Add a scattering effect with collision for microvegetation #13
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Reference: YannK/godot-third-person-basic-scene#13
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We will need a scattering tool for the microvegetation, and the result should include the following :
There is a nice implementation shown and detailed on this video from devmar : https://www.youtube.com/watch?v=gN8kFjE7_kI
I have found a full description of a way to create grass with collision reactions, wetness and length control, wind effect and even burn ability : https://notcoding.today/blog/godot-interactive-grass