Adding the multiple destination for exporting texture files in README

This commit is contained in:
Yann Kervran 2024-05-23 11:08:35 +02:00
parent 7f84ea1b04
commit 51b6508261

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@ -65,6 +65,6 @@ You have to fill this file to tell the system where it should export the result
- `description` is the description of the texture
- `type` is the subfolder name in `BLENDFILES_FOLDER` in the `local-config.mk` file the blender files used to generate the previews are stored
- `format` is the format of the texture, square or rectangular, it must be either "10,10" for normal 1024x1024 files, "9,10" for 512x1024 and "10,9" for 1024x512
- `destination_1024` is the folders names list where to copy the generated textures files in 1024x1024, it can be left with an empty field if non-relevant.
- `destination_512` is the folders names list where to copy the generated textures files in 512x512, it can be left with an empty field if non-relevant.
- `destination_256` is the folders names list where to copy the generated textures files in 256x256, it can be left with an empty field if non-relevant.
- `destination_1024` is the folders names list where to copy the generated textures files in 1024x1024, it can be left with an empty field if non-relevant. It can contain several destination, each between double quotes and separated by a comma.
- `destination_512` is the folders names list where to copy the generated textures files in 512x512, it can be left with an empty field if non-relevant. It can contain several destination, each between double quotes and separated by a comma.
- `destination_256` is the folders names list where to copy the generated textures files in 256x256, it can be left with an empty field if non-relevant. It can contain several destination, each between double quotes and separated by a comma.