khanat-client/addons/zylann.hterrain/tools/brush/settings_dialog/preview_scratchpad.gd

51 lines
1.4 KiB
GDScript

tool
extends Control
const PreviewPainter = preload("./preview_painter.gd")
const DefaultBrushTexture = preload("../shapes/round2.exr")
onready var _texture_rect : TextureRect = $TextureRect
onready var _painter : PreviewPainter = $Painter
func _ready():
reset_image()
# Default so it doesnt crash when painting and can be tested
_painter.get_brush().set_shapes([DefaultBrushTexture])
func reset_image():
var image = Image.new()
image.create(_texture_rect.rect_size.x, _texture_rect.rect_size.y, false, Image.FORMAT_RGB8)
image.fill(Color(1,1,1))
var texture = ImageTexture.new()
texture.create_from_image(image)
_texture_rect.texture = texture
_painter.set_image_texture(image, texture)
func get_painter() -> PreviewPainter:
return _painter
func _gui_input(event):
if event is InputEventMouseMotion:
if Input.is_mouse_button_pressed(BUTTON_LEFT):
_painter.paint_input(event.position, event.pressure)
update()
elif event is InputEventMouseButton:
if event.button_index == BUTTON_LEFT:
if event.pressed:
# TODO `pressure` is not available on button events
# So I have to assume zero... which means clicks do not paint anything?
_painter.paint_input(event.position, 0.0)
else:
_painter.get_brush().on_paint_end()
func _draw():
var mpos = get_local_mouse_position()
var brush = _painter.get_brush()
draw_arc(mpos, 0.5 * brush.get_size(), -PI, PI, 32, Color(1, 0.2, 0.2), 2.0, true)