diff --git a/leveldesign/game_elem/creature/fauna/bestiary/forest/armamonte.creature b/leveldesign/game_elem/creature/fauna/bestiary/forest/armamonte.creature new file mode 100644 index 0000000..0bcbc55 --- /dev/null +++ b/leveldesign/game_elem/creature/fauna/bestiary/forest/armamonte.creature @@ -0,0 +1,156 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Apr 20 18:45:08 2006 (gueney) .Properties.XPGainCoef = 1 +Mon Mar 12 15:16:08 2007 (kalhart) .Basics.AttackLevel = 1 +Mon Mar 12 15:16:08 2007 (kalhart) .Basics.DefenseLevel = 1 +Mon Mar 12 15:16:08 2007 (kalhart) .Basics.XPLevel = 1 +Mon Mar 12 15:16:08 2007 (kalhart) .Combat.AggroRadiusD1 = 100 +Mon Mar 12 15:16:08 2007 (kalhart) .Combat.AggroRadiusD2 = 50 +Mon Mar 12 15:58:16 2007 (kalhart) .Basics.NbHitToKillPlayer = 15 + diff --git a/leveldesign/game_elem/creature/fauna/ecosystem/forest/_armaboss_for.creature b/leveldesign/game_elem/creature/fauna/ecosystem/forest/_armaboss_for.creature index 7ab2932..fad4679 100644 --- a/leveldesign/game_elem/creature/fauna/ecosystem/forest/_armaboss_for.creature +++ b/leveldesign/game_elem/creature/fauna/ecosystem/forest/_armaboss_for.creature @@ -3,7 +3,7 @@ - + diff --git a/leveldesign/game_elem/creature/fauna/ecosystem/forest/_armamonte_for.creature b/leveldesign/game_elem/creature/fauna/ecosystem/forest/_armamonte_for.creature new file mode 100644 index 0000000..10b99b5 --- /dev/null +++ b/leveldesign/game_elem/creature/fauna/ecosystem/forest/_armamonte_for.creature @@ -0,0 +1,31 @@ + +
+ + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:23:09 2002 (corvazier) File converted from old format +Thu Jun 20 10:19:46 2002 (gatto) .3d data.Equipment[0].Texture = Jungle/High Quality/Old +Tue Jul 09 11:59:54 2002 (mauduit) .Basics.Equipment.Body.Texture = Jungle/High Quality/Old +Mon Sep 30 11:06:26 2002 (favre) .Basics.Ecosystem = Forest +Wed Oct 09 11:16:31 2002 (favre) .Loot.loot1 = +Fri Oct 24 17:31:37 2003 (monnerot) .Harvest.MP3.AssociatedItem = +Tue Dec 20 17:45:43 2005 (gueney) Form Parents = +Thu Jan 05 15:05:07 2006 (gueney) Form Parents = + diff --git a/leveldesign/game_elem/creature/fauna/parent_creature_prototype/_armamonte.creature b/leveldesign/game_elem/creature/fauna/parent_creature_prototype/_armamonte.creature new file mode 100644 index 0000000..ac410e3 --- /dev/null +++ b/leveldesign/game_elem/creature/fauna/parent_creature_prototype/_armamonte.creature @@ -0,0 +1,141 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Converted from old format + Fri May 17 15:22:27 2002 (corvazier) File converted from old format +Wed Jun 19 17:04:21 2002 (gatto) .3d data.AnimSetBaseName = dag +Wed Jun 19 17:04:21 2002 (gatto) .3d data.Equipment[0].Shape = tr_mo_dag.shape +Wed Jun 19 17:04:21 2002 (gatto) .3d data.Equipment[0].Texture = Default +Wed Jun 19 17:04:21 2002 (gatto) .3d data.Skel = TR_Mo_familier.skel +Wed Jun 19 17:04:21 2002 (gatto) formName Resized = 1 +Thu Jun 27 10:04:14 2002 (mauduit) .3d data.AnimSetCombat = dag_Combat.animation_set +Thu Jun 27 10:04:14 2002 (mauduit) .3d data.AnimSetNormal = dag_normal.animation_set +Thu Jun 27 10:04:14 2002 (mauduit) .3d data.AnimSetPursuit = dag_Poursuite.animation_set +Thu Jun 27 13:59:19 2002 (mauduit) .3d data.Skel = TR_Mo_dag.skel +Thu Jun 27 17:44:19 2002 (mauduit) Form Parents = +Tue Jul 09 11:43:19 2002 (mauduit) .3d data.AnimSetBaseName = dag +Tue Jul 09 11:43:19 2002 (mauduit) .Basics.Equipment.Body.Item = tr_mo_dag.shape +Mon Jul 22 19:31:28 2002 (gomes) .3d data.Skel = TR_MO_dag.skel +Tue Jul 23 15:03:48 2002 (receveur) Form Parents = +Tue Jul 23 17:07:05 2002 (receveur) formName Pasted = +Wed Jul 24 10:43:05 2002 (receveur) .AI.Fame[8].Weight = 600 +Wed Jul 24 10:43:05 2002 (receveur) formName Pasted = +Wed Jul 24 11:52:05 2002 (receveur) .Basics.Size = small +Wed Jul 24 16:40:39 2002 (miller) Form Parents = +Thu Jul 25 18:27:40 2002 (receveur) .AI.Foods[0].Weight = 40 +Thu Jul 25 18:27:40 2002 (receveur) .AI.Foods[1].Weight = 60 +Thu Jul 25 18:27:40 2002 (receveur) formName Pasted = +Thu Jul 25 19:07:14 2002 (receveur) .Basics.DamageLocalisationTable = quadruped +Thu Jul 25 19:07:14 2002 (receveur) .Basics.Profile = melee warrior +Thu Jul 25 19:07:14 2002 (receveur) .Basics.Race = dag +Thu Jul 25 20:41:30 