<?xml version="1.0"?>
<FORM Revision="$Revision: 1.3 $" State="modified">
  <STRUCT>
    <STRUCT Name="basics">
      <ATOM Name="family" Value="raw material (mp)"/>
      <ATOM Name="stackable" Value="100"/>
      <ATOM Name="Drop or Sell" Value="false"/>
    </STRUCT>
    <STRUCT Name="mp">
      <ATOM Name="Family" Value="System"/>
      <ATOM Name="Ecosystem" Value="Common"/>
      <ATOM Name="MpColor" Value="Beige"/>
      <ATOM Name="Rarity" Value="1"/>
      <STRUCT Name="MpParam">
        <STRUCT Name="A MpL (Blade)">
          <ATOM Name="Durability" Value="80"/>
          <ATOM Name="Weight" Value="80"/>
          <ATOM Name="SapLoad" Value="80"/>
          <ATOM Name="DMG" Value="80"/>
          <ATOM Name="Speed" Value="80"/>
          <ATOM Name="Range" Value="80"/>
          <ATOM Name="DodgeModifier" Value="80"/>
          <ATOM Name="ParryModifier" Value="80"/>
          <ATOM Name="AdversaryDodgeModifier" Value="80"/>
          <ATOM Name="AdversaryParryModifier" Value="80"/>
          <ATOM Name="ProtectionFactor" Value="80"/>
          <ATOM Name="MaxSlashingProtection" Value="80"/>
          <ATOM Name="MaxBluntProtection" Value="80"/>
          <ATOM Name="MaxPiercingProtection" Value="80"/>
          <ATOM Name="AcidProtection" Value="80"/>
          <ATOM Name="ColdProtection" Value="80"/>
          <ATOM Name="FireProtection" Value="80"/>
          <ATOM Name="RotProtection" Value="80"/>
          <ATOM Name="ShockWaveProtection" Value="80"/>
          <ATOM Name="PoisonProtection" Value="80"/>
          <ATOM Name="ElectricityProtection" Value="80"/>
          <ATOM Name="DesertResistance" Value="80"/>
          <ATOM Name="ForestResistance" Value="80"/>
          <ATOM Name="LacustreResistance" Value="80"/>
          <ATOM Name="JungleResistance" Value="80"/>
          <ATOM Name="PrimaryRootResistance" Value="80"/>
          <ATOM Name="HpBuff" Value="0"/>
          <ATOM Name="SapBuff" Value="0"/>
          <ATOM Name="StaBuff" Value="0"/>
          <ATOM Name="FocusBuff" Value="0"/>
          <ATOM Name="ElementalCastingTimeFactor" Value="80"/>
          <ATOM Name="ElementalPowerFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="HealCastingTimeFactor" Value="80"/>
          <ATOM Name="HealPowerFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
        </STRUCT>
        <STRUCT Name="B MpH (Hammer)">
          <ATOM Name="Durability" Value="80"/>
          <ATOM Name="Weight" Value="80"/>
          <ATOM Name="SapLoad" Value="80"/>
          <ATOM Name="DMG" Value="80"/>
          <ATOM Name="Speed" Value="80"/>
          <ATOM Name="Range" Value="80"/>
          <ATOM Name="DodgeModifier" Value="80"/>
          <ATOM Name="ParryModifier" Value="80"/>
          <ATOM Name="AdversaryDodgeModifier" Value="80"/>
          <ATOM Name="AdversaryParryModifier" Value="80"/>
          <ATOM Name="ProtectionFactor" Value="80"/>
          <ATOM Name="MaxSlashingProtection" Value="80"/>
          <ATOM Name="MaxBluntProtection" Value="80"/>
          <ATOM Name="MaxPiercingProtection" Value="80"/>
          <ATOM Name="AcidProtection" Value="80"/>
          <ATOM Name="ColdProtection" Value="80"/>
          <ATOM Name="FireProtection" Value="80"/>
          <ATOM Name="RotProtection" Value="80"/>
          <ATOM Name="ShockWaveProtection" Value="80"/>
          <ATOM Name="PoisonProtection" Value="80"/>
          <ATOM Name="ElectricityProtection" Value="80"/>
          <ATOM Name="DesertResistance" Value="80"/>
          <ATOM Name="ForestResistance" Value="80"/>
          <ATOM Name="LacustreResistance" Value="80"/>
          <ATOM Name="JungleResistance" Value="80"/>
          <ATOM Name="PrimaryRootResistance" Value="80"/>
          <ATOM Name="HpBuff" Value="0"/>
          <ATOM Name="SapBuff" Value="0"/>
          <ATOM Name="StaBuff" Value="0"/>
          <ATOM Name="FocusBuff" Value="0"/>
          <ATOM Name="ElementalCastingTimeFactor" Value="80"/>
          <ATOM Name="ElementalPowerFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="HealCastingTimeFactor" Value="80"/>
          <ATOM Name="HealPowerFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
        </STRUCT>
        <STRUCT Name="C MpP (Point)">
          <ATOM Name="Durability" Value="80"/>
          <ATOM Name="Weight" Value="80"/>
          <ATOM Name="SapLoad" Value="80"/>
          <ATOM Name="DMG" Value="80"/>
          <ATOM Name="Speed" Value="80"/>
          <ATOM Name="Range" Value="80"/>
          <ATOM Name="DodgeModifier" Value="80"/>
          <ATOM Name="ParryModifier" Value="80"/>
          <ATOM Name="AdversaryDodgeModifier" Value="80"/>
          <ATOM Name="AdversaryParryModifier" Value="80"/>
          <ATOM Name="ProtectionFactor" Value="80"/>
          <ATOM Name="MaxSlashingProtection" Value="80"/>
          <ATOM Name="MaxBluntProtection" Value="80"/>
          <ATOM Name="MaxPiercingProtection" Value="80"/>
          <ATOM Name="AcidProtection" Value="80"/>
          <ATOM Name="ColdProtection" Value="80"/>
          <ATOM Name="FireProtection" Value="80"/>
          <ATOM Name="RotProtection" Value="80"/>
          <ATOM Name="ShockWaveProtection" Value="80"/>
          <ATOM Name="PoisonProtection" Value="80"/>
          <ATOM Name="ElectricityProtection" Value="80"/>
          <ATOM Name="DesertResistance" Value="80"/>
          <ATOM Name="ForestResistance" Value="80"/>
          <ATOM Name="LacustreResistance" Value="80"/>
          <ATOM Name="JungleResistance" Value="80"/>
          <ATOM Name="PrimaryRootResistance" Value="80"/>
          <ATOM Name="HpBuff" Value="0"/>
          <ATOM Name="SapBuff" Value="0"/>
          <ATOM Name="StaBuff" Value="0"/>
          <ATOM Name="FocusBuff" Value="0"/>
          <ATOM Name="ElementalCastingTimeFactor" Value="80"/>
          <ATOM Name="ElementalPowerFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="HealCastingTimeFactor" Value="80"/>
          <ATOM Name="HealPowerFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
        </STRUCT>
        <STRUCT Name="D MpM (Shaft)">
          <ATOM Name="Durability" Value="80"/>
          <ATOM Name="Weight" Value="80"/>
          <ATOM Name="SapLoad" Value="80"/>
          <ATOM Name="DMG" Value="80"/>
          <ATOM Name="Speed" Value="80"/>
          <ATOM Name="Range" Value="80"/>
          <ATOM Name="DodgeModifier" Value="80"/>
          <ATOM Name="ParryModifier" Value="80"/>
          <ATOM Name="AdversaryDodgeModifier" Value="80"/>
          <ATOM Name="AdversaryParryModifier" Value="80"/>
          <ATOM Name="ProtectionFactor" Value="80"/>
          <ATOM Name="MaxSlashingProtection" Value="80"/>
          <ATOM Name="MaxBluntProtection" Value="80"/>
          <ATOM Name="MaxPiercingProtection" Value="80"/>
          <ATOM Name="AcidProtection" Value="80"/>
          <ATOM Name="ColdProtection" Value="80"/>
          <ATOM Name="FireProtection" Value="80"/>
          <ATOM Name="RotProtection" Value="80"/>
          <ATOM Name="ShockWaveProtection" Value="80"/>
          <ATOM Name="PoisonProtection" Value="80"/>
          <ATOM Name="ElectricityProtection" Value="80"/>
          <ATOM Name="DesertResistance" Value="80"/>
          <ATOM Name="ForestResistance" Value="80"/>
          <ATOM Name="LacustreResistance" Value="80"/>
          <ATOM Name="JungleResistance" Value="80"/>
          <ATOM Name="PrimaryRootResistance" Value="80"/>
          <ATOM Name="HpBuff" Value="0"/>
          <ATOM Name="SapBuff" Value="0"/>
          <ATOM Name="StaBuff" Value="0"/>
          <ATOM Name="FocusBuff" Value="0"/>
          <ATOM Name="ElementalCastingTimeFactor" Value="80"/>
          <ATOM Name="ElementalPowerFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="HealCastingTimeFactor" Value="80"/>
          <ATOM Name="HealPowerFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
        </STRUCT>
        <STRUCT Name="E MpG (Grip)">
          <ATOM Name="Durability" Value="80"/>
          <ATOM Name="Weight" Value="80"/>
          <ATOM Name="SapLoad" Value="80"/>
          <ATOM Name="DMG" Value="80"/>
          <ATOM Name="Speed" Value="80"/>
          <ATOM Name="Range" Value="80"/>
          <ATOM Name="DodgeModifier" Value="80"/>
          <ATOM Name="ParryModifier" Value="80"/>
          <ATOM Name="AdversaryDodgeModifier" Value="80"/>
          <ATOM Name="AdversaryParryModifier" Value="80"/>
          <ATOM Name="ProtectionFactor" Value="80"/>
          <ATOM Name="MaxSlashingProtection" Value="80"/>
          <ATOM Name="MaxBluntProtection" Value="80"/>
          <ATOM Name="MaxPiercingProtection" Value="80"/>
          <ATOM Name="AcidProtection" Value="80"/>
          <ATOM Name="ColdProtection" Value="80"/>
          <ATOM Name="FireProtection" Value="80"/>
          <ATOM Name="RotProtection" Value="80"/>
          <ATOM Name="ShockWaveProtection" Value="80"/>
          <ATOM Name="PoisonProtection" Value="80"/>
          <ATOM Name="ElectricityProtection" Value="80"/>
          <ATOM Name="DesertResistance" Value="80"/>
          <ATOM Name="ForestResistance" Value="80"/>
          <ATOM Name="LacustreResistance" Value="80"/>
          <ATOM Name="JungleResistance" Value="80"/>
          <ATOM Name="PrimaryRootResistance" Value="80"/>
          <ATOM Name="HpBuff" Value="0"/>
          <ATOM Name="SapBuff" Value="0"/>
          <ATOM Name="StaBuff" Value="0"/>
          <ATOM Name="FocusBuff" Value="0"/>
          <ATOM Name="ElementalCastingTimeFactor" Value="80"/>
          <ATOM Name="ElementalPowerFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="HealCastingTimeFactor" Value="80"/>
          <ATOM Name="HealPowerFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
        </STRUCT>
        <STRUCT Name="F MpC (Counterweight)">
          <ATOM Name="Durability" Value="80"/>
          <ATOM Name="Weight" Value="80"/>
          <ATOM Name="SapLoad" Value="80"/>
          <ATOM Name="DMG" Value="80"/>
          <ATOM Name="Speed" Value="80"/>
          <ATOM Name="Range" Value="80"/>
          <ATOM Name="DodgeModifier" Value="80"/>
          <ATOM Name="ParryModifier" Value="80"/>
          <ATOM Name="AdversaryDodgeModifier" Value="80"/>
          <ATOM Name="AdversaryParryModifier" Value="80"/>
          <ATOM Name="ProtectionFactor" Value="80"/>
          <ATOM Name="MaxSlashingProtection" Value="80"/>
          <ATOM Name="MaxBluntProtection" Value="80"/>
          <ATOM Name="MaxPiercingProtection" Value="80"/>
          <ATOM Name="AcidProtection" Value="80"/>
          <ATOM Name="ColdProtection" Value="80"/>
          <ATOM Name="FireProtection" Value="80"/>
          <ATOM Name="RotProtection" Value="80"/>
          <ATOM Name="ShockWaveProtection" Value="80"/>
          <ATOM Name="PoisonProtection" Value="80"/>
          <ATOM Name="ElectricityProtection" Value="80"/>
          <ATOM Name="DesertResistance" Value="80"/>
          <ATOM Name="ForestResistance" Value="80"/>
          <ATOM Name="LacustreResistance" Value="80"/>
          <ATOM Name="JungleResistance" Value="80"/>
          <ATOM Name="PrimaryRootResistance" Value="80"/>
          <ATOM Name="HpBuff" Value="0"/>
          <ATOM Name="SapBuff" Value="0"/>
          <ATOM Name="StaBuff" Value="0"/>
          <ATOM Name="FocusBuff" Value="0"/>
          <ATOM Name="ElementalCastingTimeFactor" Value="80"/>
