236 lines
7.5 KiB
GDScript
236 lines
7.5 KiB
GDScript
tool
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extends Control
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const Brush = preload("./terrain_painter.gd")
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const Errors = preload("../../util/errors.gd")
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#const NativeFactory = preload("../../native/factory.gd")
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const Logger = preload("../../util/logger.gd")
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const SHAPES_DIR = "addons/zylann.hterrain/tools/brush/shapes"
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const DEFAULT_BRUSH = "round2.exr"
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onready var _size_slider := $GridContainer/BrushSizeControl/Slider as Slider
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onready var _size_value_label := $GridContainer/BrushSizeControl/Label as Label
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#onready var _size_label = _params_container.get_node("BrushSizeLabel")
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onready var _opacity_slider = $GridContainer/BrushOpacityControl/Slider
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onready var _opacity_value_label = $GridContainer/BrushOpacityControl/Label
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onready var _opacity_control = $GridContainer/BrushOpacityControl
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onready var _opacity_label = $GridContainer/BrushOpacityLabel
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onready var _flatten_height_container = $GridContainer/HB
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onready var _flatten_height_box = $GridContainer/HB/FlattenHeightControl
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onready var _flatten_height_label = $GridContainer/FlattenHeightLabel
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onready var _flatten_height_pick_button = $GridContainer/HB/FlattenHeightPickButton
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onready var _color_picker = $GridContainer/ColorPickerButton
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onready var _color_label = $GridContainer/ColorLabel
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onready var _density_slider = $GridContainer/DensitySlider
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onready var _density_label = $GridContainer/DensityLabel
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onready var _holes_label = $GridContainer/HoleLabel
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onready var _holes_checkbox = $GridContainer/HoleCheckbox
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onready var _slope_limit_label = $GridContainer/SlopeLimitLabel
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onready var _slope_limit_control = $GridContainer/SlopeLimit
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onready var _shape_texture_rect = get_node("BrushShapeButton/TextureRect")
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var _brush : Brush
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var _load_image_dialog = null
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var _logger = Logger.get_for(self)
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# TODO This is an ugly workaround for https://github.com/godotengine/godot/issues/19479
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onready var _temp_node = get_node("Temp")
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onready var _grid_container = get_node("GridContainer")
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func _set_visibility_of(node: Control, v: bool):
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node.get_parent().remove_child(node)
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if v:
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_grid_container.add_child(node)
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else:
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_temp_node.add_child(node)
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node.visible = v
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func _ready():
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_size_slider.connect("value_changed", self, "_on_size_slider_value_changed")
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_opacity_slider.connect("value_changed", self, "_on_opacity_slider_value_changed")
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_flatten_height_box.connect("value_changed", self, "_on_flatten_height_box_value_changed")
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_color_picker.connect("color_changed", self, "_on_color_picker_color_changed")
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_density_slider.connect("value_changed", self, "_on_density_slider_changed")
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_holes_checkbox.connect("toggled", self, "_on_holes_checkbox_toggled")
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_slope_limit_control.connect("changed", self, "_on_slope_limit_changed")
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_size_slider.max_value = 200
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#if NativeFactory.is_native_available():
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# _size_slider.max_value = 200
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#else:
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# _size_slider.max_value = 50
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func setup_dialogs(base_control: Control):
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assert(_load_image_dialog == null)
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_load_image_dialog = EditorFileDialog.new()
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_load_image_dialog.mode = EditorFileDialog.MODE_OPEN_FILE
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_load_image_dialog.add_filter("*.exr ; EXR files")
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_load_image_dialog.resizable = true
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_load_image_dialog.access = EditorFileDialog.ACCESS_FILESYSTEM
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_load_image_dialog.current_dir = SHAPES_DIR
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_load_image_dialog.connect("file_selected", self, "_on_LoadImageDialog_file_selected")
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base_control.add_child(_load_image_dialog)
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func _exit_tree():
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if _load_image_dialog != null:
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_load_image_dialog.queue_free()
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_load_image_dialog = null
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# Testing display modes
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#var mode = 0
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#func _input(event):
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# if event is InputEventKey:
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# if event.pressed:
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# set_display_mode(mode)
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# mode += 1
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# if mode >= Brush.MODE_COUNT:
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# mode = 0
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func set_brush(brush: Brush):
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if _brush != null:
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_brush.disconnect("changed", self, "_on_brush_changed")
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_brush = brush
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if brush != null:
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# TODO Had an issue in Godot 3.2.3 where mismatching type would silently cast to null...
