merge do lirria
This commit is contained in:
commit
6225f156da
203 changed files with 379077 additions and 1231 deletions
continents
leveldesign
game_elem/creature
fauna
bestiary/forest
parent_creature_prototype
npc/bestiary/creature/newbieland
game_element/sitem/animal
primitives/newbieland
botobjects_newbieland.primitivedeposit_ecotype_newbie.primitivefauna_newbieland.primitiveregion_newbieland.primitiveurban_newbieland.primitive
translation/history
bodypart_words_wk_56AF80FC.txtbodypart_words_wk_56AF8159.txtbodypart_words_wk_56AF8898.txtbodypart_words_wk_56AF8972.txtbodypart_words_wk_56B13143.txtbodypart_words_wk_56B1317A.txtcareer_words_wk_56AF80FC.txtcareer_words_wk_56AF8159.txtcareer_words_wk_56AF8898.txtcareer_words_wk_56AF8972.txtcareer_words_wk_56B13143.txtcareer_words_wk_56B1317A.txtcharacteristic_words_wk_56AF80FC.txtcharacteristic_words_wk_56AF8159.txtcharacteristic_words_wk_56AF8898.txtcharacteristic_words_wk_56AF8972.txtcharacteristic_words_wk_56B13143.txtcharacteristic_words_wk_56B1317A.txtclassificationtype_words_wk_56AF80FC.txtclassificationtype_words_wk_56AF8159.txtclassificationtype_words_wk_56AF8898.txtclassificationtype_words_wk_56AF8972.txtclassificationtype_words_wk_56B13143.txtclassificationtype_words_wk_56B1317A.txtclause_en_56AE6DD5.txtclause_en_56B130DA.txtclause_en_diff_56AE6DBF.txtclause_en_diff_56B12B52.txtclause_fr_56AE6DD5.txtclause_fr_56B130DA.txtclause_fr_diff_56AE6DBF.txtclause_fr_diff_56B12B52.txtclause_wk_56AE6D76.txtclause_wk_56B1294A.txtclause_wk_diff_56AE6D66.txtclause_wk_diff_56B12926.txtcreature_words_wk_56AF80FC.txtcreature_words_wk_56AF8159.txtcreature_words_wk_56AF8898.txtcreature_words_wk_56AF8972.txtcreature_words_wk_56B13143.txtcreature_words_wk_56B1317A.txtdamagetype_words_wk_56AF80FC.txtdamagetype_words_wk_56AF8159.txtdamagetype_words_wk_56AF8898.txtdamagetype_words_wk_56AF8972.txtdamagetype_words_wk_56B13143.txtdamagetype_words_wk_56B1317A.txtecosystem_words_wk_56AF80FC.txtecosystem_words_wk_56AF8159.txtecosystem_words_wk_56AF8898.txtecosystem_words_wk_56AF8972.txtecosystem_words_wk_56B13143.txtecosystem_words_wk_56B1317A.txten_56B12B4D.uxten_diff_56B12954.uxtfaction_words_wk_56AF80FC.txtfaction_words_wk_56AF8159.txtfaction_words_wk_56AF8898.txtfaction_words_wk_56AF8972.txtfaction_words_wk_56B13143.txtfaction_words_wk_56B1317A.txtfr_56B12B4D.uxtfr_diff_56B12954.uxtitem_words_wk_56AF80FC.txtitem_words_wk_56AF8159.txtitem_words_wk_56AF8898.txtitem_words_wk_56AF8972.txtitem_words_wk_56B13143.txtitem_words_wk_56B1317A.txtjob_words_wk_56AF80FC.txtjob_words_wk_56AF8159.txtjob_words_wk_56AF8898.txtjob_words_wk_56AF8972.txtjob_words_wk_56B13143.txtjob_words_wk_56B1317A.txtoutpost_words_wk_56AF80FC.txtoutpost_words_wk_56AF8159.txtoutpost_words_wk_56AF8898.txtoutpost_words_wk_56AF8972.txtoutpost_words_wk_56B13143.txtoutpost_words_wk_56B1317A.txtphrase_en_56AE6DBC.txtphrase_en_56B12B47.txt
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@ -20,6 +20,6 @@
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|||
<DATABASE_ELEMENT FILENAME="L:\primitives\newbieland\deposit_newbieland.primitive" TYPE="primitive"/>
|
||||
<DATABASE_ELEMENT FILENAME="L:\primitives\newbieland\guild_missions.primitive" TYPE="primitive"/>
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||||
<DATABASE_ELEMENT FILENAME="L:\primitives\newbieland\missions_newbieland.primitive" TYPE="primitive"/>
|
||||
<DATABASE_ELEMENT FILENAME="L:\primitives\newbieland\region_newbieland.primitive" TYPE="primitive"/>
|
||||
<DATABASE_ELEMENT FILENAME="L:\primitives\newbieland\fauna_newbieland.primitive" TYPE="primitive"/>
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||||
<DATABASE_ELEMENT FILENAME="L:\primitives\newbieland\region_newbieland.primitive" TYPE="primitive"/>
|
||||
</NEL_WORLD_EDITOR_PROJECT>
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||||
|
|
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@ -0,0 +1,190 @@
|
|||
<?xml version="1.0"?>
|
||||
<FORM Revision="$Revision: 1.12 $" State="modified">
|
||||
<PARENT Filename="_formuli.creature"/>
|
||||
<PARENT Filename="_ai_herbivore_craintif.creature"/>
|
||||
<PARENT Filename="_medium_slashing_armor_set.creature"/>
|
||||
<STRUCT>
|
||||
<STRUCT Name="Basics">
|
||||
<ATOM Name="PlayerSkillLevel" Value="2"/>
|
||||
<ATOM Name="NbPlayers" Value="2"/>
|
||||
<ATOM Name="PlayerHpLevel" Value="2"/>
|
||||
<ATOM Name="NbHitToKillPlayer" Value="5.376"/>
|
||||
<ATOM Name="Race" Value="mektoub mount"/>
|
||||
<ATOM Name="First Name" Value="forest mektoub mount"/>
|
||||
<ATOM Name="Ecosystem" Value="Forest"/>
|
||||
<ATOM Name="DamageLocalisationTable" Value="quadruped"/>
|
||||
<STRUCT Name="Characteristics">
|
||||
<ATOM Name="DynamicEnergyValue" Value="0.00125"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="MovementSpeeds">
|
||||
<ATOM Name="WalkSpeed" Value=""3d data.Scale"*1.1"/>
|
||||
<ATOM Name="RunSpeed" Value=""3d data.Scale"*3.536918"/>
|
||||
<ATOM Name="GroupDispersion" Value="0.85"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Scores">
|
||||
<ATOM Name="HitPoints" Value="high"/>
|
||||
<ATOM Name="Sap" Value="default"/>
|
||||
<ATOM Name="Stamina" Value="high"/>
|
||||
</STRUCT>
|
||||
<ATOM Name="life" Value="716.4"/>
|
||||
<ATOM Name="AttackSpeed" Value="2.5"/>
|
||||
<ATOM Name="LifeRegen" Value="1.822900763"/>
|
||||
<ATOM Name="AttackLevel" Value="33"/>
|
||||
<ATOM Name="DefenseLevel" Value="33"/>
|
||||
<ATOM Name="XPLevel" Value="33"/>
|
||||
<ATOM Name="TauntLevel" Value="10"/>
|
||||
<ATOM Name="MeleeReachValue" Value="5"/>
|
||||
<ATOM Name="RegionForce" Value="2"/>
|
||||
<ATOM Name="ForceLevel" Value="3"/>
|
||||
<ATOM Name="LocalCode" Value="2"/>
|
||||
<ATOM Name="DodgeAsDefense" Value="true"/>
|
||||
<STRUCT Name="Equipment">
|
||||
<STRUCT Name="Body">
|
||||
<ATOM Name="Item" Value="armamonte_chest.item"/>
|
||||
<ATOM Name="Texture" Value="Jungle/High Quality/Old"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Legs">
|
||||
<ATOM Name="Item" Value="medium_slashing_legs.item"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Arms">
|
||||
<ATOM Name="Item" Value="medium_slashing_arms.item"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Hands">
|
||||
<ATOM Name="Item" Value="medium_slashing_hands.item"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Feet">
|
||||
<ATOM Name="Item" Value="medium_slashing_feet.item"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Head">
|
||||
<ATOM Name="Item" Value="medium_slashing_head.item"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Sheath0RightHand">
|
||||
<ATOM Name="Item" Value="medium_slashing_creature_melee_weapon.item"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Sheath1RightHand">
|
||||
<ATOM Name="Item" Value="heavy_blunt_creature_melee_weapon.item"/>
|
||||
</STRUCT>
|
||||
</STRUCT>
|
||||
<ATOM Name="type" Value="pet"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="3d data">
|
||||
<ATOM Name="Scale" Value="0.95"/>
|
||||
<ATOM Name="SoundFamily" Value="0"/>
|
||||
<ATOM Name="SoundVariation" Value="1"/>
|
||||
<ATOM Name="ForceDisplayCreatureName" Value="true"/>
|
||||
<ATOM Name="Skel" Value="TR_MO_arma_mount.skel"/>
|
||||
<ATOM Name="AnimSetBaseName" Value="arma"/>
|
||||
<ATOM Name="LodCharacterName" Value="TR_MO_arma_LOD"/>
|
||||
<ATOM Name="LodCharacterDistance" Value="50.0"/>
|
||||
<ATOM Name="NamePosZLow" Value="0.5"/>
|
||||
<ATOM Name="NamePosZNormal" Value="0.7"/>
|
||||
<STRUCT Name="Shadow">
|
||||
<ATOM Name="Shadow Bone 0" Value="Bip01 L Foot"/>
|
||||
<ATOM Name="Shadow Size 0" Value="2.0"/>
|
||||
<ATOM Name="Shadow Bone 1" Value="Bip01 R Foot"/>
|
||||
<ATOM Name="Shadow Size 1" Value="2.0"/>
|
||||
<ATOM Name="Shadow Bone 2" Value="Bip01 L Hand"/>
|
||||
<ATOM Name="Shadow Size 2" Value="2.0"/>
|
||||
<ATOM Name="Shadow Bone 3" Value="Bip01 R Hand"/>
|
||||
<ATOM Name="Shadow Size 3" Value="2.0"/>
|
||||
<ATOM Name="Shadow Bone 4" Value="Bip01 Spine1"/>
|
||||
<ATOM Name="Shadow Size 4" Value="2.0"/>
|
||||
<ATOM Name="Shadow Bone 5" Value="Bip01 Spine"/>
|
||||
<ATOM Name="Shadow Size 5" Value="3.0"/>
|
||||
</STRUCT>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Harvest">
|
||||
<STRUCT Name="MP1">
|
||||
<ATOM Name="Name" Value="mektoub packer meat"/>
|
||||
<ATOM Name="AssociatedItem" Value="mektoub_packer_meat.item"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="MP2">
|
||||
<ATOM Name="Name" Value="mektoub packer claws"/>
|
||||
<ATOM Name="AssociatedItem" Value="mektoub_packer_claws.item"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="MP3">
|
||||
<ATOM Name="Name" Value="mektoub packer trunk"/>
|
||||
<ATOM Name="AssociatedItem" Value="forest_mektoub_packer_trunk.item"/>
|
||||
</STRUCT>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Collision">
|
||||
<ATOM Name="CollisionRadius" Value="1.13"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Properties">
|
||||
<ATOM Name="Attackable" Value="false"/>
|
||||
<ATOM Name="Curativable" Value="false"/>
|
||||
<ATOM Name="Mountable" Value="true"/>
|
||||
<ATOM Name="LootHarvestState" Value="Harvestable"/>
|
||||
<ATOM Name="XPGainCoef" Value="1.5"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="animal_bag">
|
||||
<ATOM Name="bag" Value="steed_inventory.sitem"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Combat">
|
||||
<ATOM Name="AggroRadiusNotHungry" Value="15"/>
|
||||
<ATOM Name="AggroRadiusHungry" Value="15"/>
|
||||
<ATOM Name="AggroRadiusHunting" Value="15"/>
|
||||
<ATOM Name="DistModulator" Value="0.2"/>
|
||||
<ATOM Name="TargetModulator" Value="0.25"/>
|
||||
<ATOM Name="LifeLevelModulator" Value="0.01"/>
|
||||
<ATOM Name="CourageModulator" Value="1"/>
|
||||
<ATOM Name="GroupCohesionModulator" Value="0.01"/>
|
||||
<ATOM Name="AssistDist" Value="5"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Protections">
|
||||
<ATOM Name="PiercingMax" Value="0"/>
|
||||
<ATOM Name="PiercingFactor" Value="0"/>
|
||||
<ATOM Name="SlashingMax" Value="0"/>
|
||||
<ATOM Name="SlashingFactor" Value="0"/>
|
||||
<ATOM Name="BluntMax" Value="0"/>
|
||||
<ATOM Name="BluntFactor" Value="0"/>
|
||||
<ATOM Name="RotMax" Value="247.5"/>
|
||||
<ATOM Name="RotFactor" Value="50"/>
|
||||
<ATOM Name="AcidMax" Value="0"/>
|
||||
<ATOM Name="AcidFactor" Value="0"/>
|
||||
<ATOM Name="ColdMax" Value="0"/>
|
||||
<ATOM Name="ColdFactor" Value="0"/>
|
||||
<ATOM Name="FireMax" Value="0"/>
|
||||
<ATOM Name="FireFactor" Value="0"/>
|
||||
<ATOM Name="PoisonMax" Value="0"/>
|
||||
<ATOM Name="PoisonFactor" Value="0"/>
|
||||
<ATOM Name="ElectricityMax" Value="0"/>
|
||||
<ATOM Name="ElectricityFactor" Value="0"/>
|
||||
<ATOM Name="ShockMax" Value="0"/>
|
||||
<ATOM Name="ShockFactor" Value="0"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Resists">
|
||||
<ATOM Name="Fear" Value="33"/>
|
||||
<ATOM Name="Sleep" Value="33"/>
|
||||
<ATOM Name="Stun" Value="33"/>
|
||||
<ATOM Name="Root" Value="33"/>
|
||||
<ATOM Name="Blind" Value="33"/>
|
||||
<ATOM Name="Snare" Value="33"/>
|
||||
<ATOM Name="Slow" Value="33"/>
|
||||
<ATOM Name="Acid" Value="33"/>
|
||||
<ATOM Name="Cold" Value="33"/>
|
||||
<ATOM Name="Electricity" Value="33"/>
|
||||
<ATOM Name="Fire" Value="33"/>
|
||||
<ATOM Name="Poison" Value="3"/>
|
||||
<ATOM Name="Rot" Value="33"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Damage Shield">
|
||||
<ATOM Name="Damage" Value="0"/>
|
||||
<ATOM Name="Drained HP" Value="0"/>
|
||||
</STRUCT>
|
||||
<ATOM Name="category" Value="H"/>
|
||||
<ATOM Name="race_code" Value="I"/>
|
||||
<ATOM Name="creature_level" Value="3.3"/>
|
||||
<ATOM Name="group_id" Value="HI"/>
|
||||
<STRUCT Name="Loot">
|
||||
<ATOM Name="loot1" Value="meat_loot_lvl_{$z2 int($filename/5)*5+1}_{$z2 int($filename/5+1)*5}.loot"/>
|
||||
<ATOM Name="loot2" Value="meat_loot_lvl_{$z2 int($filename/5)*5+1}_{$z2 int($filename/5+1)*5}.loot"/>
|
||||
</STRUCT>
|
||||
</STRUCT>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<COMMENTS></COMMENTS>
|
||||
<LOG></LOG>
|
||||
</FORM>
|
|
@ -1,7 +1,156 @@
|
|||
<?xml version="1.0"?>
|
||||
<FORM Revision="$Revision: 1.0 $" State="modified">
|
||||
<PARENT Filename="pendo1.creature"/>
|
||||
<PARENT Filename="_pendo_pet.creature"/>
|
||||
<PARENT Filename="_pendo_for.creature"/>
|
||||
<PARENT Filename="dag_attack.creature"/>
|
||||
<PARENT Filename="_chdfa1_mp.creature"/>
|
||||
<STRUCT>
|
||||
<STRUCT Name="Basics">
|
||||
<ATOM Name="Race" Value="mektoub Packer"/>
|
||||
<ATOM Name="PlayerSkillLevel" Value="1"/>
|
||||
<ATOM Name="NbPlayers" Value="1"/>
|
||||
<ATOM Name="PlayerHpLevel" Value="1"/>
|
||||
<ATOM Name="NbHitToKillPlayer" Value="15"/>
|
||||
<STRUCT Name="Characteristics">
|
||||
<ATOM Name="DynamicEnergyValue" Value="0.00126"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="MovementSpeeds">
|
||||
<ATOM Name="WalkSpeed" Value="2.5"/>
|
||||
<ATOM Name="RunSpeed" Value="5"/>
|
||||
<ATOM Name="GroupDispersion" Value="0.7"/>
|
||||
</STRUCT>
|
||||
<ATOM Name="life" Value="40"/>
|
||||
<ATOM Name="AttackSpeed" Value="3"/>
|
||||
<ATOM Name="LifeRegen" Value="0.109589041"/>
|
||||
<ATOM Name="AttackLevel" Value="1"/>
|
||||
<ATOM Name="DefenseLevel" Value="1"/>
|
||||
<ATOM Name="XPLevel" Value="1"/>
|
||||
<ATOM Name="TauntLevel" Value="0"/>
|
||||
<ATOM Name="MeleeReachValue" Value="0"/>
|
||||
<ATOM Name="RegionForce" Value="1"/>
|
||||
<ATOM Name="ForceLevel" Value="1"/>
|
||||
<ATOM Name="LocalCode" Value="1"/>
|
||||
<ATOM Name="DodgeAsDefense" Value="true"/>
|
||||
<ATOM Name="type" Value="pet"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="3d data">
|
||||
<ATOM Name="Scale" Value="1.3"/>
|
||||
<ATOM Name="SoundFamily" Value="0"/>
|
||||
<ATOM Name="SoundVariation" Value="0"/>
|
||||
<ATOM Name="ForceDisplayCreatureName" Value="true"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Harvest">
|
||||
<STRUCT Name="MP1">
|
||||
<ATOM Name="MinQuantity" Value="0"/>
|
||||
<ATOM Name="Quantity" Value="0"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="MP2">
|
||||
<ATOM Name="MinQuantity" Value="0"/>
|
||||
<ATOM Name="Quantity" Value="0"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="MP3">
|
||||
<ATOM Name="MinQuantity" Value="0"/>
|
||||
<ATOM Name="Quantity" Value="0"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="MP4">
|
||||
<ATOM Name="MinQuantity" Value="0"/>
|
||||
<ATOM Name="Quantity" Value="0"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="MP5">
|
||||
<ATOM Name="MinQuantity" Value="0"/>
|
||||
<ATOM Name="Quantity" Value="0"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="MP6">
|
||||
<ATOM Name="MinQuantity" Value="0"/>
|
||||
<ATOM Name="Quantity" Value="0"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="MP7">
|
||||
<ATOM Name="MinQuantity" Value="0"/>
|
||||
<ATOM Name="Quantity" Value="0"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="MP8">
|
||||
