godot-third-person-basic-scene/maps
2022-03-08 17:29:22 +01:00
..
imports Replacing placeholder for dispensaire ground by an actual sculpted mesh for tests 2022-03-08 17:29:22 +01:00
materials First test with ground shading 2022-02-15 00:50:11 +01:00
meshes/import activate function to edit control 2022-02-25 01:28:14 +01:00
objects Replacing placeholder for dispensaire ground by an actual sculpted mesh for tests 2022-03-08 17:29:22 +01:00
shaders First test with ground shading 2022-02-15 00:50:11 +01:00
textures update version godot 4.0 alpha3 2022-02-24 01:23:00 +01:00
waypoint update version godot 4.0 alpha3 2022-02-24 01:23:00 +01:00
basic_setup.tscn Replacing placeholder for dispensaire ground by an actual sculpted mesh for tests 2022-03-08 17:29:22 +01:00
dispensaire_01.tscn Replacing placeholder for dispensaire ground by an actual sculpted mesh for tests 2022-03-08 17:29:22 +01:00
natural_ground.tscn Adding a tree model 2022-02-15 17:15:35 +01:00
water-zone.gd move directory 2022-02-15 21:41:14 +01:00
water-zone.tscn Reexporting boat with volume exclusion for water - Create a second scene with the same boat to not delete anything important in the first one 2022-03-07 22:26:34 +01:00