2002 (receveur) .Basics.CharacterName = dag + +Thu Aug 22 12:13:16 2002 (receveur) .Basics.Equipment.Sheath0RightHand.Item = light_piercing_creature_melee_weapon_lvl_01.item +Thu Aug 22 18:37:51 2002 (receveur) .Basics.Scores.HitPoints = very low +Thu Aug 22 18:37:51 2002 (receveur) .Basics.Scores.Sap = default +Thu Aug 22 18:37:51 2002 (receveur) .Basics.Scores.Stamina = very low +Mon Sep 02 15:01:40 2002 (receveur) .AI.Fame[37] Renamed = _IA_player.player +Mon Sep 02 15:01:40 2002 (receveur) .AI.Fame[37].Name = _IA_player.player +Mon Sep 02 15:01:40 2002 (receveur) .AI.Fame[37].Weight = -100.0 +Mon Sep 02 15:01:40 2002 (receveur) formName Resized = 38 +Fri Sep 20 16:01:11 2002 (receveur) Form Parents = +Fri Sep 20 16:33:17 2002 (receveur) .AI = _ai_model_creature.dfn +Fri Sep 20 16:33:24 2002 (receveur) .AI.Fame.Dag .Weight = 600 +Mon Sep 23 14:49:58 2002 (receveur) .Harvest.MP1.AssociatedItem = dag_meat_lvl_01.item +Mon Sep 23 14:49:58 2002 (receveur) .Harvest.MP1.Name = dag meat +Mon Sep 23 14:58:18 2002 (receveur) .Harvest.MP2.AssociatedItem = dag_canines_lvl_01.item +Mon Sep 23 14:58:18 2002 (receveur) .Harvest.MP2.Name = dag canines +Mon Sep 23 14:58:40 2002 (receveur) .Harvest.MP3.AssociatedItem = forest_dag_tongue_lvl_01.item +Mon Sep 23 14:58:40 2002 (receveur) .Harvest.MP3.Name = dag tongue +Wed Sep 25 15:27:25 2002 (favre) Form Parents = +Wed Sep 25 15:42:57 2002 (favre) .Basics.Equipment.Body.Item = dag_light_slashing_chest_lvl_01.item +Fri Oct 25 14:42:44 2002 (receveur) .Basics.Profile = +Tue Dec 10 10:31:16 2002 (mauduit) .3d data.AnimSetBaseName = jungler +Tue Dec 10 10:31:16 2002 (mauduit) .3d data.LodCharacterName = TR_MO_jungler_LOD +Tue Dec 10 10:31:16 2002 (mauduit) .3d data.Skel = TR_MO_jungler.skel +Tue Dec 10 10:50:22 2002 (mauduit) .3d data.LodCharacterDistance = 50.0 +Tue Dec 10 10:55:38 2002 (mauduit) .3d data.AnimSetBaseName = regus +Tue Dec 10 10:55:38 2002 (mauduit) .3d data.LodCharacterName = TR_MO_regus_LOD +Tue Dec 10 10:55:38 2002 (mauduit) .3d data.Skel = TR_MO_Regus.skel +Tue Dec 10 10:55:38 2002 (mauduit) .Basics.Equipment.Body.Item = regus_light_piercing_chest.item +Wed Feb 05 18:15:30 2003 (receveur) .Basics.Species = dag +Fri Mar 28 11:32:05 2003 (favre) .Basics.CharacterName = +Wed Apr 23 10:34:24 2003 (mauduit) .3d data.AnimSetBaseName = dag +Wed Apr 23 10:34:24 2003 (mauduit) .3d data.LodCharacterName = TR_MO_dag_LOD +Wed Apr 23 10:34:24 2003 (mauduit) .3d data.Skel = TR_MO_Dag.skel +Wed Apr 23 10:34:24 2003 (mauduit) .Basics.Equipment.Body.Item = dag_light_slashing_chest.item +Wed Jun 04 14:52:21 2003 (receveur) Form Parents = +Tue Sep 23 16:58:23 2003 (ledorze) Form Parents = +Mon Oct 13 16:18:23 2003 (monnerot) .Harvest.MP1.AssociatedItem = +Mon Oct 13 16:18:23 2003 (monnerot) .Harvest.MP2.AssociatedItem = +Mon Oct 13 16:18:23 2003 (monnerot) .Harvest.MP3.AssociatedItem = +Fri Feb 20 14:05:21 2004 (ledorze) .Collision.CollisionRadius = 0.32 +Wed Feb 02 15:59:51 2005 (peloille) .3d data.NamePosZLow = 0.5 +Wed Feb 02 15:59:51 2005 (peloille) .3d data.NamePosZNormal = 0.7 + diff --git a/leveldesign/game_elem/items/armor/creature_armor/armamonte_chest.item b/leveldesign/game_elem/items/armor/creature_armor/armamonte_chest.item new file mode 100644 index 0000000..8a80446 --- /dev/null +++ b/leveldesign/game_elem/items/armor/creature_armor/armamonte_chest.item @@ -0,0 +1,51 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Thu Jul 25 15:28:30 2002 (receveur) Form Parents = +Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light +Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light +Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 +Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head +Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing +Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 +Tue Jul 30 17:48:05 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Chest +Tue Jul 30 17:48:05 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = chest +Tue Jul 30 17:53:59 2002 (receveur) .armor.Armor category = medium +Tue Jul 30 17:53:59 2002 (receveur) .armor.max protection = medium +Tue Jul 30 17:53:59 2002 (receveur) .armor.protection = medium +Mon Aug 05 17:02:00 2002 (receveur) formName Pasted = +