<ATOM Name="MinQuantity" Value="0"/>
|
||||
<ATOM Name="Quantity" Value="0"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="MP9">
|
||||
<ATOM Name="MinQuantity" Value="0"/>
|
||||
<ATOM Name="Quantity" Value="0"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="MP10">
|
||||
<ATOM Name="MinQuantity" Value="0"/>
|
||||
<ATOM Name="Quantity" Value="0"/>
|
||||
</STRUCT>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Properties">
|
||||
<ATOM Name="LootHarvestState" Value="Harvestable"/>
|
||||
<ATOM Name="XPGainCoef" Value="1"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Combat">
|
||||
<ATOM Name="AggroRadiusNotHungry" Value="15"/>
|
||||
<ATOM Name="AggroRadiusHungry" Value="15"/>
|
||||
<ATOM Name="AggroRadiusHunting" Value="15"/>
|
||||
<ATOM Name="DistModulator" Value="0.2"/>
|
||||
<ATOM Name="TargetModulator" Value="0.25"/>
|
||||
<ATOM Name="LifeLevelModulator" Value="0.01"/>
|
||||
<ATOM Name="CourageModulator" Value="1"/>
|
||||
<ATOM Name="GroupCohesionModulator" Value="0.01"/>
|
||||
<ATOM Name="AssistDist" Value="0"/>
|
||||
<ATOM Name="AggroRadiusD1" Value="100"/>
|
||||
<ATOM Name="AggroRadiusD2" Value="50"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Protections">
|
||||
<ATOM Name="PiercingMax" Value="0"/>
|
||||
<ATOM Name="PiercingFactor" Value="0"/>
|
||||
<ATOM Name="SlashingMax" Value="0"/>
|
||||
<ATOM Name="SlashingFactor" Value="0"/>
|
||||
<ATOM Name="BluntMax" Value="0"/>
|
||||
<ATOM Name="BluntFactor" Value="0"/>
|
||||
<ATOM Name="RotMax" Value="37.5"/>
|
||||
<ATOM Name="RotFactor" Value="50"/>
|
||||
<ATOM Name="AcidMax" Value="0"/>
|
||||
<ATOM Name="AcidFactor" Value="0"/>
|
||||
<ATOM Name="ColdMax" Value="0"/>
|
||||
<ATOM Name="ColdFactor" Value="0"/>
|
||||
<ATOM Name="FireMax" Value="0"/>
|
||||
<ATOM Name="FireFactor" Value="0"/>
|
||||
<ATOM Name="PoisonMax" Value="0"/>
|
||||
<ATOM Name="PoisonFactor" Value="0"/>
|
||||
<ATOM Name="ElectricityMax" Value="0"/>
|
||||
<ATOM Name="ElectricityFactor" Value="0"/>
|
||||
<ATOM Name="ShockMax" Value="0"/>
|
||||
<ATOM Name="ShockFactor" Value="0"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Resists">
|
||||
<ATOM Name="Fear" Value="5"/>
|
||||
<ATOM Name="Sleep" Value="5"/>
|
||||
<ATOM Name="Stun" Value="5"/>
|
||||
<ATOM Name="Root" Value="5"/>
|
||||
<ATOM Name="Blind" Value="5"/>
|
||||
<ATOM Name="Snare" Value="5"/>
|
||||
<ATOM Name="Slow" Value="5"/>
|
||||
<ATOM Name="Acid" Value="5"/>
|
||||
<ATOM Name="Cold" Value="5"/>
|
||||
<ATOM Name="Electricity" Value="5"/>
|
||||
<ATOM Name="Fire" Value="5"/>
|
||||
<ATOM Name="Poison" Value="0"/>
|
||||
<ATOM Name="Rot" Value="5"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Damage Shield">
|
||||
<ATOM Name="Damage" Value="0"/>
|
||||
<ATOM Name="Drained HP" Value="0"/>
|
||||
</STRUCT>
|
||||
<ATOM Name="category" Value="H"/>
|
||||
<ATOM Name="race_code" Value="D"/>
|
||||
<ATOM Name="group_assist" Value="hd"/>
|
||||
<ATOM Name="creature_level" Value="0.5"/>
|
||||
<ATOM Name="group_id" Value="HD"/>
|
||||
<STRUCT Name="Properties">
|
||||
<ATOM Name="Attackable" Value="false"/>
|
||||
<ATOM Name="Curativable" Value="false"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="animal_bag">
|
||||
<ATOM Name="bag" Value="bag.sitem"/>
|
||||
</STRUCT>
|
||||
</STRUCT>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
|
|
|
@ -62,80 +62,19 @@
|
|||
<ATOM Name="CollisionRadius" Value="0.60"/>
|
||||
</STRUCT>
|
||||
<ATOM Name="attack_list1" Value="dag.attack_list"/>
|
||||
<STRUCT Name="Properties">
|
||||
<ATOM Name="Attackable" Value="false"/>
|
||||
<ATOM Name="Curativable" Value="false"/>
|
||||
<ATOM Name="Mountable" Value="true"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="animal_bag">
|
||||
<ATOM Name="bag" Value="steed_inventory.sitem"/>
|
||||
</STRUCT>
|
||||
</STRUCT>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<COMMENTS>Converted from old format</COMMENTS>
|
||||
<LOG>Fri May 17 15:22:27 2002 (corvazier) File converted from old format
|
||||
Wed Jun 19 17:04:21 2002 (gatto) .3d data.AnimSetBaseName = dag
|
||||
Wed Jun 19 17:04:21 2002 (gatto) .3d data.Equipment[0].Shape = tr_mo_dag.shape
|
||||
Wed Jun 19 17:04:21 2002 (gatto) .3d data.Equipment[0].Texture = Default
|
||||
Wed Jun 19 17:04:21 2002 (gatto) .3d data.Skel = TR_Mo_familier.skel
|
||||
Wed Jun 19 17:04:21 2002 (gatto) formName Resized = 1
|
||||
Thu Jun 27 10:04:14 2002 (mauduit) .3d data.AnimSetCombat = dag_Combat.animation_set
|
||||
Thu Jun 27 10:04:14 2002 (mauduit) .3d data.AnimSetNormal = dag_normal.animation_set
|
||||
Thu Jun 27 10:04:14 2002 (mauduit) .3d data.AnimSetPursuit = dag_Poursuite.animation_set
|
||||
Thu Jun 27 13:59:19 2002 (mauduit) .3d data.Skel = TR_Mo_dag.skel
|
||||
Thu Jun 27 17:44:19 2002 (mauduit) Form Parents =
|
||||
Tue Jul 09 11:43:19 2002 (mauduit) .3d data.AnimSetBaseName = dag
|
||||
Tue Jul 09 11:43:19 2002 (mauduit) .Basics.Equipment.Body.Item = tr_mo_dag.shape
|
||||
Mon Jul 22 19:31:28 2002 (gomes) .3d data.Skel = TR_MO_dag.skel
|
||||
Tue Jul 23 15:03:48 2002 (receveur) Form Parents =
|
||||
Tue Jul 23 17:07:05 2002 (receveur) formName Pasted =
|
||||
Wed Jul 24 10:43:05 2002 (receveur) .AI.Fame[8].Weight = 600
|
||||
Wed Jul 24 10:43:05 2002 (receveur) formName Pasted =
|
||||
Wed Jul 24 11:52:05 2002 (receveur) .Basics.Size = small
|
||||
Wed Jul 24 16:40:39 2002 (miller) Form Parents =
|
||||
Thu Jul 25 18:27:40 2002 (receveur) .AI.Foods[0].Weight = 40
|
||||
Thu Jul 25 18:27:40 2002 (receveur) .AI.Foods[1].Weight = 60
|
||||
Thu Jul 25 18:27:40 2002 (receveur) formName Pasted =
|
||||
Thu Jul 25 19:07:14 2002 (receveur) .Basics.DamageLocalisationTable = quadruped
|
||||
Thu Jul 25 19:07:14 2002 (receveur) .Basics.Profile = melee warrior
|
||||
Thu Jul 25 19:07:14 2002 (receveur) .Basics.Race = dag
|
||||
Thu Jul 25 20:41:30 2002 (receveur) .Basics.CharacterName = dag
|
||||
|
||||
Thu Aug 22 12:13:16 2002 (receveur) .Basics.Equipment.Sheath0RightHand.Item = light_piercing_creature_melee_weapon_lvl_01.item
|
||||
Thu Aug 22 18:37:51 2002 (receveur) .Basics.Scores.HitPoints = very low
|
||||
Thu Aug 22 18:37:51 2002 (receveur) .Basics.Scores.Sap = default
|
||||
Thu Aug 22 18:37:51 2002 (receveur) .Basics.Scores.Stamina = very low
|
||||
Mon Sep 02 15:01:40 2002 (receveur) .AI.Fame[37] Renamed = _IA_player.player
|
||||
Mon Sep 02 15:01:40 2002 (receveur) .AI.Fame[37].Name = _IA_player.player
|
||||
Mon Sep 02 15:01:40 2002 (receveur) .AI.Fame[37].Weight = -100.0
|
||||
Mon Sep 02 15:01:40 2002 (receveur) formName Resized = 38
|
||||
Fri Sep 20 16:01:11 2002 (receveur) Form Parents =
|
||||
Fri Sep 20 16:33:17 2002 (receveur) .AI = _ai_model_creature.dfn
|
||||
Fri Sep 20 16:33:24 2002 (receveur) .AI.Fame.Dag .Weight = 600
|
||||
Mon Sep 23 14:49:58 2002 (receveur) .Harvest.MP1.AssociatedItem = dag_meat_lvl_01.item
|
||||
Mon Sep 23 14:49:58 2002 (receveur) .Harvest.MP1.Name = dag meat
|
||||
Mon Sep 23 14:58:18 2002 (receveur) .Harvest.MP2.AssociatedItem = dag_canines_lvl_01.item
|
||||
Mon Sep 23 14:58:18 2002 (receveur) .Harvest.MP2.Name = dag canines
|
||||
Mon Sep 23 14:58:40 2002 (receveur) .Harvest.MP3.AssociatedItem = forest_dag_tongue_lvl_01.item
|
||||
Mon Sep 23 14:58:40 2002 (receveur) .Harvest.MP3.Name = dag tongue
|
||||
Wed Sep 25 15:27:25 2002 (favre) Form Parents =
|
||||
Wed Sep 25 15:42:57 2002 (favre) .Basics.Equipment.Body.Item = dag_light_slashing_chest_lvl_01.item
|
||||
Fri Oct 25 14:42:44 2002 (receveur) .Basics.Profile =
|
||||
Tue Dec 10 10:31:16 2002 (mauduit) .3d data.AnimSetBaseName = jungler
|
||||
Tue Dec 10 10:31:16 2002 (mauduit) .3d data.LodCharacterName = TR_MO_jungler_LOD
|
||||
Tue Dec 10 10:31:16 2002 (mauduit) .3d data.Skel = TR_MO_jungler.skel
|
||||
Tue Dec 10 10:50:22 2002 (mauduit) .3d data.LodCharacterDistance = 50.0
|
||||
Tue Dec 10 10:55:38 2002 (mauduit) .3d data.AnimSetBaseName = regus
|
||||
Tue Dec 10 10:55:38 2002 (mauduit) .3d data.LodCharacterName = TR_MO_regus_LOD
|
||||
Tue Dec 10 10:55:38 2002 (mauduit) .3d data.Skel = TR_MO_Regus.skel
|
||||
Tue Dec 10 10:55:38 2002 (mauduit) .Basics.Equipment.Body.Item = regus_light_piercing_chest.item
|
||||
Wed Feb 05 18:15:30 2003 (receveur) .Basics.Species = dag
|
||||
Fri Mar 28 11:32:05 2003 (favre) .Basics.CharacterName =
|
||||
Wed Apr 23 10:34:24 2003 (mauduit) .3d data.AnimSetBaseName = dag
|
||||
Wed Apr 23 10:34:24 2003 (mauduit) .3d data.LodCharacterName = TR_MO_dag_LOD
|
||||
Wed Apr 23 10:34:24 2003 (mauduit) .3d data.Skel = TR_MO_Dag.skel
|
||||
Wed Apr 23 10:34:24 2003 (mauduit) .Basics.Equipment.Body.Item = dag_light_slashing_chest.item
|
||||
Wed Jun 04 14:52:21 2003 (receveur) Form Parents =
|
||||
Tue Sep 23 16:58:23 2003 (ledorze) Form Parents =
|
||||
Mon Oct 13 16:18:23 2003 (monnerot) .Harvest.MP1.AssociatedItem =
|
||||
Mon Oct 13 16:18:23 2003 (monnerot) .Harvest.MP2.AssociatedItem =
|
||||
Mon Oct 13 16:18:23 2003 (monnerot) .Harvest.MP3.AssociatedItem =
|
||||
Fri Feb 20 14:05:21 2004 (ledorze) .Collision.CollisionRadius = 0.32
|
||||
Wed Feb 02 15:59:51 2005 (peloille) .3d data.NamePosZLow = 0.5
|
||||
Wed Feb 02 15:59:51 2005 (peloille) .3d data.NamePosZNormal = 0.7</LOG>
|
||||
<COMMENTS></COMMENTS>
|
||||
<LOG></LOG>
|
||||
</FORM>
|
||||
|
|
|
@ -1,13 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<FORM Revision="$Revision: 1.0 $" State="modified">
|
||||
<STRUCT Name="animal_bag">
|
||||
<ATOM Name="bag" Value="pendo_inventory.sitem"/>
|
||||
</STRUCT>
|
||||
</STRUCT>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<COMMENTS></COMMENTS>
|
||||
<LOG></LOG>
|
||||
</FORM>
|
|
@ -0,0 +1,93 @@
|
|||
<?xml version="1.0"?>
|
||||
<FORM Revision="$Revision: 1.1 $" State="modified">
|
||||
<PARENT Filename="fmftm1.creature"/>
|
||||
<PARENT Filename="_fame_none.creature"/>
|
||||
<PARENT Filename="lost_tcara.creature"/>
|
||||
<STRUCT>
|
||||
<ATOM Name="r2_npc" Value="true"/>
|
||||
<STRUCT Name="Basics">
|
||||
<ATOM Name="Level" Value="5"/>
|
||||
<ATOM Name="PlayerSkillLevel" Value="50"/>
|
||||
<ATOM Name="NbPlayers" Value="1"/>
|
||||
<ATOM Name="PlayerHpLevel" Value="5"/>
|
||||
<ATOM Name="NbHitToKillPlayer" Value="10"/>
|
||||
<STRUCT Name="Characteristics">
|
||||
<ATOM Name="DynamicEnergyValue" Value="0.002777778"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Equipment">
|
||||
<STRUCT Name="Body">
|
||||
<ATOM Name="Color" Value="4"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Legs">
|
||||
<ATOM Name="Color" Value="4"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Arms">
|
||||
<ATOM Name="Color" Value="1"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Hands">
|
||||
<ATOM Name="Color" Value="1"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Feet">
|
||||
<ATOM Name="Color" Value="4"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Head">
|
||||
<ATOM Name="Color" Value="4"/>
|
||||
</STRUCT>
|
||||
</STRUCT>
|
||||
<STRUCT Name="MovementSpeeds">
|
||||
<ATOM Name="WalkSpeed" Value="1.66"/>
|
||||
<ATOM Name="RunSpeed" Value="6"/>
|
||||
</STRUCT>
|
||||
<ATOM Name="life" Value="827.5"/>
|
||||
<ATOM Name="AttackSpeed" Value="3"/>
|
||||
<ATOM Name="LifeRegen" Value="2.018292683"/>
|
||||
<ATOM Name="AttackLevel" Value="50"/>
|
||||
<ATOM Name="DefenseLevel" Value="40"/>
|
||||
<ATOM Name="XPLevel" Value="50"/>
|
||||
<ATOM Name="TauntLevel" Value="5"/>
|
||||
<ATOM Name="RegionForce" Value="2"/>
|
||||
<ATOM Name="ForceLevel" Value="5"/>
|
||||
<ATOM Name="DodgeAsDefense" Value="true"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="3d data">
|
||||
<ATOM Name="Scale" Value="1"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Properties">
|
||||
<ATOM Name="LootHarvestState" Value="Lootable"/>
|
||||
<ATOM Name="XPGainCoef" Value="1"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Protections">
|
||||
<ATOM Name="PiercingFactor" Value="10"/>
|
||||
<ATOM Name="SlashingFactor" Value="10"/>
|
||||
<ATOM Name="BluntFactor" Value="10"/>
|
||||
<ATOM Name="RotFactor" Value="30"/>
|
||||
<ATOM Name="AcidFactor" Value="0"/>
|
||||
<ATOM Name="ColdFactor" Value="0"/>
|
||||
<ATOM Name="FireFactor" Value="0"/>
|
||||
<ATOM Name="PoisonFactor" Value="0"/>
|
||||
<ATOM Name="ElectricityFactor" Value="0"/>
|
||||
<ATOM Name="ShockFactor" Value="0"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Resists">
|
||||
<ATOM Name="Fear" Value="50"/>
|
||||
<ATOM Name="Sleep" Value="50"/>
|
||||
<ATOM Name="Stun" Value="50"/>
|
||||
<ATOM Name="Root" Value="50"/>
|
||||
<ATOM Name="Blind" Value="50"/>
|
||||
<ATOM Name="Snare" Value="50"/>
|
||||
<ATOM Name="Slow" Value="50"/>
|
||||
<ATOM Name="Acid" Value="50"/>
|
||||
<ATOM Name="Cold" Value="50"/>
|
||||
<ATOM Name="Electricity" Value="50"/>
|
||||
<ATOM Name="Fire" Value="50"/>
|
||||
<ATOM Name="Poison" Value="50"/>
|
||||
<ATOM Name="Rot" Value="50"/>
|
||||
</STRUCT>
|
||||
<ATOM Name="action_cfg" Value="1000f"/>
|
||||
<ATOM Name="creature_level" Value="50"/>
|
||||
</STRUCT>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
</FORM>
|
|
@ -0,0 +1,93 @@
|
|||
<?xml version="1.0"?>
|
||||
<FORM Revision="$Revision: 1.1 $" State="modified">
|
||||
<PARENT Filename="fmftm1.creature"/>
|
||||
<PARENT Filename="_fame_none.creature"/>
|
||||
<PARENT Filename="lost_tcara_f.creature"/>
|
||||
<STRUCT>
|
||||
<ATOM Name="r2_npc" Value="true"/>
|
||||
<STRUCT Name="Basics">
|
||||
<ATOM Name="Level" Value="5"/>
|
||||
<ATOM Name="PlayerSkillLevel" Value="50"/>
|
||||
<ATOM Name="NbPlayers" Value="1"/>
|
||||
<ATOM Name="PlayerHpLevel" Value="5"/>
|
||||
<ATOM Name="NbHitToKillPlayer" Value="10"/>
|
||||
<STRUCT Name="Characteristics">
|
||||
<ATOM Name="DynamicEnergyValue" Value="0.002777778"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Equipment">
|
||||
<STRUCT Name="Body">
|
||||
<ATOM Name="Color" Value="4"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Legs">
|
||||
<ATOM Name="Color" Value="4"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Arms">
|
||||
<ATOM Name="Color" Value="1"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Hands">
|
||||
<ATOM Name="Color" Value="1"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Feet">
|
||||
<ATOM Name="Color" Value="4"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Head">
|
||||
<ATOM Name="Color" Value="4"/>
|
||||
</STRUCT>
|
||||
</STRUCT>
|
||||
<STRUCT Name="MovementSpeeds">
|
||||
<ATOM Name="WalkSpeed" Value="1.66"/>
|
||||
<ATOM Name="RunSpeed" Value="6"/>
|
||||
</STRUCT>
|
||||
<ATOM Name="life" Value="827.5"/>
|
||||
<ATOM Name="AttackSpeed" Value="3"/>
|
||||
<ATOM Name="LifeRegen" Value="2.018292683"/>
|
||||
<ATOM Name="AttackLevel" Value="50"/>
|
||||
<ATOM Name="DefenseLevel" Value="40"/>
|
||||
<ATOM Name="XPLevel" Value="50"/>
|
||||
<ATOM Name="TauntLevel" Value="5"/>
|
||||
<ATOM Name="RegionForce" Value="2"/>
|
||||
<ATOM Name="ForceLevel" Value="5"/>
|