          <ATOM Name="ElementalPowerFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="HealCastingTimeFactor" Value="80"/>
          <ATOM Name="HealPowerFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
        </STRUCT>
        <STRUCT Name="G MpGA (Trigger)">
          <ATOM Name="Durability" Value="80"/>
          <ATOM Name="Weight" Value="80"/>
          <ATOM Name="SapLoad" Value="80"/>
          <ATOM Name="DMG" Value="80"/>
          <ATOM Name="Speed" Value="80"/>
          <ATOM Name="Range" Value="80"/>
          <ATOM Name="DodgeModifier" Value="80"/>
          <ATOM Name="ParryModifier" Value="80"/>
          <ATOM Name="AdversaryDodgeModifier" Value="80"/>
          <ATOM Name="AdversaryParryModifier" Value="80"/>
          <ATOM Name="ProtectionFactor" Value="80"/>
          <ATOM Name="MaxSlashingProtection" Value="80"/>
          <ATOM Name="MaxBluntProtection" Value="80"/>
          <ATOM Name="MaxPiercingProtection" Value="80"/>
          <ATOM Name="AcidProtection" Value="80"/>
          <ATOM Name="ColdProtection" Value="80"/>
          <ATOM Name="FireProtection" Value="80"/>
          <ATOM Name="RotProtection" Value="80"/>
          <ATOM Name="ShockWaveProtection" Value="80"/>
          <ATOM Name="PoisonProtection" Value="80"/>
          <ATOM Name="ElectricityProtection" Value="80"/>
          <ATOM Name="DesertResistance" Value="80"/>
          <ATOM Name="ForestResistance" Value="80"/>
          <ATOM Name="LacustreResistance" Value="80"/>
          <ATOM Name="JungleResistance" Value="80"/>
          <ATOM Name="PrimaryRootResistance" Value="80"/>
          <ATOM Name="HpBuff" Value="0"/>
          <ATOM Name="SapBuff" Value="0"/>
          <ATOM Name="StaBuff" Value="0"/>
          <ATOM Name="FocusBuff" Value="0"/>
          <ATOM Name="ElementalCastingTimeFactor" Value="80"/>
          <ATOM Name="ElementalPowerFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="HealCastingTimeFactor" Value="80"/>
          <ATOM Name="HealPowerFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
        </STRUCT>
        <STRUCT Name="H MpPE (Firing pin)">
          <ATOM Name="Durability" Value="80"/>
          <ATOM Name="Weight" Value="80"/>
          <ATOM Name="SapLoad" Value="80"/>
          <ATOM Name="DMG" Value="80"/>
          <ATOM Name="Speed" Value="80"/>
          <ATOM Name="Range" Value="80"/>
          <ATOM Name="DodgeModifier" Value="80"/>
          <ATOM Name="ParryModifier" Value="80"/>
          <ATOM Name="AdversaryDodgeModifier" Value="80"/>
          <ATOM Name="AdversaryParryModifier" Value="80"/>
          <ATOM Name="ProtectionFactor" Value="80"/>
          <ATOM Name="MaxSlashingProtection" Value="80"/>
          <ATOM Name="MaxBluntProtection" Value="80"/>
          <ATOM Name="MaxPiercingProtection" Value="80"/>
          <ATOM Name="AcidProtection" Value="80"/>
          <ATOM Name="ColdProtection" Value="80"/>
          <ATOM Name="FireProtection" Value="80"/>
          <ATOM Name="RotProtection" Value="80"/>
          <ATOM Name="ShockWaveProtection" Value="80"/>
          <ATOM Name="PoisonProtection" Value="80"/>
          <ATOM Name="ElectricityProtection" Value="80"/>
          <ATOM Name="DesertResistance" Value="80"/>
          <ATOM Name="ForestResistance" Value="80"/>
          <ATOM Name="LacustreResistance" Value="80"/>
          <ATOM Name="JungleResistance" Value="80"/>
          <ATOM Name="PrimaryRootResistance" Value="80"/>
          <ATOM Name="HpBuff" Value="0"/>
          <ATOM Name="SapBuff" Value="0"/>
          <ATOM Name="StaBuff" Value="0"/>
          <ATOM Name="FocusBuff" Value="0"/>
          <ATOM Name="ElementalCastingTimeFactor" Value="80"/>
          <ATOM Name="ElementalPowerFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="HealCastingTimeFactor" Value="80"/>
          <ATOM Name="HealPowerFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
        </STRUCT>
        <STRUCT Name="I MpCA (Barrel)">
          <ATOM Name="Durability" Value="80"/>
          <ATOM Name="Weight" Value="80"/>
          <ATOM Name="SapLoad" Value="80"/>
          <ATOM Name="DMG" Value="80"/>
          <ATOM Name="Speed" Value="80"/>
          <ATOM Name="Range" Value="80"/>
          <ATOM Name="DodgeModifier" Value="80"/>
          <ATOM Name="ParryModifier" Value="80"/>
          <ATOM Name="AdversaryDodgeModifier" Value="80"/>
          <ATOM Name="AdversaryParryModifier" Value="80"/>
          <ATOM Name="ProtectionFactor" Value="80"/>
          <ATOM Name="MaxSlashingProtection" Value="80"/>
          <ATOM Name="MaxBluntProtection" Value="80"/>
          <ATOM Name="MaxPiercingProtection" Value="80"/>
          <ATOM Name="AcidProtection" Value="80"/>
          <ATOM Name="ColdProtection" Value="80"/>
          <ATOM Name="FireProtection" Value="80"/>
          <ATOM Name="RotProtection" Value="80"/>
          <ATOM Name="ShockWaveProtection" Value="80"/>
          <ATOM Name="PoisonProtection" Value="80"/>
          <ATOM Name="ElectricityProtection" Value="80"/>
          <ATOM Name="DesertResistance" Value="80"/>
          <ATOM Name="ForestResistance" Value="80"/>
          <ATOM Name="LacustreResistance" Value="80"/>
          <ATOM Name="JungleResistance" Value="80"/>
          <ATOM Name="PrimaryRootResistance" Value="80"/>
          <ATOM Name="HpBuff" Value="0"/>
          <ATOM Name="SapBuff" Value="0"/>
          <ATOM Name="StaBuff" Value="0"/>
          <ATOM Name="FocusBuff" Value="0"/>
          <ATOM Name="ElementalCastingTimeFactor" Value="80"/>
          <ATOM Name="ElementalPowerFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="HealCastingTimeFactor" Value="80"/>
          <ATOM Name="HealPowerFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
        </STRUCT>
        <STRUCT Name="J MpE (Explosive)">
          <ATOM Name="Durability" Value="80"/>
          <ATOM Name="Weight" Value="80"/>
          <ATOM Name="SapLoad" Value="80"/>
          <ATOM Name="DMG" Value="80"/>
          <ATOM Name="Speed" Value="80"/>
          <ATOM Name="Range" Value="80"/>
          <ATOM Name="DodgeModifier" Value="80"/>
          <ATOM Name="ParryModifier" Value="80"/>
          <ATOM Name="AdversaryDodgeModifier" Value="80"/>
          <ATOM Name="AdversaryParryModifier" Value="80"/>
          <ATOM Name="ProtectionFactor" Value="80"/>
          <ATOM Name="MaxSlashingProtection" Value="80"/>
          <ATOM Name="MaxBluntProtection" Value="80"/>
          <ATOM Name="MaxPiercingProtection" Value="80"/>
          <ATOM Name="AcidProtection" Value="80"/>
          <ATOM Name="ColdProtection" Value="80"/>
          <ATOM Name="FireProtection" Value="80"/>
          <ATOM Name="RotProtection" Value="80"/>
          <ATOM Name="ShockWaveProtection" Value="80"/>
          <ATOM Name="PoisonProtection" Value="80"/>
          <ATOM Name="ElectricityProtection" Value="80"/>
          <ATOM Name="DesertResistance" Value="80"/>
          <ATOM Name="ForestResistance" Value="80"/>
          <ATOM Name="LacustreResistance" Value="80"/>
          <ATOM Name="JungleResistance" Value="80"/>
          <ATOM Name="PrimaryRootResistance" Value="80"/>
          <ATOM Name="HpBuff" Value="0"/>
          <ATOM Name="SapBuff" Value="0"/>
          <ATOM Name="StaBuff" Value="0"/>
          <ATOM Name="FocusBuff" Value="0"/>
          <ATOM Name="ElementalCastingTimeFactor" Value="80"/>
          <ATOM Name="ElementalPowerFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="HealCastingTimeFactor" Value="80"/>
          <ATOM Name="HealPowerFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
        </STRUCT>
        <STRUCT Name="K MpEN (Ammo jacket)">
          <ATOM Name="Durability" Value="80"/>
          <ATOM Name="Weight" Value="80"/>
          <ATOM Name="SapLoad" Value="80"/>
          <ATOM Name="DMG" Value="80"/>
          <ATOM Name="Speed" Value="80"/>
          <ATOM Name="Range" Value="80"/>
          <ATOM Name="DodgeModifier" Value="80"/>
          <ATOM Name="ParryModifier" Value="80"/>
          <ATOM Name="AdversaryDodgeModifier" Value="80"/>
          <ATOM Name="AdversaryParryModifier" Value="80"/>
          <ATOM Name="ProtectionFactor" Value="80"/>
          <ATOM Name="MaxSlashingProtection" Value="80"/>
          <ATOM Name="MaxBluntProtection" Value="80"/>
          <ATOM Name="MaxPiercingProtection" Value="80"/>
          <ATOM Name="AcidProtection" Value="80"/>
          <ATOM Name="ColdProtection" Value="80"/>
          <ATOM Name="FireProtection" Value="80"/>
          <ATOM Name="RotProtection" Value="80"/>
          <ATOM Name="ShockWaveProtection" Value="80"/>
          <ATOM Name="PoisonProtection" Value="80"/>
          <ATOM Name="ElectricityProtection" Value="80"/>
          <ATOM Name="DesertResistance" Value="80"/>
          <ATOM Name="ForestResistance" Value="80"/>
          <ATOM Name="LacustreResistance" Value="80"/>
          <ATOM Name="JungleResistance" Value="80"/>
          <ATOM Name="PrimaryRootResistance" Value="80"/>
          <ATOM Name="HpBuff" Value="0"/>
          <ATOM Name="SapBuff" Value="0"/>
          <ATOM Name="StaBuff" Value="0"/>
          <ATOM Name="FocusBuff" Value="0"/>
          <ATOM Name="ElementalCastingTimeFactor" Value="80"/>
          <ATOM Name="ElementalPowerFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="HealCastingTimeFactor" Value="80"/>
          <ATOM Name="HealPowerFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
        </STRUCT>
        <STRUCT Name="L MpPR (Ammo bullet)">
          <ATOM Name="Durability" Value="80"/>
          <ATOM Name="Weight" Value="80"/>
          <ATOM Name="SapLoad" Value="80"/>
          <ATOM Name="DMG" Value="80"/>
          <ATOM Name="Speed" Value="80"/>
          <ATOM Name="Range" Value="80"/>
          <ATOM Name="DodgeModifier" Value="80"/>
          <ATOM Name="ParryModifier" Value="80"/>
          <ATOM Name="AdversaryDodgeModifier" Value="80"/>
          <ATOM Name="AdversaryParryModifier" Value="80"/>
          <ATOM Name="ProtectionFactor" Value="80"/>
          <ATOM Name="MaxSlashingProtection" Value="80"/>
          <ATOM Name="MaxBluntProtection" Value="80"/>
          <ATOM Name="MaxPiercingProtection" Value="80"/>
          <ATOM Name="AcidProtection" Value="80"/>
          <ATOM Name="ColdProtection" Value="80"/>
          <ATOM Name="FireProtection" Value="80"/>
          <ATOM Name="RotProtection" Value="80"/>
          <ATOM Name="ShockWaveProtection" Value="80"/>
          <ATOM Name="PoisonProtection" Value="80"/>
          <ATOM Name="ElectricityProtection" Value="80"/>
          <ATOM Name="DesertResistance" Value="80"/>
          <ATOM Name="ForestResistance" Value="80"/>
          <ATOM Name="LacustreResistance" Value="80"/>
          <ATOM Name="JungleResistance" Value="80"/>
          <ATOM Name="PrimaryRootResistance" Value="80"/>
          <ATOM Name="HpBuff" Value="0"/>
          <ATOM Name="SapBuff" Value="0"/>
          <ATOM Name="StaBuff" Value="0"/>
          <ATOM Name="FocusBuff" Value="0"/>
          <ATOM Name="ElementalCastingTimeFactor" Value="80"/>
          <ATOM Name="ElementalPowerFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="HealCastingTimeFactor" Value="80"/>
          <ATOM Name="HealPowerFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
        </STRUCT>
        <STRUCT Name="M MpCR (Armor shell)">
