khanat-client/addons/zylann.hterrain/tools/panel.gd

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1.7 KiB
GDScript3
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tool
extends Control
# Emitted when a texture item is selected
signal texture_selected(index)
signal edit_texture_pressed(index)
signal import_textures_pressed
# Emitted when a detail item is selected (grass painting)
signal detail_selected(index)
signal detail_list_changed
onready var _minimap = $HSplitContainer/HSplitContainer/MinimapContainer/Minimap
onready var _brush_editor = $HSplitContainer/BrushEditor
onready var _texture_editor = $HSplitContainer/HSplitContainer/HSplitContainer/TextureEditor
onready var _detail_editor = $HSplitContainer/HSplitContainer/HSplitContainer/DetailEditor
func setup_dialogs(base_control):
_brush_editor.setup_dialogs(base_control)
func set_terrain(terrain):
_minimap.set_terrain(terrain)
_texture_editor.set_terrain(terrain)
_detail_editor.set_terrain(terrain)
func set_undo_redo(ur: UndoRedo):
_detail_editor.set_undo_redo(ur)
func set_image_cache(image_cache):
_detail_editor.set_image_cache(image_cache)
func set_camera_transform(cam_transform: Transform):
_minimap.set_camera_transform(cam_transform)
func set_terrain_painter(terrain_painter):
_brush_editor.set_terrain_painter(terrain_painter)
func _on_TextureEditor_texture_selected(index):
emit_signal("texture_selected", index)
func _on_DetailEditor_detail_selected(index):
emit_signal("detail_selected", index)
func set_brush_editor_display_mode(mode):
_brush_editor.set_display_mode(mode)
func set_detail_layer_index(index):
_detail_editor.set_layer_index(index)
func _on_DetailEditor_detail_list_changed():
emit_signal("detail_list_changed")
func _on_TextureEditor_import_pressed():
emit_signal("import_textures_pressed")
func _on_TextureEditor_edit_pressed(index: int):
emit_signal("edit_texture_pressed", index)