[gd_scene load_steps=8 format=3 uid="uid://omess6wwwwcq"] [ext_resource type="Material" uid="uid://cdijyqa881tvv" path="res://maps/materials/simple_grid_world.material" id="1_7o0gj"] [ext_resource type="Material" uid="uid://jrlyuynpu62b" path="res://maps/materials/simple_grid.material" id="2_m1mte"] [sub_resource type="BoxMesh" id="BoxMesh_k23th"] material = ExtResource( "1_7o0gj" ) [sub_resource type="BoxShape3D" id="BoxShape3D_6y272"] [sub_resource type="BoxMesh" id="BoxMesh_s0ird"] [sub_resource type="Animation" id="Animation_6wabv"] resource_name = "MECH_moving_platform" length = 10.0 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 5, 10), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [Vector3(5.30321, 0, 0), Vector3(-5.57525, 0, -1.90735e-06), Vector3(5.30321, 0, 0)] } [sub_resource type="Animation" id="Animation_ta65t"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector3(5.30321, 0, 0)] } [node name="ramp-moving" type="Node3D"] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0) [node name="ramp" type="MeshInstance3D" parent="."] transform = Transform3D(1.69964, 0.0527074, 0, -1.05415, 0.0849819, 0, 0, 0, 2, 14.8888, 1, 1.27697) mesh = SubResource( "BoxMesh_k23th" ) skeleton = NodePath("../..") [node name="collision" type="StaticBody3D" parent="ramp"] [node name="shape" type="CollisionShape3D" parent="ramp/collision"] shape = SubResource( "BoxShape3D_6y272" ) [node name="ramp2" type="MeshInstance3D" parent="."] transform = Transform3D(-1.69979, -0.0526956, -8.74228e-08, -1.05391, 0.0849893, 0, 1.14822e-08, 1.03494e-08, -2, -6.26628, 1, 1.27697) mesh = SubResource( "BoxMesh_k23th" ) skeleton = NodePath("../..") [node name="collision" type="StaticBody3D" parent="ramp2"] [node name="shape" type="CollisionShape3D" parent="ramp2/collision"] shape = SubResource( "BoxShape3D_6y272" ) [node name="moving" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.71566, 0, 1.90735e-06) [node name="AnimatableBody3D" type="AnimatableBody3D" parent="moving"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.30321, 0, 0) [node name="horizontal" type="CollisionShape3D" parent="moving/AnimatableBody3D"] transform = Transform3D(3.503, 0, 0, 0, 0.1, 0, 0, 0, 2, -1.26628, 2, 1.27697) shape = SubResource( "BoxShape3D_6y272" ) [node name="MeshInstance3D" type="MeshInstance3D" parent="moving/AnimatableBody3D/horizontal"] mesh = SubResource( "BoxMesh_s0ird" ) surface_material_override/0 = ExtResource( "2_m1mte" ) [node name="AnimationPlayer" type="AnimationPlayer" parent="moving/AnimatableBody3D"] autoplay = "MECH_moving_platform" anims/MECH_moving_platform = SubResource( "Animation_6wabv" ) anims/RESET = SubResource( "Animation_ta65t" )