khanat-opennel-code/code/ryzom/client/src/interface_v3/bot_chat_page.h

48 lines
1.4 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CL_BOT_CHAT_PAGE_H
#define CL_BOT_CHAT_PAGE_H
#define BOT_CHAT_BASE_DB_PATH "SERVER:BOTCHAT"
/** Base class for botchat pages.
* \author Nicolas Vizerie
* \author Nevrax France
* \date August 2003
*/
class CBotChatPage
{
public:
virtual ~CBotChatPage() {}
// start that page (display and setup ui)
virtual void begin();
// init page
virtual void init() {}
// update function : it is called at each frame.
virtual void update() {}
virtual void end() = 0;
// tool fct : activate a window from its name
void activateWindow(const char *windowName, bool active);
};
#endif