godot-third-person-basic-scene/character/import/development_character_animations.glb.import
2022-01-20 11:51:12 +01:00

73 lines
1.7 KiB
Text

[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://br4bdx1kfh8qy"
path="res://.godot/imported/development_character_animations.glb-d071fa8b980a628875e4cc3e2edcc7b9.scn"
[deps]
source_file="res://character/import/development_character_animations.glb"
dest_files=["res://.godot/imported/development_character_animations.glb-d071fa8b980a628875e4cc3e2edcc7b9.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/root_scale=1.0
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=2
meshes/lightmap_texel_size=0.1
skins/use_named_skins=true
animation/import=true
animation/fps=30
import_script/path=""
_subresources={
"animations": {
"CHAR_idle": {
"save_to_file/enabled": false,
"save_to_file/keep_custom_tracks": "",
"save_to_file/path": "",
"settings/loop_mode": 1
},
"CHAR_run": {
"save_to_file/enabled": false,
"save_to_file/keep_custom_tracks": "",
"save_to_file/path": "",
"settings/loop_mode": 1
},
"CHAR_run_backward": {
"save_to_file/enabled": false,
"save_to_file/keep_custom_tracks": "",
"save_to_file/path": "",
"settings/loop_mode": 1
},
"CHAR_walk": {
"save_to_file/enabled": false,
"save_to_file/keep_custom_tracks": "",
"save_to_file/path": "",
"settings/loop_mode": 1
},
"CHAR_walk_backward": {
"save_to_file/enabled": false,
"save_to_file/keep_custom_tracks": "",
"save_to_file/path": "",
"settings/loop_mode": 1
},
"CHAR_walk_strafe_right": {
"save_to_file/enabled": false,
"save_to_file/keep_custom_tracks": "",
"save_to_file/path": "",
"settings/loop_mode": 1
},
"Char_walk_strafe_left": {
"save_to_file/enabled": false,
"save_to_file/keep_custom_tracks": "",
"save_to_file/path": "",
"settings/loop_mode": 1
}
}
}