0876456a22
Further GUI Editor improvements
272 lines
8.8 KiB
C++
272 lines
8.8 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// VegetableApperancePage.cpp : implementation file
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//
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#include "std_afx.h"
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#include "object_viewer.h"
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#include "vegetable_apperance_page.h"
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#include "vegetable_edit_tools.h"
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#include "vegetable_noise_value_dlg.h"
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#include "vegetable_select_dlg.h"
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#include "vegetable_dlg.h"
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#include "nel/misc/noise_value.h"
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#include "nel/3d/vegetable.h"
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/////////////////////////////////////////////////////////////////////////////
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// CVegetableApperancePage property page
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IMPLEMENT_DYNCREATE(CVegetableApperancePage, CPropertyPage)
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CVegetableApperancePage::CVegetableApperancePage() : CPropertyPage(CVegetableApperancePage::IDD),
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_BendPhaseDlg(NULL), _BendFactorDlg(NULL), _ColorDlg(NULL)
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{
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//{{AFX_DATA_INIT(CVegetableApperancePage)
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//}}AFX_DATA_INIT
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}
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CVegetableApperancePage::~CVegetableApperancePage()
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{
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#define REMOVE_WND(wnd) if (wnd) { wnd->DestroyWindow(); delete wnd; }
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REMOVE_WND(_BendPhaseDlg);
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REMOVE_WND(_BendFactorDlg);
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REMOVE_WND(_ColorDlg);
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}
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void CVegetableApperancePage::DoDataExchange(CDataExchange* pDX)
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{
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CPropertyPage::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CVegetableApperancePage)
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DDX_Control(pDX, IDC_LIST_VEGETABLE_COLOR, ColorList);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CVegetableApperancePage, CPropertyPage)
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//{{AFX_MSG_MAP(CVegetableApperancePage)
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ON_BN_CLICKED(IDC_BUTTON_VEGETABLE_ADD, OnButtonVegetableAdd)
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ON_BN_CLICKED(IDC_BUTTON_VEGETABLE_GETOTHER, OnButtonVegetableGetother)
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ON_BN_CLICKED(IDC_BUTTON_VEGETABLE_INSERT, OnButtonVegetableInsert)
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ON_BN_CLICKED(IDC_BUTTON_VEGETABLE_REMOVE, OnButtonVegetableRemove)
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ON_LBN_DBLCLK(IDC_LIST_VEGETABLE_COLOR, OnDblclkListVegetableColor)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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// ***************************************************************************
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// ***************************************************************************
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// ***************************************************************************
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// ***************************************************************************
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// ***************************************************************************
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void CVegetableApperancePage::setVegetableToEdit(NL3D::CVegetable *vegetable)
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{
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_Vegetable= vegetable;
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// If not NULL, init all controls.
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if(_Vegetable)
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{
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// init noise dlg.
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// ----------
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_BendPhaseDlg->setNoiseValue(&_Vegetable->BendPhase, _VegetableDlg);
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_BendFactorDlg->setNoiseValue(&_Vegetable->BendFactor, _VegetableDlg);
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_ColorDlg->setNoiseValue(&_Vegetable->Color.NoiseValue, _VegetableDlg);
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// init color dlg.
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// ----------
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readFromVegetableColor(_Vegetable);
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}
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}
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// ***************************************************************************
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void CVegetableApperancePage::readFromVegetableColor(NL3D::CVegetable *vegetable)
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{
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// clear all
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ColorList.clear();
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// fill list.
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for(uint i=0; i<vegetable->Color.Gradients.size(); i++)
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{
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CRGBA color= vegetable->Color.Gradients[i];
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ColorList.addValue(color);
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}
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}
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// ***************************************************************************
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void CVegetableApperancePage::writeToVegetableColor(NL3D::CVegetable *vegetable)
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{
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// setup the vegetable
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vegetable->Color.Gradients.clear();
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for(uint i=0; i<ColorList.getColors().size(); i++)
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{
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CRGBA color= ColorList.getColors()[i];
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vegetable->Color.Gradients.push_back(color);
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}
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}
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// ***************************************************************************
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// ***************************************************************************
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// CVegetableScalePage message handlers
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// ***************************************************************************
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// ***************************************************************************
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// ***************************************************************************
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BOOL CVegetableApperancePage::OnInitDialog()
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{
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CPropertyPage::OnInitDialog();
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// position setup.
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uint x= 5;
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// Position of the density DlgBox relative to CVegetableDensityPage.
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uint y= 10;
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uint spaceDy= 10;
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// Init BendPhase Dialog.
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_BendPhaseDlg = new CVegetableNoiseValueDlg (std::string("BendPhase"));
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_BendPhaseDlg->setDefaultRangeAbs(NL_VEGETABLE_BENDPHASE_RANGE_MIN, NL_VEGETABLE_BENDPHASE_RANGE_MAX);
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_BendPhaseDlg->setDefaultRangeRand(NL_VEGETABLE_BENDPHASE_RANGE_MIN, NL_VEGETABLE_BENDPHASE_RANGE_MAX);
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_BendPhaseDlg->setDefaultRangeFreq(NL_VEGETABLE_FREQ_RANGE_MIN, NL_VEGETABLE_FREQ_RANGE_MAX);
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_BendPhaseDlg->init(x, y, this);
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y+= CVegetableNoiseValueDlg::ControlHeight + spaceDy;
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// Init BendFactor Dialog.
