From 42fc3f9897d9d97c3e47a51fd5a3228a5d1e4c5b Mon Sep 17 00:00:00 2001 From: deed Date: Wed, 17 Aug 2016 22:25:58 +0200 Subject: [PATCH] correction erreurs et ajout de fichier manquant --- .../ecosystem/forest/_armaboss_for.creature | 32 ++++++++-------- ...blunt_piercing_slashing_armor_set.creature | 29 +++++++++++++++ .../armamonte_chest.item | 21 ++--------- .../heavy_blunt_slashing_piercing_arms.item | 37 +++++++++++++++++++ .../heavy_blunt_slashing_piercing_chest.item | 37 +++++++++++++++++++ .../heavy_blunt_slashing_piercing_feet.item | 37 +++++++++++++++++++ .../heavy_blunt_slashing_piercing_hands.item | 37 +++++++++++++++++++ .../heavy_blunt_slashing_piercing_head.item | 37 +++++++++++++++++++ .../heavy_blunt_slashing_piercing_legs.item | 37 +++++++++++++++++++ 9 files changed, 271 insertions(+), 33 deletions(-) create mode 100644 leveldesign/game_elem/creature/fauna/set_armure/_heavy_blunt_piercing_slashing_armor_set.creature create mode 100644 leveldesign/game_elem/items/armor/creature_armor/heavy_blunt_slashing_piercing_arms.item create mode 100644 leveldesign/game_elem/items/armor/creature_armor/heavy_blunt_slashing_piercing_chest.item create mode 100644 leveldesign/game_elem/items/armor/creature_armor/heavy_blunt_slashing_piercing_feet.item create mode 100644 leveldesign/game_elem/items/armor/creature_armor/heavy_blunt_slashing_piercing_hands.item create mode 100644 leveldesign/game_elem/items/armor/creature_armor/heavy_blunt_slashing_piercing_head.item create mode 100644 leveldesign/game_elem/items/armor/creature_armor/heavy_blunt_slashing_piercing_legs.item diff --git a/leveldesign/game_elem/creature/fauna/ecosystem/forest/_armaboss_for.creature b/leveldesign/game_elem/creature/fauna/ecosystem/forest/_armaboss_for.creature index d5365ec..69f1cdf 100644 --- a/leveldesign/game_elem/creature/fauna/ecosystem/forest/_armaboss_for.creature +++ b/leveldesign/game_elem/creature/fauna/ecosystem/forest/_armaboss_for.creature @@ -1,31 +1,33 @@ -
- + + - + + - - + + - + + + + + + + + + - Converted from old format - Fri May 17 15:23:09 2002 (corvazier) File converted from old format -Thu Jun 20 10:19:46 2002 (gatto) .3d data.Equipment[0].Texture = Jungle/High Quality/Old -Tue Jul 09 11:59:54 2002 (mauduit) .Basics.Equipment.Body.Texture = Jungle/High Quality/Old -Mon Sep 30 11:06:26 2002 (favre) .Basics.Ecosystem = Forest -Wed Oct 09 11:16:31 2002 (favre) .Loot.loot1 = -Fri Oct 24 17:31:37 2003 (monnerot) .Harvest.MP3.AssociatedItem = -Tue Dec 20 17:45:43 2005 (gueney) Form Parents = -Thu Jan 05 15:05:07 2006 (gueney) Form Parents = + + diff --git a/leveldesign/game_elem/creature/fauna/set_armure/_heavy_blunt_piercing_slashing_armor_set.creature b/leveldesign/game_elem/creature/fauna/set_armure/_heavy_blunt_piercing_slashing_armor_set.creature new file mode 100644 index 0000000..e2a473c --- /dev/null +++ b/leveldesign/game_elem/creature/fauna/set_armure/_heavy_blunt_piercing_slashing_armor_set.creature @@ -0,0 +1,29 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_elem/items/armor/creature_armor/creature_body_armor_specific/armamonte_chest.item b/leveldesign/game_elem/items/armor/creature_armor/creature_body_armor_specific/armamonte_chest.item index 84d2d8c..ad1ec6f 100644 --- a/leveldesign/game_elem/items/armor/creature_armor/creature_body_armor_specific/armamonte_chest.item +++ b/leveldesign/game_elem/items/armor/creature_armor/creature_body_armor_specific/armamonte_chest.item @@ -1,5 +1,5 @@ -
+ @@ -20,7 +20,7 @@ - + @@ -33,20 +33,5 @@ - Thu Jul 25 15:28:30 2002 (receveur) Form Parents = -Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light -Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light -Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head -Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 -Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head -Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing -Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing -Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing -Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 -Tue Jul 30 17:48:05 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Chest -Tue Jul 30 17:48:05 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = chest -Tue Jul 30 17:53:59 2002 (receveur) .armor.Armor category = medium -Tue Jul 30 17:53:59 2002 (receveur) .armor.max protection = medium -Tue Jul 30 17:53:59 2002 (receveur) .armor.protection = medium -Mon Aug 05 17:02:00 2002 (receveur) formName Pasted = + diff --git a/leveldesign/game_elem/items/armor/creature_armor/heavy_blunt_slashing_piercing_arms.item b/leveldesign/game_elem/items/armor/creature_armor/heavy_blunt_slashing_piercing_arms.item new file mode 100644 index 0000000..1a18c0f --- /dev/null +++ b/leveldesign/game_elem/items/armor/creature_armor/heavy_blunt_slashing_piercing_arms.item @@ -0,0 +1,37 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_elem/items/armor/creature_armor/heavy_blunt_slashing_piercing_chest.item b/leveldesign/game_elem/items/armor/creature_armor/heavy_blunt_slashing_piercing_chest.item new file mode 100644 index 0000000..cecbc93 --- /dev/null +++ b/leveldesign/game_elem/items/armor/creature_armor/heavy_blunt_slashing_piercing_chest.item @@ -0,0 +1,37 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_elem/items/armor/creature_armor/heavy_blunt_slashing_piercing_feet.item b/leveldesign/game_elem/items/armor/creature_armor/heavy_blunt_slashing_piercing_feet.item new file mode 100644 index 0000000..3ec7174 --- /dev/null +++ b/leveldesign/game_elem/items/armor/creature_armor/heavy_blunt_slashing_piercing_feet.item @@ -0,0 +1,37 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_elem/items/armor/creature_armor/heavy_blunt_slashing_piercing_hands.item b/leveldesign/game_elem/items/armor/creature_armor/heavy_blunt_slashing_piercing_hands.item new file mode 100644 index 0000000..cb283a4 --- /dev/null +++ b/leveldesign/game_elem/items/armor/creature_armor/heavy_blunt_slashing_piercing_hands.item @@ -0,0 +1,37 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_elem/items/armor/creature_armor/heavy_blunt_slashing_piercing_head.item b/leveldesign/game_elem/items/armor/creature_armor/heavy_blunt_slashing_piercing_head.item new file mode 100644 index 0000000..3ecda14 --- /dev/null +++ b/leveldesign/game_elem/items/armor/creature_armor/heavy_blunt_slashing_piercing_head.item @@ -0,0 +1,37 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/leveldesign/game_elem/items/armor/creature_armor/heavy_blunt_slashing_piercing_legs.item b/leveldesign/game_elem/items/armor/creature_armor/heavy_blunt_slashing_piercing_legs.item new file mode 100644 index 0000000..d72439f --- /dev/null +++ b/leveldesign/game_elem/items/armor/creature_armor/heavy_blunt_slashing_piercing_legs.item @@ -0,0 +1,37 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +