. Conveying Modified Source Versions.
|
||||||
|
|
||||||
|
You may convey a work based on the Program, or the modifications to
|
||||||
|
produce it from the Program, in the form of source code under the
|
||||||
|
terms of section 4, provided that you also meet all of these conditions:
|
||||||
|
|
||||||
|
a) The work must carry prominent notices stating that you modified
|
||||||
|
it, and giving a relevant date.
|
||||||
|
|
||||||
|
b) The work must carry prominent notices stating that it is
|
||||||
|
released under this License and any conditions added under section
|
||||||
|
7. This requirement modifies the requirement in section 4 to
|
||||||
|
"keep intact all notices".
|
||||||
|
|
||||||
|
c) You must license the entire work, as a whole, under this
|
||||||
|
License to anyone who comes into possession of a copy. This
|
||||||
|
License will therefore apply, along with any applicable section 7
|
||||||
|
additional terms, to the whole of the work, and all its parts,
|
||||||
|
regardless of how they are packaged. This License gives no
|
||||||
|
permission to license the work in any other way, but it does not
|
||||||
|
invalidate such permission if you have separately received it.
|
||||||
|
|
||||||
|
d) If the work has interactive user interfaces, each must display
|
||||||
|
Appropriate Legal Notices; however, if the Program has interactive
|
||||||
|
interfaces that do not display Appropriate Legal Notices, your
|
||||||
|
work need not make them do so.
|
||||||
|
|
||||||
|
A compilation of a covered work with other separate and independent
|
||||||
|
works, which are not by their nature extensions of the covered work,
|
||||||
|
and which are not combined with it such as to form a larger program,
|
||||||
|
in or on a volume of a storage or distribution medium, is called an
|
||||||
|
"aggregate" if the compilation and its resulting copyright are not
|
||||||
|
used to limit the access or legal rights of the compilation's users
|
||||||
|
beyond what the individual works permit. Inclusion of a covered work
|
||||||
|
in an aggregate does not cause this License to apply to the other
|
||||||
|
parts of the aggregate.
|
||||||
|
|
||||||
|
6. Conveying Non-Source Forms.
|
||||||
|
|
||||||
|
You may convey a covered work in object code form under the terms
|
||||||
|
of sections 4 and 5, provided that you also convey the
|
||||||
|
machine-readable Corresponding Source under the terms of this License,
|
||||||
|
in one of these ways:
|
||||||
|
|
||||||
|
a) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by the
|
||||||
|
Corresponding Source fixed on a durable physical medium
|
||||||
|
customarily used for software interchange.
|
||||||
|
|
||||||
|
b) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by a
|
||||||
|
written offer, valid for at least three years and valid for as
|
||||||
|
long as you offer spare parts or customer support for that product
|
||||||
|
model, to give anyone who possesses the object code either (1) a
|
||||||
|
copy of the Corresponding Source for all the software in the
|
||||||
|
product that is covered by this License, on a durable physical
|
||||||
|
medium customarily used for software interchange, for a price no
|
||||||
|
more than your reasonable cost of physically performing this
|
||||||
|
conveying of source, or (2) access to copy the
|
||||||
|
Corresponding Source from a network server at no charge.
|
||||||
|
|
||||||
|
c) Convey individual copies of the object code with a copy of the
|
||||||
|
written offer to provide the Corresponding Source. This
|
||||||
|
alternative is allowed only occasionally and noncommercially, and
|
||||||
|
only if you received the object code with such an offer, in accord
|
||||||
|
with subsection 6b.
|
||||||
|
|
||||||
|
d) Convey the object code by offering access from a designated
|
||||||
|
place (gratis or for a charge), and offer equivalent access to the
|
||||||
|
Corresponding Source in the same way through the same place at no
|
||||||
|
further charge. You need not require recipients to copy the
|
||||||
|
Corresponding Source along with the object code. If the place to
|
||||||
|
copy the object code is a network server, the Corresponding Source
|
||||||
|
may be on a different server (operated by you or a third party)
|
||||||
|
that supports equivalent copying facilities, provided you maintain
|
||||||
|
clear directions next to the object code saying where to find the
|
||||||
|
Corresponding Source. Regardless of what server hosts the
|
||||||
|
Corresponding Source, you remain obligated to ensure that it is
|
||||||
|
available for as long as needed to satisfy these requirements.
|
||||||
|
|
||||||
|
e) Convey the object code using peer-to-peer transmission, provided
|
||||||
|
you inform other peers where the object code and Corresponding
|
||||||
|
Source of the work are being offered to the general public at no
|
||||||
|
charge under subsection 6d.
|
||||||
|
|
||||||
|
A separable portion of the object code, whose source code is excluded
|
||||||
|
from the Corresponding Source as a System Library, need not be
|
||||||
|
included in conveying the object code work.
|
||||||
|
|
||||||
|
A "User Product" is either (1) a "consumer product", which means any
|
||||||
|
tangible personal property which is normally used for personal, family,
|
||||||
|
or household purposes, or (2) anything designed or sold for incorporation
|
||||||
|
into a dwelling. In determining whether a product is a consumer product,
|
||||||
|
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||||
|
product received by a particular user, "normally used" refers to a
|
||||||
|
typical or common use of that class of product, regardless of the status
|
||||||
|
of the particular user or of the way in which the particular user
|
||||||
|
actually uses, or expects or is expected to use, the product. A product
|
||||||
|
is a consumer product regardless of whether the product has substantial
|
||||||
|
commercial, industrial or non-consumer uses, unless such uses represent
|
||||||
|
the only significant mode of use of the product.
|
||||||
|
|
||||||
|
"Installation Information" for a User Product means any methods,
|
||||||
|
procedures, authorization keys, or other information required to install
|
||||||
|
and execute modified versions of a covered work in that User Product from
|
||||||
|
a modified version of its Corresponding Source. The information must
|
||||||
|
suffice to ensure that the continued functioning of the modified object
|
||||||
|
code is in no case prevented or interfered with solely because
|
||||||
|
modification has been made.
|
||||||
|
|
||||||
|
If you convey an object code work under this section in, or with, or
|
||||||
|
specifically for use in, a User Product, and the conveying occurs as
|
||||||
|
part of a transaction in which the right of possession and use of the
|
||||||
|
User Product is transferred to the recipient in perpetuity or for a
|
||||||
|
fixed term (regardless of how the transaction is characterized), the
|
||||||
|
Corresponding Source conveyed under this section must be accompanied
|
||||||
|
by the Installation Information. But this requirement does not apply
|
||||||
|
if neither you nor any third party retains the ability to install
|
||||||
|
modified object code on the User Product (for example, the work has
|
||||||
|
been installed in ROM).
|
||||||
|
|
||||||
|
The requirement to provide Installation Information does not include a
|
||||||
|
requirement to continue to provide support service, warranty, or updates
|
||||||
|
for a work that has been modified or installed by the recipient, or for
|
||||||
|
the User Product in which it has been modified or installed. Access to a
|
||||||
|
network may be denied when the modification itself materially and
|
||||||
|
adversely affects the operation of the network or violates the rules and
|
||||||
|
protocols for communication across the network.
|
||||||
|
|
||||||
|
Corresponding Source conveyed, and Installation Information provided,
|
||||||
|
in accord with this section must be in a format that is publicly
|
||||||
|
documented (and with an implementation available to the public in
|
||||||
|
source code form), and must require no special password or key for
|
||||||
|
unpacking, reading or copying.
|
||||||
|
|
||||||
|
7. Additional Terms.
|
||||||
|
|
||||||
|
"Additional permissions" are terms that supplement the terms of this
|
||||||
|
License by making exceptions from one or more of its conditions.
|
||||||
|
Additional permissions that are applicable to the entire Program shall
|
||||||
|
be treated as though they were included in this License, to the extent
|
||||||
|
that they are valid under applicable law. If additional permissions
|
||||||
|
apply only to part of the Program, that part may be used separately
|
||||||
|
under those permissions, but the entire Program remains governed by
|
||||||
|
this License without regard to the additional permissions.
