diff --git a/player/character/character.tscn b/player/character/character.tscn index 2b595bf..01093b2 100644 --- a/player/character/character.tscn +++ b/player/character/character.tscn @@ -1,85 +1,87 @@ [gd_scene load_steps=2 format=3 uid="uid://cjklxedjnvc1c"] -[ext_resource type="PackedScene" uid="uid://dqy6r22nywdf8" path="res://player/character/import/development_character_animations_v7.glb" id="1_fjis3"] +[ext_resource type="PackedScene" uid="uid://cixovgo1t2l8i" path="res://player/character/import/development_character_animations_v8.glb" id="1_c1shc"] -[node name="character" instance=ExtResource( "1_fjis3" )] +[node name="development_character_animations_v8" instance=ExtResource( "1_c1shc" )] [node name="Skeleton3D" parent="char_grp/rig" index="0"] -bones/2/position = Vector3(-0.0168953, 0.508946, 0.0291032) -bones/3/rotation = Quaternion(0.0770252, 0.0061187, -0.0212199, 0.996785) -bones/5/position = Vector3(-0.338156, 0.447438, -0.124041) -bones/5/rotation = 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+bones/130/rotation = Quaternion(-0.352984, -0.0533485, -0.00972456, 0.934057) +bones/132/rotation = Quaternion(-0.300365, -0.0452239, -0.0234475, 0.952463) +bones/135/rotation = Quaternion(-0.541706, 0.00703879, -0.0505262, 0.839019) +bones/138/rotation = Quaternion(-0.727666, -0.0050635, -0.0876433, 0.680291) +bones/140/rotation = Quaternion(-0.340549, -0.00194645, -0.041411, 0.939312) +bones/143/rotation = Quaternion(-0.55521, 0.0120764, -0.0438172, 0.830467) +bones/146/rotation = Quaternion(-0.864959, 0.00479226, -0.103815, 0.490964) +bones/148/rotation = Quaternion(-0.171698, -0.00446995, -0.0205173, 0.984926) +bones/151/rotation = Quaternion(-0.55327, -0.021387, -0.0662289, 0.830089) +bones/154/rotation = Quaternion(-0.69924, -0.000707518, -0.0840618, 0.709927) +bones/156/rotation = Quaternion(-0.281124, -0.000329501, -0.0339629, 0.95907) +bones/159/rotation = Quaternion(-0.533238, 0.00141206, -0.0644206, 0.843508) +bones/162/rotation = Quaternion(-0.716109, 9.68884e-05, -0.0860518, 0.692664) +bones/164/rotation = Quaternion(-0.38892, -0.00569121, -0.0466897, 0.92007) [node name="AnimationPlayer" parent="." index="1"] autoplay = "CHAR_idle_bored" diff --git a/player/character/import/development_character_animations_v7.glb b/player/character/import/development_character_animations_v7.glb deleted file mode 100644 index dbf7219..0000000 Binary files a/player/character/import/development_character_animations_v7.glb and /dev/null differ diff --git a/player/character/import/development_character_animations_v8.glb b/player/character/import/development_character_animations_v8.glb new file mode 100644 index 0000000..4839946 Binary files /dev/null and b/player/character/import/development_character_animations_v8.glb differ diff --git a/player/character/import/development_character_animations_v7.glb.import b/player/character/import/development_character_animations_v8.glb.import similarity index 86% rename from player/character/import/development_character_animations_v7.glb.import rename to player/character/import/development_character_animations_v8.glb.import index a1e51c2..b5974ba 100644 --- a/player/character/import/development_character_animations_v7.glb.import +++ b/player/character/import/development_character_animations_v8.glb.import @@ -3,13 +3,13 @@ importer="scene" importer_version=1 type="PackedScene" -uid="uid://dqy6r22nywdf8" -path="res://.godot/imported/development_character_animations_v7.glb-0bcee6e0475e31da8b8360d6bd037189.scn" +uid="uid://cixovgo1t2l8i" +path="res://.godot/imported/development_character_animations_v8.glb-c86654431aa20c30d2880f1376ab2ec0.scn" [deps] -source_file="res://player/character/import/development_character_animations_v7.glb" -dest_files=["res://.godot/imported/development_character_animations_v7.glb-0bcee6e0475e31da8b8360d6bd037189.scn"] +source_file="res://player/character/import/development_character_animations_v8.glb" +dest_files=["res://.godot/imported/development_character_animations_v8.glb-c86654431aa20c30d2880f1376ab2ec0.scn"] [params] @@ -27,6 +27,12 @@ animation/fps=30 import_script/path="" _subresources={ "animations": { +"CHAR_falling_jump": { +"save_to_file/enabled": false, +"save_to_file/keep_custom_tracks": "", +"save_to_file/path": "", +"settings/loop_mode": 1 +}, "CHAR_fly": { "save_to_file/enabled": false, "save_to_file/keep_custom_tracks": "",