khanat-ressources-NeL/leveldesign/game_element/anim/anim_set
2017-02-09 10:43:17 +01:00
..
clapclap Merge branch 'lirria' into 'feature/ajout_datasheet' 2016-12-06 20:55:55 +00:00
homin mise à plat du systeme d'emote 2017-02-09 10:43:17 +01:00
objects Add initial 2013-07-24 21:45:31 +02:00
pachyderm correction erreur dans la compilation visual_slot.tab et ajout/correction de bricks 2016-10-13 15:38:44 +02:00
pet correction du monte et effacement de double 2016-09-07 17:34:18 +02:00
sagass_mount correction erreur dans la compilation visual_slot.tab et ajout/correction de bricks 2016-10-13 15:38:44 +02:00
_alert.animation_set Add initial 2013-07-24 21:45:31 +02:00
_combat.animation_set Add initial 2013-07-24 21:45:31 +02:00
_creatures.animset_mode Add initial 2013-07-24 21:45:31 +02:00
_death.animation_set Add initial 2013-07-24 21:45:31 +02:00
_default.animation_set Add initial 2013-07-24 21:45:31 +02:00
_eat.animation_set Add initial 2013-07-24 21:45:31 +02:00
_homins.animset_mode Add initial 2013-07-24 21:45:31 +02:00
_hungry.animation_set Add initial 2013-07-24 21:45:31 +02:00
_objects.animset_mode Add initial 2013-07-24 21:45:31 +02:00
_parent.animset_mode Add initial 2013-07-24 21:45:31 +02:00
_rest.animation_set Add initial 2013-07-24 21:45:31 +02:00
entities.animset_list correction erreur dans la compilation visual_slot.tab et ajout/correction de bricks 2016-10-13 15:38:44 +02:00