[gd_scene load_steps=12 format=3 uid="uid://cvdmfc2hi172g"] [ext_resource type="Material" uid="uid://cdijyqa881tvv" path="res://maps/simple_grid_world.material" id="1_h84bv"] [ext_resource type="Material" uid="uid://jrlyuynpu62b" path="res://maps/simple_grid.material" id="1_ympm1"] [ext_resource type="PackedScene" uid="uid://cccuku6opjnvy" path="res://maps/moutain.tscn" id="3_rbp35"] [ext_resource type="PackedScene" uid="uid://bgoptxjkvk8cf" path="res://maps/cave.tscn" id="4_pc85h"] [ext_resource type="PackedScene" uid="uid://c2ay2n3wnv4mr" path="res://maps/ramp.tscn" id="5_dfm8h"] [sub_resource type="BoxMesh" id="BoxMesh_k23th"] material = ExtResource( "1_h84bv" ) [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_y7uft"] data = PackedVector3Array(-1, 1, 1, 1, 1, 1, -1, -1, 1, 1, 1, 1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, -1, -1, -1, 1, -1, -1, -1, -1, 1, -1, -1, 1, 1, 1, 1, 1, -1, 1, -1, 1, 1, 1, -1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1, 1, 1, -1, -1, -1, -1, 1, 1, -1, -1, 1, -1, -1, -1, 1, 1, 1, -1, 1, 1, 1, 1, -1, -1, 1, 1, -1, 1, -1, 1, 1, -1, -1, -1, 1, 1, -1, 1, -1, -1, -1, 1, -1, 1, 1, -1, -1, -1, -1, -1) [sub_resource type="BoxShape3D" id="BoxShape3D_6y272"] [sub_resource type="BoxMesh" id="BoxMesh_s0ird"] [sub_resource type="Animation" id="Animation_4xqr7"] resource_name = "MECH_moving_platform" length = 10.0 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 5, 10), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [Vector3(5.30321, 0, 0), Vector3(-5.57525, 0, -1.90735e-06), Vector3(5.30321, 0, 0)] } [sub_resource type="Animation" id="Animation_c4u4e"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector3(5.30321, 0, 0)] } [node name="basic_setup" type="Node3D"] [node name="floor" type="MeshInstance3D" parent="."] transform = Transform3D(40, 0, 0, 0, 0.1, 0, 0, 0, 40, 0, -0.1, 0) mesh = SubResource( "BoxMesh_k23th" ) [node name="collision" type="StaticBody3D" parent="floor"] [node name="shape" type="CollisionShape3D" parent="floor/collision"] shape = SubResource( "ConcavePolygonShape3D_y7uft" ) [node name="ramp-complex" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14.5717, 0, 15.2275) [node name="ramp" type="MeshInstance3D" parent="ramp-complex"] transform = Transform3D(1.69964, 0.0527074, 0, -1.05415, 0.0849819, 0, 0, 0, 2, 3.88877, 1, 1.27697) mesh = SubResource( "BoxMesh_k23th" ) skeleton = NodePath("../..") [node name="collision" type="StaticBody3D" parent="ramp-complex/ramp"] [node name="shape" type="CollisionShape3D" parent="ramp-complex/ramp/collision"] shape = SubResource( "BoxShape3D_6y272" ) [node name="ramp2" type="MeshInstance3D" parent="ramp-complex"] transform = Transform3D(0, -2.98023e-09, 2, -1.05391, 0.0849893, 0, -1.69979, -0.0526956, 0, -2.71124, 1, -2.4059) mesh = SubResource( "BoxMesh_k23th" ) skeleton = NodePath("../..") [node name="collision" type="StaticBody3D" parent="ramp-complex/ramp2"] [node name="shape" type="CollisionShape3D" parent="ramp-complex/ramp2/collision"] shape = SubResource( "BoxShape3D_6y272" ) [node name="ramp-horizontal" type="MeshInstance3D" parent="ramp-complex"] transform = Transform3D(3.503, 0, 0, 0, 0.1, 0, 0, 0, 2, -1.26628, 2, 1.27697) mesh = SubResource( "BoxMesh_k23th" ) skeleton = NodePath("../..") [node name="collision" type="StaticBody3D" parent="ramp-complex/ramp-horizontal"] [node name="shape" type="CollisionShape3D" parent="ramp-complex/ramp-horizontal/collision"] shape = SubResource( "BoxShape3D_6y272" ) [node name="wall" type="MeshInstance3D" parent="ramp-complex"] transform = Transform3D(3.503, 0, 0, 0, 0, -2, 0, 0.1, 0, -1.26628, 2, 3.18398) mesh = SubResource( "BoxMesh_k23th" ) skeleton = NodePath("../..") [node name="collision" type="StaticBody3D" parent="ramp-complex/wall"] [node name="shape" type="CollisionShape3D" parent="ramp-complex/wall/collision"] shape = SubResource( "BoxShape3D_6y272" ) [node name="wall2" type="MeshInstance3D" parent="ramp-complex"] transform = Transform3D(1.19209e-07, 0.1, 0, 0, 5.96046e-09, -2, -2, 0, 1.19209e-07, -4.7697, 2, 1.19322) mesh = SubResource( "BoxMesh_k23th" ) skeleton = NodePath("../..") [node name="collision" type="StaticBody3D" parent="ramp-complex/wall2"] [node name="shape" type="CollisionShape3D" parent="ramp-complex/wall2/collision"] shape = SubResource( "BoxShape3D_6y272" ) [node name="ramp-moving" type="Node3D" parent="."] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 11.952, 0, 15.2275) [node name="ramp" type="MeshInstance3D" parent="ramp-moving"] transform = Transform3D(1.69964, 0.0527074, 0, -1.05415, 0.0849819, 0, 0, 0, 2, 14.8888, 1, 1.27697) mesh = SubResource( "BoxMesh_k23th" ) skeleton = NodePath("../..") [node name="collision" type="StaticBody3D" parent="ramp-moving/ramp"] [node name="shape" type="CollisionShape3D" parent="ramp-moving/ramp/collision"] shape = SubResource( "BoxShape3D_6y272" ) [node name="ramp2" type="MeshInstance3D" parent="ramp-moving"] transform = Transform3D(-1.69979, -0.0526956, -8.74228e-08, -1.05391, 0.0849893, 0, 1.14822e-08, 1.03494e-08, -2, -6.26628, 1, 1.27697) mesh = SubResource( "BoxMesh_k23th" ) skeleton = NodePath("../..") [node name="collision" type="StaticBody3D" parent="ramp-moving/ramp2"] [node name="shape" type="CollisionShape3D" parent="ramp-moving/ramp2/collision"] shape = SubResource( "BoxShape3D_6y272" ) [node name="moving" type="Node3D" parent="ramp-moving"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.71566, 0, 1.90735e-06) [node name="AnimatableBody3D" type="AnimatableBody3D" parent="ramp-moving/moving"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.30321, 0, 0) [node name="horizontal" type="CollisionShape3D" parent="ramp-moving/moving/AnimatableBody3D"] transform = Transform3D(3.503, 0, 0, 0, 0.1, 0, 0, 0, 2, -1.26628, 2, 1.27697) shape = SubResource( "BoxShape3D_6y272" ) [node name="MeshInstance3D" type="MeshInstance3D" parent="ramp-moving/moving/AnimatableBody3D/horizontal"] mesh = SubResource( "BoxMesh_s0ird" ) surface_material_override/0 = ExtResource( "1_ympm1" ) [node name="AnimationPlayer" type="AnimationPlayer" parent="ramp-moving/moving/AnimatableBody3D"] autoplay = "MECH_moving_platform" anims/MECH_moving_platform = SubResource( "Animation_4xqr7" ) anims/RESET = SubResource( "Animation_c4u4e" ) [node name="obstacles" type="Node3D" parent="."] transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 3, 0, 19) [node name="obstacle1" type="MeshInstance3D" parent="obstacles"] transform = Transform3D(1, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0.5, 0) mesh = SubResource( "BoxMesh_k23th" ) skeleton = NodePath("../..") [node name="collision" type="StaticBody3D" parent="obstacles/obstacle1"] [node name="shape" type="CollisionShape3D" parent="obstacles/obstacle1/collision"] shape = SubResource( "ConcavePolygonShape3D_y7uft" ) [node name="obstacle2" type="MeshInstance3D" parent="obstacles"] transform = Transform3D(1, 0, 0, 0, 0.25, 0, 0, 0, 0.5, 2, 0.25, 0) mesh = SubResource( "BoxMesh_k23th" ) skeleton = NodePath("../..") [node name="collision" type="StaticBody3D" parent="obstacles/obstacle2"] [node name="shape" type="CollisionShape3D" parent="obstacles/obstacle2/collision"] shape = SubResource( "ConcavePolygonShape3D_y7uft" ) [node name="obstacle3" type="MeshInstance3D" parent="obstacles"] transform = Transform3D(1, 0, 0, 0, 0.125, 0, 0, 0, 0.5, 4, 0.125, 0) mesh = SubResource( "BoxMesh_k23th" ) skeleton = NodePath("../..") [node name="collision" type="StaticBody3D" parent="obstacles/obstacle3"] [node name="shape" type="CollisionShape3D" parent="obstacles/obstacle3/collision"] shape = SubResource( "ConcavePolygonShape3D_y7uft" ) [node name="obstacle4" type="MeshInstance3D" parent="obstacles"] transform = Transform3D(1, 0, 0, 0, 0.063, 0, 0, 0, 0.5, 6, 0.0625, 0) mesh = SubResource( "BoxMesh_k23th" ) skeleton = NodePath("../..") [node name="collision" type="StaticBody3D" parent="obstacles/obstacle4"] [node name="shape" type="CollisionShape3D" parent="obstacles/obstacle4/collision"] shape = SubResource( "ConcavePolygonShape3D_y7uft" ) [node name="moutain" parent="." instance=ExtResource( "3_rbp35" )] transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, -20.8694, -0.419849, -19.5951) [node name="cave" parent="." instance=ExtResource( "4_pc85h" )] transform = Transform3D(-0.344037, 0, 0.938956, 0, 1, 0, -0.938956, 0, -0.344037, 29.908, -0.141321, 29.4435) [node name="ramp" parent="." instance=ExtResource( "5_dfm8h" )] transform = Transform3D(-0.218552, 0, -0.975825, 0, 1, 0, 0.975825, 0, -0.218552, -27.5919, 0, 5.449)