          <ATOM Name="Durability" Value="80"/>
          <ATOM Name="Weight" Value="80"/>
          <ATOM Name="SapLoad" Value="80"/>
          <ATOM Name="DMG" Value="80"/>
          <ATOM Name="Speed" Value="80"/>
          <ATOM Name="Range" Value="80"/>
          <ATOM Name="DodgeModifier" Value="80"/>
          <ATOM Name="ParryModifier" Value="80"/>
          <ATOM Name="AdversaryDodgeModifier" Value="80"/>
          <ATOM Name="AdversaryParryModifier" Value="80"/>
          <ATOM Name="ProtectionFactor" Value="80"/>
          <ATOM Name="MaxSlashingProtection" Value="80"/>
          <ATOM Name="MaxBluntProtection" Value="80"/>
          <ATOM Name="MaxPiercingProtection" Value="80"/>
          <ATOM Name="AcidProtection" Value="80"/>
          <ATOM Name="ColdProtection" Value="80"/>
          <ATOM Name="FireProtection" Value="80"/>
          <ATOM Name="RotProtection" Value="80"/>
          <ATOM Name="ShockWaveProtection" Value="80"/>
          <ATOM Name="PoisonProtection" Value="80"/>
          <ATOM Name="ElectricityProtection" Value="80"/>
          <ATOM Name="DesertResistance" Value="80"/>
          <ATOM Name="ForestResistance" Value="80"/>
          <ATOM Name="LacustreResistance" Value="80"/>
          <ATOM Name="JungleResistance" Value="80"/>
          <ATOM Name="PrimaryRootResistance" Value="80"/>
          <ATOM Name="HpBuff" Value="0"/>
          <ATOM Name="SapBuff" Value="0"/>
          <ATOM Name="StaBuff" Value="0"/>
          <ATOM Name="FocusBuff" Value="0"/>
          <ATOM Name="ElementalCastingTimeFactor" Value="80"/>
          <ATOM Name="ElementalPowerFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="HealCastingTimeFactor" Value="80"/>
          <ATOM Name="HealPowerFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
        </STRUCT>
        <STRUCT Name="N MpRI (Armor interior coating)">
          <ATOM Name="Durability" Value="80"/>
          <ATOM Name="Weight" Value="80"/>
          <ATOM Name="SapLoad" Value="80"/>
          <ATOM Name="DMG" Value="80"/>
          <ATOM Name="Speed" Value="80"/>
          <ATOM Name="Range" Value="80"/>
          <ATOM Name="DodgeModifier" Value="80"/>
          <ATOM Name="ParryModifier" Value="80"/>
          <ATOM Name="AdversaryDodgeModifier" Value="80"/>
          <ATOM Name="AdversaryParryModifier" Value="80"/>
          <ATOM Name="ProtectionFactor" Value="80"/>
          <ATOM Name="MaxSlashingProtection" Value="80"/>
          <ATOM Name="MaxBluntProtection" Value="80"/>
          <ATOM Name="MaxPiercingProtection" Value="80"/>
          <ATOM Name="AcidProtection" Value="80"/>
          <ATOM Name="ColdProtection" Value="80"/>
          <ATOM Name="FireProtection" Value="80"/>
          <ATOM Name="RotProtection" Value="80"/>
          <ATOM Name="ShockWaveProtection" Value="80"/>
          <ATOM Name="PoisonProtection" Value="80"/>
          <ATOM Name="ElectricityProtection" Value="80"/>
          <ATOM Name="DesertResistance" Value="80"/>
          <ATOM Name="ForestResistance" Value="80"/>
          <ATOM Name="LacustreResistance" Value="80"/>
          <ATOM Name="JungleResistance" Value="80"/>
          <ATOM Name="PrimaryRootResistance" Value="80"/>
          <ATOM Name="HpBuff" Value="0"/>
          <ATOM Name="SapBuff" Value="0"/>
          <ATOM Name="StaBuff" Value="0"/>
          <ATOM Name="FocusBuff" Value="0"/>
          <ATOM Name="ElementalCastingTimeFactor" Value="80"/>
          <ATOM Name="ElementalPowerFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="HealCastingTimeFactor" Value="80"/>
          <ATOM Name="HealPowerFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
        </STRUCT>
        <STRUCT Name="O MpRE (Armor interieur stuffing)">
          <ATOM Name="Durability" Value="80"/>
          <ATOM Name="Weight" Value="80"/>
          <ATOM Name="SapLoad" Value="80"/>
          <ATOM Name="DMG" Value="80"/>
          <ATOM Name="Speed" Value="80"/>
          <ATOM Name="Range" Value="80"/>
          <ATOM Name="DodgeModifier" Value="80"/>
          <ATOM Name="ParryModifier" Value="80"/>
          <ATOM Name="AdversaryDodgeModifier" Value="80"/>
          <ATOM Name="AdversaryParryModifier" Value="80"/>
          <ATOM Name="ProtectionFactor" Value="80"/>
          <ATOM Name="MaxSlashingProtection" Value="80"/>
          <ATOM Name="MaxBluntProtection" Value="80"/>
          <ATOM Name="MaxPiercingProtection" Value="80"/>
          <ATOM Name="AcidProtection" Value="80"/>
          <ATOM Name="ColdProtection" Value="80"/>
          <ATOM Name="FireProtection" Value="80"/>
          <ATOM Name="RotProtection" Value="80"/>
          <ATOM Name="ShockWaveProtection" Value="80"/>
          <ATOM Name="PoisonProtection" Value="80"/>
          <ATOM Name="ElectricityProtection" Value="80"/>
          <ATOM Name="DesertResistance" Value="80"/>
          <ATOM Name="ForestResistance" Value="80"/>
          <ATOM Name="LacustreResistance" Value="80"/>
          <ATOM Name="JungleResistance" Value="80"/>
          <ATOM Name="PrimaryRootResistance" Value="80"/>
          <ATOM Name="HpBuff" Value="0"/>
          <ATOM Name="SapBuff" Value="0"/>
          <ATOM Name="StaBuff" Value="0"/>
          <ATOM Name="FocusBuff" Value="0"/>
          <ATOM Name="ElementalCastingTimeFactor" Value="80"/>
          <ATOM Name="ElementalPowerFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="HealCastingTimeFactor" Value="80"/>
          <ATOM Name="HealPowerFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
        </STRUCT>
        <STRUCT Name="P MpAT (Armor clip)">
          <ATOM Name="Durability" Value="80"/>
          <ATOM Name="Weight" Value="80"/>
          <ATOM Name="SapLoad" Value="80"/>
          <ATOM Name="DMG" Value="80"/>
          <ATOM Name="Speed" Value="80"/>
          <ATOM Name="Range" Value="80"/>
          <ATOM Name="DodgeModifier" Value="80"/>
          <ATOM Name="ParryModifier" Value="80"/>
          <ATOM Name="AdversaryDodgeModifier" Value="80"/>
          <ATOM Name="AdversaryParryModifier" Value="80"/>
          <ATOM Name="ProtectionFactor" Value="80"/>
          <ATOM Name="MaxSlashingProtection" Value="80"/>
          <ATOM Name="MaxBluntProtection" Value="80"/>
          <ATOM Name="MaxPiercingProtection" Value="80"/>
          <ATOM Name="AcidProtection" Value="80"/>
          <ATOM Name="ColdProtection" Value="80"/>
          <ATOM Name="FireProtection" Value="80"/>
          <ATOM Name="RotProtection" Value="80"/>
          <ATOM Name="ShockWaveProtection" Value="80"/>
          <ATOM Name="PoisonProtection" Value="80"/>
          <ATOM Name="ElectricityProtection" Value="80"/>
          <ATOM Name="DesertResistance" Value="80"/>
          <ATOM Name="ForestResistance" Value="80"/>
          <ATOM Name="LacustreResistance" Value="80"/>
          <ATOM Name="JungleResistance" Value="80"/>
          <ATOM Name="PrimaryRootResistance" Value="80"/>
          <ATOM Name="HpBuff" Value="0"/>
          <ATOM Name="SapBuff" Value="0"/>
          <ATOM Name="StaBuff" Value="0"/>
          <ATOM Name="FocusBuff" Value="0"/>
          <ATOM Name="ElementalCastingTimeFactor" Value="80"/>
          <ATOM Name="ElementalPowerFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="HealCastingTimeFactor" Value="80"/>
          <ATOM Name="HealPowerFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
        </STRUCT>
        <STRUCT Name="Q MpSU (Jewel stone support)">
          <ATOM Name="Durability" Value="80"/>
          <ATOM Name="Weight" Value="80"/>
          <ATOM Name="SapLoad" Value="80"/>
          <ATOM Name="DMG" Value="80"/>
          <ATOM Name="Speed" Value="80"/>
          <ATOM Name="Range" Value="80"/>
          <ATOM Name="DodgeModifier" Value="80"/>
          <ATOM Name="ParryModifier" Value="80"/>
          <ATOM Name="AdversaryDodgeModifier" Value="80"/>
          <ATOM Name="AdversaryParryModifier" Value="80"/>
          <ATOM Name="ProtectionFactor" Value="80"/>
          <ATOM Name="MaxSlashingProtection" Value="80"/>
          <ATOM Name="MaxBluntProtection" Value="80"/>
          <ATOM Name="MaxPiercingProtection" Value="80"/>
          <ATOM Name="AcidProtection" Value="80"/>
          <ATOM Name="ColdProtection" Value="80"/>
          <ATOM Name="FireProtection" Value="80"/>
          <ATOM Name="RotProtection" Value="80"/>
          <ATOM Name="ShockWaveProtection" Value="80"/>
          <ATOM Name="PoisonProtection" Value="80"/>
          <ATOM Name="ElectricityProtection" Value="80"/>
          <ATOM Name="DesertResistance" Value="80"/>
          <ATOM Name="ForestResistance" Value="80"/>
          <ATOM Name="LacustreResistance" Value="80"/>
          <ATOM Name="JungleResistance" Value="80"/>
          <ATOM Name="PrimaryRootResistance" Value="80"/>
          <ATOM Name="HpBuff" Value="0"/>
          <ATOM Name="SapBuff" Value="0"/>
          <ATOM Name="StaBuff" Value="0"/>
          <ATOM Name="FocusBuff" Value="0"/>
          <ATOM Name="ElementalCastingTimeFactor" Value="80"/>
          <ATOM Name="ElementalPowerFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="HealCastingTimeFactor" Value="80"/>
          <ATOM Name="HealPowerFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
        </STRUCT>
        <STRUCT Name="R MpED (Jewel stone)">
          <ATOM Name="Durability" Value="80"/>
          <ATOM Name="Weight" Value="80"/>
          <ATOM Name="SapLoad" Value="80"/>
          <ATOM Name="DMG" Value="80"/>
          <ATOM Name="Speed" Value="80"/>
          <ATOM Name="Range" Value="80"/>
          <ATOM Name="DodgeModifier" Value="80"/>
          <ATOM Name="ParryModifier" Value="80"/>
          <ATOM Name="AdversaryDodgeModifier" Value="80"/>
          <ATOM Name="AdversaryParryModifier" Value="80"/>
          <ATOM Name="ProtectionFactor" Value="80"/>
          <ATOM Name="MaxSlashingProtection" Value="80"/>
          <ATOM Name="MaxBluntProtection" Value="80"/>
          <ATOM Name="MaxPiercingProtection" Value="80"/>
          <ATOM Name="AcidProtection" Value="80"/>
          <ATOM Name="ColdProtection" Value="80"/>
          <ATOM Name="FireProtection" Value="80"/>
          <ATOM Name="RotProtection" Value="80"/>
          <ATOM Name="ShockWaveProtection" Value="80"/>
          <ATOM Name="PoisonProtection" Value="80"/>
          <ATOM Name="ElectricityProtection" Value="80"/>
          <ATOM Name="DesertResistance" Value="80"/>
          <ATOM Name="ForestResistance" Value="80"/>
          <ATOM Name="LacustreResistance" Value="80"/>
          <ATOM Name="JungleResistance" Value="80"/>
          <ATOM Name="PrimaryRootResistance" Value="80"/>
          <ATOM Name="HpBuff" Value="0"/>
          <ATOM Name="SapBuff" Value="0"/>
          <ATOM Name="StaBuff" Value="0"/>
          <ATOM Name="FocusBuff" Value="0"/>
          <ATOM Name="ElementalCastingTimeFactor" Value="80"/>
          <ATOM Name="ElementalPowerFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="HealCastingTimeFactor" Value="80"/>
          <ATOM Name="HealPowerFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
        </STRUCT>
        <STRUCT Name="S MpBT (Blacksmith tool)">
          <ATOM Name="Durability" Value="80"/>
          <ATOM Name="Weight" Value="80"/>
          <ATOM Name="SapLoad" Value="80"/>
          <ATOM Name="DMG" Value="80"/>
          <ATOM Name="Speed" Value="80"/>
