khanat-ressources-NeL/leveldesign/game_elem/creature/objects/tente_givre.creature

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2016-03-17 20:08:24 +00:00
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.9 $" State="modified">
<PARENT Filename="_parent_botobject.creature"/>
<STRUCT>
<STRUCT Name="Basics">
<STRUCT Name="Equipment">
<STRUCT Name="Body">
<ATOM Name="Item" Value="tente_givre.shape"/>
</STRUCT>
</STRUCT>
</STRUCT>
<STRUCT Name="Collision">
<ATOM Name="CollisionRadius" Value="0"/>
<ATOM Name="Length" Value="0"/>
<ATOM Name="Width" Value="0"/>
<ATOM Name="Height" Value="0"/>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG></LOG>
</FORM>