Controlling sun with a window InGame #11

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opened 2022-02-06 22:41:47 +00:00 by yannk · 1 comment
yannk commented 2022-02-06 22:41:47 +00:00 (Migrated from port.numenaute.org)

In commit #adc0925df23f2422d325685551052757391c6e22 I have put the sun and a WorldEnvironment in the basic_setup scene, as it is linked to it and can be changed if we use another test scene. I think it would be useful to have a way to tweak the sunlight directly when in game, to check some visual effects.

We should be able to change at least the following sunlight parameters :

  • its rotations for its day cycle
  • its Light3D parameters for color and Energy (mainly)
In commit #adc0925df23f2422d325685551052757391c6e22 I have put the sun and a WorldEnvironment in the basic_setup scene, as it is linked to it and can be changed if we use another test scene. I think it would be useful to have a way to tweak the sunlight directly when in game, to check some visual effects. We should be able to change at least the following sunlight parameters : - its rotations for its day cycle - its Light3D parameters for color and Energy (mainly)
yannk commented 2022-02-06 22:42:50 +00:00 (Migrated from port.numenaute.org)

changed title from Controlling sun with a window{-l-} InGame to Controlling sun with a window InGame

changed title from **Controlling sun with a window{-l-} InGame** to **Controlling sun with a window InGame**
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Reference: YannK/godot-third-person-basic-scene#11
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