godot-third-person-basic-scene/maps/ramp-complex.tscn

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[gd_scene load_steps=4 format=3]
[ext_resource type="Material" path="res://maps/materials/simple_grid_world.material" id="1_6ofch"]
[sub_resource type="BoxMesh" id="BoxMesh_k23th"]
material = ExtResource( "1_6ofch" )
[sub_resource type="BoxShape3D" id="BoxShape3D_6y272"]
[node name="ramp-complex" type="Node3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14.5717, 0, 15.2275)
[node name="ramp" type="MeshInstance3D" parent="."]
transform = Transform3D(1.69964, 0.0527074, 0, -1.05415, 0.0849819, 0, 0, 0, 2, 3.88877, 1, 1.27697)
mesh = SubResource( "BoxMesh_k23th" )
skeleton = NodePath("../..")
[node name="collision" type="StaticBody3D" parent="ramp"]
[node name="shape" type="CollisionShape3D" parent="ramp/collision"]
shape = SubResource( "BoxShape3D_6y272" )
[node name="ramp2" type="MeshInstance3D" parent="."]
transform = Transform3D(0, -2.98023e-09, 2, -1.05391, 0.0849893, 0, -1.69979, -0.0526956, 0, -2.71124, 1, -2.4059)
mesh = SubResource( "BoxMesh_k23th" )
skeleton = NodePath("../..")
[node name="collision" type="StaticBody3D" parent="ramp2"]
[node name="shape" type="CollisionShape3D" parent="ramp2/collision"]
shape = SubResource( "BoxShape3D_6y272" )
[node name="ramp-horizontal" type="MeshInstance3D" parent="."]
transform = Transform3D(3.503, 0, 0, 0, 0.1, 0, 0, 0, 2, -1.26628, 2, 1.27697)
mesh = SubResource( "BoxMesh_k23th" )
skeleton = NodePath("../..")
[node name="collision" type="StaticBody3D" parent="ramp-horizontal"]
[node name="shape" type="CollisionShape3D" parent="ramp-horizontal/collision"]
shape = SubResource( "BoxShape3D_6y272" )
[node name="wall" type="MeshInstance3D" parent="."]
transform = Transform3D(3.503, 0, 0, 0, 0, -2, 0, 0.1, 0, -1.26628, 2, 3.18398)
mesh = SubResource( "BoxMesh_k23th" )
skeleton = NodePath("../..")
[node name="collision" type="StaticBody3D" parent="wall"]
[node name="shape" type="CollisionShape3D" parent="wall/collision"]
shape = SubResource( "BoxShape3D_6y272" )
[node name="wall2" type="MeshInstance3D" parent="."]
transform = Transform3D(1.19209e-07, 0.1, 0, 0, 5.96046e-09, -2, -2, 0, 1.19209e-07, -4.7697, 2, 1.19322)
mesh = SubResource( "BoxMesh_k23th" )
skeleton = NodePath("../..")
[node name="collision" type="StaticBody3D" parent="wall2"]
[node name="shape" type="CollisionShape3D" parent="wall2/collision"]
shape = SubResource( "BoxShape3D_6y272" )