||||
<ATOM Name="DodgeAsDefense" Value="true"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="3d data">
|
||||
<ATOM Name="Scale" Value="1"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Properties">
|
||||
<ATOM Name="LootHarvestState" Value="Lootable"/>
|
||||
<ATOM Name="XPGainCoef" Value="1"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Protections">
|
||||
<ATOM Name="PiercingFactor" Value="10"/>
|
||||
<ATOM Name="SlashingFactor" Value="10"/>
|
||||
<ATOM Name="BluntFactor" Value="10"/>
|
||||
<ATOM Name="RotFactor" Value="30"/>
|
||||
<ATOM Name="AcidFactor" Value="0"/>
|
||||
<ATOM Name="ColdFactor" Value="0"/>
|
||||
<ATOM Name="FireFactor" Value="0"/>
|
||||
<ATOM Name="PoisonFactor" Value="0"/>
|
||||
<ATOM Name="ElectricityFactor" Value="0"/>
|
||||
<ATOM Name="ShockFactor" Value="0"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Resists">
|
||||
<ATOM Name="Fear" Value="50"/>
|
||||
<ATOM Name="Sleep" Value="50"/>
|
||||
<ATOM Name="Stun" Value="50"/>
|
||||
<ATOM Name="Root" Value="50"/>
|
||||
<ATOM Name="Blind" Value="50"/>
|
||||
<ATOM Name="Snare" Value="50"/>
|
||||
<ATOM Name="Slow" Value="50"/>
|
||||
<ATOM Name="Acid" Value="50"/>
|
||||
<ATOM Name="Cold" Value="50"/>
|
||||
<ATOM Name="Electricity" Value="50"/>
|
||||
<ATOM Name="Fire" Value="50"/>
|
||||
<ATOM Name="Poison" Value="50"/>
|
||||
<ATOM Name="Rot" Value="50"/>
|
||||
</STRUCT>
|
||||
<ATOM Name="action_cfg" Value="1000f"/>
|
||||
<ATOM Name="creature_level" Value="50"/>
|
||||
</STRUCT>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
</FORM>
|
|
@ -0,0 +1,54 @@
|
|||
<?xml version="1.0"?>
|
||||
<FORM Revision="$Revision: 1.2 $" State="modified">
|
||||
<PARENT Filename="_matis_male.creature"/>
|
||||
<PARENT Filename="_fame_none.creature"/>
|
||||
<STRUCT>
|
||||
<STRUCT Name="Basics">
|
||||
<STRUCT Name="Equipment">
|
||||
<STRUCT Name="Body">
|
||||
<ATOM Name="Item" Value="tr_civil01_gilet.item"/>
|
||||
<ATOM Name="Texture" Value="Jungle/High Quality/Old"/>
|
||||
<ATOM Name="Color" Value="White"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Legs">
|
||||
<ATOM Name="Item" Value="tr_civil01_pantabotte.item"/>
|
||||
<ATOM Name="Texture" Value="Jungle/High Quality/Old"/>
|
||||
<ATOM Name="Color" Value="White"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Arms">
|
||||
<ATOM Name="Item" Value="tr_civil01_armpad.item"/>
|
||||
<ATOM Name="Texture" Value="Jungle/High Quality/Old"/>
|
||||
<ATOM Name="Color" Value="White"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Hands">
|
||||
<ATOM Name="Item" Value="tr_civil01_hand.item"/>
|
||||
<ATOM Name="Texture" Value="Jungle/High Quality/Old"/>
|
||||
<ATOM Name="Color" Value="White"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Feet">
|
||||
<ATOM Name="Item" Value="tr_civil01_bottes.item"/>
|
||||
<ATOM Name="Texture" Value="Jungle/High Quality/Old"/>
|
||||
<ATOM Name="Color" Value="White"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Head">
|
||||
<ATOM Name="Texture" Value="Jungle/High Quality/Old"/>
|
||||
<ATOM Name="Color" Value="Beige"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Face">
|
||||
<ATOM Name="Item" Value="fy_visage.item"/>
|
||||
<ATOM Name="Texture" Value="Lacustre/Low Quality/Young"/>
|
||||
<ATOM Name="Color" Value="Beige"/>
|
||||
</STRUCT>
|
||||
</STRUCT>
|
||||
</STRUCT>
|
||||
<STRUCT Name="3d data">
|
||||
<ATOM Name="HairColor" Value="Color 6"/>
|
||||
<ATOM Name="EyesColor" Value="Color 8"/>
|
||||
</STRUCT>
|
||||
</STRUCT>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<LOG></LOG>
|
||||
</FORM>
|
|
@ -0,0 +1,54 @@
|
|||
<?xml version="1.0"?>
|
||||
<FORM Revision="$Revision: 1.2 $" State="modified">
|
||||
<PARENT Filename="_matis_female.creature"/>
|
||||
<PARENT Filename="_fame_none.creature"/>
|
||||
<STRUCT>
|
||||
<STRUCT Name="Basics">
|
||||
<STRUCT Name="Equipment">
|
||||
<STRUCT Name="Body">
|
||||
<ATOM Name="Item" Value="tr_civil01_gilet.item"/>
|
||||
<ATOM Name="Texture" Value="Jungle/High Quality/Old"/>
|
||||
<ATOM Name="Color" Value="White"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Legs">
|
||||
<ATOM Name="Item" Value="tr_civil01_pantabotte.item"/>
|
||||
<ATOM Name="Texture" Value="Jungle/High Quality/Old"/>
|
||||
<ATOM Name="Color" Value="White"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Arms">
|
||||
<ATOM Name="Item" Value="tr_civil01_armpad.item"/>
|
||||
<ATOM Name="Texture" Value="Jungle/High Quality/Old"/>
|
||||
<ATOM Name="Color" Value="White"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Hands">
|
||||
<ATOM Name="Item" Value="tr_civil01_hand.item"/>
|
||||
<ATOM Name="Texture" Value="Jungle/High Quality/Old"/>
|
||||
<ATOM Name="Color" Value="White"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Feet">
|
||||
<ATOM Name="Item" Value="tr_civil01_bottes.item"/>
|
||||
<ATOM Name="Texture" Value="Jungle/High Quality/Old"/>
|
||||
<ATOM Name="Color" Value="White"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Head">
|
||||
<ATOM Name="Texture" Value="Jungle/High Quality/Old"/>
|
||||
<ATOM Name="Color" Value="Beige"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="Face">
|
||||
<ATOM Name="Item" Value="fy_visage.item"/>
|
||||
<ATOM Name="Texture" Value="Lacustre/Low Quality/Young"/>
|
||||
<ATOM Name="Color" Value="Beige"/>
|
||||
</STRUCT>
|
||||
</STRUCT>
|
||||
</STRUCT>
|
||||
<STRUCT Name="3d data">
|
||||
<ATOM Name="HairColor" Value="Color 6"/>
|
||||
<ATOM Name="EyesColor" Value="Color 8"/>
|
||||
</STRUCT>
|
||||
</STRUCT>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<LOG></LOG>
|
||||
</FORM>
|
27
leveldesign/game_element/sitem/animal/arma_mount.sitem
Normal file
27
leveldesign/game_element/sitem/animal/arma_mount.sitem
Normal file
|
@ -0,0 +1,27 @@
|
|||
<?xml version="1.0"?>
|
||||
<FORM Revision="$Revision: 1.0 $" State="modified">
|
||||
<STRUCT>
|
||||
<STRUCT Name="basics">
|
||||
<ATOM Name="name" Value="armamonte"/>
|
||||
<ATOM Name="family" Value="pet animal ticket"/>
|
||||
<ATOM Name="Drop or Sell" Value="false"/>
|
||||
<ATOM Name="ItemType" Value="MektoubMountTicket"/>
|
||||
<ATOM Name="origin" Value="fyros"/>
|
||||
<ATOM Name="quality" Value="50"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="pet">
|
||||
<ATOM Name="Pet Price" Value="50"/>
|
||||
<ATOM Name="Pet Sheet" Value="arma_mount.creature"/>
|
||||
<ATOM Name="Hunger Count" Value="2000"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="3d">
|
||||
<ATOM Name="icon background" Value="BK_generic.tga"/>
|
||||
<ATOM Name="icon" Value="mektoub_steed.tga"/>
|
||||
</STRUCT>
|
||||
</STRUCT>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<LOG></LOG>
|
||||
</FORM>
|
27
leveldesign/game_element/sitem/animal/pendo1_pet.sitem
Normal file
27
leveldesign/game_element/sitem/animal/pendo1_pet.sitem
Normal file
|
@ -0,0 +1,27 @@
|
|||
<?xml version="1.0"?>
|
||||
<FORM Revision="$Revision: 1.0 $" State="modified">
|
||||
<STRUCT>
|
||||
<STRUCT Name="basics">
|
||||
<ATOM Name="name" Value="pendo_pet"/>
|
||||
<ATOM Name="family" Value="pet animal ticket"/>
|
||||
<ATOM Name="Drop or Sell" Value="false"/>
|
||||
<ATOM Name="ItemType" Value="MektoubPackerTicket"/>
|
||||
<ATOM Name="origin" Value="fyros"/>
|
||||
<ATOM Name="quality" Value="50"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="pet">
|
||||
<ATOM Name="Pet Price" Value="50"/>
|
||||
<ATOM Name="Pet Sheet" Value="pendo1_pet.creature"/>
|
||||
<ATOM Name="Hunger Count" Value="2000"/>
|
||||
</STRUCT>
|
||||
<STRUCT Name="3d">
|
||||
<ATOM Name="icon background" Value="BK_generic.tga"/>
|
||||
<ATOM Name="icon" Value="mektoub_pack.tga"/>
|
||||
</STRUCT>
|
||||
</STRUCT>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<LOG></LOG>
|
||||
</FORM>
|
|
@ -1,11 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<PRIMITIVES VERSION="1">
|
||||
<ROOT_PRIMITIVE TYPE="CPrimNode">
|
||||
<ALIAS LAST_GENERATED="998"/>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING></STRING>
|
||||
</PROPERTY>
|
||||
<ALIAS LAST_GENERATED="999"/>
|
||||
<CHILD TYPE="CPrimZone">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
|
@ -130,6 +126,33 @@
|
|||
</PROPERTY>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimPoint">
|
||||
<PT X="8806.104492" Y="-10642.780273" Z="0.000000"/>
|
||||
<ANGLE VALUE="0.618501"/>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>npc_bot</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>delta_tent</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>sheet_client</NAME>
|
||||
<STRING>delta_tent</STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimAlias">
|
||||
<ALIAS VALUE="993"/>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimPoint">
|
||||
<PT X="8809.267578" Y="-10627.862305" Z="0.000000"/>
|
||||
<ANGLE VALUE="-0.814851"/>
|
||||
|
@ -146,7 +169,7 @@
|
|||
<STRING>delta_tent</STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimAlias">
|
||||
<ALIAS VALUE="993"/>
|
||||
<ALIAS VALUE="999"/>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>alias</STRING>
|
||||
|
|
|
@ -2,10 +2,6 @@
|
|||
<PRIMITIVES VERSION="1">
|
||||
<ROOT_PRIMITIVE TYPE="CPrimNode">
|
||||
<ALIAS LAST_GENERATED="1"/>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING></STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
|
|
|
@ -2,10 +2,6 @@
|
|||
<PRIMITIVES VERSION="1">
|
||||
<ROOT_PRIMITIVE TYPE="CPrimNode">
|
||||
<ALIAS LAST_GENERATED="4203"/>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING></STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
<?xml version="1.0"?>
|
||||
<PRIMITIVES VERSION="1">
|
||||
<ROOT_PRIMITIVE TYPE="CPrimNode">
|
||||
<ALIAS LAST_GENERATED="69"/>
|
||||
<ALIAS LAST_GENERATED="71"/>
|
||||
<CHILD TYPE="CPrimZone">
|
||||
<PT X="8151.677734" Y="-10235.128906" Z="0.000000"/>
|
||||
<PT X="8152.669434" Y="-12102.017578" Z="0.000000"/>
|
||||
<PT X="11231.512695" Y="-12150.895508" Z="0.000000"/>
|
||||
<PT X="11240.133789" Y="-10259.869141" Z="0.000000"/>
|
||||
<PT X="8161.096680" Y="-10220.033203" Z="0.000000"/>
|
||||
<PT X="8143.760742" Y="-12086.841797" Z="0.000000"/>
|
||||
<PT X="11221.975586" Y="-12165.943359" Z="0.000000"/>
|
||||
<PT X="11249.161133" Y="-10275.092773" Z="0.000000"/>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>continent</STRING>
|
||||
|
@ -228,6 +228,56 @@
|
|||
<STRING>normal</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>stables</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>stables_5</STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimZone">
|
||||
<PT X="8810.063477" Y="-10638.822266" Z="0.000000" SELECTED="true"/>
|
||||
<PT X="8806.316406" Y="-10643.187500" Z="0.000000"/>
|
||||
<PT X="8804.288086" Y="-10646.315430" Z="0.000000"/>
|
||||
<PT X="8807.725586" Y="-10652.915039" Z="0.000000"/>
|
||||
<PT X="8812.949219" Y="-10657.968750" Z="0.000000"/>
|
||||
<PT X="8826.012695" Y="-10655.561523" Z="0.000000"/>
|
||||
<PT X="8826.872070" Y="-10643.668945" Z="0.000000"/>
|
||||
<PT X="8821.200195" Y="-10635.831055" Z="0.000000"/>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>stable</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>stable_1</STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimPoint">
|
||||
<PT X="8811.333984" Y="-10646.211914" Z="0.000000"/>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>stable_entry</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>stable entry</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimAlias">
|
||||
<ALIAS VALUE="71"/>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimZone">
|
||||
<PT X="10138.448242" Y="-11663.740234" Z="0.000000" SELECTED="true"/>
|
||||
|
@ -356,12 +406,12 @@
|
|||
</CHILD>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimZone">
|
||||
<PT X="8155.141602" Y="-10231.717773" Z="0.000000"/>
|
||||
<PT X="8146.341309" Y="-11051.594727" Z="0.000000"/>
|
||||
<PT X="8631.332031" Y="-11047.031250" Z="0.000000"/>
|
||||
<PT X="8643.828125" Y="-12045.198242" Z="0.000000" SELECTED="true"/>
|
||||
<PT X="11037.241211" Y="-12024.134766" Z="0.000000"/>
|
||||
<PT X="11135.844727" Y="-10235.251953" Z="0.000000"/>
|
||||
<PT X="8390.598633" Y="-9990.563477" Z="0.000000"/>
|
||||
<PT X="8190.644531" Y="-10785.732422" Z="0.000000"/>
|
||||
<PT X="8663.299805" Y="-10894.513672" Z="0.000000"/>
|
||||
<PT X="8442.433594" Y="-11868.019531" Z="0.000000" SELECTED="true"/>
|
||||
<PT X="10774.633789" Y="-12406.268555" Z="0.000000"/>
|
||||
<PT X="11288.119141" Y="-10689.831055" Z="0.000000"/>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>region</STRING>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<PRIMITIVES VERSION="1">
|
||||
<ROOT_PRIMITIVE TYPE="CPrimNode">
|
||||
<ALIAS LAST_GENERATED="1264"/>
|
||||
<ALIAS LAST_GENERATED="1266"/>
|
||||
<CHILD TYPE="CPrimZone">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
|
@ -501,6 +501,82 @@
|
|||
</PROPERTY>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimPoint">
|
||||
<PT X="8814.554688" Y="-10645.906250" Z="0.000000"/>
|
||||
<ANGLE VALUE="1.394082"/>
|
||||
<PROPERTY TYPE="string_array">
|
||||
<NAME>chat_parameters</NAME>
|
||||
<STRING>shop : SERVICE_STABLE: FOOD: MEKTOUB_PACKER_TICKET: MEKTOUB_MOUNT_TICKET: STATIC_DYNAMIC_SHOP</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>npc_bot</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string_array">
|
||||
<NAME>equipment</NAME>
|
||||
<STRING>VPA:A15C14000010D21A</STRING>
|
||||
<STRING>VPB:000000C0CC0A0000</STRING>
|
||||
<STRING>VPC:00265E0007D8BDA5</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>nbland_marchand_pet$fct_pet_marchand$</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>sheet_client</NAME>
|
||||
<STRING>dispensary_tcara</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>vertical_pos</NAME>
|
||||
<STRING>auto</STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimAlias">
|
||||
<ALIAS VALUE="1265"/>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimPoint">
|
||||
<PT X="8816.295898" Y="-10646.112305" Z="0.000000"/>
|
||||
<ANGLE VALUE="1.639519"/>
|
||||
<PROPERTY TYPE="string_array">
|
||||
<NAME>chat_parameters</NAME>
|
||||
<STRING>shop : HAIRDRESSING_FEMALE:HAIRDRESSING_MALE</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>npc_bot</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>nbland_esthetics</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>sheet_client</NAME>
|
||||
<STRING>dispensary_tcara_f</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>vertical_pos</NAME>
|
||||
<STRING>auto</STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimAlias">
|
||||
<ALIAS VALUE="1266"/>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimZone">
|
||||
|
|
BIN
translation/history/bodypart_words_wk_56AF80FC.txt
Normal file
BIN
translation/history/bodypart_words_wk_56AF80FC.txt
Normal file
Binary file not shown.
