godot-third-person-basic-scene/.gitlab-ci.yml

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image: khaganat/godot-export:4
stages:
- pre-export
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- export
variables:
EXPORT_NAME: 3rd_Person_3dclient_test
commit_text:
stage: pre-export
tags:
- Docker
script:
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- echo "$CI_COMMIT_BRANCH - $CI_COMMIT_SHORT_SHA" > commit.txt
artifacts:
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paths:
- commit.txt
rules:
- if: '$CI_COMMIT_MESSAGE =~ /<debug>/'
when: always
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linux64:
stage: export
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tags:
- Docker
script:
- apt-get update && apt-get install -y mesa-vulkan-drivers
- mkdir -v -p $EXPORT_NAME-linux64-$CI_COMMIT_SHORT_SHA
- godot -v --export-debug --headless "Linux/X11" $EXPORT_NAME-$CI_COMMIT_SHORT_SHA/$EXPORT_NAME-$CI_COMMIT_SHORT_SHA.x86_64
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artifacts:
name: $EXPORT_NAME-$CI_COMMIT_SHORT_SHA-$CI_JOB_NAME
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paths:
- $EXPORT_NAME-$CI_COMMIT_SHORT_SHA
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expire_in: 1 week
rules:
- if: '$CI_COMMIT_MESSAGE =~ /<debug>/'
when: always
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windows:
stage: export
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tags:
- Docker
script:
- mkdir -v -p $EXPORT_NAME-windows-$CI_COMMIT_SHORT_SHA
- godot -v --export-debug --headless "Windows Desktop" $EXPORT_NAME-$CI_COMMIT_SHORT_SHA/$EXPORT_NAME-$CI_COMMIT_SHORT_SHA.exe
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artifacts:
name: $EXPORT_NAME-$CI_COMMIT_SHORT_SHA-$CI_JOB_NAME
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paths:
- $EXPORT_NAME-$CI_COMMIT_SHORT_SHA
expire_in: 1 week
rules:
- if: '$CI_COMMIT_MESSAGE =~ /<debug>/'
when: always