|
||||||
|
|
||||||
|
When you convey a copy of a covered work, you may at your option
|
||||||
|
remove any additional permissions from that copy, or from any part of
|
||||||
|
it. (Additional permissions may be written to require their own
|
||||||
|
removal in certain cases when you modify the work.) You may place
|
||||||
|
additional permissions on material, added by you to a covered work,
|
||||||
|
for which you have or can give appropriate copyright permission.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, for material you
|
||||||
|
add to a covered work, you may (if authorized by the copyright holders of
|
||||||
|
that material) supplement the terms of this License with terms:
|
||||||
|
|
||||||
|
a) Disclaiming warranty or limiting liability differently from the
|
||||||
|
terms of sections 15 and 16 of this License; or
|
||||||
|
|
||||||
|
b) Requiring preservation of specified reasonable legal notices or
|
||||||
|
author attributions in that material or in the Appropriate Legal
|
||||||
|
Notices displayed by works containing it; or
|
||||||
|
|
||||||
|
c) Prohibiting misrepresentation of the origin of that material, or
|
||||||
|
requiring that modified versions of such material be marked in
|
||||||
|
reasonable ways as different from the original version; or
|
||||||
|
|
||||||
|
d) Limiting the use for publicity purposes of names of licensors or
|
||||||
|
authors of the material; or
|
||||||
|
|
||||||
|
e) Declining to grant rights under trademark law for use of some
|
||||||
|
trade names, trademarks, or service marks; or
|
||||||
|
|
||||||
|
f) Requiring indemnification of licensors and authors of that
|
||||||
|
material by anyone who conveys the material (or modified versions of
|
||||||
|
it) with contractual assumptions of liability to the recipient, for
|
||||||
|
any liability that these contractual assumptions directly impose on
|
||||||
|
those licensors and authors.
|
||||||
|
|
||||||
|
All other non-permissive additional terms are considered "further
|
||||||
|
restrictions" within the meaning of section 10. If the Program as you
|
||||||
|
received it, or any part of it, contains a notice stating that it is
|
||||||
|
governed by this License along with a term that is a further
|
||||||
|
restriction, you may remove that term. If a license document contains
|
||||||
|
a further restriction but permits relicensing or conveying under this
|
||||||
|
License, you may add to a covered work material governed by the terms
|
||||||
|
of that license document, provided that the further restriction does
|
||||||
|
not survive such relicensing or conveying.
|
||||||
|
|
||||||
|
If you add terms to a covered work in accord with this section, you
|
||||||
|
must place, in the relevant source files, a statement of the
|
||||||
|
additional terms that apply to those files, or a notice indicating
|
||||||
|
where to find the applicable terms.
|
||||||
|
|
||||||
|
Additional terms, permissive or non-permissive, may be stated in the
|
||||||
|
form of a separately written license, or stated as exceptions;
|
||||||
|
the above requirements apply either way.
|
||||||
|
|
||||||
|
8. Termination.
|
||||||
|
|
||||||
|
You may not propagate or modify a covered work except as expressly
|
||||||
|
provided under this License. Any attempt otherwise to propagate or
|
||||||
|
modify it is void, and will automatically terminate your rights under
|
||||||
|
this License (including any patent licenses granted under the third
|
||||||
|
paragraph of section 11).
|
||||||
|
|
||||||
|
However, if you cease all violation of this License, then your
|
||||||
|
license from a particular copyright holder is reinstated (a)
|
||||||
|
provisionally, unless and until the copyright holder explicitly and
|
||||||
|
finally terminates your license, and (b) permanently, if the copyright
|
||||||
|
holder fails to notify you of the violation by some reasonable means
|
||||||
|
prior to 60 days after the cessation.
|
||||||
|
|
||||||
|
Moreover, your license from a particular copyright holder is
|
||||||
|
reinstated permanently if the copyright holder notifies you of the
|
||||||
|
violation by some reasonable means, this is the first time you have
|
||||||
|
received notice of violation of this License (for any work) from that
|
||||||
|
copyright holder, and you cure the violation prior to 30 days after
|
||||||
|
your receipt of the notice.
|
||||||
|
|
||||||
|
Termination of your rights under this section does not terminate the
|
||||||
|
licenses of parties who have received copies or rights from you under
|
||||||
|
this License. If your rights have been terminated and not permanently
|
||||||
|
reinstated, you do not qualify to receive new licenses for the same
|
||||||
|
material under section 10.
|
||||||
|
|
||||||
|
9. Acceptance Not Required for Having Copies.
|
||||||
|
|
||||||
|
You are not required to accept this License in order to receive or
|
||||||
|
run a copy of the Program. Ancillary propagation of a covered work
|
||||||
|
occurring solely as a consequence of using peer-to-peer transmission
|
||||||
|
to receive a copy likewise does not require acceptance. However,
|
||||||
|
nothing other than this License grants you permission to propagate or
|
||||||
|
modify any covered work. These actions infringe copyright if you do
|
||||||
|
not accept this License. Therefore, by modifying or propagating a
|
||||||
|
covered work, you indicate your acceptance of this License to do so.
|
||||||
|
|
||||||
|
10. Automatic Licensing of Downstream Recipients.
|
||||||
|
|
||||||
|
Each time you convey a covered work, the recipient automatically
|
||||||
|
receives a license from the original licensors, to run, modify and
|
||||||
|
propagate that work, subject to this License. You are not responsible
|
||||||
|
for enforcing compliance by third parties with this License.
|
||||||
|
|
||||||
|
An "entity transaction" is a transaction transferring control of an
|
||||||
|
organization, or substantially all assets of one, or subdividing an
|
||||||
|
organization, or merging organizations. If propagation of a covered
|
||||||
|
work results from an entity transaction, each party to that
|
||||||
|
transaction who receives a copy of the work also receives whatever
|
||||||
|
licenses to the work the party's predecessor in interest had or could
|
||||||
|
give under the previous paragraph, plus a right to possession of the
|
||||||
|
Corresponding Source of the work from the predecessor in interest, if
|
||||||
|
the predecessor has it or can get it with reasonable efforts.
|
||||||
|
|
||||||
|
You may not impose any further restrictions on the exercise of the
|
||||||
|
rights granted or affirmed under this License. For example, you may
|
||||||
|
not impose a license fee, royalty, or other charge for exercise of
|
||||||
|
rights granted under this License, and you may not initiate litigation
|
||||||
|
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||||
|
any patent claim is infringed by making, using, selling, offering for
|
||||||
|
sale, or importing the Program or any portion of it.
|
||||||
|
|
||||||
|
11. Patents.
|
||||||
|
|
||||||
|
A "contributor" is a copyright holder who authorizes use under this
|
||||||
|
License of the Program or a work on which the Program is based. The
|
||||||
|
work thus licensed is called the contributor's "contributor version".
|
||||||
|
|
||||||
|
A contributor's "essential patent claims" are all patent claims
|
||||||
|
owned or controlled by the contributor, whether already acquired or
|
||||||
|
hereafter acquired, that would be infringed by some manner, permitted
|
||||||
|
by this License, of making, using, or selling its contributor version,
|
||||||
|
but do not include claims that would be infringed only as a
|
||||||
|
consequence of further modification of the contributor version. For
|
||||||
|
purposes of this definition, "control" includes the right to grant
|
||||||
|
patent sublicenses in a manner consistent with the requirements of
|
||||||
|
this License.
|
||||||
|
|
||||||
|
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||||
|
patent license under the contributor's essential patent claims, to
|
||||||
|
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||||
|
propagate the contents of its contributor version.
|
||||||
|
|
||||||
|
In the following three paragraphs, a "patent license" is any express
|
||||||
|
agreement or commitment, however denominated, not to enforce a patent
|
||||||
|
(such as an express permission to practice a patent or covenant not to
|
||||||
|
sue for patent infringement). To "grant" such a patent license to a
|
||||||
|
party means to make such an agreement or commitment not to enforce a
|
||||||
|
patent against the party.
|
||||||
|
|
||||||
|
If you convey a covered work, knowingly relying on a patent license,
|
||||||
|
and the Corresponding Source of the work is not available for anyone
|
||||||
|
to copy, free of charge and under the terms of this License, through a
|
||||||
|
publicly available network server or other readily accessible means,
|
||||||
|
then you must either (1) cause the Corresponding Source to be so
|
||||||
|
available, or (2) arrange to deprive yourself of the benefit of the
|
||||||
|
patent license for this particular work, or (3) arrange, in a manner
|
||||||
|
consistent with the requirements of this License, to extend the patent
|
||||||
|
license to downstream recipients. "Knowingly relying" means you have
|
||||||
|
actual knowledge that, but for the patent license, your conveying the
|
||||||
|
covered work in a country, or your recipient's use of the covered work
|
||||||
|
in a country, would infringe one or more identifiable patents in that
|
||||||
|
country that you have reason to believe are valid.