BIN
translation/history/bodypart_words_wk_56AF8159.txt
Normal file
BIN
translation/history/bodypart_words_wk_56AF8159.txt
Normal file
Binary file not shown.
BIN
translation/history/bodypart_words_wk_56AF8898.txt
Normal file
BIN
translation/history/bodypart_words_wk_56AF8898.txt
Normal file
Binary file not shown.
BIN
translation/history/bodypart_words_wk_56AF8972.txt
Normal file
BIN
translation/history/bodypart_words_wk_56AF8972.txt
Normal file
Binary file not shown.
BIN
translation/history/bodypart_words_wk_56B13143.txt
Normal file
BIN
translation/history/bodypart_words_wk_56B13143.txt
Normal file
Binary file not shown.
BIN
translation/history/bodypart_words_wk_56B1317A.txt
Normal file
BIN
translation/history/bodypart_words_wk_56B1317A.txt
Normal file
Binary file not shown.
BIN
translation/history/career_words_wk_56AF80FC.txt
Normal file
BIN
translation/history/career_words_wk_56AF80FC.txt
Normal file
Binary file not shown.
BIN
translation/history/career_words_wk_56AF8159.txt
Normal file
BIN
translation/history/career_words_wk_56AF8159.txt
Normal file
Binary file not shown.
BIN
translation/history/career_words_wk_56AF8898.txt
Normal file
BIN
translation/history/career_words_wk_56AF8898.txt
Normal file
Binary file not shown.
BIN
translation/history/career_words_wk_56AF8972.txt
Normal file
BIN
translation/history/career_words_wk_56AF8972.txt
Normal file
Binary file not shown.
BIN
translation/history/career_words_wk_56B13143.txt
Normal file
BIN
translation/history/career_words_wk_56B13143.txt
Normal file
Binary file not shown.
BIN
translation/history/career_words_wk_56B1317A.txt
Normal file
BIN
translation/history/career_words_wk_56B1317A.txt
Normal file
Binary file not shown.
BIN
translation/history/characteristic_words_wk_56AF80FC.txt
Normal file
BIN
translation/history/characteristic_words_wk_56AF80FC.txt
Normal file
Binary file not shown.
BIN
translation/history/characteristic_words_wk_56AF8159.txt
Normal file
BIN
translation/history/characteristic_words_wk_56AF8159.txt
Normal file
Binary file not shown.
BIN
translation/history/characteristic_words_wk_56AF8898.txt
Normal file
BIN
translation/history/characteristic_words_wk_56AF8898.txt
Normal file
Binary file not shown.
BIN
translation/history/characteristic_words_wk_56AF8972.txt
Normal file
BIN
translation/history/characteristic_words_wk_56AF8972.txt
Normal file
Binary file not shown.
BIN
translation/history/characteristic_words_wk_56B13143.txt
Normal file
BIN
translation/history/characteristic_words_wk_56B13143.txt
Normal file
Binary file not shown.
BIN
translation/history/characteristic_words_wk_56B1317A.txt
Normal file
BIN
translation/history/characteristic_words_wk_56B1317A.txt
Normal file
Binary file not shown.
BIN
translation/history/classificationtype_words_wk_56AF80FC.txt
Normal file
BIN
translation/history/classificationtype_words_wk_56AF80FC.txt
Normal file
Binary file not shown.
BIN
translation/history/classificationtype_words_wk_56AF8159.txt
Normal file
BIN
translation/history/classificationtype_words_wk_56AF8159.txt
Normal file
Binary file not shown.
BIN
translation/history/classificationtype_words_wk_56AF8898.txt
Normal file
BIN
translation/history/classificationtype_words_wk_56AF8898.txt
Normal file
Binary file not shown.
BIN
translation/history/classificationtype_words_wk_56AF8972.txt
Normal file
BIN
translation/history/classificationtype_words_wk_56AF8972.txt
Normal file
Binary file not shown.
BIN
translation/history/classificationtype_words_wk_56B13143.txt
Normal file
BIN
translation/history/classificationtype_words_wk_56B13143.txt
Normal file
Binary file not shown.
BIN
translation/history/classificationtype_words_wk_56B1317A.txt
Normal file
BIN
translation/history/classificationtype_words_wk_56B1317A.txt
Normal file
Binary file not shown.
15028
translation/history/clause_en_56AE6DD5.txt
Normal file
15028
translation/history/clause_en_56AE6DD5.txt
Normal file
File diff suppressed because it is too large
Load diff
15029
translation/history/clause_en_56B130DA.txt
Normal file
15029
translation/history/clause_en_56B130DA.txt
Normal file
File diff suppressed because it is too large
Load diff
8
translation/history/clause_en_diff_56AE6DBF.txt
Normal file
8
translation/history/clause_en_diff_56AE6DBF.txt
Normal file
|
@ -0,0 +1,8 @@
|
|||
// DIFF CHANGED 3348
|
||||
/* OLD VALUE : [WELCOME_RA_WELCOME !] */
|
||||
// HASH_VALUE E59624D5514CBF07
|
||||
// INDEX 0
|
||||
welcome_ra_welcome [I am Uil'i, Fellow of the Dispensary, I take care of the Manret and the Reviv here.]
|
||||
|
||||
|
||||
// REMOVE THE FOLOWING LINE WHEN TRANSLATION IS DONE
|
726
translation/history/clause_en_diff_56B12B52.txt
Normal file
726
translation/history/clause_en_diff_56B12B52.txt
Normal file
|
@ -0,0 +1,726 @@
|
|||
// DIFF CHANGED 1378
|
||||
/* OLD VALUE : [&ITM&You sell $item.ia$ $item$ for $moneyNow$ dapper(s).] */
|
||||
// HASH_VALUE 607782FDE0B312BE
|
||||
// INDEX 0
|
||||
item_sold_1 [&ITM&You sell $item.ia$ $item$ for $moneyNow$ din(s).]
|
||||
|
||||
// DIFF CHANGED 1379
|
||||
/* OLD VALUE : [&ITM&You sell $qty$ $item.p$ for $moneyNow$ dapper(s).] */
|
||||
// HASH_VALUE 5DEDFD64EF8A4C3D
|
||||
// INDEX 1
|
||||
item_sold_2 [&ITM&You sell $qty$ $item.p$ for $moneyNow$ din(s).]
|
||||
|
||||
// DIFF CHANGED 1380
|
||||
/* OLD VALUE : [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dappers.] */
|
||||
// HASH_VALUE 7816E6D9F1A2482B
|
||||
// INDEX 2
|
||||
item_sold_market_1 [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dins.]
|
||||
|
||||
// DIFF CHANGED 1381
|
||||
/* OLD VALUE : [&ITM&Your $qty$ $item.p$ have been sold, the merchant has already given you the corresponding dappers.] */
|
||||
// HASH_VALUE CC795A13CF8C4E3B
|
||||
// INDEX 3
|
||||
item_sold_market_2 [&ITM&Your $qty$ $item.p$ are solded to market, reseller already give to you corresponding dins.]
|
||||
|
||||
// DIFF CHANGED 2045
|
||||
/* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$, I will pay you $reward$ dapper(s).] */
|
||||
// HASH_VALUE 90AA041AD8E2B7F3
|
||||
// INDEX 4
|
||||
template_task_craft_intro_1_money [Make $qt1$ $i1$ of level $ql1$, I will pay you $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2046
|
||||
/* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$, I will pay you $reward$ dapper(s).
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE DE8E77E0C9E6A7AA
|
||||
// INDEX 5
|
||||
template_task_craft_intro_1_money_timed [Make $qt1$ $i1$ of level $ql1$, I will pay you $reward$ din(s).\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2047
|
||||
/* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$, $f.mda$ $f.member$ will be very grateful to you.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE 16018E0AC0FC2310
|
||||
// INDEX 6
|
||||
template_task_craft_intro_1_fame_timed [Make $qt1$ $i1$ of level $ql1$, $f.mda$ $f.member$ will be very grateful to you.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2048
|
||||
/* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$, $f.mda$ $f.member$ will be very grateful to you] */
|
||||
// HASH_VALUE 85297244AA4F43D4
|
||||
// INDEX 7
|
||||
template_task_craft_intro_1_fame [Make $qt1$ $i1$ of level $ql1$, $f.mda$ $f.member$ will be very grateful to you.]
|
||||
|
||||
// DIFF CHANGED 2049
|
||||
/* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, I will pay you $reward$ dapper(s).] */
|
||||
// HASH_VALUE 11BB6A2BB7FB8845
|
||||
// INDEX 8
|
||||
template_task_craft_intro_2_money [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, I will pay you $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2050
|
||||
/* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, I will pay you $reward$ dapper(s).
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE 3F455C781C76A4A4
|
||||
// INDEX 9
|
||||
template_task_craft_intro_2_money_timed [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, I will pay you $reward$ din(s).\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2051
|
||||
/* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, $f.mda$ $f.member$ will be grateful to you.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE 14ABFEBD9D173304
|
||||
// INDEX 10
|
||||
template_task_craft_intro_2_fame_timed [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, $f.mda$ $f.member$ will be grateful to you.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2052
|
||||
/* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, $f.mda$ $f.member$ will be grateful to you] */
|
||||
// HASH_VALUE E8D8C822AD9DB41B
|
||||
// INDEX 11
|
||||
template_task_craft_intro_2_fame [Make $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$, $f.mda$ $f.member$ will be grateful to you]
|
||||
|
||||
// DIFF CHANGED 2053
|
||||
/* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, I will pay you $reward$ dapper(s).] */
|
||||
// HASH_VALUE C199C79F27A6D4F7
|
||||
// INDEX 12
|
||||
template_task_craft_intro_3_money [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, I will pay you $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2054
|
||||
/* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, and I will pay you $reward$ dapper(s).
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE 1178C5D0774B67C8
|
||||
// INDEX 13
|
||||
template_task_craft_intro_3_money_timed [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, and I will pay you $reward$ din(s).\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2055
|
||||
/* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, $f.mda$ $f.member$ will be grateful to you.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE A7B5725E2A966889
|
||||
// INDEX 14
|
||||
template_task_craft_intro_3_fame_timed [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, $f.mda$ $f.member$ will be grateful to you.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2056
|
||||
/* OLD VALUE : [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, $f.mda$ $f.member$ will be grateful to you] */
|
||||
// HASH_VALUE B73BF375FEC332EE
|
||||
// INDEX 15
|
||||
template_task_craft_intro_3_fame [Make $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$, $f.mda$ $f.member$ will be grateful to you]
|
||||
|
||||
// DIFF CHANGED 2557
|
||||
/* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$ and I will pay you $reward$ dapper(s).] */
|
||||
// HASH_VALUE FCF24370B375F028
|
||||
// INDEX 16
|
||||
template_task_forage_give_intro_1_money [Forage $qt1$ $i1$ of level $ql1$ and I will pay you $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2558
|
||||
/* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$ and I will pay you $reward$ dapper(s).
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE 28C5790BA3EF6FE3
|
||||
// INDEX 17
|
||||
template_task_forage_give_intro_1_money_timed [Forage $qt1$ $i1$ of level $ql1$ and I will pay you $reward$ din(s).\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2559
|
||||
/* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$ and $f.mda$ $f.member$ will be grateful to you.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE C15195112D2CF241
|
||||
// INDEX 18
|
||||
template_task_forage_give_intro_1_fame_timed [Forage $qt1$ $i1$ of level $ql1$ and $f.mda$ $f.member$ will be grateful to you.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2560
|
||||
/* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$ and $f.mda$ $f.member$ will be grateful to you] */
|
||||
// HASH_VALUE 736D224B3C284A8A
|
||||
// INDEX 19
|
||||
template_task_forage_give_intro_1_fame [Forage $qt1$ $i1$ of level $ql1$ and $f.mda$ $f.member$ will be grateful to you]
|
||||
|
||||
// DIFF CHANGED 2561
|
||||
/* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and I will pay you $reward$ dapper(s).] */
|
||||
// HASH_VALUE 9111C58935AAB4DB
|
||||
// INDEX 20
|
||||
template_task_forage_give_intro_2_money [Forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and I will pay you $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2562
|
||||
/* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and I will pay you $reward$ dapper(s).
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE A7DCA5C5C682D0A1
|
||||
// INDEX 21
|
||||
template_task_forage_give_intro_2_money_timed [Forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and I will pay you $reward$ din(s).\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2563
|
||||
/* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and $f.mda$ $f.member$ will be grateful to you.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE FFD03DAD97E27785
|
||||
// INDEX 22
|
||||
template_task_forage_give_intro_2_fame_timed [Forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and $f.mda$ $f.member$ will be grateful to you.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2564
|
||||
/* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and $f.mda$ $f.member$ will be grateful to you] */
|
||||
// HASH_VALUE 46464B6032675B26
|
||||
// INDEX 23
|
||||
template_task_forage_give_intro_2_fame [Forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and $f.mda$ $f.member$ will be grateful to you]
|
||||
|
||||
// DIFF CHANGED 2565
|
||||
/* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and I will pay you $reward$ dapper(s).] */
|
||||
// HASH_VALUE 7A7B7B2054879CAD
|
||||
// INDEX 24
|
||||
template_task_forage_give_intro_3_money [Forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and I will pay you $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2566
|
||||
/* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and I will pay you $reward$ dapper(s).
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE 0B5397E66A527CE9
|
||||
// INDEX 25
|
||||
template_task_forage_give_intro_3_money_timed [Forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and I will pay you $reward$ din(s).\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2567
|
||||
/* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and $f.mda$ $f.member$ will be grateful to you.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE DCB33ECAC24614D1
|
||||
// INDEX 26
|
||||
template_task_forage_give_intro_3_fame_timed [Forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and $f.mda$ $f.member$ will be grateful to you.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2568
|
||||
/* OLD VALUE : [Forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and $f.mda$ $f.member$ will be grateful to you] */
|
||||
// HASH_VALUE 7738226B09BC2284
|
||||
// INDEX 27
|
||||
template_task_forage_give_intro_3_fame [Forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and $f.mda$ $f.member$ will be grateful to you]
|
||||
|
||||
// DIFF CHANGED 2569
|
||||
/* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and I will pay you $reward$ dapper(s).] */
|
||||
// HASH_VALUE 06C98F0EC3397132
|
||||
// INDEX 28
|
||||
template_task_forage_intro_1_money [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and I will pay you $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2570
|
||||
/* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and I will pay you $reward$ dapper(s).
