39 lines
1,003 B
GDScript
39 lines
1,003 B
GDScript
extends Particles
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export var rows = 64.0 setget set_rows, get_rows
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func set_rows( value ):
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rows = value
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amount = rows * rows
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update_aabb()
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if process_material:
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process_material.set_shader_param( "rows", rows )
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func get_rows():
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return rows
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export var spacing = 1.0 setget set_spacing, get_spacing
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func set_spacing( value ):
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spacing = value
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update_aabb()
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if process_material:
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process_material.set_shader_param( "spacing", spacing )
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func get_spacing():
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return spacing
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func update_aabb():
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var size = self.rows * self.spacing
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self.visibility_aabb = AABB( -Vector3(0.5*size, 50.0, 0.5*size), Vector3(size, 100.0, size) )
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func _ready():
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self.set_rows( self.rows )
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self.set_spacing( self.spacing )
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func _process( delta ):
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var viewport = self.get_viewport()
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var camera = viewport.get_camera()
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if camera:
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var pos = camera.global_transform.origin
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pos.y = 0.0
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self.global_transform.origin = pos
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