[gd_scene load_steps=14 format=2] [ext_resource path="res://addons/zylann.hterrain/hterrain.gd" type="Script" id=1] [ext_resource path="res://addons/zylann.hterrain/hterrain_texture_set.gd" type="Script" id=2] [ext_resource path="res://assets/landscape/data/aa/data.hterrain" type="Resource" id=12] [ext_resource path="res://assets/landscape/imported_textures/aa_zone_slot1_normal_roughness.packed_tex" type="Texture" id=13] [ext_resource path="res://assets/landscape/imported_textures/aa_zone_slot2_normal_roughness.packed_tex" type="Texture" id=14] [ext_resource path="res://assets/landscape/imported_textures/aa_zone_slot0_albedo_bump.packed_tex" type="Texture" id=15] [ext_resource path="res://assets/landscape/imported_textures/aa_zone_slot2_albedo_bump.packed_tex" type="Texture" id=16] [ext_resource path="res://assets/landscape/imported_textures/aa_zone_slot3_albedo_bump.packed_tex" type="Texture" id=17] [ext_resource path="res://assets/landscape/imported_textures/aa_zone_slot1_albedo_bump.packed_tex" type="Texture" id=18] [ext_resource path="res://assets/landscape/imported_textures/aa_zone_slot3_normal_roughness.packed_tex" type="Texture" id=19] [ext_resource path="res://assets/landscape/imported_textures/aa_zone_slot0_normal_roughness.packed_tex" type="Texture" id=20] [sub_resource type="Environment" id=2] ambient_light_color = Color( 1, 1, 1, 1 ) [sub_resource type="Resource" id=4] script = ExtResource( 2 ) mode = 0 textures = [ [ ExtResource( 15 ), ExtResource( 18 ), ExtResource( 16 ), ExtResource( 17 ) ], [ ExtResource( 20 ), ExtResource( 13 ), ExtResource( 14 ), ExtResource( 19 ) ] ] [node name="aa_zone" type="Spatial"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -64, 0, -64 ) [node name="world_environment" type="WorldEnvironment" parent="."] environment = SubResource( 2 ) [node name="directional_light" type="DirectionalLight" parent="."] transform = Transform( 0.600044, -0.445864, -0.664193, 0.358619, -0.592248, 0.72155, -0.71508, -0.671154, -0.195479, 0, 20.3141, 3.8147e-06 ) shadow_enabled = true [node name="HTerrain_2" type="Spatial" parent="."] script = ExtResource( 1 ) _terrain_data = ExtResource( 12 ) chunk_size = 32 collision_enabled = true collision_layer = 1 collision_mask = 1 shader_type = "Classic4" custom_shader = null custom_globalmap_shader = null texture_set = SubResource( 4 ) render_layers = 1 shader_params/u_ground_uv_scale_per_texture = Plane( 0.5, 0.5, 0.5, 0.5 ) shader_params/u_depth_blending = true shader_params/u_triplanar = false shader_params/u_tile_reduction = Plane( 1, 1, 1, 1 ) shader_params/u_globalmap_blend_start = null shader_params/u_globalmap_blend_distance = null shader_params/u_colormap_opacity_per_texture = Plane( 1, 1, 1, 1 )