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE 6B44AB6DF1C3637F
|
||||
// INDEX 29
|
||||
template_task_forage_intro_1_money_timed [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and I will pay you $reward$ din(s).\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2571
|
||||
/* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $f.mda$ $f.member$ will be grateful to you.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE ECE53ACDC62905C4
|
||||
// INDEX 30
|
||||
template_task_forage_intro_1_fame_timed [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $f.mda$ $f.member$ will be grateful to you.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2572
|
||||
/* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $f.mda$ $f.member$ will be grateful to you.] */
|
||||
// HASH_VALUE FC6BBB129A56CF29
|
||||
// INDEX 31
|
||||
template_task_forage_intro_1_fame [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $f.mda$ $f.member$ will be grateful to you.]
|
||||
|
||||
// DIFF CHANGED 2573
|
||||
/* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and I will pay you $reward$ dapper(s).] */
|
||||
// HASH_VALUE 8CE99ABEEF5F7752
|
||||
// INDEX 32
|
||||
template_task_forage_intro_2_money [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and I will pay you $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2574
|
||||
/* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and I will pay you $reward$ dapper(s).
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE DACD0D84E0636709
|
||||
// INDEX 33
|
||||
template_task_forage_intro_2_money_timed [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and I will pay you $reward$ din(s).\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2575
|
||||
/* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and $f.mda$ $f.member$ will be grateful to you.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE 124024AED779E36F
|
||||
// INDEX 34
|
||||
template_task_forage_intro_2_fame_timed [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and $f.mda$ $f.member$ will be grateful to you.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2576
|
||||
/* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and $f.mda$ $f.member$ will be grateful to you.] */
|
||||
// HASH_VALUE 816808E8C1AE0333
|
||||
// INDEX 35
|
||||
template_task_forage_intro_2_fame [Clean up the land, forage $qt1$ $i1$ of level $ql1$ and $qt2$ $i2$ of level $ql2$ and $f.mda$ $f.member$ will be grateful to you.]
|
||||
|
||||
// DIFF CHANGED 2577
|
||||
/* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and I will pay you $reward$ dapper(s).] */
|
||||
// HASH_VALUE 72318F78E297903F
|
||||
// INDEX 36
|
||||
template_task_forage_intro_3_money [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and I will pay you $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2578
|
||||
/* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and I will pay you $reward$ dapper(s).
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE 63357F2F307B0305
|
||||
// INDEX 37
|
||||
template_task_forage_intro_3_money_timed [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and I will pay you $reward$ din(s).\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2579
|
||||
/* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and $f.mda$ $f.member$ will be grateful to you.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE 5A4BFB9568EE1A2F
|
||||
// INDEX 38
|
||||
template_task_forage_intro_3_fame_timed [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and $f.mda$ $f.member$ will be grateful to you.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2580
|
||||
/* OLD VALUE : [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and $f.mda$ $f.member$ will be grateful to you.] */
|
||||
// HASH_VALUE 44801B59D716FE69
|
||||
// INDEX 39
|
||||
template_task_forage_intro_3_fame [Clean up the land, forage $qt1$ $i1$ of level $ql1$, $qt2$ $i2$ of level $ql2$ and $qt3$ $i3$ of level $ql3$ and $f.mda$ $f.member$ will be grateful to you.]
|
||||
|
||||
// DIFF CHANGED 2722
|
||||
/* OLD VALUE : [Take $qt1$ $i1$ to $dest1$ for me, you will find him in $region$ and I will pay you $reward$ dapper(s).] */
|
||||
// HASH_VALUE 54DFB2C46CEB431B
|
||||
// INDEX 40
|
||||
template_task_give_item_intro_1_money [Take $qt1$ $i1$ to $dest1$ for me, you will find him in $region$ and I will pay you $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2723
|
||||
/* OLD VALUE : [Take $qt1$ $i1$ to $dest1$ for me, you will find him in $region$ and I will pay you $reward$ dapper(s).
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE E5B7CE8A82B62357
|
||||
// INDEX 41
|
||||
template_task_give_item_intro_1_money_timed [Take $qt1$ $i1$ to $dest1$ for me, you will find him in $region$ and I will pay you $reward$ din(s).\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2724
|
||||
/* OLD VALUE : [Take $qt1$ $i1$ to $dest1$ for me, you will find him in $region$ and $f.mda$ $f.member$ will be grateful to you.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE B617756EDAAABB3F
|
||||
// INDEX 42
|
||||
template_task_give_item_intro_1_fame_timed [Take $qt1$ $i1$ to $dest1$ for me, you will find him in $region$ and $f.mda$ $f.member$ will be grateful to you.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2725
|
||||
/* OLD VALUE : [Take $qt1$ $i1$ to $dest1$ for me, you will find him in $region$ and $f.mda$ $f.member$ will be grateful to you.] */
|
||||
// HASH_VALUE 519C590FAC20C9F2
|
||||
// INDEX 43
|
||||
template_task_give_item_intro_1_fame [Take $qt1$ $i1$ to $dest1$ for me, you will find him in $region$ and $f.mda$ $f.member$ will be grateful to you.]
|
||||
|
||||
// DIFF CHANGED 2826
|
||||
/* OLD VALUE : [Kill $qt$ members of $target$, notorious bandits, I will pay you $reward$.] */
|
||||
// HASH_VALUE B1EC466AFA97900F
|
||||
// INDEX 44
|
||||
template_task_kill_npc_intro_bandit_money [Kill $qt$ members of $target$, notorious bandits, I will pay you $reward$.]
|
||||
|
||||
// DIFF CHANGED 2827
|
||||
/* OLD VALUE : [Kill $qt$ members of $target$, notorious bandits, I will pay you $reward$ dappers.
|
||||
But do it quickly, cause it's really urgent!] */
|
||||
// HASH_VALUE 018D4F33D8819C13
|
||||
// INDEX 45
|
||||
template_task_kill_npc_intro_bandit_money_timed [Kill $qt$ members of $target$, notorious bandits, I will pay you $reward$ dappers.dins.\n
|
||||
But do it quickly, cause it's really urgent!]
|
||||
|
||||
// DIFF CHANGED 2828
|
||||
/* OLD VALUE : [Kill $qt$ members of $target$, notorious bandits, $f.mda$ $f.member$ will be very grateful to you.
|
||||
Mais faites vite, car c'est très urgent.] */
|
||||
// HASH_VALUE 70FC77C97210A826
|
||||
// INDEX 46
|
||||
template_task_kill_npc_intro_bandit_fame_timed [Kill $qt$ members of $target$, notorious bandits, $f.mda$ $f.member$ will be very grateful to you.\n
|
||||
But do it quickly, cause it's really urgent!]
|
||||
|
||||
// DIFF CHANGED 2829
|
||||
/* OLD VALUE : [Kill $qt$ members of $target$, notorious bandits, $f.mda$ $f.member$ will be very grateful to you.] */
|
||||
// HASH_VALUE 94E520FABB490F58
|
||||
// INDEX 47
|
||||
template_task_kill_npc_intro_bandit_fame [Kill $qt$ members of $target$, notorious bandits, $f.mda$ $f.member$ will be very grateful to you.]
|
||||
|
||||
// DIFF CHANGED 2830
|
||||
/* OLD VALUE : [Kill $qt$ $target.member$, an enemy tribe and I will pay you $reward$ dappers.] */
|
||||
// HASH_VALUE 46BB2D9695B06F1A
|
||||
// INDEX 48
|
||||
template_task_kill_npc_intro_tribe_money [Kill $qt$ $target.member$, an enemy tribe and I will pay you $reward$ dins.]
|
||||
|
||||
// DIFF CHANGED 2831
|
||||
/* OLD VALUE : [Kill $qt$ $target.member$, an enemy tribe, I will pay you $reward$ dappers.
|
||||
But don't waste any time, because it's very urgent!] */
|
||||
// HASH_VALUE 7A6095770C605FBC
|
||||
// INDEX 49
|
||||
template_task_kill_npc_intro_tribe_money_timed [Kill $qt$ $target.member$, an enemy tribe, I will pay you $reward$ dins.\n
|
||||
But don't waste any time, because it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2832
|
||||
/* OLD VALUE : [Kill $qt$ $target.member$, an enemy tribe, $f.mda$ $f.member$ will be very grateful to you.
|
||||
But don't waste any time, because it's very urgent!] */
|
||||
// HASH_VALUE 2E62010E219B2D6D
|
||||
// INDEX 50
|
||||
template_task_kill_npc_intro_tribe_fame_timed [Kill $qt$ $target.member$, an enemy tribe, $f.mda$ $f.member$ will be very grateful to you.\n
|
||||
But don't waste any time, because it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2833
|
||||
/* OLD VALUE : [Kill $qt$ $target.member$, an enemy tribe, $f.mda$ $f.member$ will be very grateful to you.] */
|
||||
// HASH_VALUE 5DA1113749606D7D
|
||||
// INDEX 51
|
||||
template_task_kill_npc_intro_tribe_fame [Kill $qt$ $target.member$, an enemy tribe, $f.mda$ $f.member$ will be very grateful to you.]
|
||||
|
||||
// DIFF CHANGED 2905
|
||||
/* OLD VALUE : [Kill $qt1$ $r1$ and I will pay you $reward$ dapper(s).] */
|
||||
// HASH_VALUE BC31DF37C124FF52
|
||||
// INDEX 52
|
||||
template_task_kill_species_intro_1_money [Kill $qt1$ $r1$ and I will pay you $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2906
|
||||
/* OLD VALUE : [Kill $qt1$ $r1$ and I will pay you $reward$ dapper(s).
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE ACAB5EF2EDF735ED
|
||||
// INDEX 53
|
||||
template_task_kill_species_intro_1_money_timed [Kill $qt1$ $r1$ and I will pay you $reward$ din(s).\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2907
|
||||
/* OLD VALUE : [Kill $qt1$ $r1$ and $f.mda$ $f.member$ will be grateful to you.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE 36E8E150868351F3
|
||||
// INDEX 54
|
||||
template_task_kill_species_intro_1_fame_timed [Kill $qt1$ $r1$ and $f.mda$ $f.member$ will be grateful to you.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2908
|
||||
/* OLD VALUE : [Kill $qt1$ $r1$ and $f.mda$ $f.member$ will be grateful to you] */
|
||||
// HASH_VALUE 45E43999389FDE2D
|
||||
// INDEX 55
|
||||
template_task_kill_species_intro_1_fame [Kill $qt1$ $r1$ and $f.mda$ $f.member$ will be grateful to you]
|
||||
|
||||
// DIFF CHANGED 2909
|
||||
/* OLD VALUE : [Kill $qt1$ $r1$ and $qt2$ $r2$ and I will pay you $reward$ dapper(s).] */
|
||||
// HASH_VALUE 159B25A6F5A67CE2
|
||||
// INDEX 56
|
||||
template_task_kill_species_intro_2_money [Kill $qt1$ $r1$ and $qt2$ $r2$ and I will pay you $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2910
|
||||
/* OLD VALUE : [Kill $qt1$ $r1$ and $qt2$ $r2$ and I will pay you $reward$ dapper(s).
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE A673416C0B715C1E
|
||||
// INDEX 57
|
||||
template_task_kill_species_intro_2_money_timed [Kill $qt1$ $r1$ and $qt2$ $r2$ and I will pay you $reward$ din(s).\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2911
|
||||
/* OLD VALUE : [Kill $qt1$ $r1$ and $qt2$ $r2$ and $f.mda$ $f.member$ will be grateful to you.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE 77D3E8506365F406
|
||||
// INDEX 58
|
||||
template_task_kill_species_intro_2_fame_timed [Kill $qt1$ $r1$ and $qt2$ $r2$ and $f.mda$ $f.member$ will be grateful to you.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2912
|
||||
/* OLD VALUE : [Kill $qt1$ $r1$ and $qt2$ $r2$ and $f.mda$ $f.member$ will be grateful to you] */
|
||||
// HASH_VALUE 1258CCF1AADB02B9
|
||||
// INDEX 59
|
||||
template_task_kill_species_intro_2_fame [Kill $qt1$ $r1$ and $qt2$ $r2$ and $f.mda$ $f.member$ will be grateful to you]
|
||||
|
||||
// DIFF CHANGED 2913
|
||||
/* OLD VALUE : [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$ and I will pay you $reward$ dapper(s).] */
|
||||
// HASH_VALUE 9C0EE567DF9EA4E5
|
||||
// INDEX 60
|
||||
template_task_kill_species_intro_3_money [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$ and I will pay you $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2914
|
||||
/* OLD VALUE : [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$ and I will pay you $reward$ dapper(s).
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE B2D9C5A37076C0AB
|
||||
// INDEX 61
|
||||
template_task_kill_species_intro_3_money_timed [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$ and I will pay you $reward$ din(s).\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2915
|
||||
/* OLD VALUE : [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$ and $f.mda$ $f.member$ will be grateful to you.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE 0ACD5D8B41D6678F
|
||||
// INDEX 62
|
||||
template_task_kill_species_intro_3_fame_timed [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$ and $f.mda$ $f.member$ will be grateful to you.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 2916
|
||||
/* OLD VALUE : [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$ and $f.mda$ $f.member$ will be grateful to you] */
|
||||
// HASH_VALUE 51436B3EDC5B4B30
|
||||
// INDEX 63
|
||||
template_task_kill_species_intro_3_fame [Kill $qt1$ $r1$, $qt2$ $r2$ and $qt3$ $r3$ and $f.mda$ $f.member$ will be grateful to you]
|
||||
|
||||
// DIFF CHANGED 3147
|
||||
/* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$. If you bring some back for me, I will pay you $reward$ dappers.] */
|
||||
// HASH_VALUE E60BD96C810A6840
|
||||
// INDEX 64
|
||||
template_task_loot_give_intro_1_money [I need $qt1$ $i1$ of quality $ql1$. If you bring some back for me, I will pay you $reward$ dins.]
|
||||
|
||||
// DIFF CHANGED 3148
|
||||
/* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$. If you bring some back for me, I will pay you $reward$ dappers.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE 34EF4C32720E58F7
|
||||
// INDEX 65
|
||||
template_task_loot_give_intro_1_money_timed [I need $qt1$ $i1$ of quality $ql1$. If you bring some back for me, I will pay you $reward$ dins.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 3149
|
||||
/* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE CC27842B0F8C1187
|
||||
// INDEX 66
|
||||
template_task_loot_give_intro_1_fame_timed [I need $qt1$ $i1$ of quality $ql1$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 3150
|
||||
/* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.] */
|
||||
// HASH_VALUE DCAD0570E3B9DBEC
|
||||
// INDEX 67
|
||||
template_task_loot_give_intro_1_fame [I need $qt1$ $i1$ of quality $ql1$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.]
|
||||
|
||||
// DIFF CHANGED 3151
|
||||
/* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$. If you bring some back for me, I will pay you $reward$ dappers.] */
|
||||
// HASH_VALUE 16F763E6B791ED8F
|
||||
// INDEX 68
|
||||
template_task_loot_give_intro_2_money [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$. If you bring some back for me, I will pay you $reward$ dins.]
|
||||
|
||||
// DIFF CHANGED 3152
|
||||
/* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$. If you bring some back for me, I will pay you $reward$ dappers.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE 42CA9981A70B6C4A
|
||||
// INDEX 69
|
||||
template_task_loot_give_intro_2_money_timed [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$. If you bring some back for me, I will pay you $reward$ dins.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 3153
|
||||
/* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE A62F2690253209F8
|
||||
// INDEX 70
|
||||
template_task_loot_give_intro_2_fame_timed [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 3154
|
||||
/* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.] */
|
||||
// HASH_VALUE 41B40A31F7A817AB
|
||||
// INDEX 71
|
||||
template_task_loot_give_intro_2_fame [I need $qt1$ $i1$ of quality $ql1$ and $qt2$ $i2$ of quality $ql2$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.]
|
||||
|
||||
// DIFF CHANGED 3155
|
||||
/* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$. If you bring some back for me, I will pay you $reward$ dappers.] */
|
||||
// HASH_VALUE 16ED1D1E5A6CAE1C
|
||||
// INDEX 72
|
||||
template_task_loot_give_intro_3_money [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$. If you bring some back for me, I will pay you $reward$ dins.]
|
||||
|
||||
// DIFF CHANGED 3156
|
||||
/* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$. If you bring some back for me, I will pay you $reward$ dappers.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE 07F10DD5A85021E2
|
||||
// INDEX 73
|
||||
template_task_loot_give_intro_3_money_timed [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$. If you bring some back for me, I will pay you $reward$ dins.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 3157
|
||||
/* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE A46FC665408859DB
|
||||
// INDEX 74
|
||||
template_task_loot_give_intro_3_fame_timed [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 3158
|
||||
/* OLD VALUE : [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.] */
|
||||
// HASH_VALUE 789C90CA500EDA20
|
||||
// INDEX 75
|
||||
template_task_loot_give_intro_3_fame [I need $qt1$ $i1$ of quality $ql1$, $qt2$ $i2$ of quality $ql2$ and $qt3$ $i3$ of quality $ql3$. If you bring some back for me, $f.mda$ $f.member$ will be grateful to you.]
