2022-02-02 17:01:50 +00:00
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[gd_scene load_steps=2 format=3 uid="uid://ccctktndxnskh"]
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2022-01-20 10:51:12 +00:00
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2022-02-02 17:01:50 +00:00
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[ext_resource type="PackedScene" uid="uid://cexo45qdhy12x" path="res://player/character/import/development_character_animations_v3.glb" id="1_2jxjm"]
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2022-01-20 10:51:12 +00:00
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2022-02-02 17:01:50 +00:00
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[node name="character" instance=ExtResource( "1_2jxjm" )]
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2022-01-20 10:51:12 +00:00
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[node name="Skeleton3D" parent="char_grp/rig" index="0"]
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2022-02-03 11:55:05 +00:00
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bones/2/rotation = Quaternion(-0.271757, 0.626496, -0.507842, 0.525117)
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bones/5/rotation = Quaternion(-0.445372, 0.390831, -0.410612, 0.693032)
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bones/6/rotation = Quaternion(-0.0372555, -0.0374979, 0.122351, 0.991078)
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bones/9/rotation = Quaternion(-0.55327, -0.021387, -0.0662289, 0.830089)
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bones/12/rotation = Quaternion(-0.69924, -0.00070756, -0.0840618, 0.709928)
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bones/14/rotation = Quaternion(-0.281124, -0.000329497, -0.0339629, 0.95907)
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bones/17/rotation = Quaternion(-0.541706, 0.00703882, -0.0505262, 0.839019)
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bones/20/rotation = Quaternion(-0.727666, -0.00506352, -0.0876433, 0.680291)
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bones/22/rotation = Quaternion(-0.340549, -0.00194646, -0.041411, 0.939312)
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bones/25/rotation = Quaternion(-0.55521, 0.0120764, -0.0438172, 0.830467)
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bones/28/rotation = Quaternion(-0.864959, 0.00479228, -0.103815, 0.490964)
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bones/30/rotation = Quaternion(-0.171698, -0.00446994, -0.0205173, 0.984926)
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bones/38/rotation = Quaternion(-0.38892, -0.00569116, -0.0466897, 0.92007)
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bones/41/rotation = Quaternion(0.0189979, 0.0622678, -0.039629, 0.997091)
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bones/44/rotation = Quaternion(-0.352984, -0.0533485, -0.00972458, 0.934057)
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bones/47/rotation = Quaternion(-0.491492, -0.286184, 0.496952, 0.655418)
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bones/50/rotation = Quaternion(-0.440024, -0.360322, 0.385434, 0.726628)
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bones/53/rotation = Quaternion(1.24162e-07, -0.0289177, 2.77174e-07, 0.999582)
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bones/55/rotation = Quaternion(-0.445372, 0.390831, -0.410612, 0.693032)
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bones/56/rotation = Quaternion(-2.72248e-07, -0.040541, -1.08628e-07, 0.999178)
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bones/60/rotation = Quaternion(-0.502103, 0.436597, -0.652123, 0.363333)
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bones/65/rotation = Quaternion(-0.519517, -0.442971, 0.636258, 0.359241)
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bones/66/rotation = Quaternion(9.07769e-10, 0.0551515, 3.5838e-08, 0.998478)
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bones/70/rotation = Quaternion(-0.440024, -0.360322, 0.385434, 0.726628)
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bones/71/rotation = Quaternion(-0.067789, -0.0294414, -0.0321137, 0.996748)
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bones/74/rotation = Quaternion(-0.529658, 0.0176954, 0.0583603, 0.846016)
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bones/77/rotation = Quaternion(-0.686348, 0.000695412, 0.0817067, 0.722669)
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bones/79/rotation = Quaternion(-0.325638, 0.000781165, 0.0388156, 0.944697)
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bones/82/rotation = Quaternion(-0.508272, -0.0129833, 0.0348485, 0.860393)
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bones/85/rotation = Quaternion(-0.788088, 0.00548676, 0.0939959, 0.608319)
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bones/90/rotation = Quaternion(0.0583021, -0.0664381, 0.18425, 0.978897)
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bones/93/rotation = Quaternion(-0.325608, 0.00672599, -0.0201309, 0.945267)
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bones/95/rotation = Quaternion(-0.476819, 0.0786276, -0.0477728, 0.874173)
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bones/98/rotation = Quaternion(-0.474577, -0.0113585, 0.0306311, 0.879608)
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bones/101/rotation = Quaternion(-0.781749, -0.0043309, 0.0929099, 0.616618)
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bones/103/rotation = Quaternion(-0.357714, 0.00928428, 0.0423253, 0.932826)
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bones/106/rotation = Quaternion(-0.574211, 0.0203224, 0.0987876, 0.812471)
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bones/109/rotation = Quaternion(-0.663777, 0.0235976, 0.0521688, 0.745736)
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bones/111/rotation = Quaternion(-0.361751, 0.00527712, 0.0430036, 0.931268)
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bones/112/rotation = Quaternion(0.0097308, -0.701742, -0.712346, 0.00508848)
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bones/113/rotation = Quaternion(-0.0911941, -0.00258285, 0.000984978, 0.995829)
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bones/116/rotation = Quaternion(0.080616, 0.00590208, 0.00270844, 0.996724)
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bones/120/rotation = Quaternion(0.105174, 0.00605958, 0.0129845, 0.994351)
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bones/123/rotation = Quaternion(-0.562449, 0.324106, 0.455498, 0.609203)
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bones/125/rotation = Quaternion(-0.539888, -0.0493987, 0.199217, 0.816329)
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bones/129/rotation = Quaternion(-0.558722, -0.301251, -0.453266, 0.625802)
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bones/131/rotation = Quaternion(-0.508332, 0.0333607, -0.240729, 0.826157)
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bones/139/rotation = Quaternion(0.0980113, -0.0899481, -0.0867249, 0.98731)
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bones/140/rotation = Quaternion(-0.0310007, 0.0719017, 0.355743, 0.931298)
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bones/142/rotation = Quaternion(0.470828, 0.517658, -0.563252, 0.439429)
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bones/143/rotation = Quaternion(0.00477369, 0.990276, 0.139034, 0.000545654)
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bones/144/rotation = Quaternion(0.105475, -3.99246e-08, -0.0774747, 0.991399)
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bones/148/rotation = Quaternion(0.0834681, -3.02306e-08, 0.0769496, 0.993535)
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bones/151/rotation = Quaternion(0.0726204, 0.130697, 0.0872612, 0.984901)
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bones/152/rotation = Quaternion(0.0219061, -0.0761316, -0.353842, 0.931944)
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bones/154/rotation = Quaternion(0.474683, -0.474536, 0.557822, 0.488187)
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bones/155/rotation = Quaternion(0.0047883, -0.989589, -0.143844, 0.0006509)
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bones/156/rotation = Quaternion(-0.492611, 0.329333, -0.498554, 0.632707)
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bones/162/rotation = Quaternion(0.000208666, -0.699219, -0.714693, 0.0175177)
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bones/163/rotation = Quaternion(-0.0303771, 0.00768932, 0.00157884, 0.999508)
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2022-01-20 17:06:03 +00:00
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[node name="AnimationPlayer" parent="." index="1"]
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2022-02-02 17:01:50 +00:00
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autoplay = "CHAR_idle_bored"
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