khanat-ressources-NeL/primitives/newbieland/disp_mission/qabb20170302a.primitive

229 lines
7.5 KiB
XML

<?xml version="1.0"?>
<PRIMITIVES VERSION="1">
<ROOT_PRIMITIVE TYPE="CPrimNode">
<ALIAS LAST_GENERATED="0"/>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>missions_editor</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>qabb20170302a</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>audience</NAME>
<STRING>solo</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>automatic</NAME>
<STRING>true</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_tree</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>giver_primitive</NAME>
<STRING>urban_newbieland.primitive</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_category</NAME>
<STRING>forage</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_description</NAME>
<STRING>qabb20170302a_DESC</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_giver</NAME>
<STRING>$givevar@fullname$</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_icon</NAME>
<STRING>generic_forage</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_title</NAME>
<STRING>qabb20170302a_TITLE</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>qabb20170302a</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>phrase_auto_menu</NAME>
<STRING>qabb20170302a_PHR</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>replayable</NAME>
<STRING>true</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>variables</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>variables</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>var_npc</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>givevar = disp_tydorss (fct_dispensary_miller)</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_function</NAME>
<STRING>fct_dispensary_miller</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>disp_tydorss</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>var_name</NAME>
<STRING>givevar</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>step</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>step_4</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_actions</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_objectives</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>objectives</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>forage</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>item/quantity/quality</NAME>
<STRING>mgedja 5 1</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>roleplay_objective</NAME>
<STRING>qabb20170302a_OBJ</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>give_item</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>item/quantity/quality</NAME>
<STRING>mgedja 12 1</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>disp_bagflour</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>roleplay_objective</NAME>
<STRING>qabb20170302a_OBJ1</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>recv_item</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>item/quantity/quality</NAME>
<STRING>mflour 3 1</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>disp_bagflour</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>give_item</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>item/quantity/quality</NAME>
<STRING>mflour 3 1</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>roleplay_objective</NAME>
<STRING>qabb20170302a_OBJ2</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>amount</NAME>
<STRING>1000</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>recv_money</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>post_actions</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</ROOT_PRIMITIVE>
</PRIMITIVES>