|
||||||
|
|
||||||
|
If, pursuant to or in connection with a single transaction or
|
||||||
|
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||||
|
covered work, and grant a patent license to some of the parties
|
||||||
|
receiving the covered work authorizing them to use, propagate, modify
|
||||||
|
or convey a specific copy of the covered work, then the patent license
|
||||||
|
you grant is automatically extended to all recipients of the covered
|
||||||
|
work and works based on it.
|
||||||
|
|
||||||
|
A patent license is "discriminatory" if it does not include within
|
||||||
|
the scope of its coverage, prohibits the exercise of, or is
|
||||||
|
conditioned on the non-exercise of one or more of the rights that are
|
||||||
|
specifically granted under this License. You may not convey a covered
|
||||||
|
work if you are a party to an arrangement with a third party that is
|
||||||
|
in the business of distributing software, under which you make payment
|
||||||
|
to the third party based on the extent of your activity of conveying
|
||||||
|
the work, and under which the third party grants, to any of the
|
||||||
|
parties who would receive the covered work from you, a discriminatory
|
||||||
|
patent license (a) in connection with copies of the covered work
|
||||||
|
conveyed by you (or copies made from those copies), or (b) primarily
|
||||||
|
for and in connection with specific products or compilations that
|
||||||
|
contain the covered work, unless you entered into that arrangement,
|
||||||
|
or that patent license was granted, prior to 28 March 2007.
|
||||||
|
|
||||||
|
Nothing in this License shall be construed as excluding or limiting
|
||||||
|
any implied license or other defenses to infringement that may
|
||||||
|
otherwise be available to you under applicable patent law.
|
||||||
|
|
||||||
|
12. No Surrender of Others' Freedom.
|
||||||
|
|
||||||
|
If conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot convey a
|
||||||
|
covered work so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you may
|
||||||
|
not convey it at all. For example, if you agree to terms that obligate you
|
||||||
|
to collect a royalty for further conveying from those to whom you convey
|
||||||
|
the Program, the only way you could satisfy both those terms and this
|
||||||
|
License would be to refrain entirely from conveying the Program.
|
||||||
|
|
||||||
|
13. Remote Network Interaction; Use with the GNU General Public License.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, if you modify the
|
||||||
|
Program, your modified version must prominently offer all users
|
||||||
|
interacting with it remotely through a computer network (if your version
|
||||||
|
supports such interaction) an opportunity to receive the Corresponding
|
||||||
|
Source of your version by providing access to the Corresponding Source
|
||||||
|
from a network server at no charge, through some standard or customary
|
||||||
|
means of facilitating copying of software. This Corresponding Source
|
||||||
|
shall include the Corresponding Source for any work covered by version 3
|
||||||
|
of the GNU General Public License that is incorporated pursuant to the
|
||||||
|
following paragraph.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, you have
|
||||||
|
permission to link or combine any covered work with a work licensed
|
||||||
|
under version 3 of the GNU General Public License into a single
|
||||||
|
combined work, and to convey the resulting work. The terms of this
|
||||||
|
License will continue to apply to the part which is the covered work,
|
||||||
|
but the work with which it is combined will remain governed by version
|
||||||
|
3 of the GNU General Public License.
|
||||||
|
|
||||||
|
14. Revised Versions of this License.
|
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions of
|
||||||
|
the GNU Affero General Public License from time to time. Such new versions
|
||||||
|
will be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the
|
||||||
|
Program specifies that a certain numbered version of the GNU Affero General
|
||||||
|
Public License "or any later version" applies to it, you have the
|
||||||
|
option of following the terms and conditions either of that numbered
|
||||||
|
version or of any later version published by the Free Software
|
||||||
|
Foundation. If the Program does not specify a version number of the
|
||||||
|
GNU Affero General Public License, you may choose any version ever published
|
||||||
|
by the Free Software Foundation.
|
||||||
|
|
||||||
|
If the Program specifies that a proxy can decide which future
|
||||||
|
versions of the GNU Affero General Public License can be used, that proxy's
|
||||||
|
public statement of acceptance of a version permanently authorizes you
|
||||||
|
to choose that version for the Program.
|
||||||
|
|
||||||
|
Later license versions may give you additional or different
|
||||||
|
permissions. However, no additional obligations are imposed on any
|
||||||
|
author or copyright holder as a result of your choosing to follow a
|
||||||
|
later version.
|
||||||
|
|
||||||
|
15. Disclaimer of Warranty.
|
||||||
|
|
||||||
|
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||||
|
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||||
|
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||||
|
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||||
|
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||||
|
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. Limitation of Liability.
|
||||||
|
|
||||||
|
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||||
|
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||||
|
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||||
|
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||||
|
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||||
|
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||||
|
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||||
|
SUCH DAMAGES.
|
||||||
|
|
||||||
|
17. Interpretation of Sections 15 and 16.
|
||||||
|
|
||||||
|
If the disclaimer of warranty and limitation of liability provided
|
||||||
|
above cannot be given local legal effect according to their terms,
|
||||||
|
reviewing courts shall apply local law that most closely approximates
|
||||||
|
an absolute waiver of all civil liability in connection with the
|
||||||
|
Program, unless a warranty or assumption of liability accompanies a
|
||||||
|
copy of the Program in return for a fee.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
state the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the program's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU Affero General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU Affero General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU Affero General Public License
|
||||||
|
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If your software can interact with users remotely through a computer
|
||||||
|
network, you should also make sure that it provides a way for users to
|
||||||
|
get its source. For example, if your program is a web application, its
|
||||||
|
interface could display a "Source" link that leads users to an archive
|
||||||
|
of the code. There are many ways you could offer source, and different
|
||||||
|
solutions will be better for different programs; see section 13 for the
|
||||||
|
specific requirements.
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or school,
|
||||||
|
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||||
|
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||||
|
<https://www.gnu.org/licenses/>.
|
4
README.md
Normal file
4
README.md
Normal file
|
@ -0,0 +1,4 @@
|
||||||
|
# Storytelling assistant
|
||||||
|
|
||||||
|
Somme tolls to help writer and creators to spark some ideas for their story…
|
||||||
|
|
120
icon.svg
Normal file
120
icon.svg
Normal file
File diff suppressed because one or more lines are too long
After Width: | Height: | Size: 36 KiB |
37
icon.svg.import
Normal file
37
icon.svg.import
Normal file
|
@ -0,0 +1,37 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://jwkbxvtr8xvd"
|
||||||
|
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://icon.svg"