|
||||
|
||||
// DIFF CHANGED 3251
|
||||
/* OLD VALUE : [I need to know if there are any $r1.p$ in $region$. If you find any, I will pay you $reward$ dappers.] */
|
||||
// HASH_VALUE 65098A49268DE7EB
|
||||
// INDEX 76
|
||||
template_task_target_species_intro_1_money [I need to know if there are any $r1.p$ in $region$. If you find any, I will pay you $reward$ dins.]
|
||||
|
||||
// DIFF CHANGED 3252
|
||||
/* OLD VALUE : [I need to know if there are any $r1.p$ in $region$. If you find any, I will pay you $reward$ dappers.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE 0A10E527959D0F48
|
||||
// INDEX 77
|
||||
template_task_target_species_intro_1_money_timed [I need to know if there are any $r1.p$ in $region$. If you find any, I will pay you $reward$ dins.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 3253
|
||||
/* OLD VALUE : [I need to know if there are any $r1.p$ in $region$. If you find any, $f.mda$ $f.member$ will be very grateful to you.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE 993944BD3D8163F9
|
||||
// INDEX 78
|
||||
template_task_target_species_intro_1_fame_timed [I need to know if there are any $r1.p$ in $region$. If you find any, $f.mda$ $f.member$ will be very grateful to you.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 3254
|
||||
/* OLD VALUE : [I need to know if there are any $r1.p$ in $region$. If you find any, $f.mda$ $f.member$ will be very grateful to you.] */
|
||||
// HASH_VALUE F432E9DFCE713B9C
|
||||
// INDEX 79
|
||||
template_task_target_species_intro_1_fame [I need to know if there are any $r1.p$ in $region$. If you find any, $f.mda$ $f.member$ will be very grateful to you.]
|
||||
|
||||
// DIFF CHANGED 3255
|
||||
/* OLD VALUE : [I need to know if there are any $r1.p$ and any $r2.p$ in $region$. If you find both types, I will pay you $reward$ dappers.] */
|
||||
// HASH_VALUE 4A2FB48290E505FB
|
||||
// INDEX 80
|
||||
template_task_target_species_intro_2_money [I need to know if there are any $r1.p$ and any $r2.p$ in $region$. If you find both types, I will pay you $reward$ dins.]
|
||||
|
||||
// DIFF CHANGED 3256
|
||||
/* OLD VALUE : [I need to know if there are any $r1.p$ and any $r2.p$ in $region$. If you find both types, I will pay you $reward$ dappers.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE FB132B1074E2190A
|
||||
// INDEX 81
|
||||
template_task_target_species_intro_2_money_timed [I need to know if there are any $r1.p$ and any $r2.p$ in $region$. If you find both types, I will pay you $reward$ dins.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 3257
|
||||
/* OLD VALUE : [I need to know if there are any $r1.p$ and $r2.p$ in $region$. If you find both types, $f.mda$ $f.member$ will be very grateful to you.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE 5E2D32C18949B257
|
||||
// INDEX 82
|
||||
template_task_target_species_intro_2_fame_timed [I need to know if there are any $r1.p$ and $r2.p$ in $region$. If you find both types, $f.mda$ $f.member$ will be very grateful to you.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 3258
|
||||
/* OLD VALUE : [I need to know if there are any $r1.p$ and $r2.p$ in $region$. If you find both types, $f.mda$ $f.member$ will be very grateful to you.] */
|
||||
// HASH_VALUE AD49BB33A54C9E48
|
||||
// INDEX 83
|
||||
template_task_target_species_intro_2_fame [I need to know if there are any $r1.p$ and $r2.p$ in $region$. If you find both types, $f.mda$ $f.member$ will be very grateful to you.]
|
||||
|
||||
// DIFF CHANGED 3259
|
||||
/* OLD VALUE : [I need to know if there are any $r1.p$, any $r2.p$ and any $r3.p$ in $region$. If you find all of these types, I will pay you $reward$ dappers.] */
|
||||
// HASH_VALUE B0CEFB63C562AC13
|
||||
// INDEX 84
|
||||
template_task_target_species_intro_3_money [I need to know if there are any $r1.p$, any $r2.p$ and any $r3.p$ in $region$. If you find all of these types, I will pay you $reward$ dins.]
|
||||
|
||||
// DIFF CHANGED 3260
|
||||
/* OLD VALUE : [I need to know if there are any $r1.p$, any $r2.p$ and any $r3.p$ in $region$. If you find all of these types, I will pay you $reward$ dappers.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE 94CB0F72764623A1
|
||||
// INDEX 85
|
||||
template_task_target_species_intro_3_money_timed [I need to know if there are any $r1.p$, any $r2.p$ and any $r3.p$ in $region$. If you find all of these types, I will pay you $reward$ dins.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 3261
|
||||
/* OLD VALUE : [I need to know if there are any $r1.p$, any $r2.p$ and any $r3.p$ in $region$. If you find all of these types, $f.mda$ $f.member$ will be very grateful to you.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE A932A8BFD9602A52
|
||||
// INDEX 86
|
||||
template_task_target_species_intro_3_fame_timed [I need to know if there are any $r1.p$, any $r2.p$ and any $r3.p$ in $region$. If you find all of these types, $f.mda$ $f.member$ will be very grateful to you.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 3262
|
||||
/* OLD VALUE : [I need to know if there are any $r1.p$, any $r2.p$ and any $r3.p$ in $region$. If you find all of these types, $f.mda$ $f.member$ will be very grateful to you.] */
|
||||
// HASH_VALUE C53594B0287CB3C4
|
||||
// INDEX 87
|
||||
template_task_target_species_intro_3_fame [I need to know if there are any $r1.p$, any $r2.p$ and any $r3.p$ in $region$. If you find all of these types, $f.mda$ $f.member$ will be very grateful to you.]
|
||||
|
||||
// DIFF CHANGED 3263
|
||||
/* OLD VALUE : [I need to know if there are any $r1.p$, any $r2.p$, any $r3.p$ and any $r4.p$ in $region$. If you find all of these types, I will pay you $reward$ dappers.] */
|
||||
// HASH_VALUE E54BA27A2B11F3F5
|
||||
// INDEX 88
|
||||
template_task_target_species_intro_4_money [I need to know if there are any $r1.p$, any $r2.p$, any $r3.p$ and any $r4.p$ in $region$. If you find all of these types, I will pay you $reward$ dins.]
|
||||
|
||||
// DIFF CHANGED 3264
|
||||
/* OLD VALUE : [I need to know if there are any $r1.p$, any $r2.p$, any $r3.p$ and any $r4.p$ in $region$. If you find all of these types, I will pay you $reward$ dappers.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE 962F19080F0E0704
|
||||
// INDEX 89
|
||||
template_task_target_species_intro_4_money_timed [I need to know if there are any $r1.p$, any $r2.p$, any $r3.p$ and any $r4.p$ in $region$. If you find all of these types, I will pay you $reward$ dins.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 3265
|
||||
/* OLD VALUE : [I need to know if there are any $r1.p$, any $r2.p$, any $r3.p$ and any $r4.p$ in $region$. If you find all of these types, $f.mda$ $f.member$ will be very grateful to you.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE F94920B92475A051
|
||||
// INDEX 90
|
||||
template_task_target_species_intro_4_fame_timed [I need to know if there are any $r1.p$, any $r2.p$, any $r3.p$ and any $r4.p$ in $region$. If you find all of these types, $f.mda$ $f.member$ will be very grateful to you.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 3266
|
||||
/* OLD VALUE : [I need to know if there are any $r1.p$, any $r2.p$, any $r3.p$ and any $r4.p$ in $region$. If you find all of these types, $f.mda$ $f.member$ will be very grateful to you.] */
|
||||
// HASH_VALUE 4865A92B40788C42
|
||||
// INDEX 91
|
||||
template_task_target_species_intro_4_fame [I need to know if there are any $r1.p$, any $r2.p$, any $r3.p$ and any $r4.p$ in $region$. If you find all of these types, $f.mda$ $f.member$ will be very grateful to you.]
|
||||
|
||||
// DIFF CHANGED 3317
|
||||
/* OLD VALUE : [I need to find out what's going on in $op1$. If you go there, I will pay you $reward$ dapper(s).] */
|
||||
// HASH_VALUE 1338720B022AB97F
|
||||
// INDEX 92
|
||||
template_task_visit_place_intro_1_money [I need to find out what's going on in $op1$. If you go there, I will pay you $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 3318
|
||||
/* OLD VALUE : [I need to find out what's going on in $op1$. If you go there, I will pay you $reward$ dapper(s).
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE 353FCDE9713AE1FD
|
||||
// INDEX 93
|
||||
template_task_visit_place_intro_1_money_timed [I need to find out what's going on in $op1$. If you go there, I will pay you $reward$ din(s).\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 3319
|
||||
/* OLD VALUE : [I need to find out what's going on in $op1$. If you go there, $f.mda$ $f.member$ will be grateful to you.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE 0CCD4CC63A77E012
|
||||
// INDEX 94
|
||||
template_task_visit_place_intro_1_fame_timed [I need to find out what's going on in $op1$. If you go there, $f.mda$ $f.member$ will be grateful to you.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 3320
|
||||
/* OLD VALUE : [I need to find out what's going on in $op1$. If you go there, $f.mda$ $f.member$ will be grateful to you.] */
|
||||
// HASH_VALUE EA55D002F8CCE583
|
||||
// INDEX 95
|
||||
template_task_visit_place_intro_1_fame [I need to find out what's going on in $op1$. If you go there, $f.mda$ $f.member$ will be grateful to you.]
|
||||
|
||||
// DIFF CHANGED 3321
|
||||
/* OLD VALUE : [I need to find out what's going on in $op1$ and $op2$. If you go there, I will pay you $reward$ dapper(s).] */
|
||||
// HASH_VALUE 06AE399487606F76
|
||||
// INDEX 96
|
||||
template_task_visit_place_intro_2_money [I need to find out what's going on in $op1$ and $op2$. If you go there, I will pay you $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 3322
|
||||
/* OLD VALUE : [I need to find out what's going on in $op1$ and $op2$. If you go there, I will pay you $reward$ dapper(s).
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE 2826B558C90B6A05
|
||||
// INDEX 97
|
||||
template_task_visit_place_intro_2_money_timed [I need to find out what's going on in $op1$ and $op2$. If you go there, I will pay you $reward$ din(s).\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 3323
|
||||
/* OLD VALUE : [I need to find out what's going on in $op1$ and $op2$. If you go there, $f.mda$ $f.member$ will be grateful to you.
|
||||
But be quick, it's very urgent!] */
|
||||
// HASH_VALUE 61262C7EC109C066
|
||||
// INDEX 98
|
||||
template_task_visit_place_intro_2_fame_timed [I need to find out what's going on in $op1$ and $op2$. If you go there, $f.mda$ $f.member$ will be grateful to you.\n
|
||||
But be quick, it's very urgent!]
|
||||
|
||||
// DIFF CHANGED 3324
|
||||
/* OLD VALUE : [I need to find out what's going on in $op1$ and $op2$. If you go there, $f.mda$ $f.member$ will be grateful to you.] */
|
||||
// HASH_VALUE 7D29186F101381D8
|
||||
// INDEX 99
|
||||
template_task_visit_place_intro_2_fame [I need to find out what's going on in $op1$ and $op2$. If you go there, $f.mda$ $f.member$ will be grateful to you.]
|
||||
|
||||
// DIFF CHANGED 3325
|
||||
/* OLD VALUE : [I need you to find out what's going on in $op1$, $op2$ and $op3$. If you go there, I will pay you$reward$ dapper(s).] */
|
||||
// HASH_VALUE 2481B74FD7543712
|
||||
// INDEX 100
|
||||
template_task_visit_place_intro_3_money [I need you to find out what's going on in $op1$, $op2$ and $op3$. If you go there, I will pay you$reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 3326
|
||||
/* OLD VALUE : [I need you to find out what's going on in $op1$, $op2$ and $op3$. If you go there, I will pay you$reward$ dapper(s).
|
||||
But do it quickly, cause it's really urgent!] */
|
||||
// HASH_VALUE 4688122D46645F90
|
||||
// INDEX 101
|
||||
template_task_visit_place_intro_3_money_timed [I need you to find out what's going on in $op1$, $op2$ and $op3$. If you go there, I will pay you$reward$ din(s).\n
|
||||
But do it quickly, cause it's really urgent!]
|
||||
|
||||
// DIFF CHANGED 3327
|
||||
/* OLD VALUE : [I need you to find out what's going on in $op1$, $op2$ and $op3$. If you go there, $f.mda$ $f.member$ will be very grateful to you.
|
||||
But do it quickly, cause it's really urgent!] */
|
||||
// HASH_VALUE 1D16910A0FA15EA5
|
||||
// INDEX 102
|
||||
template_task_visit_place_intro_3_fame_timed [I need you to find out what's going on in $op1$, $op2$ and $op3$. If you go there, $f.mda$ $f.member$ will be very grateful to you.\n
|
||||
But do it quickly, cause it's really urgent!]
|
||||
|
||||
// DIFF CHANGED 3328
|
||||
/* OLD VALUE : [I need you to find out what's going on in $op1$, $op2$ and $op3$. If you go there, $f.mda$ $f.member$ will be very grateful to you.] */
|
||||
// HASH_VALUE FB9E1546CDF66316
|
||||
// INDEX 103
|
||||
template_task_visit_place_intro_3_fame [I need you to find out what's going on in $op1$, $op2$ and $op3$. If you go there, $f.mda$ $f.member$ will be very grateful to you.]
|
||||
|
||||
|
||||
// REMOVE THE FOLOWING LINE WHEN TRANSLATION IS DONE
|
16379
translation/history/clause_fr_56AE6DD5.txt
Normal file
16379
translation/history/clause_fr_56AE6DD5.txt
Normal file
File diff suppressed because it is too large
Load diff
16380
translation/history/clause_fr_56B130DA.txt
Normal file
16380
translation/history/clause_fr_56B130DA.txt
Normal file
File diff suppressed because it is too large
Load diff
8
translation/history/clause_fr_diff_56AE6DBF.txt
Normal file
8
translation/history/clause_fr_diff_56AE6DBF.txt
Normal file
|
@ -0,0 +1,8 @@
|
|||
// DIFF CHANGED 3735
|
||||
/* OLD VALUE : [WELCOME_RA_WELCOME !] */
|
||||
// HASH_VALUE 86161F265072A417
|
||||
// INDEX 0
|
||||
welcome_ra_welcome [Je suis Uil'i, Compagnon du Dispensaire, et je m'occupe du Minaret et du Revif ici.]
|
||||
|
||||
|
||||
// REMOVE THE FOLOWING LINE WHEN TRANSLATION IS DONE
|
468
translation/history/clause_fr_diff_56B12B52.txt
Normal file
468
translation/history/clause_fr_diff_56B12B52.txt
Normal file
|
@ -0,0 +1,468 @@
|
|||
// DIFF CHANGED 1602
|
||||
/* OLD VALUE : [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] */
|
||||
// HASH_VALUE 607782FDE0B312BE
|
||||
// INDEX 0
|
||||
item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ din(s).]
|
||||
|
||||
// DIFF CHANGED 1603
|
||||
/* OLD VALUE : [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] */
|
||||
// HASH_VALUE 5DEDFD64EF8A4C3D
|
||||
// INDEX 1
|
||||
item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ din(s).]
|
||||
|
||||
// DIFF CHANGED 1604
|
||||
/* OLD VALUE : [&ITM&Votre $item$ a été vendu(e), le marchand vous a déjà remis les dappers correspondants.] */
|
||||
// HASH_VALUE 1EBB183FB7051142
|
||||
// INDEX 2
|
||||
item_sold_market_1 [&ITM&Votre $item$ a été vendu(e), le marchand vous a déjà remis les dins correspondantes.]
|
||||
|
||||
// DIFF CHANGED 1605
|
||||
/* OLD VALUE : [&ITM&Vos $qty$ $item.p$ ont été vendu(e)s, le marchand vous a déjà remis les dappers correspondants.] */
|
||||
// HASH_VALUE D3125783DD1574B7
|
||||
// INDEX 3
|
||||
item_sold_market_2 [&ITM&Vos $qty$ $item.p$ ont été vendu(e)s, le marchand vous a déjà remis les dins correspondants.]
|
||||
|
||||
// DIFF CHANGED 2429
|
||||
/* OLD VALUE : [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE 90AA041AD8E2B7F3
|
||||
// INDEX 4
|
||||
template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2430
|
||||
/* OLD VALUE : [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE DE8E77E0C9E6A7AA
|
||||
// INDEX 5
|
||||
template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 2433
|
||||
/* OLD VALUE : [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE 11BB6A2BB7FB8845
|
||||
// INDEX 6
|
||||
template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2434
|
||||
/* OLD VALUE : [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE 3F455C781C76A4A4
|
||||
// INDEX 7
|
||||
template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 2437
|
||||
/* OLD VALUE : [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE C199C79F27A6D4F7
|
||||
// INDEX 8
|
||||
template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2438
|
||||
/* OLD VALUE : [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE 1178C5D0774B67C8
|
||||
// INDEX 9
|
||||
template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 2941
|
||||
/* OLD VALUE : [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE FCF24370B375F028
|
||||
// INDEX 10
|
||||
template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2942
|
||||
/* OLD VALUE : [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE 28C5790BA3EF6FE3
|
||||
// INDEX 11
|
||||
template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 2945
|
||||
/* OLD VALUE : [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE 9111C58935AAB4DB
|
||||
// INDEX 12
|
||||
template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2946
|
||||
/* OLD VALUE : [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE A7DCA5C5C682D0A1
|
||||
// INDEX 13
|
||||
template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 2949
|
||||
/* OLD VALUE : [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE 7A7B7B2054879CAD
|
||||
// INDEX 14
|
||||
template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2950
|
||||
/* OLD VALUE : [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE 0B5397E66A527CE9
|
||||
// INDEX 15
|
||||
template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 2953
|
||||
/* OLD VALUE : [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE 06C98F0EC3397132
|
||||
// INDEX 16
|
||||
template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2954
|
||||
/* OLD VALUE : [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE 6B44AB6DF1C3637F
|
||||
// INDEX 17
|
||||
template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 2957
|
||||
/* OLD VALUE : [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE 8CE99ABEEF5F7752
|
||||
// INDEX 18
|
||||
template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2958
|
||||
/* OLD VALUE : [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE DACD0D84E0636709
|
||||
// INDEX 19
|
||||
template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 2961
|
||||
/* OLD VALUE : [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE 72318F78E297903F
|
||||
// INDEX 20
|
||||
template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2962
|
||||
/* OLD VALUE : [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE 63357F2F307B0305
|
||||
// INDEX 21
|
||||
template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 3106
|
||||
/* OLD VALUE : [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez $region.pr$ $region$, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE 54DFB2C46CEB431B
|
||||
// INDEX 22
|
||||
template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 3107
|
||||
/* OLD VALUE : [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez $region.pr$ $region$, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE E5B7CE8A82B62357
|
||||
// INDEX 23
|
||||
template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 3108
|
||||
/* OLD VALUE : [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez $region.pr$ $region$, $f.mda$ $f.member$ vous en seront reconnaissants.
