2022-01-20 10:51:12 +00:00
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://br4bdx1kfh8qy"
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2022-01-20 16:59:04 +00:00
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path="res://.godot/imported/development_character_animations.glb-43ced304d97bfd7b18b8317dafb683a6.scn"
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2022-01-20 10:51:12 +00:00
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[deps]
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2022-01-20 16:59:04 +00:00
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source_file="res://player/character/import/development_character_animations.glb"
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dest_files=["res://.godot/imported/development_character_animations.glb-43ced304d97bfd7b18b8317dafb683a6.scn"]
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2022-01-20 10:51:12 +00:00
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[params]
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nodes/root_type="Node3D"
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nodes/root_name="Scene Root"
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nodes/root_scale=1.0
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=2
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meshes/lightmap_texel_size=0.1
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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import_script/path=""
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_subresources={
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"animations": {
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"CHAR_idle": {
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"save_to_file/enabled": false,
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"save_to_file/keep_custom_tracks": "",
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"save_to_file/path": "",
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"settings/loop_mode": 1
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},
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"CHAR_run": {
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"save_to_file/enabled": false,
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"save_to_file/keep_custom_tracks": "",
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"save_to_file/path": "",
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"settings/loop_mode": 1
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},
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"CHAR_run_backward": {
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"save_to_file/enabled": false,
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"save_to_file/keep_custom_tracks": "",
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"save_to_file/path": "",
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"settings/loop_mode": 1
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},
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"CHAR_walk": {
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"save_to_file/enabled": false,
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"save_to_file/keep_custom_tracks": "",
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"save_to_file/path": "",
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"settings/loop_mode": 1
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},
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"CHAR_walk_backward": {
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"save_to_file/enabled": false,
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"save_to_file/keep_custom_tracks": "",
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"save_to_file/path": "",
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"settings/loop_mode": 1
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},
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"CHAR_walk_strafe_right": {
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"save_to_file/enabled": false,
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"save_to_file/keep_custom_tracks": "",
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"save_to_file/path": "",
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"settings/loop_mode": 1
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},
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"Char_walk_strafe_left": {
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"save_to_file/enabled": false,
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"save_to_file/keep_custom_tracks": "",
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"save_to_file/path": "",
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"settings/loop_mode": 1
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}
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}
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}
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