khanat-client/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Equipment",
"class": "Cloth",
"language": "GDScript",
"path": "res://ressources/scripts/datas/cloth.gd"
}, {
"base": "Data",
"class": "Creature",
"language": "GDScript",
"path": "res://ressources/scripts/datas/creature.gd"
}, {
"base": "Reference",
"class": "CreatureOld",
"language": "GDScript",
"path": "res://ressources/scripts/creatures/creature.gd"
}, {
"base": "KinematicBody",
"class": "CreatureRoot",
"language": "GDScript",
"path": "res://scenes/player/creature_root.gd"
}, {
"base": "Node",
"class": "Creature_old",
"language": "GDScript",
"path": "res://ressources/scripts/creatures/creature_old.gd"
}, {
"base": "Object",
"class": "Data",
"language": "GDScript",
"path": "res://ressources/scripts/datas/data.gd"
}, {
"base": "Item",
"class": "Equipment",
"language": "GDScript",
"path": "res://ressources/scripts/datas/equipment.gd"
}, {
"base": "Node",
"class": "Equippable",
"language": "GDScript",
"path": "res://ressources/scripts/items/equippable.gd"
}, {
"base": "Creature",
"class": "Human",
"language": "GDScript",
"path": "res://ressources/scripts/datas/human.gd"
}, {
"base": "Node",
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"class": "Inventory",
"language": "GDScript",
"path": "res://ressources/scripts/items/inventory.gd"
}, {
"base": "Data",
"class": "Item",
"language": "GDScript",
"path": "res://ressources/scripts/datas/item.gd"
}, {
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"base": "Node",
"class": "Item_old",
"language": "GDScript",
"path": "res://ressources/scripts/items/item.gd"
}, {
"base": "Reference",
"class": "JSONBeautifier",
"language": "GDScript",
"path": "res://ressources/scripts/json_beautifier/json_beautifier.gd"
}, {
"base": "Spatial",
"class": "Mannequiny",
"language": "GDScript",
"path": "res://scenes/creatures/ra/ra_model.gd"
}, {
"base": "ProxyData",
"class": "PickupItem",
"language": "GDScript",
"path": "res://ressources/scripts/datas/pickup_item.gd"
}, {
"base": "Data",
"class": "ProxyData",
"language": "GDScript",
"path": "res://ressources/scripts/datas/proxy_data.gd"
}, {
"base": "Reference",
"class": "Ra",
"language": "GDScript",
"path": "res://ressources/scripts/creatures/ra.gd"
}, {
"base": "MeshInstance",
"class": "focus_reticle",
"language": "GDScript",
"path": "res://scenes/interfaces/focus_reticle.gd"
} ]
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_global_script_class_icons={
"Cloth": "",
"Creature": "",
"CreatureOld": "",
"CreatureRoot": "",
"Creature_old": "",
"Data": "",
"Equipment": "",
"Equippable": "",
"Human": "",
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"Inventory": "",
"Item": "",
"Item_old": "",
"JSONBeautifier": "",
"Mannequiny": "",
"PickupItem": "",
"ProxyData": "",
"Ra": "",
"focus_reticle": ""
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}
[application]
config/name="Khanat"
run/main_scene="res://scenes/main/main.tscn"
boot_splash/image="res://assets/interfaces/new_launcher_bg_0-1.png"
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boot_splash/bg_color=Color( 0.12549, 0.145098, 0.192157, 1 )
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config/icon="res://icon.png"
[audio]
enable_audio_input=true
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[autoload]
Config="*res://ressources/scripts/config/config.gd"
Creatures="res://ressources/scripts/creatures_old.gd"
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MusicManager="*res://scenes/interfaces/music_manager/music_manager.tscn"
Connection="*res://scenes/connection/connection.tscn"
Globals="*res://ressources/scripts/global.gd"
Datas="*res://ressources/scripts/datas/data.gd"
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GeneratorMap="*res://scenes/game/generate_map.gd"
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[debug]
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settings/stdout/verbose_stdout=true
gdscript/completion/autocomplete_setters_and_getters=true
gdscript/warnings/unused_class_variable=true
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gdscript/warnings/return_value_discarded=false
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gdscript/warnings/unsafe_property_access=true
gdscript/warnings/unsafe_method_access=true
gdscript/warnings/unsafe_cast=true
gdscript/warnings/unsafe_call_argument=true
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[display]
window/size/width=1280
window/size/height=720
window/size/always_on_top=true
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[editor_plugins]
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enabled=PoolStringArray( "res://addons/kh_slider/plugin.cfg", "res://addons/kh_window/plugin.cfg" )
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[input]
move_forward={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":90,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
]
}
move_backward={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
]
}
move_strafe_left={
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"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":81,"unicode":0,"echo":false,"script":null)
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]
}
move_strafe_right={
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"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
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]
}
move_turn_left={
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"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":81,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
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]
}
move_turn_right={
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"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
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]
}
creatures_editor_rotate_view_y={
"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":3,"pressed":false,"doubleclick":false,"script":null)
]
}
creatures_editor_zoom_in={
"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":4,"pressed":false,"doubleclick":false,"script":null)
]
}
creatures_editor_zoom_out={
"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":5,"pressed":false,"doubleclick":false,"script":null)
]
}
music_manager={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":77,"unicode":0,"echo":false,"script":null)
]
}
debug_window={
"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":79,"unicode":0,"echo":false,"script":null)
]
}
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free_look={
"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":2,"pressed":false,"doubleclick":false,"script":null)
]
}
camera_zoom_in={
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"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":4,"pressed":false,"doubleclick":false,"script":null)
]
}
camera_zoom_out={
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"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":5,"pressed":false,"doubleclick":false,"script":null)
]
}
camera_reset_view={
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"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":67,"unicode":0,"echo":false,"script":null)
]
}
move_run={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"unicode":0,"echo":false,"script":null)
]
}
inventory_window={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":73,"unicode":0,"echo":false,"script":null)
]
}
move_toggle_run={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777241,"unicode":0,"echo":false,"script":null)
]
}
move_jump={
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"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
]
}
focus_next={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777218,"unicode":0,"echo":false,"script":null)
]
}
interact={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":69,"unicode":0,"echo":false,"script":null)
]
}
menu={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":80,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
]
}
ui_show_head_infos={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":85,"unicode":0,"echo":false,"script":null)
]
}
camera_switch={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":86,"unicode":0,"echo":false,"script":null)
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]
}
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[khanat]
debug_mode=true
[locale]
locale_filter=[ 0, [ ] ]
translations=PoolStringArray( "res://locale/fr.po", "res://locale/en.po" )
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[node]
name_num_separator=2
name_casing=2
[physics]
3d/physics_engine="GodotPhysics"
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[rendering]
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threads/thread_model=2
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environment/default_environment="res://default_env.tres"