[gd_scene load_steps=4 format=3 uid="uid://bl1widitqdugs"] [ext_resource type="Material" uid="uid://cdijyqa881tvv" path="res://maps/materials/simple_grid_world.material" id="1_reg3t"] [sub_resource type="BoxMesh" id="BoxMesh_k23th"] material = ExtResource( "1_reg3t" ) [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_y7uft"] data = PackedVector3Array(-1, 1, 1, 1, 1, 1, -1, -1, 1, 1, 1, 1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, -1, -1, -1, 1, -1, -1, -1, -1, 1, -1, -1, 1, 1, 1, 1, 1, -1, 1, -1, 1, 1, 1, -1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1, 1, 1, -1, -1, -1, -1, 1, 1, -1, -1, 1, -1, -1, -1, 1, 1, 1, -1, 1, 1, 1, 1, -1, -1, 1, 1, -1, 1, -1, 1, 1, -1, -1, -1, 1, 1, -1, 1, -1, -1, -1, 1, -1, 1, 1, -1, -1, -1, -1, -1) [node name="obstacles" type="Node3D"] transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0) [node name="obstacle1" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0.5, 0) mesh = SubResource( "BoxMesh_k23th" ) skeleton = NodePath("../..") [node name="collision" type="StaticBody3D" parent="obstacle1"] [node name="shape" type="CollisionShape3D" parent="obstacle1/collision"] shape = SubResource( "ConcavePolygonShape3D_y7uft" ) [node name="obstacle2" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.25, 0, 0, 0, 0.5, 2, 0.25, 0) mesh = SubResource( "BoxMesh_k23th" ) skeleton = NodePath("../..") [node name="collision" type="StaticBody3D" parent="obstacle2"] [node name="shape" type="CollisionShape3D" parent="obstacle2/collision"] shape = SubResource( "ConcavePolygonShape3D_y7uft" ) [node name="obstacle3" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.125, 0, 0, 0, 0.5, 4, 0.125, 0) mesh = SubResource( "BoxMesh_k23th" ) skeleton = NodePath("../..") [node name="collision" type="StaticBody3D" parent="obstacle3"] [node name="shape" type="CollisionShape3D" parent="obstacle3/collision"] shape = SubResource( "ConcavePolygonShape3D_y7uft" ) [node name="obstacle4" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.063, 0, 0, 0, 0.5, 6, 0.0625, 0) mesh = SubResource( "BoxMesh_k23th" ) skeleton = NodePath("../..") [node name="collision" type="StaticBody3D" parent="obstacle4"] [node name="shape" type="CollisionShape3D" parent="obstacle4/collision"] shape = SubResource( "ConcavePolygonShape3D_y7uft" )