<?xml version="1.0"?> <TYPE Type="UnsignedInt" UI="Edit" Default="HP Default" Revision="$Revision: 1.5 $" State="modified"> <DEFINITION Label="HP Very Low" Value="0.6*(pow("Basics.Level",2.2))*20+30"/> <DEFINITION Label="HP Low" Value="0.8*(pow("Basics.Level",2.2))*20+30"/> <DEFINITION Label="HP Default" Value="(pow("Basics.Level",2.2))*20+30"/> <DEFINITION Label="HP High" Value="1.2*(pow("Basics.Level",2.2))*20+30"/> <DEFINITION Label="HP Very High" Value="1.4*(pow("Basics.Level",2.2))*20+30"/> <DEFINITION Label="SAP Very Low" Value="0.6*(pow("Basics.Level",2.2))*20+30"/> <DEFINITION Label="SAP Low" Value="0.8*(pow("Basics.Level",2.2))*20+30"/> <DEFINITION Label="SAP Default" Value="(pow("Basics.Level",2.2))*20+30"/> <DEFINITION Label="SAP High" Value="1.2*(pow("Basics.Level",2.2))*20+30"/> <DEFINITION Label="SAP Very High" Value="1.4*(pow("Basics.Level",2.2))*20+30"/> <DEFINITION Label="STA Very Low" Value="0.6*(pow("Basics.Level",2.2))*20+30"/> <DEFINITION Label="STA Low" Value="0.8*(pow("Basics.Level",2.2))*20+30"/> <DEFINITION Label="STA Default" Value="(pow("Basics.Level",2.2))*20+30"/> <DEFINITION Label="STA High" Value="1.2*(pow("Basics.Level",2.2))*20+30"/> <DEFINITION Label="STA Very High" Value="1.4*(pow("Basics.Level",2.2))*20+30"/> <DEFINITION Label="Player HP Very Low" Value="0.6*"Basics.Level"*100"/> <DEFINITION Label="Player HP Low" Value="0.8*"Basics.Level"*100"/> <DEFINITION Label="Player HP Default" Value=""Basics.Level"*100"/> <DEFINITION Label="Player HP High" Value="1.2*"Basics.Level"*100"/> <DEFINITION Label="Player HP Very High" Value="1.4*"Basics.Level"*100"/> <DEFINITION Label="Player SAP Very Low" Value="0.6*"Basics.Level"*100"/> <DEFINITION Label="Player SAP Low" Value="0.8*"Basics.Level"*100"/> <DEFINITION Label="Player SAP Default" Value=""Basics.Level"*100"/> <DEFINITION Label="Player SAP High" Value="1.2*"Basics.Level"*100"/> <DEFINITION Label="Player SAP Very High" Value="1.4*"Basics.Level"*100"/> <DEFINITION Label="Player STA Very Low" Value="0.6*"Basics.Level"*100"/> <DEFINITION Label="Player STA Low" Value="0.8*"Basics.Level"*100"/> <DEFINITION Label="Player STA Default" Value=""Basics.Level"*100"/> <DEFINITION Label="Player STA High" Value="1.2*"Basics.Level"*100"/> <DEFINITION Label="Player STA Very High" Value="1.4*"Basics.Level"*100"/> <DEFINITION Label="Item HP Very Low" Value="0.6*"Basics.Level"*100"/> <DEFINITION Label="Item HP Low" Value="0.8*"Basics.Level"*100"/> <DEFINITION Label="Item HP Default" Value=""Basics.Level"*100"/> <DEFINITION Label="Item HP High" Value="1.2*"Basics.Level"*100"/> <DEFINITION Label="Item HP Very High" Value="1.4*"Basics.Level"*100"/> <DEFINITION Label="Item SAP Very Low" Value="0.6*"Basics.Level"*100"/> <DEFINITION Label="Item SAP Low" Value="0.8*"Basics.Level"*100"/> <DEFINITION Label="Item SAP Default" Value=""Basics.Level"*100"/> <DEFINITION Label="Item SAP High" Value="1.2*"Basics.Level"*100"/> <DEFINITION Label="Item SAP Very High" Value="1.4*"Basics.Level"*100"/> <DEFINITION Label="Item STA Very Low" Value="0.6*"Basics.Level"*100"/> <DEFINITION Label="Item STA Low" Value="0.8*"Basics.Level"*100"/> <DEFINITION Label="Item STA Default" Value=""Basics.Level"*100"/> <DEFINITION Label="Item STA High" Value="1.2*"Basics.Level"*100"/> <DEFINITION Label="Item STA Very High" Value="1.4*"Basics.Level"*100"/> <LOG>Mon Dec 02 14:10:34 2002 (brigand) Type Default = HP default Fri Dec 06 17:29:50 2002 (brigand) Type Default = HP Default Fri Dec 06 17:29:50 2002 (brigand) Type Predef = </LOG> </TYPE>