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_BendFactorDlg = new CVegetableNoiseValueDlg (std::string("BendFactor"));
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_BendFactorDlg->setDefaultRangeAbs(NL_VEGETABLE_BENDFACTOR_RANGE_MIN, NL_VEGETABLE_BENDFACTOR_RANGE_MAX);
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_BendFactorDlg->setDefaultRangeRand(NL_VEGETABLE_BENDFACTOR_RANGE_MIN, NL_VEGETABLE_BENDFACTOR_RANGE_MAX);
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_BendFactorDlg->setDefaultRangeFreq(NL_VEGETABLE_FREQ_RANGE_MIN, NL_VEGETABLE_FREQ_RANGE_MAX);
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_BendFactorDlg->init(x, y, this);
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y+= CVegetableNoiseValueDlg::ControlHeight + spaceDy;
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// Init Color Dialog.
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_ColorDlg = new CVegetableNoiseValueDlg (std::string("Color Noise"));
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_ColorDlg->setDefaultRangeAbs(NL_VEGETABLE_COLOR_RANGE_MIN, NL_VEGETABLE_COLOR_RANGE_MAX);
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_ColorDlg->setDefaultRangeRand(NL_VEGETABLE_COLOR_RANGE_MIN, NL_VEGETABLE_COLOR_RANGE_MAX);
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_ColorDlg->setDefaultRangeFreq(NL_VEGETABLE_FREQ_RANGE_MIN, NL_VEGETABLE_FREQ_RANGE_MAX);
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_ColorDlg->init(x, y, this);
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y+= CVegetableNoiseValueDlg::ControlHeight + spaceDy;
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// Init color part
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ColorList.setCtrlID(IDC_LIST_VEGETABLE_COLOR);
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uint size= 28;
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ColorList.setupItem(size, size, size-10, size-10);
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return TRUE; // return TRUE unless you set the focus to a control
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// EXCEPTION: OCX Property Pages should return FALSE
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}
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// ***************************************************************************
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void CVegetableApperancePage::OnButtonVegetableAdd()
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{
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// copy the current selected color
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CRGBA color(255, 255, 255);
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int id= ColorList.GetCount()-1;
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if(id!=-1)
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color= ColorList.getValue(id);
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// update view and vegetable
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ColorList.addValue(color);
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writeToVegetableColor(_Vegetable);
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// update 3D view
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_VegetableDlg->refreshVegetableDisplay();
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}
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// ***************************************************************************
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void CVegetableApperancePage::OnButtonVegetableInsert()
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{
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// copy the current selected color
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CRGBA color(255, 255, 255);
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int id= ColorList.GetCurSel();
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if(id!=LB_ERR)
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color= ColorList.getValue(id);
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// update view and vegetable
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ColorList.insertValueBeforeCurSel(color);
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writeToVegetableColor(_Vegetable);
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// update 3D view
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_VegetableDlg->refreshVegetableDisplay();
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}
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// ***************************************************************************
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void CVegetableApperancePage::OnButtonVegetableRemove()
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{
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// remove curSel from the list
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ColorList.removeCurSelValue();
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writeToVegetableColor(_Vegetable);
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// update 3D view
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_VegetableDlg->refreshVegetableDisplay();
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}
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// ***************************************************************************
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void CVegetableApperancePage::OnButtonVegetableGetother()
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{
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// Open A dialog to select the other vegetable to copy color.
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CVegetableSelectDlg dlg(_VegetableDlg);
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if( dlg.DoModal()==IDOK )
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{
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int id= dlg.VegetableSelected;
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if(id != LB_ERR)
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{
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// read colors from this vegetable
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NL3D::CVegetable *otherVegetable= _VegetableDlg->getVegetable(id);
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_Vegetable->Color.Gradients= otherVegetable->Color.Gradients;
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// update view
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readFromVegetableColor(_Vegetable);
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// update 3D view
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_VegetableDlg->refreshVegetableDisplay();
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}
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}
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}
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// ***************************************************************************
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void CVegetableApperancePage::OnDblclkListVegetableColor()
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{
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CRGBA color;
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// get the current color of the value.
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int id= ColorList.GetCurSel();
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if(id!=LB_ERR)
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{
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color= ColorList.getValue(id);
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// Open a colorDialog.
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CColorDialog colorDialog(RGB(color.R, color.G, color.B), CC_FULLOPEN);
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if( colorDialog.DoModal()==IDOK )
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{
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// update view
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COLORREF cref = colorDialog.GetColor();
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color.set(GetRValue(cref), GetGValue(cref), GetBValue(cref));
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ColorList.changeCurSelValue(color);
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// update vegetable
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writeToVegetableColor(_Vegetable);
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// update 3D view
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_VegetableDlg->refreshVegetableDisplay();
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}
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}
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}
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