|
||||||
|
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
|
svg/scale=1.0
|
||||||
|
editor/scale_with_editor_scale=false
|
||||||
|
editor/convert_colors_with_editor_theme=false
|
61
main.gd
Normal file
61
main.gd
Normal file
|
@ -0,0 +1,61 @@
|
||||||
|
extends Control
|
||||||
|
|
||||||
|
@export var seed: int = 0
|
||||||
|
|
||||||
|
@onready var otherview: int = 0
|
||||||
|
@onready var selfview: int = 0
|
||||||
|
@onready var trueview: int = 0
|
||||||
|
|
||||||
|
# variables for nodes
|
||||||
|
@onready var roll_dice: TextureButton = $Roll/Roll_dice
|
||||||
|
@onready var psyline_other: Control = $Psy_line_other
|
||||||
|
@onready var psyline_self: Control = $Psy_line_self
|
||||||
|
@onready var psyline_true: Control = $Psy_line_true
|
||||||
|
@onready var traits: Control = $Traits
|
||||||
|
@onready var keep_psy: CheckBox = $Roll/Keep_psy
|
||||||
|
@onready var keep_traits: CheckBox = $Roll/Keep_traits
|
||||||
|
|
||||||
|
# Called when the node enters the scene tree for the first time.
|
||||||
|
func _ready() -> void:
|
||||||
|
lets_roll(seed)
|
||||||
|
roll_dice.pressed.connect(_on_roll_dice_pressed)
|
||||||
|
|
||||||
|
func _process(delta: float) -> void:
|
||||||
|
# Roll new result"
|
||||||
|
if Input.is_action_just_pressed("roll"):
|
||||||
|
lets_roll(seed)
|
||||||
|
|
||||||
|
# Exit the app
|
||||||
|
if Input.is_action_just_pressed("ui_cancel"):
|
||||||
|
get_tree().quit()
|
||||||
|
|
||||||
|
func _on_roll_dice_pressed() -> void:
|
||||||
|
lets_roll(seed)
|
||||||
|
|
||||||
|
func lets_roll(chosen_seed: int) -> void:
|
||||||
|
# Random psy profiles
|
||||||
|
var possible_psy: int = $Psy_line_other.resources.size()
|
||||||
|
|
||||||
|
var random = RandomNumberGenerator.new()
|
||||||
|
random.seed = chosen_seed
|
||||||
|
|
||||||
|
# Randomize psychology
|
||||||
|
if not keep_psy.button_pressed:
|
||||||
|
random.randomize()
|
||||||
|
var result_other: int = random.randi_range(0, possible_psy - 1)
|
||||||
|
psyline_other.choice.select(result_other)
|
||||||
|
psyline_other.on_item_selected(result_other)
|
||||||
|
|
||||||
|
random.randomize()
|
||||||
|
var result_self: int = random.randi_range(0, possible_psy - 1)
|
||||||
|
psyline_self.choice.select(result_self)
|
||||||
|
psyline_self.on_item_selected(result_self)
|
||||||
|
|
||||||
|
random.randomize()
|
||||||
|
var result_true: int = random.randi_range(0, possible_psy - 1)
|
||||||
|
psyline_true.choice.select(result_true)
|
||||||
|
psyline_true.on_item_selected(result_true)
|
||||||
|
|
||||||
|
# Randomize trait
|
||||||
|
if not keep_traits.button_pressed:
|
||||||
|
traits.populate()
|
229
main.tscn
Normal file
229
main.tscn
Normal file
|
@ -0,0 +1,229 @@
|
||||||
|
[gd_scene load_steps=6 format=3 uid="uid://d14wihi8i46og"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://bff864odl7vlj" path="res://psyline.tscn" id="1_03r8p"]
|
||||||
|
[ext_resource type="Script" path="res://main.gd" id="1_gqole"]
|
||||||
|
[ext_resource type="Theme" uid="uid://qsom67gcgupx" path="res://themes/base.tres" id="2_vc4v2"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://cl5wswke7jxpi" path="res://traits.tscn" id="3_t3gol"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://b7fg7g42642p" path="res://textures/dices.png" id="5_rsth0"]
|
||||||
|
|
||||||
|
[node name="Main" type="Control"]
|
||||||
|
layout_mode = 3
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
script = ExtResource("1_gqole")
|
||||||
|
|
||||||
|
[node name="Others_panel" type="ColorRect" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 40.0
|
||||||
|
offset_top = 64.0
|
||||||
|
offset_right = 1136.0
|
||||||
|
offset_bottom = 168.0
|
||||||
|
color = Color(0, 1, 0.203922, 0.478431)
|
||||||
|
|
||||||
|
[node name="Self_panel" type="ColorRect" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 40.0
|
||||||
|
offset_top = 184.0
|
||||||
|
offset_right = 1136.0
|
||||||
|
offset_bottom = 288.0
|
||||||
|
color = Color(1, 0.815852, 0, 0.478431)
|
||||||
|
|
||||||
|
[node name="True_panel" type="ColorRect" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 40.0
|
||||||
|
offset_top = 304.0
|
||||||
|
offset_right = 1136.0
|
||||||
|
offset_bottom = 408.0
|
||||||
|
color = Color(0.159107, 0.480726, 1, 0.478431)
|
||||||
|
|
||||||
|
[node name="People think" type="Label" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 64.0
|
||||||
|
offset_top = 88.0
|
||||||
|
offset_right = 209.0
|
||||||
|
offset_bottom = 104.0
|
||||||
|
theme = ExtResource("2_vc4v2")
|
||||||
|
text = "Who people think character is"
|
||||||
|
|
||||||
|
[node name="Character think" type="Label" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 64.0
|
||||||
|
offset_top = 208.0
|
||||||
|
offset_right = 209.0
|
||||||
|
offset_bottom = 224.0
|
||||||
|
theme = ExtResource("2_vc4v2")
|
||||||
|
text = "Who character think he is"
|
||||||
|
|
||||||
|
[node name="Character is actually" type="Label" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 64.0
|
||||||
|
offset_top = 336.0
|
||||||
|
offset_right = 209.0
|
||||||
|
offset_bottom = 352.0
|
||||||
|
theme = ExtResource("2_vc4v2")
|
||||||
|
text = "Character is actually
|
||||||
|
"
|
||||||
|
|
||||||
|
[node name="Slogan_label" type="Label" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 264.0
|
||||||
|
offset_top = 48.0
|
||||||
|
offset_right = 344.0
|
||||||
|
offset_bottom = 64.0
|
||||||
|
theme = ExtResource("2_vc4v2")
|
||||||
|
text = "Slogan"
|
||||||
|
horizontal_alignment = 1
|
||||||
|
|
||||||
|
[node name="Motivation_label" type="Label" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 384.0
|
||||||
|
offset_top = 48.0
|
||||||
|
offset_right = 468.0
|
||||||
|
offset_bottom = 64.0
|
||||||
|
theme = ExtResource("2_vc4v2")
|
||||||
|
text = "Motivation"
|
||||||
|
horizontal_alignment = 1
|
||||||
|
|
||||||
|
[node name="Goal_label" type="Label" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 512.0
|
||||||
|
offset_top = 48.0
|
||||||
|
offset_right = 596.0
|
||||||
|
offset_bottom = 64.0
|
||||||
|
theme = ExtResource("2_vc4v2")
|
||||||
|
text = "Goal"
|
||||||
|
horizontal_alignment = 1
|
||||||
|
|
||||||
|
[node name="Fear_label" type="Label" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 640.0
|
||||||
|
offset_top = 48.0
|
||||||
|
offset_right = 724.0
|
||||||
|
offset_bottom = 64.0
|
||||||
|
theme = ExtResource("2_vc4v2")
|
||||||
|
text = "Fear"
|
||||||
|
horizontal_alignment = 1
|
||||||
|
|
||||||
|
[node name="Strategy_label" type="Label" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 768.0
|
||||||
|
offset_top = 48.0
|
||||||
|
offset_right = 852.0
|
||||||
|
offset_bottom = 64.0
|
||||||
|
theme = ExtResource("2_vc4v2")
|
||||||
|
text = "Strategy"
|
||||||
|
horizontal_alignment = 1
|
||||||
|
|
||||||
|
[node name="Weakness_label" type="Label" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 896.0
|
||||||
|
offset_top = 48.0
|
||||||
|
offset_right = 980.0
|
||||||
|
offset_bottom = 64.0
|
||||||
|
theme = ExtResource("2_vc4v2")
|
||||||
|
text = "Weakness"
|
||||||
|
horizontal_alignment = 1
|
||||||
|
|
||||||
|
[node name="Problem_handling_label" type="Label" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 1016.0
|
||||||
|
offset_top = 48.0
|
||||||
|
offset_right = 1112.0
|
||||||
|
offset_bottom = 64.0
|
||||||
|
theme = ExtResource("2_vc4v2")
|
||||||
|
text = "Problem handling"
|
||||||
|
horizontal_alignment = 1
|
||||||
|
|
||||||
|
[node name="Psy_line_other" parent="." instance=ExtResource("1_03r8p")]
|
||||||
|
layout_mode = 1
|
||||||
|
anchor_top = 0.086
|
||||||
|
anchor_bottom = 0.197
|
||||||
|
offset_left = 56.0
|
||||||
|
offset_top = 16.272
|
||||||
|
offset_right = 56.0
|
||||||
|
offset_bottom = 16.272
|
||||||
|
theme = ExtResource("2_vc4v2")
|
||||||
|
|
||||||
|
[node name="Psy_line_self" parent="." instance=ExtResource("1_03r8p")]
|
||||||
|
layout_mode = 1
|
||||||
|
anchor_top = 0.198
|
||||||
|
anchor_bottom = 0.309
|
||||||
|
offset_left = 56.0
|
||||||
|
offset_top = 63.696
|
||||||
|
offset_right = 56.0
|
||||||
|
offset_bottom = 63.696
|
||||||
|
selected = 3
|
||||||
|
|
||||||
|
[node name="Psy_line_true" parent="." instance=ExtResource("1_03r8p")]
|
||||||
|
layout_mode = 1
|
||||||
|
anchor_top = 0.309
|
||||||
|
anchor_bottom = 0.42
|
||||||
|
offset_left = 56.0
|
||||||
|
offset_top = 111.768
|
||||||
|
offset_right = 56.0
|
||||||
|
offset_bottom = 111.768
|
||||||
|
selected = 9
|
||||||
|
|
||||||
|
[node name="Top_labels" type="Control" parent="."]