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# It happens if the argument went through a Variant (for example if call_deferred is used)
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assert(_brush != null)
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if _brush != null:
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# Initial params
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_size_slider.value = brush.get_brush_size()
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_opacity_slider.ratio = brush.get_opacity()
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_flatten_height_box.value = brush.get_flatten_height()
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_color_picker.get_picker().color = brush.get_color()
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_density_slider.value = brush.get_detail_density()
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_holes_checkbox.pressed = not brush.get_mask_flag()
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var low = rad2deg(brush.get_slope_limit_low_angle())
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var high = rad2deg(brush.get_slope_limit_high_angle())
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_slope_limit_control.set_values(low, high)
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set_display_mode(brush.get_mode())
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_set_brush_shape_from_file(SHAPES_DIR.plus_file(DEFAULT_BRUSH))
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_brush.connect("changed", self, "_on_brush_properties_changed")
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func _on_brush_properties_changed():
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_flatten_height_box.value = _brush.get_flatten_height()
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_flatten_height_pick_button.pressed = false
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func set_display_mode(mode: int):
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var show_flatten := mode == Brush.MODE_FLATTEN
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var show_color := mode == Brush.MODE_COLOR
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var show_density := mode == Brush.MODE_DETAIL
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var show_opacity := mode != Brush.MODE_MASK
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var show_holes := mode == Brush.MODE_MASK
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var show_slope_limit := mode == Brush.MODE_SPLAT
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_set_visibility_of(_opacity_label, show_opacity)
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_set_visibility_of(_opacity_control, show_opacity)
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_set_visibility_of(_color_label, show_color)
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_set_visibility_of(_color_picker, show_color)
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_set_visibility_of(_flatten_height_label, show_flatten)
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_set_visibility_of(_flatten_height_container, show_flatten)
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_set_visibility_of(_density_label, show_density)
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_set_visibility_of(_density_slider, show_density)
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_set_visibility_of(_holes_label, show_holes)
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_set_visibility_of(_holes_checkbox, show_holes)
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_set_visibility_of(_slope_limit_label, show_slope_limit)
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_set_visibility_of(_slope_limit_control, show_slope_limit)
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_flatten_height_pick_button.pressed = false
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func _on_size_slider_value_changed(v: float):
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if _brush != null:
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_brush.set_brush_size(int(v))
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_size_value_label.text = str(v)
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func _on_opacity_slider_value_changed(v: float):
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if _brush != null:
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_brush.set_opacity(_opacity_slider.ratio)
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_opacity_value_label.text = str(v)
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func _on_flatten_height_box_value_changed(v: float):
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if _brush != null:
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_brush.set_flatten_height(v)
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func _on_color_picker_color_changed(v: Color):
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if _brush != null:
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_brush.set_color(v)
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func _on_density_slider_changed(v: float):
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if _brush != null:
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_brush.set_detail_density(v)
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func _on_holes_checkbox_toggled(v: bool):
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if _brush != null:
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# When checked, we draw holes. When unchecked, we clear holes
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_brush.set_mask_flag(not v)
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func _on_BrushShapeButton_pressed():
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_load_image_dialog.popup_centered_ratio(0.7)
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func _on_LoadImageDialog_file_selected(path: String):
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_set_brush_shape_from_file(path)
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func _set_brush_shape_from_file(path: String):
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var im := Image.new()
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var err := im.load(path)
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if err != OK:
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_logger.error("Could not load image at '{0}', error {1}" \
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.format([path, Errors.get_message(err)]))
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return
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var tex := ImageTexture.new()
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tex.create_from_image(im, Texture.FLAG_FILTER)
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if _brush != null:
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var im2 := im
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var v := Engine.get_version_info()
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if v.major == 3 and v.minor < 1:
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# Forcing image brushes would ruin resized ones,
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# due to https://github.com/godotengine/godot/issues/24244
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if path.find(SHAPES_DIR.plus_file(DEFAULT_BRUSH)) != -1:
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im2 = null
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_brush.set_brush_texture(tex)
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_shape_texture_rect.texture = tex
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func _on_FlattenHeightPickButton_pressed():
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_brush.set_meta("pick_height", true)
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func _on_slope_limit_changed():
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var low = deg2rad(_slope_limit_control.get_low_value())
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var high = deg2rad(_slope_limit_control.get_high_value())
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_brush.set_slope_limit_angles(low, high)
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