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE B617756EDAAABB3F
|
||||
// INDEX 24
|
||||
template_task_give_item_intro_1_fame_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 3109
|
||||
/* OLD VALUE : [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez $region.pr$ $region$, $f.mda$ $f.member$ vous en seront reconnaissants.] */
|
||||
// HASH_VALUE 519C590FAC20C9F2
|
||||
// INDEX 25
|
||||
template_task_give_item_intro_1_fame [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.]
|
||||
|
||||
// DIFF CHANGED 3211
|
||||
/* OLD VALUE : [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.
|
||||
Mais faites vite car c'est très urgent !] */
|
||||
// HASH_VALUE 018D4F33D8819C13
|
||||
// INDEX 26
|
||||
template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dins.\n
|
||||
Mais faites vite car c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 3214
|
||||
/* OLD VALUE : [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] */
|
||||
// HASH_VALUE 46BB2D9695B06F1A
|
||||
// INDEX 27
|
||||
template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dins.]
|
||||
|
||||
// DIFF CHANGED 3215
|
||||
/* OLD VALUE : [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.
|
||||
Mais ne traînez pas car c'est très urgent!] */
|
||||
// HASH_VALUE 7A6095770C605FBC
|
||||
// INDEX 28
|
||||
template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dins.\n
|
||||
Mais ne traînez pas car c'est très urgent!]
|
||||
|
||||
// DIFF CHANGED 3289
|
||||
/* OLD VALUE : [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE BC31DF37C124FF52
|
||||
// INDEX 29
|
||||
template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 3290
|
||||
/* OLD VALUE : [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE ACAB5EF2EDF735ED
|
||||
// INDEX 30
|
||||
template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 3293
|
||||
/* OLD VALUE : [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE 159B25A6F5A67CE2
|
||||
// INDEX 31
|
||||
template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 3294
|
||||
/* OLD VALUE : [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE A673416C0B715C1E
|
||||
// INDEX 32
|
||||
template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 3297
|
||||
/* OLD VALUE : [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE 9C0EE567DF9EA4E5
|
||||
// INDEX 33
|
||||
template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 3298
|
||||
/* OLD VALUE : [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE B2D9C5A37076C0AB
|
||||
// INDEX 34
|
||||
template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 3531
|
||||
/* OLD VALUE : [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] */
|
||||
// HASH_VALUE E60BD96C810A6840
|
||||
// INDEX 35
|
||||
template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dins.]
|
||||
|
||||
// DIFF CHANGED 3532
|
||||
/* OLD VALUE : [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE 34EF4C32720E58F7
|
||||
// INDEX 36
|
||||
template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dins.\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 3535
|
||||
/* OLD VALUE : [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] */
|
||||
// HASH_VALUE 16F763E6B791ED8F
|
||||
// INDEX 37
|
||||
template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dins.]
|
||||
|
||||
// DIFF CHANGED 3536
|
||||
/* OLD VALUE : [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE 42CA9981A70B6C4A
|
||||
// INDEX 38
|
||||
template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dins.\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 3539
|
||||
/* OLD VALUE : [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] */
|
||||
// HASH_VALUE 16ED1D1E5A6CAE1C
|
||||
// INDEX 39
|
||||
template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dins.]
|
||||
|
||||
// DIFF CHANGED 3540
|
||||
/* OLD VALUE : [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE 07F10DD5A85021E2
|
||||
// INDEX 40
|
||||
template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dins.\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 3635
|
||||
/* OLD VALUE : [Je dois savoir s'il y a $r1.pia$ $r1.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] */
|
||||
// HASH_VALUE 65098A49268DE7EB
|
||||
// INDEX 41
|
||||
template_task_target_species_intro_1_money [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dins.]
|
||||
|
||||
// DIFF CHANGED 3636
|
||||
/* OLD VALUE : [Je dois savoir s'il y a $r1.pia$ $r1.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.
|
||||
Mais faites vite car c'est très urgent.] */
|
||||
// HASH_VALUE 0A10E527959D0F48
|
||||
// INDEX 42
|
||||
template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dins.\n
|
||||
Mais faites vite car c'est très urgent.]
|
||||
|
||||
// DIFF CHANGED 3637
|
||||
/* OLD VALUE : [Je dois savoir s'il y a $r1.pia$ $r1.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.
|
||||
Mais faites vite car c'est très urgent.] */
|
||||
// HASH_VALUE 993944BD3D8163F9
|
||||
// INDEX 43
|
||||
template_task_target_species_intro_1_fame_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n
|
||||
Mais faites vite car c'est très urgent.]
|
||||
|
||||
// DIFF CHANGED 3638
|
||||
/* OLD VALUE : [Je dois savoir s'il y a $r1.pia$ $r1.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] */
|
||||
// HASH_VALUE F432E9DFCE713B9C
|
||||
// INDEX 44
|
||||
template_task_target_species_intro_1_fame [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.]
|
||||
|
||||
// DIFF CHANGED 3639
|
||||
/* OLD VALUE : [Je dois savoir s'il y a $r1.pia$ $r1.p$ et $r2.pia$ $r2.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] */
|
||||
// HASH_VALUE 4A2FB48290E505FB
|
||||
// INDEX 45
|
||||
template_task_target_species_intro_2_money [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dins.]
|
||||
|
||||
// DIFF CHANGED 3640
|
||||
/* OLD VALUE : [Je dois savoir s'il y a $r1.pia$ $r1.p$ et $r2.pia$ $r2.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.
|
||||
Mais faites vite car c'est très urgent.] */
|
||||
// HASH_VALUE FB132B1074E2190A
|
||||
// INDEX 46
|
||||
template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dins.\n
|
||||
Mais faites vite car c'est très urgent.]
|
||||
|
||||
// DIFF CHANGED 3641
|
||||
/* OLD VALUE : [Je dois savoir s'il y a $r1.pia$ $r1.p$ et $r2.pia$ $r2.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.
|
||||
Mais faites vite car c'est très urgent.] */
|
||||
// HASH_VALUE 5E2D32C18949B257
|
||||
// INDEX 47
|
||||
template_task_target_species_intro_2_fame_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n
|
||||
Mais faites vite car c'est très urgent.]
|
||||
|
||||
// DIFF CHANGED 3642
|
||||
/* OLD VALUE : [Je dois savoir s'il y a $r1.pia$ $r1.p$ et $r2.pia$ $r2.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] */
|
||||
// HASH_VALUE AD49BB33A54C9E48
|
||||
// INDEX 48
|
||||
template_task_target_species_intro_2_fame [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.]
|
||||
|
||||
// DIFF CHANGED 3643
|
||||
/* OLD VALUE : [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$ et $r3.pia$ $r3.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] */
|
||||
// HASH_VALUE B0CEFB63C562AC13
|
||||
// INDEX 49
|
||||
template_task_target_species_intro_3_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dins.]
|
||||
|
||||
// DIFF CHANGED 3644
|
||||
/* OLD VALUE : [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$ et $r3.pia$ $r3.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.
|
||||
Mais faites vite car c'est très urgent.] */
|
||||
// HASH_VALUE 94CB0F72764623A1
|
||||
// INDEX 50
|
||||
template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dins.\n
|
||||
Mais faites vite car c'est très urgent.]
|
||||
|
||||
// DIFF CHANGED 3645
|
||||
/* OLD VALUE : [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$ et $r3.pia$ $r3.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.
|
||||
Mais faites vite car c'est très urgent.] */
|
||||
// HASH_VALUE A932A8BFD9602A52
|
||||
// INDEX 51
|
||||
template_task_target_species_intro_3_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n
|
||||
Mais faites vite car c'est très urgent.]
|
||||
|
||||
// DIFF CHANGED 3646
|
||||
/* OLD VALUE : [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$ et $r3.pia$ $r3.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] */
|
||||
// HASH_VALUE C53594B0287CB3C4
|
||||
// INDEX 52
|
||||
template_task_target_species_intro_3_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.]
|
||||
|
||||
// DIFF CHANGED 3647
|
||||
/* OLD VALUE : [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$, $r3.pia$ $r3.p$ et $r4.pia$ $r4.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] */
|
||||
// HASH_VALUE E54BA27A2B11F3F5
|
||||
// INDEX 53
|
||||
template_task_target_species_intro_4_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dins.]
|
||||
|
||||
// DIFF CHANGED 3648
|
||||
/* OLD VALUE : [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$, $r3.pia$ $r3.p$ et $r4.pia$ $r4.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.
|
||||
Mais faites vite car c'est très urgent.] */
|
||||
// HASH_VALUE 962F19080F0E0704
|
||||
// INDEX 54
|
||||
template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dins.\n
|
||||
Mais faites vite car c'est très urgent.]
|
||||
|
||||
// DIFF CHANGED 3649
|
||||
/* OLD VALUE : [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$, $r3.pia$ $r3.p$ et $r4.pia$ $r4.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.
|
||||
Mais faites vite car c'est très urgent.] */
|
||||
// HASH_VALUE F94920B92475A051
|
||||
// INDEX 55
|
||||
template_task_target_species_intro_4_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n
|
||||
Mais faites vite car c'est très urgent.]
|
||||
|
||||
// DIFF CHANGED 3650
|
||||
/* OLD VALUE : [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$, $r3.pia$ $r3.p$ et $r4.pia$ $r4.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] */
|
||||
// HASH_VALUE 4865A92B40788C42
|
||||
// INDEX 56
|
||||
template_task_target_species_intro_4_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.]
|
||||
|
||||
// DIFF CHANGED 3701
|
||||
/* OLD VALUE : [Je dois savoir ce qui se passe $op1.pr$ $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE 1338720B022AB97F
|
||||
// INDEX 57
|
||||
template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 3702
|
||||
/* OLD VALUE : [Je dois savoir ce qui se passe $op1.pr$ $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite car c'est très urgent !] */
|
||||
// HASH_VALUE 353FCDE9713AE1FD
|
||||
// INDEX 58
|
||||
template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite car c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 3703
|
||||
/* OLD VALUE : [Je dois savoir ce qui se passe $op1.pr$ $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.
|
||||
Mais faites vite car c'est très urgent !] */
|
||||
// HASH_VALUE 0CCD4CC63A77E012
|
||||
// INDEX 59
|
||||
template_task_visit_place_intro_1_fame_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n
|
||||
Mais faites vite car c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 3704
|
||||
/* OLD VALUE : [Je dois savoir ce qui se passe $op1.pr$ $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] */
|
||||
// HASH_VALUE EA55D002F8CCE583
|
||||
// INDEX 60
|
||||
template_task_visit_place_intro_1_fame [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.]
|
||||
|
||||
// DIFF CHANGED 3705
|
||||
/* OLD VALUE : [Je dois savoir ce qui se passe $op1.pr$ $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE 06AE399487606F76
|
||||
// INDEX 61
|
||||
template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 3706
|
||||
/* OLD VALUE : [Je dois savoir ce qui se passe $op1.pr$ $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite car c'est très urgent !] */
|
||||
// HASH_VALUE 2826B558C90B6A05
|
||||
// INDEX 62
|
||||
template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite car c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 3707
|
||||
/* OLD VALUE : [Je dois savoir ce qui se passe $op1.pr$ $op1$ et $op2.pr$ $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.
|
||||
Mais faites vite car c'est très urgent !] */
|
||||
// HASH_VALUE 61262C7EC109C066
|
||||
// INDEX 63
|
||||
template_task_visit_place_intro_2_fame_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n
|
||||
Mais faites vite car c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 3708
|
||||
/* OLD VALUE : [Je dois savoir ce qui se passe $op1.pr$ $op1$ et $op2.pr$ $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] */
|
||||
// HASH_VALUE 7D29186F101381D8
|
||||
// INDEX 64
|
||||
template_task_visit_place_intro_2_fame [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.]
|
||||
|
||||
// DIFF CHANGED 3709
|
||||
/* OLD VALUE : [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE 2481B74FD7543712
|
||||
// INDEX 65
|
||||
template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 3710
|
||||
/* OLD VALUE : [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite car c'est très urgent !] */
|
||||
// HASH_VALUE 4688122D46645F90
|
||||
// INDEX 66
|
||||
template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite car c'est très urgent !]
|
||||
|
||||
|
||||
// REMOVE THE FOLOWING LINE WHEN TRANSLATION IS DONE
|
14455
translation/history/clause_wk_56AE6D76.txt
Normal file
14455
translation/history/clause_wk_56AE6D76.txt
Normal file
File diff suppressed because it is too large
Load diff
14456
translation/history/clause_wk_56B1294A.txt
Normal file
14456
translation/history/clause_wk_56B1294A.txt
Normal file
File diff suppressed because it is too large
Load diff
8
translation/history/clause_wk_diff_56AE6D66.txt
Normal file
8
translation/history/clause_wk_diff_56AE6D66.txt
Normal file
|
@ -0,0 +1,8 @@
|
|||
// DIFF CHANGED 3349
|
||||
/* OLD VALUE : [WELCOME_RA_WELCOME !] */
|
||||
// HASH_VALUE 86161F265072A417
|
||||
// INDEX 0
|
||||
welcome_ra_welcome [Je suis Uil'i, Compagnon du Dispensaire, et je m'occupe du Minaret et du Revif ici.]
|
||||
|
||||
|
||||
// REMOVE THE FOLOWING LINE WHEN TRANSLATION IS DONE
|
370
translation/history/clause_wk_diff_56B12926.txt
Normal file
370
translation/history/clause_wk_diff_56B12926.txt
Normal file
|
@ -0,0 +1,370 @@
|
|||
// DIFF CHANGED 1377
|
||||
/* OLD VALUE : [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] */
|
||||
// HASH_VALUE 607782FDE0B312BE
|
||||
// INDEX 0
|
||||
item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ din(s).]
|
||||
|
||||
// DIFF CHANGED 1378
|
||||
/* OLD VALUE : [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] */
|
||||
// HASH_VALUE 5DEDFD64EF8A4C3D
|
||||
// INDEX 1
|
||||
item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ din(s).]
|
||||
|
||||
// DIFF CHANGED 1379
|
||||
/* OLD VALUE : [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dappers.] */
|
||||
// HASH_VALUE 7816E6D9F1A2482B
|
||||
// INDEX 2
|
||||
item_sold_market_1 [&ITM&Your $item$ is solded to market, reseller already give to you corresponding dins.]
|
||||
|
||||
// DIFF CHANGED 1380
|
||||
/* OLD VALUE : [&ITM&Your $qty$ $item.p$ have been sold, the merchant has already given you the corresponding dappers.] */
|
||||
// HASH_VALUE CC795A13CF8C4E3B
|
||||
// INDEX 3
|
||||
item_sold_market_2 [&ITM&Your $qty$ $item.p$ are solded to market, reseller already give to you corresponding dins.]
|
||||
|
||||
// DIFF CHANGED 2044
|
||||
/* OLD VALUE : [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE 90AA041AD8E2B7F3
|
||||
// INDEX 4
|
||||
template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2045
|
||||
/* OLD VALUE : [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE DE8E77E0C9E6A7AA
|
||||
// INDEX 5
|
||||
template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 2048
|
||||
/* OLD VALUE : [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE 11BB6A2BB7FB8845
|
||||
// INDEX 6
|
||||
template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2049
|
||||
/* OLD VALUE : [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE 3F455C781C76A4A4
|
||||
// INDEX 7
|
||||
template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 2052
|
||||
/* OLD VALUE : [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE C199C79F27A6D4F7
|
||||
// INDEX 8
|
||||
template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2053
|
||||
/* OLD VALUE : [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE 1178C5D0774B67C8
|
||||
// INDEX 9
|
||||
template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 2556
|
||||
/* OLD VALUE : [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE FCF24370B375F028
|
||||
// INDEX 10
|
||||
template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2557
|
||||
/* OLD VALUE : [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE 28C5790BA3EF6FE3
|
||||
// INDEX 11
|
||||
template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 2560
|
||||
/* OLD VALUE : [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE 9111C58935AAB4DB
|
||||
// INDEX 12
|
||||
template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2561
|
||||
/* OLD VALUE : [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE A7DCA5C5C682D0A1
|
||||
// INDEX 13
|
||||
template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 2564
|
||||
/* OLD VALUE : [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE 7A7B7B2054879CAD
|
||||
// INDEX 14
|
||||
template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2565
|
||||
/* OLD VALUE : [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE 0B5397E66A527CE9
|
||||
// INDEX 15
|
||||
template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 2568
|
||||
/* OLD VALUE : [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE 06C98F0EC3397132
|
||||
// INDEX 16
|
||||
template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2569
|
||||
/* OLD VALUE : [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE 6B44AB6DF1C3637F
|
||||
// INDEX 17
|
||||
template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 2572
|
||||
/* OLD VALUE : [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE 8CE99ABEEF5F7752
|
||||
// INDEX 18
|
||||
template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2573
|
||||
/* OLD VALUE : [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE DACD0D84E0636709
|
||||
// INDEX 19
|
||||
template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 2576
|
||||
/* OLD VALUE : [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE 72318F78E297903F
|
||||
// INDEX 20
|
||||
template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2577
|
||||
/* OLD VALUE : [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE 63357F2F307B0305
|
||||
// INDEX 21
|
||||
template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 2721
|
||||
/* OLD VALUE : [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE 54DFB2C46CEB431B
|
||||
// INDEX 22
|
||||
template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2722
|
||||
/* OLD VALUE : [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE E5B7CE8A82B62357
|
||||
// INDEX 23
|
||||
template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 2826
|
||||
/* OLD VALUE : [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.