          <ATOM Name="Range" Value="80"/>
          <ATOM Name="DodgeModifier" Value="80"/>
          <ATOM Name="ParryModifier" Value="80"/>
          <ATOM Name="AdversaryDodgeModifier" Value="80"/>
          <ATOM Name="AdversaryParryModifier" Value="80"/>
          <ATOM Name="ProtectionFactor" Value="80"/>
          <ATOM Name="MaxSlashingProtection" Value="80"/>
          <ATOM Name="MaxBluntProtection" Value="80"/>
          <ATOM Name="MaxPiercingProtection" Value="80"/>
          <ATOM Name="AcidProtection" Value="80"/>
          <ATOM Name="ColdProtection" Value="80"/>
          <ATOM Name="FireProtection" Value="80"/>
          <ATOM Name="RotProtection" Value="80"/>
          <ATOM Name="ShockWaveProtection" Value="80"/>
          <ATOM Name="PoisonProtection" Value="80"/>
          <ATOM Name="ElectricityProtection" Value="80"/>
          <ATOM Name="DesertResistance" Value="80"/>
          <ATOM Name="ForestResistance" Value="80"/>
          <ATOM Name="LacustreResistance" Value="80"/>
          <ATOM Name="JungleResistance" Value="80"/>
          <ATOM Name="PrimaryRootResistance" Value="80"/>
          <ATOM Name="HpBuff" Value="0"/>
          <ATOM Name="SapBuff" Value="0"/>
          <ATOM Name="StaBuff" Value="0"/>
          <ATOM Name="FocusBuff" Value="0"/>
          <ATOM Name="ElementalCastingTimeFactor" Value="80"/>
          <ATOM Name="ElementalPowerFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="HealCastingTimeFactor" Value="80"/>
          <ATOM Name="HealPowerFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
        </STRUCT>
        <STRUCT Name="T MpPES (Pestle tool)">
          <ATOM Name="Durability" Value="80"/>
          <ATOM Name="Weight" Value="80"/>
          <ATOM Name="SapLoad" Value="80"/>
          <ATOM Name="DMG" Value="80"/>
          <ATOM Name="Speed" Value="80"/>
          <ATOM Name="Range" Value="80"/>
          <ATOM Name="DodgeModifier" Value="80"/>
          <ATOM Name="ParryModifier" Value="80"/>
          <ATOM Name="AdversaryDodgeModifier" Value="80"/>
          <ATOM Name="AdversaryParryModifier" Value="80"/>
          <ATOM Name="ProtectionFactor" Value="80"/>
          <ATOM Name="MaxSlashingProtection" Value="80"/>
          <ATOM Name="MaxBluntProtection" Value="80"/>
          <ATOM Name="MaxPiercingProtection" Value="80"/>
          <ATOM Name="AcidProtection" Value="80"/>
          <ATOM Name="ColdProtection" Value="80"/>
          <ATOM Name="FireProtection" Value="80"/>
          <ATOM Name="RotProtection" Value="80"/>
          <ATOM Name="ShockWaveProtection" Value="80"/>
          <ATOM Name="PoisonProtection" Value="80"/>
          <ATOM Name="ElectricityProtection" Value="80"/>
          <ATOM Name="DesertResistance" Value="80"/>
          <ATOM Name="ForestResistance" Value="80"/>
          <ATOM Name="LacustreResistance" Value="80"/>
          <ATOM Name="JungleResistance" Value="80"/>
          <ATOM Name="PrimaryRootResistance" Value="80"/>
          <ATOM Name="HpBuff" Value="0"/>
          <ATOM Name="SapBuff" Value="0"/>
          <ATOM Name="StaBuff" Value="0"/>
          <ATOM Name="FocusBuff" Value="0"/>
          <ATOM Name="ElementalCastingTimeFactor" Value="80"/>
          <ATOM Name="ElementalPowerFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="HealCastingTimeFactor" Value="80"/>
          <ATOM Name="HealPowerFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
        </STRUCT>
        <STRUCT Name="U MpSH (Sharpener tool)">
          <ATOM Name="Durability" Value="80"/>
          <ATOM Name="Weight" Value="80"/>
          <ATOM Name="SapLoad" Value="80"/>
          <ATOM Name="DMG" Value="80"/>
          <ATOM Name="Speed" Value="80"/>
          <ATOM Name="Range" Value="80"/>
          <ATOM Name="DodgeModifier" Value="80"/>
          <ATOM Name="ParryModifier" Value="80"/>
          <ATOM Name="AdversaryDodgeModifier" Value="80"/>
          <ATOM Name="AdversaryParryModifier" Value="80"/>
          <ATOM Name="ProtectionFactor" Value="80"/>
          <ATOM Name="MaxSlashingProtection" Value="80"/>
          <ATOM Name="MaxBluntProtection" Value="80"/>
          <ATOM Name="MaxPiercingProtection" Value="80"/>
          <ATOM Name="AcidProtection" Value="80"/>
          <ATOM Name="ColdProtection" Value="80"/>
          <ATOM Name="FireProtection" Value="80"/>
          <ATOM Name="RotProtection" Value="80"/>
          <ATOM Name="ShockWaveProtection" Value="80"/>
          <ATOM Name="PoisonProtection" Value="80"/>
          <ATOM Name="ElectricityProtection" Value="80"/>
          <ATOM Name="DesertResistance" Value="80"/>
          <ATOM Name="ForestResistance" Value="80"/>
          <ATOM Name="LacustreResistance" Value="80"/>
          <ATOM Name="JungleResistance" Value="80"/>
          <ATOM Name="PrimaryRootResistance" Value="80"/>
          <ATOM Name="HpBuff" Value="0"/>
          <ATOM Name="SapBuff" Value="0"/>
          <ATOM Name="StaBuff" Value="0"/>
          <ATOM Name="FocusBuff" Value="0"/>
          <ATOM Name="ElementalCastingTimeFactor" Value="80"/>
          <ATOM Name="ElementalPowerFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="HealCastingTimeFactor" Value="80"/>
          <ATOM Name="HealPowerFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
        </STRUCT>
        <STRUCT Name="V MpTK (Tunneling Knife)">
          <ATOM Name="Durability" Value="80"/>
          <ATOM Name="Weight" Value="80"/>
          <ATOM Name="SapLoad" Value="80"/>
          <ATOM Name="DMG" Value="80"/>
          <ATOM Name="Speed" Value="80"/>
          <ATOM Name="Range" Value="80"/>
          <ATOM Name="DodgeModifier" Value="80"/>
          <ATOM Name="ParryModifier" Value="80"/>
          <ATOM Name="AdversaryDodgeModifier" Value="80"/>
          <ATOM Name="AdversaryParryModifier" Value="80"/>
          <ATOM Name="ProtectionFactor" Value="80"/>
          <ATOM Name="MaxSlashingProtection" Value="80"/>
          <ATOM Name="MaxBluntProtection" Value="80"/>
          <ATOM Name="MaxPiercingProtection" Value="80"/>
          <ATOM Name="AcidProtection" Value="80"/>
          <ATOM Name="ColdProtection" Value="80"/>
          <ATOM Name="FireProtection" Value="80"/>
          <ATOM Name="RotProtection" Value="80"/>
          <ATOM Name="ShockWaveProtection" Value="80"/>
          <ATOM Name="PoisonProtection" Value="80"/>
          <ATOM Name="ElectricityProtection" Value="80"/>
          <ATOM Name="DesertResistance" Value="80"/>
          <ATOM Name="ForestResistance" Value="80"/>
          <ATOM Name="LacustreResistance" Value="80"/>
          <ATOM Name="JungleResistance" Value="80"/>
          <ATOM Name="PrimaryRootResistance" Value="80"/>
          <ATOM Name="HpBuff" Value="0"/>
          <ATOM Name="SapBuff" Value="0"/>
          <ATOM Name="StaBuff" Value="0"/>
          <ATOM Name="FocusBuff" Value="0"/>
          <ATOM Name="ElementalCastingTimeFactor" Value="80"/>
          <ATOM Name="ElementalPowerFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="HealCastingTimeFactor" Value="80"/>
          <ATOM Name="HealPowerFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
        </STRUCT>
        <STRUCT Name="W MpJH (Jewelry hammer)">
          <ATOM Name="Durability" Value="80"/>
          <ATOM Name="Weight" Value="80"/>
          <ATOM Name="SapLoad" Value="80"/>
          <ATOM Name="DMG" Value="80"/>
          <ATOM Name="Speed" Value="80"/>
          <ATOM Name="Range" Value="80"/>
          <ATOM Name="DodgeModifier" Value="80"/>
          <ATOM Name="ParryModifier" Value="80"/>
          <ATOM Name="AdversaryDodgeModifier" Value="80"/>
          <ATOM Name="AdversaryParryModifier" Value="80"/>
          <ATOM Name="ProtectionFactor" Value="80"/>
          <ATOM Name="MaxSlashingProtection" Value="80"/>
          <ATOM Name="MaxBluntProtection" Value="80"/>
          <ATOM Name="MaxPiercingProtection" Value="80"/>
          <ATOM Name="AcidProtection" Value="80"/>
          <ATOM Name="ColdProtection" Value="80"/>
          <ATOM Name="FireProtection" Value="80"/>
          <ATOM Name="RotProtection" Value="80"/>
          <ATOM Name="ShockWaveProtection" Value="80"/>
          <ATOM Name="PoisonProtection" Value="80"/>
          <ATOM Name="ElectricityProtection" Value="80"/>
          <ATOM Name="DesertResistance" Value="80"/>
          <ATOM Name="ForestResistance" Value="80"/>
          <ATOM Name="LacustreResistance" Value="80"/>
          <ATOM Name="JungleResistance" Value="80"/>
          <ATOM Name="PrimaryRootResistance" Value="80"/>
          <ATOM Name="HpBuff" Value="0"/>
          <ATOM Name="SapBuff" Value="0"/>
          <ATOM Name="StaBuff" Value="0"/>
          <ATOM Name="FocusBuff" Value="0"/>
          <ATOM Name="ElementalCastingTimeFactor" Value="80"/>
          <ATOM Name="ElementalPowerFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="HealCastingTimeFactor" Value="80"/>
          <ATOM Name="HealPowerFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
        </STRUCT>
        <STRUCT Name="X MpCF (Campfire)">
          <ATOM Name="Durability" Value="80"/>
          <ATOM Name="Weight" Value="80"/>
          <ATOM Name="SapLoad" Value="80"/>
          <ATOM Name="DMG" Value="80"/>
          <ATOM Name="Speed" Value="80"/>
          <ATOM Name="Range" Value="80"/>
          <ATOM Name="DodgeModifier" Value="80"/>
          <ATOM Name="ParryModifier" Value="80"/>
          <ATOM Name="AdversaryDodgeModifier" Value="80"/>
          <ATOM Name="AdversaryParryModifier" Value="80"/>
          <ATOM Name="ProtectionFactor" Value="80"/>
          <ATOM Name="MaxSlashingProtection" Value="80"/>
          <ATOM Name="MaxBluntProtection" Value="80"/>
          <ATOM Name="MaxPiercingProtection" Value="80"/>
          <ATOM Name="AcidProtection" Value="80"/>
          <ATOM Name="ColdProtection" Value="80"/>
          <ATOM Name="FireProtection" Value="80"/>
          <ATOM Name="RotProtection" Value="80"/>
          <ATOM Name="ShockWaveProtection" Value="80"/>
          <ATOM Name="PoisonProtection" Value="80"/>
          <ATOM Name="ElectricityProtection" Value="80"/>
          <ATOM Name="DesertResistance" Value="80"/>
          <ATOM Name="ForestResistance" Value="80"/>
          <ATOM Name="LacustreResistance" Value="80"/>
          <ATOM Name="JungleResistance" Value="80"/>
          <ATOM Name="PrimaryRootResistance" Value="80"/>
          <ATOM Name="HpBuff" Value="0"/>
          <ATOM Name="SapBuff" Value="0"/>
          <ATOM Name="StaBuff" Value="0"/>
          <ATOM Name="FocusBuff" Value="0"/>
          <ATOM Name="ElementalCastingTimeFactor" Value="80"/>
          <ATOM Name="ElementalPowerFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="HealCastingTimeFactor" Value="80"/>
          <ATOM Name="HealPowerFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
        </STRUCT>
        <STRUCT Name="Y MpVE (Clothes)">
          <ATOM Name="Durability" Value="80"/>
          <ATOM Name="Weight" Value="80"/>
          <ATOM Name="SapLoad" Value="80"/>
          <ATOM Name="DMG" Value="80"/>
          <ATOM Name="Speed" Value="80"/>
          <ATOM Name="Range" Value="80"/>
          <ATOM Name="DodgeModifier" Value="80"/>
          <ATOM Name="ParryModifier" Value="80"/>
          <ATOM Name="AdversaryDodgeModifier" Value="80"/>
          <ATOM Name="AdversaryParryModifier" Value="80"/>
