godot-third-person-basic-scene/maps/water-zone.tscn

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2022-02-04 16:06:52 +00:00
[gd_scene load_steps=4 format=3 uid="uid://bkcvep4ijijmc"]
[ext_resource type="Material" uid="uid://2qj4owbhnsou" path="res://maps/materials/water.material" id="1_oimuc"]
[ext_resource type="PackedScene" uid="uid://ip4lkyho0gry" path="res://maps/water_space.tscn" id="2_nnfoe"]
[sub_resource type="PlaneMesh" id="PlaneMesh_uh76x"]
material = ExtResource( "1_oimuc" )
[node name="water-zone" type="Node3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.964225, 0)
[node name="water-level" type="MeshInstance3D" parent="."]
transform = Transform3D(20, 0, 0, 0, 1, 0, 0, 0, 20, 0, -1.11971, 0)
mesh = SubResource( "PlaneMesh_uh76x" )
[node name="water-space" parent="." instance=ExtResource( "2_nnfoe" )]