diff --git a/leveldesign/game_element/anim/anim_set/pet/arma/arma_default__.animation_set b/leveldesign/game_element/anim/anim_set/pet/arma/arma_default__.animation_set new file mode 100644 index 0000000..d9f5d0a --- /dev/null +++ b/leveldesign/game_element/anim/anim_set/pet/arma/arma_default__.animation_set @@ -0,0 +1,18 @@ + +