|
||||||
|
anchors_preset = 0
|
||||||
|
offset_right = 40.0
|
||||||
|
offset_bottom = 40.0
|
||||||
|
|
||||||
|
[node name="Traits" parent="." instance=ExtResource("3_t3gol")]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = -1
|
||||||
|
anchor_left = 0.056
|
||||||
|
anchor_top = 0.469
|
||||||
|
anchor_right = 0.333
|
||||||
|
anchor_bottom = 0.691
|
||||||
|
offset_left = -16.512
|
||||||
|
offset_top = 128.088
|
||||||
|
offset_right = -15.616
|
||||||
|
offset_bottom = 112.232
|
||||||
|
|
||||||
|
[node name="Traits_label" type="Label" parent="Traits"]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = -1
|
||||||
|
anchor_top = -0.125
|
||||||
|
anchor_right = 0.25
|
||||||
|
theme = ExtResource("2_vc4v2")
|
||||||
|
text = "Traits"
|
||||||
|
horizontal_alignment = 1
|
||||||
|
|
||||||
|
[node name="Roll" type="Control" parent="."]
|
||||||
|
anchors_preset = 0
|
||||||
|
offset_left = 448.0
|
||||||
|
offset_top = 440.0
|
||||||
|
offset_right = 808.0
|
||||||
|
offset_bottom = 632.0
|
||||||
|
|
||||||
|
[node name="Roll_dice" type="TextureButton" parent="Roll"]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 16.0
|
||||||
|
offset_top = 16.0
|
||||||
|
offset_right = 141.0
|
||||||
|
offset_bottom = 141.0
|
||||||
|
texture_normal = ExtResource("5_rsth0")
|
||||||
|
ignore_texture_size = true
|
||||||
|
stretch_mode = 0
|
||||||
|
|
||||||
|
[node name="Keep_psy" type="CheckBox" parent="Roll"]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 168.0
|
||||||
|
offset_top = 40.0
|
||||||
|
offset_right = 325.0
|
||||||
|
offset_bottom = 71.0
|
||||||
|
theme = ExtResource("2_vc4v2")
|
||||||
|
text = "Keep psychology"
|
||||||
|
|
||||||
|
[node name="Keep_traits" type="CheckBox" parent="Roll"]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 168.0
|
||||||
|
offset_top = 72.0
|
||||||
|
offset_right = 280.0
|
||||||
|
offset_bottom = 103.0
|
||||||
|
theme = ExtResource("2_vc4v2")
|
||||||
|
text = "Keep traits"
|
30
project.godot
Normal file
30
project.godot
Normal file
|
@ -0,0 +1,30 @@
|
||||||
|
; Engine configuration file.
|
||||||
|
; It's best edited using the editor UI and not directly,
|
||||||
|
; since the parameters that go here are not all obvious.
|
||||||
|
;
|
||||||
|
; Format:
|
||||||
|
; [section] ; section goes between []
|
||||||
|
; param=value ; assign values to parameters
|
||||||
|
|
||||||
|
config_version=5
|
||||||
|
|
||||||
|
[application]
|
||||||
|
|
||||||
|
config/name="Storytelling Assistant"
|
||||||
|
run/main_scene="res://main.tscn"
|
||||||
|
config/features=PackedStringArray("4.3", "Forward Plus")
|
||||||
|
config/icon="res://icon.svg"
|
||||||
|
|
||||||
|
[input]
|
||||||
|
|
||||||
|
ui_accept={
|
||||||
|
"deadzone": 0.5,
|
||||||
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194310,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||||
|
]
|
||||||
|
}
|
||||||
|
roll={
|
||||||
|
"deadzone": 0.5,
|
||||||
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||||
|
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194309,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||||
|
]
|
||||||
|
}
|
15
psychotype/creator.tres
Normal file
15
psychotype/creator.tres
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
[gd_resource type="Resource" script_class="psychotype" load_steps=2 format=3 uid="uid://mfdqg6v6pvti"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://psychotype/psychotype.gd" id="1_iunv2"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("1_iunv2")
|
||||||
|
name = "Créateur"
|
||||||
|
slogan = "Rendons cela possible"
|
||||||
|
motivation = "Créer des choses importantes et durables"
|
||||||
|
goal = "Accomplir un grand projet"
|
||||||
|
fear = "Une vision ou une réalisation médiocre"
|
||||||
|
strategy = "Développer ses capacités artistiques et de contrôle"
|
||||||
|
weakness = "Perfectionnisme, mauvais choix"
|
||||||
|
problem_handling = "Tenter de l'intégrer comme partie de la solution"
|
||||||
|
other_names = Array[String](["Artiste", "Inventeur", "Architecte"])
|
15
psychotype/explorer.tres
Normal file
15
psychotype/explorer.tres
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
[gd_resource type="Resource" script_class="psychotype" load_steps=2 format=3 uid="uid://ch1fdk1kdhr77"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://psychotype/psychotype.gd" id="1_j3na6"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("1_j3na6")
|
||||||
|
name = "Explorateur"
|
||||||
|
slogan = "Ne m'enferme pas"
|
||||||
|
motivation = "La liberté de découvrir qui on est en parcourant le monde"
|
||||||
|
goal = "Avoir une vie meilleure, plus authentique, plus remplie"
|
||||||
|
fear = "L'enfermement, la conformité et le vide intérieur"
|
||||||
|
strategy = "Voyager, chercher et expérimenter de nouvelles choses, éviter l'ennui et le conformisme"
|
||||||
|
weakness = "Déambuler sans but, devenir un paria"
|
||||||
|
problem_handling = "Fuir"
|
||||||
|
other_names = Array[String](["Chercheur", "Iconoclaste", "Errant", "Individualiste", "Pèlerin"])
|
15
psychotype/guardian_angel.tres
Normal file
15
psychotype/guardian_angel.tres
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
[gd_resource type="Resource" script_class="psychotype" load_steps=2 format=3 uid="uid://sncpo1xtn0tu"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://psychotype/psychotype.gd" id="1_82a72"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("1_82a72")
|
||||||
|
name = "Ange-Gardien"
|
||||||
|
slogan = "Aime ton prochain"
|
||||||
|
motivation = "Protéger et soigner les autres"
|
||||||
|
goal = "Aider les autres"
|
||||||
|
fear = "L'égoïsme et l'ingratitude"
|
||||||
|
strategy = "Faire des choses pour son prochain"
|
||||||
|
weakness = "Tendance au martyr, à se faire exploiter"
|
||||||
|
problem_handling = "Prendre soin de ceux que cela blesse"
|
||||||
|
other_names = Array[String](["Saint", "Altruiste", "Parent", "Soutien"])
|
15
psychotype/heros.tres
Normal file
15
psychotype/heros.tres
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
[gd_resource type="Resource" script_class="psychotype" load_steps=2 format=3 uid="uid://dj675bd6mo0o8"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://psychotype/psychotype.gd" id="1_6nbty"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("1_6nbty")
|
||||||
|
name = "Héros"
|
||||||
|
slogan = "Quand on veut, on peut"
|
||||||
|
motivation = "Prouver sa valeur par des actes courageux"
|
||||||
|
goal = "Démontrer sa capacité à améliorer le monde"
|
||||||
|
fear = "La faiblesse, la vulnérabilité, être froussard"
|
||||||
|
strategy = "Être aussi fort et compétent que possible"
|
||||||
|
weakness = "Arrogance, perpétuellement en recherche d'un combat à mener"
|
||||||
|
problem_handling = "Ne pas bouger, l'affronter"
|
||||||
|
other_names = Array[String](["Guerrier", "Croisé", "Sauveteur", "Superhéros", "Soldat", "Winner"])
|
15
psychotype/innocent.tres
Normal file
15
psychotype/innocent.tres
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
[gd_resource type="Resource" script_class="psychotype" load_steps=2 format=3 uid="uid://cjaxn68tialev"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://psychotype/psychotype.gd" id="1_pside"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("1_pside")
|
||||||
|
name = "Innocent"
|
||||||
|
slogan = "En quête du bonheur"
|
||||||
|
motivation = "Accéder au paradis"
|
||||||
|
goal = "Être heureux"
|
||||||
|
fear = "Être abandonné pour avoir causé du mal"
|
||||||
|
strategy = "Faire les choses bien, conformes"
|
||||||
|
weakness = "Prêter aux autres cette même naïveté"
|
||||||
|
problem_handling = "Le refuser, chercher de l'aide"
|
||||||
|
other_names = Array[String](["Utopiste", "Traditionnaliste", "Naif", "Mystique", "Enfant", "Rêveur"])
|
15
psychotype/leader.tres
Normal file
15
psychotype/leader.tres
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
[gd_resource type="Resource" script_class="psychotype" load_steps=2 format=3 uid="uid://cp8ilfnea3a1s"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://psychotype/psychotype.gd" id="1_cl2dr"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("1_cl2dr")
|
||||||
|
name = "Meneur"
|
||||||
|
slogan = "Le pouvoir n'est pas la chose importante, c'est la seule chose"
|
||||||
|
motivation = "Le contrôle, l'ordre, l'harmonie"
|
||||||
|
goal = "Créer une famille, une communauté prospère et couronnée de succès"
|
||||||
|
fear = "Le chaos, se faire renverser"
|
||||||
|
strategy = "Exercer le pouvoir"
|
||||||
|
weakness = "Autoritarisme, impossibilité de déléguer"
|
||||||
|
problem_handling = "Chercher ses aspects constructeurs"
|
||||||
|
other_names = Array[String](["Dirigeant", "Aristocrate", "Administrateur"])
|
15
psychotype/lover.tres
Normal file
15
psychotype/lover.tres
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
[gd_resource type="Resource" script_class="psychotype" load_steps=2 format=3 uid="uid://unsfhulin0xy"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://psychotype/psychotype.gd" id="1_ft86x"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("1_ft86x")
|
||||||
|
name = "Amoureux"
|
||||||
|
slogan = "Tu es l'unique"
|
||||||
|
motivation = "L'intimité et la sensualité"
|
||||||
|
goal = "Être relié avec les gens, le travail, l'environnement qu'ils aiment"
|
||||||
|
fear = "Être seul, une potiche, non désiré, pas aimé"
|
||||||
|
strategy = "Se rendre le plus attractif possible, physiquement et émotionnellement"
|
||||||
|
weakness = "Perdre son identité en cherchant à plaire"
|
||||||
|
problem_handling = "Aimer le souci"
|
||||||
|
other_names = Array[String](["Partenaire", "Ami", "Intime", "Sensuel"])
|
15
psychotype/mad.tres
Normal file
15
psychotype/mad.tres
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
[gd_resource type="Resource" script_class="psychotype" load_steps=2 format=3 uid="uid://y6gfhvhjfuod"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://psychotype/psychotype.gd" id="1_4cc85"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("1_4cc85")
|
||||||
|
name = "Fou"
|
||||||
|
slogan = "On ne vit qu'une fois"
|
||||||
|
motivation = "Vivre l'instant avec intensité"
|
||||||
|
goal = "Prendre du bon temps, sans se prendre trop au sérieux"
|
||||||
|
fear = "S'ennuyer, ennuyer les autres"
|
||||||
|
strategy = "Jouer, plaisanter, être drôle"
|
||||||
|
weakness = "Frivolité, perdre son temps"
|
||||||
|
problem_handling = "Jouer avec"
|
||||||
|
other_names = Array[String](["Joker", "Comédien", "Idiot", "Clown"])
|
15
psychotype/magician.tres
Normal file
15
psychotype/magician.tres
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
[gd_resource type="Resource" script_class="psychotype" load_steps=2 format=3 uid="uid://cjbw34gvp85ih"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://psychotype/psychotype.gd" id="1_10nn4"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("1_10nn4")
|
||||||
|
name = "Magicien"
|
||||||
|
slogan = "Je fais advenir les choses"
|
||||||
|
motivation = "Maîtriser les lois fondamentales de l'univers"
|
||||||
|
goal = "Rendre les rêves réels"
|
||||||
|
fear = "Des conséquences négatives imprévues"
|
||||||
|
strategy = "Développer un projet novateur et s'y tenir"
|
||||||
|
weakness = "Devenir manipulateur"
|
||||||
|
problem_handling = "Le transformer"
|
||||||
|
other_names = Array[String](["Visionnaire", "Prophète", "Shaman"])
|
15
psychotype/ordinary.tres
Normal file
15
psychotype/ordinary.tres
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
[gd_resource type="Resource" script_class="psychotype" load_steps=2 format=3 uid="uid://bhqgxdk0xtt23"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://psychotype/psychotype.gd" id="1_xrv31"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("1_xrv31")
|
||||||
|
name = "Ordinaire"
|
||||||
|
slogan = "Tous les êtres humains se valent"
|
||||||
|
motivation = "Se connecter aux autres"
|
||||||
|
goal = "Appartenir"
|
||||||
|
fear = "Être mis à l'écart"
|
||||||
|
strategy = "Développer des qualités ordinaires, être pragmatique, réaliste"
|
||||||
|
weakness = "Prêt à se perdre pour se confondre ou établir des liens, même superficiels"
|
||||||
|
problem_handling = "En devient la victime"
|
||||||
|
other_names = Array[String](["Mr tout le monde", "Réaliste", "Voisin", "Majorité silencieuse"])
|
12
psychotype/psychotype.gd
Normal file
12
psychotype/psychotype.gd
Normal file
|
@ -0,0 +1,12 @@
|
||||||
|
extends Resource
|
||||||
|
class_name psychotype
|
||||||
|
|
||||||
|
@export var name: String
|
||||||
|
@export var slogan: String
|
||||||
|
@export var motivation: String
|
||||||
|
@export var goal: String
|
||||||
|
@export var fear: String
|
||||||
|
@export var strategy: String
|
||||||
|
@export var weakness: String
|
||||||
|
@export var problem_handling: String
|
||||||
|
@export var other_names: Array[String]
|
15
psychotype/rebel.tres
Normal file
15
psychotype/rebel.tres
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
[gd_resource type="Resource" script_class="psychotype" load_steps=2 format=3 uid="uid://c84hgxmbfum0"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://psychotype/psychotype.gd" id="1_wyytt"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("1_wyytt")
|
||||||
|
name = "Rebelle"
|
||||||
|
slogan = "Les règles sont faites pour être brisées"
|
||||||
|
motivation = "La vengeance ou la révolution"
|
||||||
|
goal = "Renverser ce qui ne nous convient pas"
|
||||||
|
fear = "Être impuissant ou inutile"
|
||||||
|
strategy = "Déconstruire, détruire ou choquer"
|
||||||
|
weakness = "Passer du mauvais côté, se criminaliser"
|
||||||
|
problem_handling = "Accepter de se voir détruit par le problème, en espérant la métamorphose"
|
||||||
|
other_names = Array[String](["Bandit", "Sauvage", "Iconoclaste", "Révolutionnaire", "Désaxé"])
|
15
psychotype/wise.tres
Normal file
15
psychotype/wise.tres
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
[gd_resource type="Resource" script_class="psychotype" load_steps=2 format=3 uid="uid://dx2kvo1baw2uj"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://psychotype/psychotype.gd" id="1_u8rni"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("1_u8rni")
|
||||||
|
name = "Sage"
|
||||||
|
slogan = "La vérité te libérera"
|
||||||
|
motivation = "Découvrir la vérité"
|
||||||
|
goal = "Utiliser son intelligence, l'analyse, pour comprendre le monde"
|
||||||
|
fear = "Se faire berner, être mal renseigné ou ignorer"
|
||||||
|
strategy = "Chercher l'information et le savoir, la réflexion et comprendre les processus"
|
||||||
|
weakness = "Passer son temps à étudier sans jamais agir"
|
||||||
|
problem_handling = "Transcender le problème"
|
||||||
|
other_names = Array[String](["Expert", "Savant", "Penseur", "Philosophe", "Érudit", "Professeur"])
|
69
psyline.gd
Normal file
69
psyline.gd
Normal file
|
@ -0,0 +1,69 @@
|
||||||
|
extends Control
|
||||||
|
|
||||||
|
@export var selected: int = 3
|
||||||
|
|
||||||
|
# variables for nodes
|
||||||
|
@onready var choice: OptionButton = $Choice
|
||||||
|
@onready var slogan_text: RichTextLabel = $Slogan_border/Slogan_text
|
||||||
|
@onready var motivation_text: RichTextLabel = $Motivation_border/Motivation_text
|
||||||
|
@onready var goal_text: RichTextLabel = $Goal_border/Goal_text
|
||||||
|
@onready var fear_text: RichTextLabel = $Fear_border/Fear_text
|
||||||
|
@onready var strategy_text: RichTextLabel = $Strategy_border/Strategy_text
|
||||||
|
@onready var weakness_text: RichTextLabel = $Weakness_border/Weakness_text
|
||||||
|
@onready var problem_handling_text: RichTextLabel = $Problem_handling_border/Problem_handling_text
