khanat-ressources-NeL/leveldesign/Game_elem/Creature/objects/_parent_botobject.creature

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2013-07-24 19:45:31 +00:00
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.6 $" State="modified">
<STRUCT>
<STRUCT Name="Basics">
<STRUCT Name="MovementSpeeds">
<ATOM Name="WalkSpeed" Value="0"/>
<ATOM Name="RunSpeed" Value="0"/>
</STRUCT>
<ATOM Name="Fame" Value="none"/>
</STRUCT>
<STRUCT Name="3d data">
<ATOM Name="DisplayOSD" Value="false"/>
<ATOM Name="DisplayInRadar" Value="false"/>
<ATOM Name="DisplayName" Value="false"/>
<ATOM Name="DisplayBars" Value="false"/>
</STRUCT>
<STRUCT Name="Collision">
<ATOM Name="NotTraversable" Value="true"/>
</STRUCT>
<STRUCT Name="Properties">
<ATOM Name="Selectable" Value="false"/>
<ATOM Name="Attackable" Value="false"/>
<ATOM Name="Curativable" Value="false"/>
<ATOM Name="Turn" Value="false"/>
</STRUCT>
<ATOM Name="attack_list0" Value="magic_cur_homin.attack_list"/>
<ATOM Name="attack_list1" Value="magic_off_homin.attack_list"/>
<ATOM Name="attack_list2" Value="melee.attack_list"/>
<ATOM Name="attack_list3" Value="range.attack_list"/>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Wed Sep 25 12:22:57 2002 (receveur) .Basics.Race = karavan
Wed Sep 25 12:23:20 2002 (receveur) .Basics.MeleeFightingCompetences.HandToHand = &quot;Basics.Level&quot;*10
Wed Sep 25 12:23:33 2002 (receveur) .Basics.RangeFightingCompetences.Pistol = &quot;Basics.Level&quot;*10
Wed Sep 25 12:23:36 2002 (receveur) .Basics.RangeFightingCompetences.Rifle = &quot;Basics.Level&quot;*10
Wed Sep 25 12:28:31 2002 (receveur) .Basics.MeleeFightingCompetences.Kick = &quot;Basics.Level&quot;*10
Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.HeavyArmourWear = &quot;Basics.Level&quot;*10
Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.LightArmourWear = &quot;Basics.Level&quot;*10
Wed Sep 25 12:28:45 2002 (receveur) .Basics.MeleeFightingCompetences.MediumArmourWear = &quot;Basics.Level&quot;*10
Tue Oct 29 10:30:52 2002 (receveur) formName Pasted =
Tue Oct 29 10:41:56 2002 (receveur) formName Resized =
Tue Oct 29 15:12:56 2002 (receveur) .Basics.First Name = karavan
Wed Feb 05 18:18:27 2003 (receveur) .Basics.Species = karavan
Fri Sep 19 11:54:01 2003 (mauduit) .3d data.Automaton =
Fri Sep 19 11:54:01 2003 (mauduit) .3d data.Skel = Ma_roadsign_1_skel.skel
Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Equipment.Body.Item = Ma_roadsign_poteau_1.shape
Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Race =
Fri Sep 19 11:54:01 2003 (mauduit) .Basics.Species =
Fri Sep 19 11:54:24 2003 (mauduit) .Basics.DamageLocalisationTable =
Fri Sep 19 11:54:24 2003 (mauduit) .Basics.Gender =
Fri Sep 19 11:54:24 2003 (mauduit) .Basics.Size =
Fri Sep 19 11:54:43 2003 (mauduit) Form Parents =
Fri Sep 19 12:16:12 2003 (mauduit) .3d data.AnimSetBaseName = roadsign_1_default_.animation_set
Thu Sep 25 14:44:56 2003 (mauduit) .3d data.AnimSetBaseName = roadsign_1
Wed Mar 17 14:28:37 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_Altar_Kamik.shape
Wed Mar 17 14:29:50 2004 (camerlo) .3d data.AnimSetBaseName =
Wed Mar 17 14:29:50 2004 (camerlo) .3d data.Skel =
Wed Mar 17 14:33:50 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_Altar_Karavan.shape
Wed May 26 14:09:11 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_1_Caisse.shape
Wed May 26 14:09:29 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_3_Caisse.shape
Wed May 26 14:10:00 2004 (camerlo) .Basics.Equipment.Body.Item = GE_Mission_1_Tonneau.shape
Tue Jun 22 16:20:46 2004 (ly) .Basics.Equipment.Body.Item = GEN_Mission_1_Tonneau.shape
Tue Jun 22 17:25:22 2004 (ly) .Basics.Equipment.Body.Item = GE_Mission_1_Tonneau.shape
Tue Jul 06 14:31:21 2004 (camerlo) .Collision.CollisionRadius = 0.7
Thu Jul 08 18:34:47 2004 (camerlo) .Collision.CollisionRadius = 0.6
Thu Jul 15 14:11:43 2004 (camerlo) .3d data.DisplayOSD = false
Thu Jul 15 14:12:35 2004 (camerlo) .3d data.DisplayOSD =
Thu Jul 15 14:12:47 2004 (camerlo) .Basics.Equipment.Body.Item =
Thu Jul 15 14:13:30 2004 (camerlo) .Collision.CollisionRadius =
Thu Jul 15 14:13:34 2004 (camerlo) .3d data.DisplayOSD = false
Wed Jul 28 19:04:36 2004 (camerlo) .3d data.DisplayBars = false
Wed Jul 28 19:04:36 2004 (camerlo) .3d data.DisplayInRadar = false
Wed Jul 28 19:04:36 2004 (camerlo) .3d data.DisplayName = false
Wed Jul 28 19:04:41 2004 (camerlo) .Collision.NotTraversable = true
Wed Jul 28 19:05:09 2004 (camerlo) .Properties.Attackable = false
Wed Jul 28 19:05:09 2004 (camerlo) .Properties.Curativable = false
Wed Jul 28 19:05:09 2004 (camerlo) .Properties.Selectable = false
Thu Nov 25 18:16:30 2004 (guignot) .Properties.Turn = false
Thu Feb 10 17:29:20 2005 (monnerot) .attack_list0 = magic_cur_homin.attack_list
Thu Feb 10 17:29:20 2005 (monnerot) .attack_list1 = magic_off_homin.attack_list
Thu Feb 10 17:29:20 2005 (monnerot) .attack_list2 = melee.attack_list
Thu Feb 10 17:29:20 2005 (monnerot) .attack_list3 = range.attack_list
Thu Feb 10 17:29:20 2005 (monnerot) .attack_list4 =
Thu Feb 10 17:29:20 2005 (monnerot) .item_r_stat =
Thu Apr 14 18:08:13 2005 (monnerot) .Basics.Fame = none
Mon Nov 21 14:28:27 2005 (monnerot) .Basics.MovementSpeeds.RunSpeed = 0
Mon Nov 21 14:28:27 2005 (monnerot) .Basics.MovementSpeeds.WalkSpeed = 0</LOG>
</FORM>