          <ATOM Name="ProtectionFactor" Value="80"/>
          <ATOM Name="MaxSlashingProtection" Value="80"/>
          <ATOM Name="MaxBluntProtection" Value="80"/>
          <ATOM Name="MaxPiercingProtection" Value="80"/>
          <ATOM Name="AcidProtection" Value="80"/>
          <ATOM Name="ColdProtection" Value="80"/>
          <ATOM Name="FireProtection" Value="80"/>
          <ATOM Name="RotProtection" Value="80"/>
          <ATOM Name="ShockWaveProtection" Value="80"/>
          <ATOM Name="PoisonProtection" Value="80"/>
          <ATOM Name="ElectricityProtection" Value="80"/>
          <ATOM Name="DesertResistance" Value="80"/>
          <ATOM Name="ForestResistance" Value="80"/>
          <ATOM Name="LacustreResistance" Value="80"/>
          <ATOM Name="JungleResistance" Value="80"/>
          <ATOM Name="PrimaryRootResistance" Value="80"/>
          <ATOM Name="HpBuff" Value="0"/>
          <ATOM Name="SapBuff" Value="0"/>
          <ATOM Name="StaBuff" Value="0"/>
          <ATOM Name="FocusBuff" Value="0"/>
          <ATOM Name="ElementalCastingTimeFactor" Value="80"/>
          <ATOM Name="ElementalPowerFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="HealCastingTimeFactor" Value="80"/>
          <ATOM Name="HealPowerFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
        </STRUCT>
        <STRUCT Name="Z MpMF (Magic Focus)">
          <ATOM Name="Durability" Value="80"/>
          <ATOM Name="Weight" Value="80"/>
          <ATOM Name="SapLoad" Value="80"/>
          <ATOM Name="DMG" Value="80"/>
          <ATOM Name="Speed" Value="80"/>
          <ATOM Name="Range" Value="80"/>
          <ATOM Name="DodgeModifier" Value="80"/>
          <ATOM Name="ParryModifier" Value="80"/>
          <ATOM Name="AdversaryDodgeModifier" Value="80"/>
          <ATOM Name="AdversaryParryModifier" Value="80"/>
          <ATOM Name="ProtectionFactor" Value="80"/>
          <ATOM Name="MaxSlashingProtection" Value="80"/>
          <ATOM Name="MaxBluntProtection" Value="80"/>
          <ATOM Name="MaxPiercingProtection" Value="80"/>
          <ATOM Name="AcidProtection" Value="80"/>
          <ATOM Name="ColdProtection" Value="80"/>
          <ATOM Name="FireProtection" Value="80"/>
          <ATOM Name="RotProtection" Value="80"/>
          <ATOM Name="ShockWaveProtection" Value="80"/>
          <ATOM Name="PoisonProtection" Value="80"/>
          <ATOM Name="ElectricityProtection" Value="80"/>
          <ATOM Name="DesertResistance" Value="80"/>
          <ATOM Name="ForestResistance" Value="80"/>
          <ATOM Name="LacustreResistance" Value="80"/>
          <ATOM Name="JungleResistance" Value="80"/>
          <ATOM Name="PrimaryRootResistance" Value="80"/>
          <ATOM Name="HpBuff" Value="0"/>
          <ATOM Name="SapBuff" Value="0"/>
          <ATOM Name="StaBuff" Value="0"/>
          <ATOM Name="FocusBuff" Value="0"/>
          <ATOM Name="ElementalCastingTimeFactor" Value="80"/>
          <ATOM Name="ElementalPowerFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="OffensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="HealCastingTimeFactor" Value="80"/>
          <ATOM Name="HealPowerFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="80"/>
          <ATOM Name="DefensiveAfflictionPowerFactor" Value="80"/>
          <ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
        </STRUCT>
      </STRUCT>
    </STRUCT>
    <STRUCT Name="3d">
      <ATOM Name="icon" Value="MP_generic.tga"/>
    </STRUCT>
  </STRUCT>
  <STRUCT/>
  <STRUCT/>
  <STRUCT/>
  <STRUCT/>
  <LOG>Fri Jun 18 15:00:49 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Durability = 50
Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DMG = 50
Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxBluntProtection = 50
Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxPiercingProtection = 50
Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxSlashingProtection = 50
Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ProtectionFactor = 50
Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Range = 50
Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Speed = 50
Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50.0
Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionCastingTimeFactor = 50
Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionPowerFactor = 50
Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalCastingTimeFactor = 50
Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalPowerFactor = 50
Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealCastingTimeFactor = 50
Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealPowerFactor = 50
Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionCastingTimeFactor = 50
Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionPowerFactor = 50
Fri Jun 18 15:10:06 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 0
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 0
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).CraftEstimatedQuality = Slightly
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DMG = 0
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 0
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 0
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).FocusBuff = 0
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HpBuff = 0
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 0
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 0
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapBuff = 0
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).StaBuff = 0
Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0
Fri Aug 13 17:33:26 2004 (puzin) formName Pasted = 
Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).DMG = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).AdversaryDodgeModifier = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).AdversaryParryModifier = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).DMG = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).DefensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).DefensiveAfflictionPowerFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).DodgeModifier = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Durability = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ElementalCastingTimeFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ElementalPowerFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).FocusBuff = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HealCastingTimeFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HealPowerFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).HpBuff = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxBluntProtection = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxPiercingProtection = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).MaxSlashingProtection = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).OffensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).OffensiveAfflictionPowerFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ParryModifier = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).ProtectionFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Range = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).SapBuff = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).SapLoad = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Speed = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).StaBuff = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.B MpH (Hammer).Weight = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).AdversaryDodgeModifier = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).AdversaryParryModifier = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).DMG = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).DefensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).DefensiveAfflictionPowerFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).DodgeModifier = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Durability = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ElementalCastingTimeFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ElementalPowerFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).FocusBuff = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HealCastingTimeFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HealPowerFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).HpBuff = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxBluntProtection = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxPiercingProtection = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).MaxSlashingProtection = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).OffensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).OffensiveAfflictionPowerFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ParryModifier = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).ProtectionFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Range = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).SapBuff = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).SapLoad = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Speed = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).StaBuff = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.C MpP (Point).Weight = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).AdversaryDodgeModifier = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).AdversaryParryModifier = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).DMG = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).DefensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).DefensiveAfflictionPowerFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).DodgeModifier = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Durability = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ElementalCastingTimeFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ElementalPowerFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).FocusBuff = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HealCastingTimeFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HealPowerFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).HpBuff = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxBluntProtection = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxPiercingProtection = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).MaxSlashingProtection = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).OffensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).OffensiveAfflictionPowerFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ParryModifier = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).ProtectionFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Range = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).SapBuff = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).SapLoad = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Speed = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).StaBuff = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.D MpM (Shaft).Weight = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).AdversaryDodgeModifier = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).AdversaryParryModifier = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).DMG = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).DefensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).DefensiveAfflictionPowerFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).DodgeModifier = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Durability = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ElementalCastingTimeFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ElementalPowerFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).FocusBuff = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HealCastingTimeFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HealPowerFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).HpBuff = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxBluntProtection = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxPiercingProtection = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).MaxSlashingProtection = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).OffensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).OffensiveAfflictionPowerFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ParryModifier = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).ProtectionFactor = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Range = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).SapBuff = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).SapLoad = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Speed = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).StaBuff = 35
Wed Nov 17 17:14:28 2004 (peloille) .mp.MpParam.E MpG (Grip).Weight = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).AdversaryDodgeModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).AdversaryParryModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).DMG = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).DefensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).DefensiveAfflictionPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).DodgeModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Durability = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ElementalCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ElementalPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).FocusBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HealCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HealPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).HpBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxBluntProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxPiercingProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).MaxSlashingProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).OffensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).OffensiveAfflictionPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ParryModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).ProtectionFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Range = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).SapBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).SapLoad = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Speed = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).StaBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.F MpC (Counterweight).Weight = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).AdversaryDodgeModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).AdversaryParryModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).DMG = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).DefensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).DefensiveAfflictionPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).DodgeModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Durability = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ElementalCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ElementalPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).FocusBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HealCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HealPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).HpBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxBluntProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxPiercingProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).MaxSlashingProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).OffensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).OffensiveAfflictionPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ParryModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).ProtectionFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Range = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).SapBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).SapLoad = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Speed = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).StaBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.G MpGA (Trigger).Weight = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).AdversaryDodgeModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).AdversaryParryModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).DMG = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).DefensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).DefensiveAfflictionPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).DodgeModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Durability = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ElementalCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ElementalPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).FocusBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HealCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HealPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).HpBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxBluntProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxPiercingProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).MaxSlashingProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).OffensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).OffensiveAfflictionPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ParryModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).ProtectionFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Range = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).SapBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).SapLoad = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Speed = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).StaBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.H MpPE (Firing pin).Weight = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).AdversaryDodgeModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).AdversaryParryModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).DMG = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).DefensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).DefensiveAfflictionPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).DodgeModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Durability = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ElementalCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ElementalPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).FocusBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HealCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HealPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).HpBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxBluntProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxPiercingProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).MaxSlashingProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).OffensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).OffensiveAfflictionPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ParryModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).ProtectionFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Range = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).SapBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).SapLoad = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Speed = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).StaBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.I MpCA (Barrel).Weight = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).AdversaryDodgeModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).AdversaryParryModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).DMG = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).DefensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).DefensiveAfflictionPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).DodgeModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Durability = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ElementalCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ElementalPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).FocusBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HealCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HealPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).HpBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxBluntProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxPiercingProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).MaxSlashingProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).OffensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).OffensiveAfflictionPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ParryModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).ProtectionFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Range = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).SapBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).SapLoad = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Speed = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).StaBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.J MpE (Explosive).Weight = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).AdversaryDodgeModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).AdversaryParryModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).DMG = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).DefensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).DefensiveAfflictionPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).DodgeModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Durability = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ElementalCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ElementalPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).FocusBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HealCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HealPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).HpBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxBluntProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxPiercingProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).MaxSlashingProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).OffensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).OffensiveAfflictionPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ParryModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).ProtectionFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Range = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).SapBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).SapLoad = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Speed = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).StaBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.K MpEN (Ammo jacket).Weight = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).AdversaryDodgeModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).AdversaryParryModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).DMG = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).DefensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).DefensiveAfflictionPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).DodgeModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Durability = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ElementalCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ElementalPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).FocusBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HealCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HealPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).HpBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxBluntProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxPiercingProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).MaxSlashingProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).OffensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).OffensiveAfflictionPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ParryModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).ProtectionFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Range = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).SapBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).SapLoad = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Speed = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).StaBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.L MpPR (Ammo bullet).Weight = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).AdversaryDodgeModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).AdversaryParryModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).DMG = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).DefensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).DefensiveAfflictionPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).DodgeModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Durability = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ElementalCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ElementalPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).FocusBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HealCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HealPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).HpBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxBluntProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxPiercingProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).MaxSlashingProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).OffensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).OffensiveAfflictionPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ParryModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).ProtectionFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Range = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).SapBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).SapLoad = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Speed = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).StaBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.M MpCR (Armor shell).Weight = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).AdversaryDodgeModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).AdversaryParryModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).DMG = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).DefensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).DefensiveAfflictionPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).DodgeModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Durability = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ElementalCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ElementalPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).FocusBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HealCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HealPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).HpBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxBluntProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxPiercingProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).MaxSlashingProtection = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).OffensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).OffensiveAfflictionPowerFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ParryModifier = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).ProtectionFactor = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Range = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).SapBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).SapLoad = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Speed = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).StaBuff = 35
Wed Nov 17 17:18:28 2004 (peloille) .mp.MpParam.N MpRI (Armor interior coating).Weight = 35
Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).AdversaryDodgeModifier = 35
Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).AdversaryParryModifier = 35
Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).DMG = 35
Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).DefensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).DefensiveAfflictionPowerFactor = 35
Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).DodgeModifier = 35
Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Durability = 35
Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ElementalCastingTimeFactor = 35
Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ElementalPowerFactor = 35
Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).FocusBuff = 35
Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HealCastingTimeFactor = 35
Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HealPowerFactor = 35
Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).HpBuff = 35
Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxBluntProtection = 35
Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxPiercingProtection = 35
Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).MaxSlashingProtection = 35
Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).OffensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).OffensiveAfflictionPowerFactor = 35
Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ParryModifier = 35
Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).ProtectionFactor = 35
Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Range = 35
Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).SapBuff = 35
Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).SapLoad = 35
Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Speed = 35
Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).StaBuff = 35
Wed Nov 17 17:19:03 2004 (peloille) .mp.MpParam.O MpRE (Armor interieur stuffing).Weight = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).AdversaryDodgeModifier = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).AdversaryParryModifier = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).DMG = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).DefensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).DefensiveAfflictionPowerFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).DodgeModifier = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Durability = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ElementalCastingTimeFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ElementalPowerFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).FocusBuff = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HealCastingTimeFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HealPowerFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).HpBuff = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxBluntProtection = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxPiercingProtection = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).MaxSlashingProtection = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).OffensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).OffensiveAfflictionPowerFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ParryModifier = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).ProtectionFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Range = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).SapBuff = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).SapLoad = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Speed = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).StaBuff = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.P MpAT (Armor clip).Weight = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).AdversaryDodgeModifier = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).AdversaryParryModifier = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).DMG = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).DefensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).DefensiveAfflictionPowerFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).DodgeModifier = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Durability = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ElementalCastingTimeFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ElementalPowerFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).FocusBuff = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HealCastingTimeFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HealPowerFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).HpBuff = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxBluntProtection = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxPiercingProtection = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).MaxSlashingProtection = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).OffensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).OffensiveAfflictionPowerFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ParryModifier = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).ProtectionFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Range = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).SapBuff = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).SapLoad = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Speed = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).StaBuff = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.Q MpSU (Jewel stone support).Weight = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).AdversaryDodgeModifier = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).AdversaryParryModifier = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).DMG = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).DefensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).DefensiveAfflictionPowerFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).DodgeModifier = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Durability = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ElementalCastingTimeFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ElementalPowerFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).FocusBuff = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HealCastingTimeFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HealPowerFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).HpBuff = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxBluntProtection = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxPiercingProtection = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).MaxSlashingProtection = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).OffensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).OffensiveAfflictionPowerFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ParryModifier = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).ProtectionFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Range = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).SapBuff = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).SapLoad = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Speed = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).StaBuff = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.R MpED (Jewel stone).Weight = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).AdversaryDodgeModifier = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).AdversaryParryModifier = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).DMG = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).DefensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).DefensiveAfflictionPowerFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).DodgeModifier = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Durability = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ElementalCastingTimeFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ElementalPowerFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).FocusBuff = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).HealCastingTimeFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).HealPowerFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).MaxBluntProtection = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).MaxPiercingProtection = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).MaxSlashingProtection = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).OffensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).OffensiveAfflictionPowerFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ParryModifier = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).ProtectionFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Range = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).SapBuff = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).SapLoad = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Speed = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).StaBuff = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.S MpBT (Blacksmith tool).Weight = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).AdversaryDodgeModifier = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).AdversaryParryModifier = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).DMG = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).DefensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).DefensiveAfflictionPowerFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).DodgeModifier = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Durability = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ElementalCastingTimeFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ElementalPowerFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).FocusBuff = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HealCastingTimeFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HealPowerFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).HpBuff = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxBluntProtection = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxPiercingProtection = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).MaxSlashingProtection = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).OffensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).OffensiveAfflictionPowerFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ParryModifier = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).ProtectionFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Range = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).SapBuff = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).SapLoad = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Speed = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).StaBuff = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.T MpPES (Pestle tool).Weight = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).AdversaryDodgeModifier = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).AdversaryParryModifier = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).DMG = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).DefensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).DefensiveAfflictionPowerFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).DodgeModifier = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Durability = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ElementalCastingTimeFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ElementalPowerFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).FocusBuff = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HealCastingTimeFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HealPowerFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).HpBuff = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxBluntProtection = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxPiercingProtection = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).MaxSlashingProtection = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).OffensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).OffensiveAfflictionPowerFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ParryModifier = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).ProtectionFactor = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Range = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).SapBuff = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).SapLoad = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Speed = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).StaBuff = 35
Wed Nov 17 17:21:48 2004 (peloille) .mp.MpParam.U MpSH (Sharpener tool).Weight = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).AdversaryDodgeModifier = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).AdversaryParryModifier = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).DMG = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).DefensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).DefensiveAfflictionPowerFactor = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).DodgeModifier = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Durability = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ElementalCastingTimeFactor = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ElementalPowerFactor = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).FocusBuff = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HealCastingTimeFactor = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HealPowerFactor = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).HpBuff = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxBluntProtection = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxPiercingProtection = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).MaxSlashingProtection = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).OffensiveAfflictionCastingTimeFactor = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).OffensiveAfflictionPowerFactor = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ParryModifier = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).ProtectionFactor = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Range = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).SapBuff = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).SapLoad = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Speed = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).StaBuff = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.V MpTK (Tunneling Knife).Weight = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).Durability = 35
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).SapLoad = 350
Wed Nov 17 17:23:53 2004 (peloille) .mp.MpParam.W MpJH (Jewelry hammer).Weight = 35
Wed Nov 17 17:23:53 2004 (peloille) formName Pasted = 
Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).FocusBuff = 0
Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).HpBuff = 0
Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).SapBuff = 0
Thu Nov 18 11:13:06 2004 (peloille) .mp.MpParam.A MpL (Blade).StaBuff = 0
Thu Nov 18 11:13:06 2004 (peloille) formName Pasted = 
Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 80
Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 80
Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).DMG = 80
Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 80
Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 80
Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 80
Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 80
Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 80
Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 80
Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 80
Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 80
Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 80
Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 80
Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 80
Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 80
Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 80
Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 80
Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 80
Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 80
Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 80
Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 80
Thu Nov 18 11:19:50 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 80
Thu Nov 18 11:19:50 2004 (peloille) formName Pasted = 
Thu Jul 28 19:47:05 2005 (puzin) .mp.MpParam.A MpL (Blade).AcidProtection = 80
Thu Jul 28 19:47:05 2005 (puzin) .mp.MpParam.A MpL (Blade).ColdProtection = 80
Thu Jul 28 19:47:05 2005 (puzin) .mp.MpParam.A MpL (Blade).ElectricityProtection = 80
Thu Jul 28 19:47:05 2005 (puzin) .mp.MpParam.A MpL (Blade).FireProtection = 80
Thu Jul 28 19:47:05 2005 (puzin) .mp.MpParam.A MpL (Blade).PoisonProtection = 80
Thu Jul 28 19:47:05 2005 (puzin) .mp.MpParam.A MpL (Blade).RotProtection = 80
Thu Jul 28 19:47:05 2005 (puzin) .mp.MpParam.A MpL (Blade).ShockWaveProtection = 80
Thu Jul 28 19:47:27 2005 (puzin) formName Pasted = 
Thu Aug 04 19:35:04 2005 (puzin) .mp.MpParam.A MpL (Blade).DesertResistance = 80
Thu Aug 04 19:35:04 2005 (puzin) .mp.MpParam.A MpL (Blade).ForestResistance = 80
Thu Aug 04 19:35:04 2005 (puzin) .mp.MpParam.A MpL (Blade).JungleResistance = 80
Thu Aug 04 19:35:04 2005 (puzin) .mp.MpParam.A MpL (Blade).LacustreResistance = 80
Thu Aug 04 19:35:04 2005 (puzin) .mp.MpParam.A MpL (Blade).PrimaryRootResistance = 80
Thu Aug 04 19:35:23 2005 (puzin) formName Pasted = </LOG>
</FORM>