|
||||||
|
|
||||||
|
# A dict to connect names and content
|
||||||
|
var resources: Dictionary = {}
|
||||||
|
|
||||||
|
# Called when the node enters the scene tree for the first time.
|
||||||
|
func _ready() -> void:
|
||||||
|
load_resources()
|
||||||
|
|
||||||
|
# Build the Choice
|
||||||
|
for resource_idx in resources:
|
||||||
|
# Build the Choice OptionButton text display and connect the proper resource as metadata
|
||||||
|
choice.add_item(resources[resource_idx].name)
|
||||||
|
choice.set_item_metadata(choice.item_count - 1, resource_idx)
|
||||||
|
|
||||||
|
# Select the chosen one
|
||||||
|
choice.select(selected)
|
||||||
|
on_item_selected(selected)
|
||||||
|
|
||||||
|
# Connect the "item_selected" signal of Choice
|
||||||
|
choice.item_selected.connect(on_item_selected)
|
||||||
|
|
||||||
|
func load_resources() -> void:
|
||||||
|
# Add resources in the dict (key = name, value = path)
|
||||||
|
resources["creator"] = load("res://psychotype/creator.tres")
|
||||||
|
resources["explorer"] = load("res://psychotype/explorer.tres")
|
||||||
|
resources["guardian_angel"] = load("res://psychotype/guardian_angel.tres")
|
||||||
|
resources["heros"] = load("res://psychotype/heros.tres")
|
||||||
|
resources["innocent"] = load("res://psychotype/innocent.tres")
|
||||||
|
resources["leader"] = load("res://psychotype/leader.tres")
|
||||||
|
resources["lover"]= load("res://psychotype/lover.tres")
|
||||||
|
resources["mad"] = load("res://psychotype/mad.tres")
|
||||||
|
resources["magician"] = load("res://psychotype/magician.tres")
|
||||||
|
resources["ordinary"] = load("res://psychotype/ordinary.tres")
|
||||||
|
resources["rebel"] = load("res://psychotype/rebel.tres")
|
||||||
|
resources["wise"] = load("res://psychotype/wise.tres")
|
||||||
|
|
||||||
|
func on_item_selected(index: int) -> void:
|
||||||
|
# When a Choice is made, get the associate resource saved in metadata and display corresponding text
|
||||||
|
var resource:String = choice.get_item_metadata(index)
|
||||||
|
if resource:
|
||||||
|
# Show desired element(s) of the resource in labels
|
||||||
|
slogan_text.text = resources[resource].get("slogan") if "slogan" in resources[resource] else "Aucune description."
|
||||||
|
motivation_text.text = resources[resource].get("motivation") if "motivation" in resources[resource] else "Aucune description."
|
||||||
|
goal_text.text = resources[resource].get("goal") if "goal" in resources[resource] else "Aucune description."
|
||||||
|
fear_text.text = resources[resource].get("fear") if "fear" in resources[resource] else "Aucune description."
|
||||||
|
strategy_text.text = resources[resource].get("strategy") if "strategy" in resources[resource] else "Aucune description."
|
||||||
|
weakness_text.text = resources[resource].get("weakness") if "weakness" in resources[resource] else "Aucune description."
|
||||||
|
problem_handling_text.text = resources[resource].get("problem_handling") if "problem_handling" in resources[resource] else "Aucune description."
|
||||||
|
else:
|
||||||
|
slogan_text.text = "Ressource introuvable"
|
||||||
|
motivation_text.tex = "Ressource introuvable"
|
||||||
|
goal_text.text = "Ressource introuvable"
|
||||||
|
fear_text.text = "Ressource introuvable"
|
||||||
|
strategy_text.text = "Ressource introuvable"
|
||||||
|
weakness_text.text = "Ressource introuvable"
|
||||||
|
problem_handling_text.text = "Ressource introuvable"
|
133
psyline.tscn
Normal file
133
psyline.tscn
Normal file
|
@ -0,0 +1,133 @@
|
||||||
|
[gd_scene load_steps=3 format=3 uid="uid://bff864odl7vlj"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://psyline.gd" id="1_4gdxk"]
|
||||||
|
[ext_resource type="Theme" uid="uid://qsom67gcgupx" path="res://themes/base.tres" id="2_qdoma"]
|
||||||
|
|
||||||
|
[node name="Psy_line" type="Control"]
|
||||||
|
layout_mode = 3
|
||||||
|
anchor_right = 0.931
|
||||||
|
anchor_bottom = 0.136
|
||||||
|
offset_right = -0.512085
|
||||||
|
offset_bottom = -0.128006
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
script = ExtResource("1_4gdxk")
|
||||||
|
selected = 5
|
||||||
|
|
||||||
|
[node name="Choice" type="OptionButton" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_top = 48.0
|
||||||
|
offset_right = 176.0
|
||||||
|
offset_bottom = 80.0
|
||||||
|
|
||||||
|
[node name="Slogan_border" type="ColorRect" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 184.0
|
||||||
|
offset_right = 304.0
|
||||||
|
offset_bottom = 88.0
|
||||||
|
theme = ExtResource("2_qdoma")
|
||||||
|
color = Color(0.471111, 0.471111, 0.471111, 1)
|
||||||
|
|
||||||
|
[node name="Slogan_text" type="RichTextLabel" parent="Slogan_border"]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = -1
|
||||||
|
offset_left = 8.0
|
||||||
|
offset_top = 8.0
|
||||||
|
offset_right = 112.0
|
||||||
|
offset_bottom = 80.0
|
||||||
|
|
||||||
|
[node name="Motivation_border" type="ColorRect" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 312.0
|
||||||
|
offset_right = 432.0
|
||||||
|
offset_bottom = 88.0
|
||||||
|
theme = ExtResource("2_qdoma")
|
||||||
|
color = Color(0.471111, 0.471111, 0.471111, 1)
|
||||||
|
|
||||||
|
[node name="Motivation_text" type="RichTextLabel" parent="Motivation_border"]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = -1
|
||||||
|
offset_left = 8.0
|
||||||
|
offset_top = 8.0
|
||||||
|
offset_right = 112.0
|
||||||
|
offset_bottom = 80.0
|
||||||
|
|
||||||
|
[node name="Goal_border" type="ColorRect" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 440.0
|
||||||
|
offset_right = 560.0
|
||||||
|
offset_bottom = 88.0
|
||||||
|
theme = ExtResource("2_qdoma")
|
||||||
|
color = Color(0.471111, 0.471111, 0.471111, 1)
|
||||||
|
|
||||||
|
[node name="Goal_text" type="RichTextLabel" parent="Goal_border"]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = -1
|
||||||
|
offset_left = 8.0
|
||||||
|
offset_top = 8.0
|
||||||
|
offset_right = 112.0
|
||||||
|
offset_bottom = 80.0
|
||||||
|
|
||||||
|
[node name="Fear_border" type="ColorRect" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 568.0
|
||||||
|
offset_right = 688.0
|
||||||
|
offset_bottom = 88.0
|
||||||
|
theme = ExtResource("2_qdoma")
|
||||||
|
color = Color(0.471111, 0.471111, 0.471111, 1)
|
||||||
|
|
||||||
|
[node name="Fear_text" type="RichTextLabel" parent="Fear_border"]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = -1
|
||||||
|
offset_left = 8.0
|
||||||
|
offset_top = 8.0
|
||||||
|
offset_right = 112.0
|
||||||
|
offset_bottom = 80.0
|
||||||
|
|
||||||
|
[node name="Strategy_border" type="ColorRect" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 696.0
|
||||||
|
offset_right = 816.0
|
||||||
|
offset_bottom = 88.0
|
||||||
|
theme = ExtResource("2_qdoma")
|
||||||
|
color = Color(0.471111, 0.471111, 0.471111, 1)
|
||||||
|
|
||||||
|
[node name="Strategy_text" type="RichTextLabel" parent="Strategy_border"]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = -1
|
||||||
|
offset_left = 8.0
|
||||||
|
offset_top = 8.0
|
||||||
|
offset_right = 112.0
|
||||||
|
offset_bottom = 80.0
|
||||||
|
|
||||||
|
[node name="Weakness_border" type="ColorRect" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 824.0
|
||||||
|
offset_right = 944.0
|
||||||
|
offset_bottom = 88.0
|
||||||
|
theme = ExtResource("2_qdoma")
|
||||||
|
color = Color(0.471111, 0.471111, 0.471111, 1)
|
||||||
|
|
||||||
|
[node name="Weakness_text" type="RichTextLabel" parent="Weakness_border"]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = -1
|
||||||
|
offset_left = 8.0
|
||||||
|
offset_top = 8.0
|
||||||
|
offset_right = 112.0
|
||||||
|
offset_bottom = 80.0
|
||||||
|
|
||||||
|
[node name="Problem_handling_border" type="ColorRect" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 952.0
|
||||||
|
offset_right = 1072.0
|
||||||
|
offset_bottom = 88.0
|
||||||
|
theme = ExtResource("2_qdoma")
|
||||||
|
color = Color(0.471111, 0.471111, 0.471111, 1)
|
||||||
|
|
||||||
|
[node name="Problem_handling_text" type="RichTextLabel" parent="Problem_handling_border"]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = -1
|
||||||
|
offset_left = 8.0
|
||||||
|
offset_top = 8.0
|
||||||
|
offset_right = 112.0
|
||||||
|
offset_bottom = 80.0
|
BIN
sounds/dieShuffle1.ogg
Normal file
BIN
sounds/dieShuffle1.ogg
Normal file
Binary file not shown.
19
sounds/dieShuffle1.ogg.import
Normal file
19
sounds/dieShuffle1.ogg.import
Normal file
|
@ -0,0 +1,19 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="oggvorbisstr"
|
||||||
|
type="AudioStreamOggVorbis"
|
||||||
|
uid="uid://bbsb62p7ci00d"
|
||||||
|
path="res://.godot/imported/dieShuffle1.ogg-839321e52515a7254293b5f786bc71b8.oggvorbisstr"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://sounds/dieShuffle1.ogg"
|
||||||
|
dest_files=["res://.godot/imported/dieShuffle1.ogg-839321e52515a7254293b5f786bc71b8.oggvorbisstr"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
loop=false
|
||||||
|
loop_offset=0
|
||||||
|
bpm=0
|
||||||
|
beat_count=0
|
||||||
|
bar_beats=4
|
BIN
textures/dices.png
Normal file
BIN
textures/dices.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 34 KiB |
34
textures/dices.png.import
Normal file
34
textures/dices.png.import
Normal file
|
@ -0,0 +1,34 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://b7fg7g42642p"
|
||||||
|
path="res://.godot/imported/dices.png-13d23eb9e9ad2b6984875459eeb0f980.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://textures/dices.png"
|
||||||
|
dest_files=["res://.godot/imported/dices.png-13d23eb9e9ad2b6984875459eeb0f980.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
10
themes/base.tres
Normal file
10
themes/base.tres
Normal file
|
@ -0,0 +1,10 @@
|
||||||
|
[gd_resource type="Theme" format=3 uid="uid://qsom67gcgupx"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
Label/font_sizes/font_size = 10
|
||||||
|
RichTextLabel/font_sizes/bold_font_size = 10
|
||||||
|
RichTextLabel/font_sizes/bold_italics_font_size = 10
|
||||||
|
RichTextLabel/font_sizes/italics_font_size = 10
|
||||||
|
RichTextLabel/font_sizes/mono_font_size = 10
|
||||||
|
RichTextLabel/font_sizes/normal_font_size = 10
|
||||||
|
TextEdit/font_sizes/font_size = 10
|
68
traits.gd
Normal file
68
traits.gd
Normal file
|
@ -0,0 +1,68 @@
|
||||||
|
extends Control
|
||||||
|
|
||||||
|
@export var traits:Array = [
|
||||||
|
"Courage",
|
||||||
|
"Passion",
|
||||||
|
"Créativité",
|
||||||
|
"Tempérance",
|
||||||
|
"Sensualité",
|
||||||
|
"Énergie",
|
||||||
|
"Responsabilité",
|
||||||
|
"Empathie",
|
||||||
|
"Estime de soi",
|
||||||
|
"Flexibilité",
|
||||||
|
"Espoir",
|
||||||
|
"Volonté"
|
||||||
|
]
|
||||||
|
@export var amount: int = 3
|
||||||
|
@export var seed: int = 0
|
||||||
|
|
||||||
|
# variables for nodes
|
||||||
|
@onready var traits_list: ItemList = $Trait
|
||||||
|
|
||||||
|
# Called when the node enters the scene tree for the first time.
|
||||||
|
func _ready() -> void:
|
||||||
|
populate()
|
||||||
|
|
||||||
|
func generate_traits(traits_list: Array = traits, chosen_seed: int = 0, chosen_amount: int = 3) -> Dictionary:
|
||||||
|
# Return a dictionary, with trait as key and boolean as value
|
||||||
|
# chosen_seed for random seed
|
||||||
|
# chosen_amount for the amount of traits to return
|
||||||
|
var picked_traits: Dictionary = {}
|
||||||
|
var traits_duplicate = traits_list.duplicate()
|
||||||
|
for select in range(chosen_amount):
|
||||||
|
# Pick a trait first and then choose if it is up or down
|
||||||
|
var picked_trait:Dictionary = {}
|
||||||
|
var random = RandomNumberGenerator.new()
|
||||||
|
random.seed = chosen_seed
|
||||||
|
random.randomize()
|
||||||
|
var result: int = random.randi_range(0, traits_duplicate.size() - 1)
|
||||||
|
|
||||||
|
var random_value = RandomNumberGenerator.new()
|
||||||
|
random_value.seed = chosen_seed
|
||||||
|
random_value.randomize()
|
||||||
|
var value: bool = random_value.randi_range(0, 1)
|
||||||
|
|
||||||
|
# Add the key and value to the array
|
||||||
|
picked_traits[traits_duplicate[result]] = value
|
||||||
|
|
||||||
|
# Delete the chosen trait from the possible list
|
||||||
|
traits_duplicate.pop_at(result)
|
||||||
|
|
||||||
|
return picked_traits
|
||||||
|
|
||||||
|
func populate(traits: Array = traits, seed: int = 0, amount: int = 3) -> void:
|
||||||
|
# To create an itemlist with traits and values
|
||||||
|
|
||||||
|
traits_list.clear()
|
||||||
|
|
||||||
|
var char_traits: Dictionary = generate_traits(traits, seed, amount)
|
||||||
|
|
||||||
|
for char_trait in char_traits:
|
||||||
|
var value: String = ""
|
||||||
|
if char_traits[char_trait]:
|
||||||
|
value = "↑"
|
||||||
|
else:
|
||||||
|
value = "↓"
|
||||||
|
var full_line: String = char_trait + " " + value
|
||||||
|
traits_list.add_item(full_line)
|
19
traits.tscn
Normal file
19
traits.tscn
Normal file
|
@ -0,0 +1,19 @@
|
||||||
|
[gd_scene load_steps=2 format=3 uid="uid://cl5wswke7jxpi"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://traits.gd" id="1_6h04s"]
|
||||||
|
|
||||||
|
[node name="Traits" type="Control"]
|
||||||
|
layout_mode = 3
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
offset_right = -832.0
|
||||||
|
offset_bottom = -520.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
script = ExtResource("1_6h04s")
|
||||||
|
|
||||||
|
[node name="Trait" type="ItemList" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_right = 224.0
|
||||||
|
offset_bottom = 96.0
|
Loading…
Reference in a new issue