|
||||
Mais faites vite car c'est très urgent !] */
|
||||
// HASH_VALUE 018D4F33D8819C13
|
||||
// INDEX 24
|
||||
template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dins.\n
|
||||
Mais faites vite car c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 2829
|
||||
/* OLD VALUE : [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] */
|
||||
// HASH_VALUE 46BB2D9695B06F1A
|
||||
// INDEX 25
|
||||
template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dins.]
|
||||
|
||||
// DIFF CHANGED 2830
|
||||
/* OLD VALUE : [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.
|
||||
Mais ne traînez pas car c'est très urgent!] */
|
||||
// HASH_VALUE 7A6095770C605FBC
|
||||
// INDEX 26
|
||||
template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dins.\n
|
||||
Mais ne traînez pas car c'est très urgent!]
|
||||
|
||||
// DIFF CHANGED 2904
|
||||
/* OLD VALUE : [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE BC31DF37C124FF52
|
||||
// INDEX 27
|
||||
template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2905
|
||||
/* OLD VALUE : [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE ACAB5EF2EDF735ED
|
||||
// INDEX 28
|
||||
template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 2908
|
||||
/* OLD VALUE : [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE 159B25A6F5A67CE2
|
||||
// INDEX 29
|
||||
template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2909
|
||||
/* OLD VALUE : [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE A673416C0B715C1E
|
||||
// INDEX 30
|
||||
template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 2912
|
||||
/* OLD VALUE : [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE 9C0EE567DF9EA4E5
|
||||
// INDEX 31
|
||||
template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 2913
|
||||
/* OLD VALUE : [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE B2D9C5A37076C0AB
|
||||
// INDEX 32
|
||||
template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 3146
|
||||
/* OLD VALUE : [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] */
|
||||
// HASH_VALUE E60BD96C810A6840
|
||||
// INDEX 33
|
||||
template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dins.]
|
||||
|
||||
// DIFF CHANGED 3147
|
||||
/* OLD VALUE : [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE 34EF4C32720E58F7
|
||||
// INDEX 34
|
||||
template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dins.\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 3150
|
||||
/* OLD VALUE : [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] */
|
||||
// HASH_VALUE 16F763E6B791ED8F
|
||||
// INDEX 35
|
||||
template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dins.]
|
||||
|
||||
// DIFF CHANGED 3151
|
||||
/* OLD VALUE : [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE 42CA9981A70B6C4A
|
||||
// INDEX 36
|
||||
template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dins.\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 3154
|
||||
/* OLD VALUE : [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] */
|
||||
// HASH_VALUE 16ED1D1E5A6CAE1C
|
||||
// INDEX 37
|
||||
template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dins.]
|
||||
|
||||
// DIFF CHANGED 3155
|
||||
/* OLD VALUE : [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.
|
||||
Mais faites vite, c'est très urgent !] */
|
||||
// HASH_VALUE 07F10DD5A85021E2
|
||||
// INDEX 38
|
||||
template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dins.\n
|
||||
Mais faites vite, c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 3250
|
||||
/* OLD VALUE : [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] */
|
||||
// HASH_VALUE 65098A49268DE7EB
|
||||
// INDEX 39
|
||||
template_task_target_species_intro_1_money [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dins.]
|
||||
|
||||
// DIFF CHANGED 3251
|
||||
/* OLD VALUE : [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.
|
||||
Mais faites vite car c'est très urgent.] */
|
||||
// HASH_VALUE 0A10E527959D0F48
|
||||
// INDEX 40
|
||||
template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dins.\n
|
||||
Mais faites vite car c'est très urgent.]
|
||||
|
||||
// DIFF CHANGED 3254
|
||||
/* OLD VALUE : [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] */
|
||||
// HASH_VALUE 4A2FB48290E505FB
|
||||
// INDEX 41
|
||||
template_task_target_species_intro_2_money [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dins.]
|
||||
|
||||
// DIFF CHANGED 3255
|
||||
/* OLD VALUE : [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.
|
||||
Mais faites vite car c'est très urgent.] */
|
||||
// HASH_VALUE FB132B1074E2190A
|
||||
// INDEX 42
|
||||
template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dins.\n
|
||||
Mais faites vite car c'est très urgent.]
|
||||
|
||||
// DIFF CHANGED 3258
|
||||
/* OLD VALUE : [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] */
|
||||
// HASH_VALUE B0CEFB63C562AC13
|
||||
// INDEX 43
|
||||
template_task_target_species_intro_3_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dins.]
|
||||
|
||||
// DIFF CHANGED 3259
|
||||
/* OLD VALUE : [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.
|
||||
Mais faites vite car c'est très urgent.] */
|
||||
// HASH_VALUE 94CB0F72764623A1
|
||||
// INDEX 44
|
||||
template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dins.\n
|
||||
Mais faites vite car c'est très urgent.]
|
||||
|
||||
// DIFF CHANGED 3262
|
||||
/* OLD VALUE : [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] */
|
||||
// HASH_VALUE E54BA27A2B11F3F5
|
||||
// INDEX 45
|
||||
template_task_target_species_intro_4_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dins.]
|
||||
|
||||
// DIFF CHANGED 3263
|
||||
/* OLD VALUE : [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.
|
||||
Mais faites vite car c'est très urgent.] */
|
||||
// HASH_VALUE 962F19080F0E0704
|
||||
// INDEX 46
|
||||
template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dins.\n
|
||||
Mais faites vite car c'est très urgent.]
|
||||
|
||||
// DIFF CHANGED 3316
|
||||
/* OLD VALUE : [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE 1338720B022AB97F
|
||||
// INDEX 47
|
||||
template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 3317
|
||||
/* OLD VALUE : [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite car c'est très urgent !] */
|
||||
// HASH_VALUE 353FCDE9713AE1FD
|
||||
// INDEX 48
|
||||
template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite car c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 3320
|
||||
/* OLD VALUE : [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE 06AE399487606F76
|
||||
// INDEX 49
|
||||
template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 3321
|
||||
/* OLD VALUE : [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite car c'est très urgent !] */
|
||||
// HASH_VALUE 2826B558C90B6A05
|
||||
// INDEX 50
|
||||
template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite car c'est très urgent !]
|
||||
|
||||
// DIFF CHANGED 3324
|
||||
/* OLD VALUE : [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] */
|
||||
// HASH_VALUE 2481B74FD7543712
|
||||
// INDEX 51
|
||||
template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ din(s).]
|
||||
|
||||
// DIFF CHANGED 3325
|
||||
/* OLD VALUE : [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).
|
||||
Mais faites vite car c'est très urgent !] */
|
||||
// HASH_VALUE 4688122D46645F90
|
||||
// INDEX 52
|
||||
template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ din(s).\n
|
||||
Mais faites vite car c'est très urgent !]
|
||||
|
||||
|
||||
// REMOVE THE FOLOWING LINE WHEN TRANSLATION IS DONE
|
BIN
translation/history/creature_words_wk_56AF80FC.txt
Normal file
BIN
translation/history/creature_words_wk_56AF80FC.txt
Normal file
Binary file not shown.
BIN
translation/history/creature_words_wk_56AF8159.txt
Normal file
BIN
translation/history/creature_words_wk_56AF8159.txt
Normal file
Binary file not shown.
BIN
translation/history/creature_words_wk_56AF8898.txt
Normal file
BIN
translation/history/creature_words_wk_56AF8898.txt
Normal file
Binary file not shown.
BIN
translation/history/creature_words_wk_56AF8972.txt
Normal file
BIN
translation/history/creature_words_wk_56AF8972.txt
Normal file
Binary file not shown.
BIN
translation/history/creature_words_wk_56B13143.txt
Normal file
BIN
translation/history/creature_words_wk_56B13143.txt
Normal file
Binary file not shown.
BIN
translation/history/creature_words_wk_56B1317A.txt
Normal file
BIN
translation/history/creature_words_wk_56B1317A.txt
Normal file
Binary file not shown.
BIN
translation/history/damagetype_words_wk_56AF80FC.txt
Normal file
BIN
translation/history/damagetype_words_wk_56AF80FC.txt
Normal file
Binary file not shown.
BIN
translation/history/damagetype_words_wk_56AF8159.txt
Normal file
BIN
translation/history/damagetype_words_wk_56AF8159.txt
Normal file
Binary file not shown.
BIN
translation/history/damagetype_words_wk_56AF8898.txt
Normal file
BIN
translation/history/damagetype_words_wk_56AF8898.txt
Normal file
Binary file not shown.
BIN
translation/history/damagetype_words_wk_56AF8972.txt
Normal file
BIN
translation/history/damagetype_words_wk_56AF8972.txt
Normal file
Binary file not shown.
BIN
translation/history/damagetype_words_wk_56B13143.txt
Normal file
BIN
translation/history/damagetype_words_wk_56B13143.txt
Normal file
Binary file not shown.
BIN
translation/history/damagetype_words_wk_56B1317A.txt
Normal file
BIN
translation/history/damagetype_words_wk_56B1317A.txt
Normal file
Binary file not shown.
BIN
translation/history/ecosystem_words_wk_56AF80FC.txt
Normal file
BIN
translation/history/ecosystem_words_wk_56AF80FC.txt
Normal file
Binary file not shown.
BIN
translation/history/ecosystem_words_wk_56AF8159.txt
Normal file
BIN
translation/history/ecosystem_words_wk_56AF8159.txt
Normal file
Binary file not shown.
BIN
translation/history/ecosystem_words_wk_56AF8898.txt
Normal file
BIN
translation/history/ecosystem_words_wk_56AF8898.txt
Normal file
Binary file not shown.
BIN
translation/history/ecosystem_words_wk_56AF8972.txt
Normal file
BIN
translation/history/ecosystem_words_wk_56AF8972.txt
Normal file
Binary file not shown.
BIN
translation/history/ecosystem_words_wk_56B13143.txt
Normal file
BIN
translation/history/ecosystem_words_wk_56B13143.txt
Normal file
Binary file not shown.
BIN
translation/history/ecosystem_words_wk_56B1317A.txt
Normal file
BIN
translation/history/ecosystem_words_wk_56B1317A.txt
Normal file
Binary file not shown.
20645
translation/history/en_56B12B4D.uxt
Normal file
20645
translation/history/en_56B12B4D.uxt
Normal file
File diff suppressed because it is too large
Load diff
9
translation/history/en_diff_56B12954.uxt
Normal file
9
translation/history/en_diff_56B12954.uxt
Normal file
|
@ -0,0 +1,9 @@
|
|||
// DIFF CHANGED 3755
|
||||
/* OLD VALUE : [You don't have enough dappers to buy this.] */
|
||||
/* OLD VALUE : [You don't have enough dappers to buy this.] */
|
||||
// HASH_VALUE 707D4722D9361F1A
|
||||
// INDEX 0
|
||||
uittNotEnoughMoney [You don't have enough dins to buy this.]
|
||||
|
||||
|
||||
// REMOVE THE FOLOWING LINE WHEN TRANSLATION IS DONE
|
BIN
translation/history/faction_words_wk_56AF80FC.txt
Normal file
BIN
translation/history/faction_words_wk_56AF80FC.txt
Normal file
Binary file not shown.
BIN
translation/history/faction_words_wk_56AF8159.txt
Normal file
BIN
translation/history/faction_words_wk_56AF8159.txt
Normal file
Binary file not shown.
BIN
translation/history/faction_words_wk_56AF8898.txt
Normal file
BIN
translation/history/faction_words_wk_56AF8898.txt
Normal file
Binary file not shown.
BIN
translation/history/faction_words_wk_56AF8972.txt
Normal file
BIN
translation/history/faction_words_wk_56AF8972.txt
Normal file
Binary file not shown.
BIN
translation/history/faction_words_wk_56B13143.txt
Normal file
BIN
translation/history/faction_words_wk_56B13143.txt
Normal file
Binary file not shown.
BIN
translation/history/faction_words_wk_56B1317A.txt
Normal file
BIN
translation/history/faction_words_wk_56B1317A.txt
Normal file
Binary file not shown.
20522
translation/history/fr_56B12B4D.uxt
Normal file
20522
translation/history/fr_56B12B4D.uxt
Normal file
File diff suppressed because it is too large
Load diff
9
translation/history/fr_diff_56B12954.uxt
Normal file
9
translation/history/fr_diff_56B12954.uxt
Normal file
|
@ -0,0 +1,9 @@
|
|||
// DIFF CHANGED 3755
|
||||
/* OLD VALUE : [You don't have enough dappers to buy this.] */
|
||||
/* OLD VALUE : [Vous n'avez pas assez d'argent pour acheter cela.] */
|
||||
// HASH_VALUE 707D4722D9361F1A
|
||||
// INDEX 0
|
||||
uittNotEnoughMoney [Vous n'avez pas assez d'argent pour acheter cela.]
|
||||
|
||||
|
||||
// REMOVE THE FOLOWING LINE WHEN TRANSLATION IS DONE
|
BIN
translation/history/item_words_wk_56AF80FC.txt
Normal file
BIN
translation/history/item_words_wk_56AF80FC.txt
Normal file
Binary file not shown.
BIN
translation/history/item_words_wk_56AF8159.txt
Normal file
BIN
translation/history/item_words_wk_56AF8159.txt
Normal file
Binary file not shown.
BIN
translation/history/item_words_wk_56AF8898.txt
Normal file
BIN
translation/history/item_words_wk_56AF8898.txt
Normal file
Binary file not shown.
BIN
translation/history/item_words_wk_56AF8972.txt
Normal file
BIN
translation/history/item_words_wk_56AF8972.txt
Normal file
Binary file not shown.
BIN
translation/history/item_words_wk_56B13143.txt
Normal file
BIN
translation/history/item_words_wk_56B13143.txt
Normal file
Binary file not shown.
BIN
translation/history/item_words_wk_56B1317A.txt
Normal file
BIN
translation/history/item_words_wk_56B1317A.txt
Normal file
Binary file not shown.
BIN
translation/history/job_words_wk_56AF80FC.txt
Normal file
BIN
translation/history/job_words_wk_56AF80FC.txt
Normal file
Binary file not shown.
BIN
translation/history/job_words_wk_56AF8159.txt
Normal file
BIN
translation/history/job_words_wk_56AF8159.txt
Normal file
Binary file not shown.
BIN
translation/history/job_words_wk_56AF8898.txt
Normal file
BIN
translation/history/job_words_wk_56AF8898.txt
Normal file
Binary file not shown.
BIN
translation/history/job_words_wk_56AF8972.txt
Normal file
BIN
translation/history/job_words_wk_56AF8972.txt
Normal file
Binary file not shown.
BIN
translation/history/job_words_wk_56B13143.txt
Normal file
BIN
translation/history/job_words_wk_56B13143.txt
Normal file
Binary file not shown.
BIN
translation/history/job_words_wk_56B1317A.txt
Normal file
BIN
translation/history/job_words_wk_56B1317A.txt
Normal file
Binary file not shown.
BIN
translation/history/outpost_words_wk_56AF80FC.txt
Normal file
BIN
translation/history/outpost_words_wk_56AF80FC.txt
Normal file
Binary file not shown.
BIN
translation/history/outpost_words_wk_56AF8159.txt
Normal file
BIN
translation/history/outpost_words_wk_56AF8159.txt
Normal file
Binary file not shown.
BIN
translation/history/outpost_words_wk_56AF8898.txt
Normal file
BIN
translation/history/outpost_words_wk_56AF8898.txt
Normal file
Binary file not shown.
BIN
translation/history/outpost_words_wk_56AF8972.txt
Normal file
BIN
translation/history/outpost_words_wk_56AF8972.txt
Normal file
Binary file not shown.
BIN
translation/history/outpost_words_wk_56B13143.txt
Normal file
BIN
translation/history/outpost_words_wk_56B13143.txt
Normal file
Binary file not shown.
BIN
translation/history/outpost_words_wk_56B1317A.txt
Normal file
BIN
translation/history/outpost_words_wk_56B1317A.txt
Normal file
Binary file not shown.
23368
translation/history/phrase_en_56AE6DBC.txt
Normal file
23368
translation/history/phrase_en_56AE6DBC.txt
Normal file
File diff suppressed because it is too large
Load diff
23388
translation/history/phrase_en_56B12B47.txt
Normal file
23388
translation/history/phrase_en_56B12B47.txt
Normal file
File diff suppressed because it is too large
Load diff
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue