khanat-opennel-code/code/nel
kervala 94bf8fd54e Changed: Use TCHAR functions
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branch : develop
2016-12-10 14:21:20 +01:00
..
doc
include Changed: Replace a lot of const char* by std::string parameters 2016-12-10 12:30:57 +01:00
resources
samples Changed: Simplified all ENDIF and ELSE 2016-10-27 10:54:09 +02:00
src Changed: Check return code of WaitForSingleObject and log error 2016-12-10 12:36:04 +01:00
tools Changed: Use TCHAR functions 2016-12-10 14:21:20 +01:00
AUTHORS
ChangeLog
CMakeLists.txt Fixed: Update libovr detection 2016-10-31 19:00:19 +01:00
COPYING
INSTALL
nel-config.in Changed: Typo fixes (thanks to Vagrant!) 2013-02-08 13:17:44 +01:00
NEWS
README Fixed: #841 set the good agpl header 2010-05-07 11:06:20 +02:00

Introduction
------------

NeL is a software platform for creating and running massively multi-user
entertainment in a 3D environment over the Internet.

The NeL library is further divided into specific modules: network, ai, 3d
and misc. If you want to use any of these, you also need to use the misc
part of the library, but ai, 3d and network are totally independant from
each other so you can use only the parts you really need in your project.

If you want know more about the library content and functionalities, you
should take a look on the documents present in the doc directory.

NeL is currently developped and tested under GNU/Linux and Windows
environments. 


License
-------

NeL is a Free Software project under the GNU Affero General Public License,
which means all its code is available for everyone to download, examine,
use, modify, and distribute, subject to the usual restrictions attached
to any GPL software. If you are not familiar with the AGPL, see the COPYING
file for for more details on license terms and other legal issues.


Installation
------------

Please check the dev.ryzom.com for more information